SuperpoweredSDK  v2.0.2
Superpowered Audio SDK
Superpowered::AdvancedAudioPlayer Member List

This is the complete list of members for Superpowered::AdvancedAudioPlayer, including all inherited members.

AdvancedAudioPlayer(unsigned int samplerate, unsigned char cachedPointCount, unsigned int internalBufferSizeSeconds=2, unsigned int negativeSeconds=0)Superpowered::AdvancedAudioPlayer
AdvancedAudioPlayer(const AdvancedAudioPlayer &)Superpowered::AdvancedAudioPlayerprivate
cachePosition(double ms, unsigned char pointID=255)Superpowered::AdvancedAudioPlayer
closestBeatMs(double ms, unsigned char *beatIndex=0)Superpowered::AdvancedAudioPlayer
defaultQuantumSuperpowered::AdvancedAudioPlayer
enableStemsSuperpowered::AdvancedAudioPlayer
endContinuousPitchBend()Superpowered::AdvancedAudioPlayer
endScratch(bool returnToStateBeforeScratch)Superpowered::AdvancedAudioPlayer
eofRecently()Superpowered::AdvancedAudioPlayer
exitLoop(bool synchronisedStart=false)Superpowered::AdvancedAudioPlayer
firstBeatMsSuperpowered::AdvancedAudioPlayer
fixDoubleOrHalfBPMSuperpowered::AdvancedAudioPlayer
getAudioStartMs()Superpowered::AdvancedAudioPlayer
getBeatIndex()Superpowered::AdvancedAudioPlayer
getBendOffsetMs()Superpowered::AdvancedAudioPlayer
getBufferedEndPercent()Superpowered::AdvancedAudioPlayer
getBufferedStartPercent()Superpowered::AdvancedAudioPlayer
getCurrentBpm()Superpowered::AdvancedAudioPlayer
getCurrentHLSBPS()Superpowered::AdvancedAudioPlayer
getDisplayPositionMs()Superpowered::AdvancedAudioPlayer
getDisplayPositionPercent()Superpowered::AdvancedAudioPlayer
getDisplayPositionSeconds()Superpowered::AdvancedAudioPlayer
getDurationMs()Superpowered::AdvancedAudioPlayer
getDurationSeconds()Superpowered::AdvancedAudioPlayer
getFullyDownloadedFilePath()Superpowered::AdvancedAudioPlayer
getLatestEvent()Superpowered::AdvancedAudioPlayer
getMsDifference(double phase, double quantum)Superpowered::AdvancedAudioPlayer
getMsElapsedSinceLastBeat()Superpowered::AdvancedAudioPlayer
getOpenErrorCode()Superpowered::AdvancedAudioPlayer
getPhase()Superpowered::AdvancedAudioPlayer
getPositionMs()Superpowered::AdvancedAudioPlayer
getQuantum()Superpowered::AdvancedAudioPlayer
getStemColor(unsigned char index)Superpowered::AdvancedAudioPlayer
getStemName(unsigned char index)Superpowered::AdvancedAudioPlayer
getTempFolderPath()Superpowered::AdvancedAudioPlayerstatic
getWaitingForSyncStartMs()Superpowered::AdvancedAudioPlayer
getWillSyncMs()Superpowered::AdvancedAudioPlayer
HLSAutomaticAlternativeSwitchingSuperpowered::AdvancedAudioPlayer
HLSBufferingSecondsSuperpowered::AdvancedAudioPlayer
HLSDownloadEverythingSuperpowered::AdvancedAudioPlayerstatic
HLSDownloadRemainingSuperpowered::AdvancedAudioPlayerstatic
HLSLiveLatencySecondsSuperpowered::AdvancedAudioPlayer
HLSMaximumDownloadAttemptsSuperpowered::AdvancedAudioPlayer
internalsSuperpowered::AdvancedAudioPlayerprivate
isLooping()Superpowered::AdvancedAudioPlayer
isPerformingSlip()Superpowered::AdvancedAudioPlayer
isPlaying()Superpowered::AdvancedAudioPlayer
isReverse()Superpowered::AdvancedAudioPlayer
isScratching()Superpowered::AdvancedAudioPlayer
isStems()Superpowered::AdvancedAudioPlayer
isWaitingForBuffering()Superpowered::AdvancedAudioPlayer
jogTick(int value, bool bendStretch, float bendMaxPercent, unsigned int bendHoldMs, bool parameterModeIfNoJogTouchBegin)Superpowered::AdvancedAudioPlayer
jogTouchBegin(int ticksPerTurn, JogMode mode, unsigned int scratchSlipMs=0)Superpowered::AdvancedAudioPlayer
