| ClassID() | HPS::Object | inlinestatic |
| Control(Control const &in_that)=default | HPS::Control | |
| Control() | HPS::Control | inlineprotected |
| Control(Control &&in_that) | HPS::Control | inlineprotected |
| Empty() const | HPS::Object | inlinevirtual |
| GetClassID() const | HPS::Object | |
| GetInstanceID() const | HPS::Object | |
| HasType(HPS::Type in_mask) const | HPS::Object | |
| Object() | HPS::Object | |
| Object(Object const &that) | HPS::Object | |
| Object(Object &&in_that) | HPS::Object | |
| ObjectType() const | HPS::VisualEffectsControl | inlinevirtual |
| operator=(VisualEffectsControl &&in_that) | HPS::VisualEffectsControl | |
| operator=(VisualEffectsControl const &in_that) | HPS::VisualEffectsControl | |
| HPS::Control::operator=(Control &&in_that) | HPS::Control | inlineprotected |
| HPS::Object::operator=(Object const &other_object) | HPS::Object | |
| HPS::Object::operator=(Object &&in_that) | HPS::Object | |
| Reset() | HPS::Object | virtual |
| SetAmbientOcclusionEnabled(bool in_state) | HPS::VisualEffectsControl | |
| SetAntiAliasing(bool in_state) | HPS::VisualEffectsControl | |
| SetBloomEnabled(bool in_state) | HPS::VisualEffectsControl | |
| SetDepthOfFieldEnabled(bool in_state) | HPS::VisualEffectsControl | |
| SetEyeDomeLightingBackColor(bool in_state, RGBColor const &in_color=RGBColor::Black()) | HPS::VisualEffectsControl | |
| SetEyeDomeLightingBackColor(RGBColor const &in_color) | HPS::VisualEffectsControl | |
| SetEyeDomeLightingEnabled(bool in_state) | HPS::VisualEffectsControl | |
| SetPostProcessEffectsEnabled(bool in_state) | HPS::VisualEffectsControl | |
| SetShadowMaps(bool in_state, unsigned int in_samples=4, unsigned int in_resolution=1024, bool in_view_dependent=true, bool in_jitter=true) | HPS::VisualEffectsControl | |
| SetShadowMaps(unsigned int in_samples, unsigned int in_resolution, bool in_view_dependent, bool in_jitter) | HPS::VisualEffectsControl | |
| SetSilhouetteEdgesEnabled(bool in_state) | HPS::VisualEffectsControl | |
| SetSimpleReflection(bool in_state, float in_opacity=0.5f, unsigned int in_blurring=1, bool in_fading=false, float in_attenuation_near_distance=0.0f, float in_attenuation_far_distance=Float::Infinity) | HPS::VisualEffectsControl | |
| SetSimpleReflection(float in_opacity, unsigned int in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance) | HPS::VisualEffectsControl | |
| SetSimpleReflectionPlane(Plane const &in_projected_onto=Plane(0.0f, 1.0f, 0.0f, 1.0f)) | HPS::VisualEffectsControl | |
| SetSimpleReflectionVisibility(VisibilityKit const &in_reflected_types) | HPS::VisualEffectsControl | |
| SetSimpleShadow(bool in_state, unsigned int in_resolution=256, unsigned int in_blurring=1, bool in_ignore_transparency=false) | HPS::VisualEffectsControl | |
| SetSimpleShadow(unsigned int in_resolution, unsigned int in_blurring, bool in_ignore_transparency) | HPS::VisualEffectsControl | |
| SetSimpleShadowColor(RGBAColor const &in_color=RGBAColor(0.0f, 0.0f, 0.0f, 1.0f)) | HPS::VisualEffectsControl | |
| SetSimpleShadowLightDirection(Vector const &in_direction=Vector(0.0f, 1.0f, 0.0f)) | HPS::VisualEffectsControl | |
| SetSimpleShadowPlane(Plane const &in_projected_onto=Plane(0.0f, 1.0f, 0.0f, 1.0f)) | HPS::VisualEffectsControl | |
