The Keypoints class works with Darknet's V3 API.
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#include "darknet_keypoints.hpp"

Public Member Functions | |
| Keypoints ()=delete | |
| Keypoints (const Darknet::NetworkPtr ptr) | |
| Constructor needs a neural network pointer. | |
| ~Keypoints () | |
| Destructor. | |
| cv::Mat | annotate (const Predictions &predictions, const Skeletons &skeletons, cv::Mat mat) |
| Draw the skeletons onto the given image. | |
| cv::Mat | annotate (const Predictions &predictions, cv::Mat mat) |
| Similar to the other annotate() method, but automatically calls create_skeletons(). | |
| Skeletons | create_skeletons (const Predictions &predictions) |
| Looks through the prediction results and attempts to organize each person into Skeleton. | |
| VStr | names () |
Return the set of names for the classes in Keypoints. | |
Public Attributes | |
| int | circle_size |
| Size of circles used to draw keypoints. | |
| bool | draw_keypoints |
| Draw a circle above each detected keypoint. | |
| bool | draw_labels |
| Draw the labels beside each keypoint. | |
| bool | draw_skeleton |
| Draw the skeletons joining each keypoint. | |
| int | line_size |
| Size of lines used to draw skeletons. | |
Private Attributes | |
| const Darknet::NetworkPtr | network_ptr |
The Keypoints class works with Darknet's V3 API.
The only format currently supported is the MSCOCO-style keypoint classes with an extra "person" class appended for top-down grouping. The classes are defined as follows:
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delete |
| Darknet::Keypoints::Keypoints | ( | const Darknet::NetworkPtr | ptr | ) |
| Darknet::Keypoints::~Keypoints | ( | ) |
Destructor.
| cv::Mat Darknet::Keypoints::annotate | ( | const Predictions & | predictions, |
| const Skeletons & | skeletons, | ||
| cv::Mat | mat | ||
| ) |
Draw the skeletons onto the given image.

| cv::Mat Darknet::Keypoints::annotate | ( | const Predictions & | predictions, |
| cv::Mat | mat | ||
| ) |
Similar to the other annotate() method, but automatically calls create_skeletons().

| Darknet::Skeletons Darknet::Keypoints::create_skeletons | ( | const Predictions & | predictions | ) |
Looks through the prediction results and attempts to organize each person into Skeleton.
A skeleton will always contain exactly 18 indexes. If a skeleton does not have an entry for a body part, then the index will be set to -1. Otherwise, any other values is interpreted as an index into predictions.


| Darknet::VStr Darknet::Keypoints::names | ( | ) |
Return the set of names for the classes in Keypoints.
| int Darknet::Keypoints::circle_size |
Size of circles used to draw keypoints.
draw_keypoints must also be set to true. Default value is 6.
| bool Darknet::Keypoints::draw_keypoints |
Draw a circle above each detected keypoint.
Default value is true.
| bool Darknet::Keypoints::draw_labels |
Draw the labels beside each keypoint.
Default value is false.
| bool Darknet::Keypoints::draw_skeleton |
| int Darknet::Keypoints::line_size |
Size of lines used to draw skeletons.
draw_skeleton must also be set to true. Default value is 3.
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private |