To stream MP3 files via D++ you need to link an additional dependency to your bot, namely libmpg123. It is relatively simple when linking this library to your bot to then decode audio to PCM and send it to the dpp::discord_voice_client::send_audio_raw function as shown below:
#include <fmt/format.h>
#include <iomanip>
#include <sstream>
#include <vector>
#include <fstream>
#include <iostream>
#include <mpg123.h>
#include <out123.h>
#define MUSIC_FILE "/media/music/Rick Astley/Whenever You Need Somebody/Never Gonna Give You Up.mp3"
std::vector<uint8_t> pcmdata;
mpg123_init();
int err = 0;
unsigned char* buffer;
size_t buffer_size,
done;
int channels, encoding;
long rate;
mpg123_handle *mh = mpg123_new(NULL, &err);
mpg123_param(mh, MPG123_FORCE_RATE, 48000, 48000.0);
buffer_size = mpg123_outblock(mh);
buffer = new unsigned char[buffer_size];
mpg123_open(mh, MUSIC_FILE);
mpg123_getformat(mh, &rate, &channels, &encoding);
unsigned int counter = 0;
for (int totalBytes = 0; mpg123_read(mh, buffer, buffer_size, &done) == MPG123_OK; ) {
for (size_t i = 0; i < buffer_size; i++) {
pcmdata.push_back(buffer[i]);
}
counter += buffer_size;
}
delete[] buffer;
mpg123_close(mh);
mpg123_delete(mh);
dpp::guild* g = dpp::find_guild(event.command.guild_id);
if (!g->connect_member_voice(event.command.get_issuing_user().id)) {
event.reply("You don't seem to be in a voice channel!");
return;
}
event.
reply(
"Joined your channel!");
dpp::voiceconn* v = event.from->get_voice(event.command.guild_id);
if (!v || !v->voiceclient || !v->voiceclient->is_ready()) {
event.reply("There was an issue with getting the voice channel. Make sure I'm in a voice channel!");
return;
}
v->voiceclient->send_audio_raw((uint16_t*)pcmdata.data(), pcmdata.size());
event.
reply(
"Played the mp3 file.");
}
});
if (dpp::run_once<struct register_bot_commands>()) {
bot.global_bulk_command_create({ joincommand, mp3command });
}
});
mpg123_exit();
return 0;
}