| ShowAmbientOcclusionEnabled(bool &out_state) const | HPS::VisualEffectsControl | |
| ShowAntiAliasing(bool &out_state) const | HPS::VisualEffectsControl | |
| ShowBloomEnabled(bool &out_state) const | HPS::VisualEffectsControl | |
| ShowDepthOfFieldEnabled(bool &out_state) const | HPS::VisualEffectsControl | |
| ShowEyeDomeLightingBackColor(bool &out_state, RGBColor &out_color) const | HPS::VisualEffectsControl | |
| ShowEyeDomeLightingEnabled(bool &out_state) const | HPS::VisualEffectsControl | |
| ShowPostProcessEffectsEnabled(bool &out_state) const | HPS::VisualEffectsControl | |
| ShowShadowMaps(bool &out_state, unsigned int &out_samples, unsigned int &out_resolution, bool &out_view_dependent, bool &out_jitter) const | HPS::VisualEffectsControl | |
| ShowSilhouetteEdgesEnabled(bool &out_state) const | HPS::VisualEffectsControl | |
| ShowSimpleReflection(bool &out_state, float &out_opacity, unsigned int &out_blurring, bool &out_fading, float &out_attenuation_near_distance, float &out_attenuation_far_distance) const | HPS::VisualEffectsControl | |
| ShowSimpleReflectionPlane(Plane &out_projected_onto) const | HPS::VisualEffectsControl | |
| ShowSimpleReflectionVisibility(VisibilityKit &out_reflected_types) const | HPS::VisualEffectsControl | |
| ShowSimpleShadow(bool &out_state, unsigned int &out_resolution, unsigned int &out_blurring, bool &out_ignore_transparency) const | HPS::VisualEffectsControl | |
| ShowSimpleShadowColor(RGBAColor &out_color) const | HPS::VisualEffectsControl | |
| ShowSimpleShadowLightDirection(Vector &out_direction) const | HPS::VisualEffectsControl | |
| ShowSimpleShadowPlane(Plane &out_projected_onto) const | HPS::VisualEffectsControl | |
| staticType | HPS::VisualEffectsControl | static |
| Type() const | HPS::VisualEffectsControl | inlinevirtual |
| UnsetAmbientOcclusionEnabled() | HPS::VisualEffectsControl | |
| UnsetAntiAliasing() | HPS::VisualEffectsControl | |
| UnsetBloomEnabled() | HPS::VisualEffectsControl | |
| UnsetDepthOfFieldEnabled() | HPS::VisualEffectsControl | |
| UnsetEverything() | HPS::VisualEffectsControl | |
| UnsetEyeDomeLightingBackColor() | HPS::VisualEffectsControl | |
| UnsetEyeDomeLightingEnabled() | HPS::VisualEffectsControl | |
| UnsetPostProcessEffectsEnabled() | HPS::VisualEffectsControl | |
| UnsetShadowMaps() | HPS::VisualEffectsControl | |
| UnsetSilhouetteEdgesEnabled() | HPS::VisualEffectsControl | |
| UnsetSimpleReflection() | HPS::VisualEffectsControl | |
| UnsetSimpleReflectionPlane() | HPS::VisualEffectsControl | |
| UnsetSimpleReflectionVisibility() | HPS::VisualEffectsControl | |
| UnsetSimpleShadow() | HPS::VisualEffectsControl | |
| UnsetSimpleShadowColor() | HPS::VisualEffectsControl | |
| UnsetSimpleShadowLightDirection() | HPS::VisualEffectsControl | |
| UnsetSimpleShadowPlane() | HPS::VisualEffectsControl | |
| VisualEffectsControl(SegmentKey &in_seg) | HPS::VisualEffectsControl | explicit |
| VisualEffectsControl(VisualEffectsControl const &in_that) | HPS::VisualEffectsControl | |
| VisualEffectsControl(VisualEffectsControl &&in_that) | HPS::VisualEffectsControl | |
| VisualEffectsControl() | HPS::VisualEffectsControl | private |
| ~Object() | HPS::Object | virtual |
| ~VisualEffectsControl() | HPS::VisualEffectsControl | |