jogTouchEnd(float decelerate, bool synchronisedStart)Superpowered::AdvancedAudioPlayer
loop(double startMs, double lengthMs, bool jumpToStartMs, unsigned char pointID, bool synchronisedStart, unsigned int numLoops=0, bool forceDefaultQuantum=false, bool preferWaitingforSynchronisedStart=false)Superpowered::AdvancedAudioPlayer
loopBetween(double startMs, double endMs, bool jumpToStartMs, unsigned char pointID, bool synchronisedStart, unsigned int numLoops=0, bool forceDefaultQuantum=false, bool preferWaitingforSynchronisedStart=false)Superpowered::AdvancedAudioPlayer
loopOnEOFSuperpowered::AdvancedAudioPlayer
maximumTimestretchingPlaybackRateSuperpowered::AdvancedAudioPlayer
MaxPlaybackRateSuperpowered::AdvancedAudioPlayerstatic
minimumTimestretchingPlaybackRateSuperpowered::AdvancedAudioPlayer
msInLoop(double ms)Superpowered::AdvancedAudioPlayer
onMediaserverInterrupt()Superpowered::AdvancedAudioPlayer
open(const char *path, Superpowered::httpRequest *customHTTPRequest=0, bool skipSilenceAtBeginning=false)Superpowered::AdvancedAudioPlayer
open(const char *path, int offset, int length, Superpowered::httpRequest *customHTTPRequest=0, bool skipSilenceAtBeginning=false)Superpowered::AdvancedAudioPlayer
openHLS(const char *url, Superpowered::httpRequest *customHTTPRequest=0)Superpowered::AdvancedAudioPlayer
operator=(const AdvancedAudioPlayer &)Superpowered::AdvancedAudioPlayerprivate
originalBPMSuperpowered::AdvancedAudioPlayer
outputSamplerateSuperpowered::AdvancedAudioPlayer
pause(float decelerateSeconds=0, unsigned int slipMs=0)Superpowered::AdvancedAudioPlayer
pitchBend(float maxPercent, bool bendStretch, bool faster, unsigned int holdMs)Superpowered::AdvancedAudioPlayer
pitchShiftCentsSuperpowered::AdvancedAudioPlayer
play()Superpowered::AdvancedAudioPlayer
playbackRateSuperpowered::AdvancedAudioPlayer
playSynchronized()Superpowered::AdvancedAudioPlayer
playSynchronizedToPosition(double positionMs)Superpowered::AdvancedAudioPlayer
processMulti(float **buffers, bool mix, unsigned int numberOfFrames, float *volumes, double *jogParameter=0)Superpowered::AdvancedAudioPlayer
processSTEMSMaster(float *input, float *output, unsigned int numberOfFrames, float volume=1.0f)Superpowered::AdvancedAudioPlayer
processStereo(float *buffer, bool mix, unsigned int numberOfFrames, float volume=1.0f, double *jogParameter=0)Superpowered::AdvancedAudioPlayer
resetBendMsOffset()Superpowered::AdvancedAudioPlayer
reverseToForwardAtLoopStartSuperpowered::AdvancedAudioPlayer
scratch(double pitch, float smoothing)Superpowered::AdvancedAudioPlayer
seek(double percent)Superpowered::AdvancedAudioPlayer
setPosition(double ms, bool andStop, bool synchronisedStart, bool forceDefaultQuantum=false, bool preferWaitingforSynchronisedStart=false)Superpowered::AdvancedAudioPlayer
setReverse(bool reverse, unsigned int slipMs=0)Superpowered::AdvancedAudioPlayer
setTempFolder(const char *path)Superpowered::AdvancedAudioPlayerstatic
startScratch(unsigned int slipMs, bool stopImmediately)Superpowered::AdvancedAudioPlayer
statusCodeToString(int code)Superpowered::AdvancedAudioPlayerstatic
swapSuperpowered::AdvancedAudioPlayerprivate
syncModeSuperpowered::AdvancedAudioPlayer
syncToBpmSuperpowered::AdvancedAudioPlayer
syncToMsElapsedSinceLastBeatSuperpowered::AdvancedAudioPlayer
syncToPhaseSuperpowered::AdvancedAudioPlayer
syncToQuantumSuperpowered::AdvancedAudioPlayer
timeStretchingSuperpowered::AdvancedAudioPlayer
togglePlayback()Superpowered::AdvancedAudioPlayer
~AdvancedAudioPlayer()Superpowered::AdvancedAudioPlayer