JUCE  v6.1.6 (6.0.8-1114)
JUCE API
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juce::BufferingAudioSource Member List

This is the complete list of members for juce::BufferingAudioSource, including all inherited members.

AudioSource()=defaultjuce::AudioSourceprotected
backgroundThreadjuce::BufferingAudioSourceprivate
bufferjuce::BufferingAudioSourceprivate
BufferingAudioSource(PositionableAudioSource *source, TimeSliceThread &backgroundThread, bool deleteSourceWhenDeleted, int numberOfSamplesToBuffer, int numberOfChannels=2, bool prefillBufferOnPrepareToPlay=true)juce::BufferingAudioSource
bufferRangeLockjuce::BufferingAudioSourceprivate
bufferReadyEventjuce::BufferingAudioSourceprivate
bufferValidEndjuce::BufferingAudioSourceprivate
bufferValidStartjuce::BufferingAudioSourceprivate
callbackLockjuce::BufferingAudioSourceprivate
getNextAudioBlock(const AudioSourceChannelInfo &) overridejuce::BufferingAudioSourcevirtual
getNextReadPosition() const overridejuce::BufferingAudioSourcevirtual
getTotalLength() const overridejuce::BufferingAudioSourceinlinevirtual
getValidBufferRange(int numSamples) constjuce::BufferingAudioSourceprivate
isLooping() const overridejuce::BufferingAudioSourceinlinevirtual
isPreparedjuce::BufferingAudioSourceprivate
nextCallTimejuce::TimeSliceClientprivate
nextPlayPosjuce::BufferingAudioSourceprivate
numberOfChannelsjuce::BufferingAudioSourceprivate
numberOfSamplesToBufferjuce::BufferingAudioSourceprivate
PositionableAudioSource()=defaultjuce::PositionableAudioSourceprotected
prefillBufferjuce::BufferingAudioSourceprivate
prepareToPlay(int samplesPerBlockExpected, double sampleRate) overridejuce::BufferingAudioSourcevirtual
readBufferSection(int64 start, int length, int bufferOffset)juce::BufferingAudioSourceprivate
readNextBufferChunk()juce::BufferingAudioSourceprivate
releaseResources() overridejuce::BufferingAudioSourcevirtual
sampleRatejuce::BufferingAudioSourceprivate
setLooping(bool shouldLoop)juce::PositionableAudioSourceinlinevirtual
setNextReadPosition(int64 newPosition) overridejuce::BufferingAudioSourcevirtual
sourcejuce::BufferingAudioSourceprivate
useTimeSlice() overridejuce::BufferingAudioSourceprivatevirtual
waitForNextAudioBlockReady(const AudioSourceChannelInfo &info, const uint32 timeout)juce::BufferingAudioSource
wasSourceLoopingjuce::BufferingAudioSourceprivate
~AudioSource()=defaultjuce::AudioSourcevirtual
~BufferingAudioSource() overridejuce::BufferingAudioSource
~PositionableAudioSource() override=defaultjuce::PositionableAudioSource
~TimeSliceClient()=defaultjuce::TimeSliceClientprivatevirtual