JUCE  v6.1.6 (6.0.8-1114)
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juce::dsp::BallisticsFilter< SampleType > Class Template Reference

A processor to apply standard attack / release ballistics to an input signal. More...

#include <juce_BallisticsFilter.h>

Collaboration diagram for juce::dsp::BallisticsFilter< SampleType >:

Public Types

using LevelCalculationType = BallisticsFilterLevelCalculationType
 

Public Member Functions

 BallisticsFilter ()
 Constructor. More...
 
void prepare (const ProcessSpec &spec)
 Initialises the filter. More...
 
template<typename ProcessContext >
void process (const ProcessContext &context) noexcept
 Processes the input and output samples supplied in the processing context. More...
 
SampleType processSample (int channel, SampleType inputValue)
 Processes one sample at a time on a given channel. More...
 
void reset ()
 Resets the internal state variables of the filter. More...
 
void reset (SampleType initialValue)
 Resets the internal state variables of the filter to the given initial value. More...
 
void setAttackTime (SampleType attackTimeMs)
 Sets the attack time in ms. More...
 
void setLevelCalculationType (LevelCalculationType newCalculationType)
 Sets how the filter levels are calculated. More...
 
void setReleaseTime (SampleType releaseTimeMs)
 Sets the release time in ms. More...
 
void snapToZero () noexcept
 Ensure that the state variables are rounded to zero if the state variables are denormals. More...
 

Private Member Functions

SampleType calculateLimitedCte (SampleType) const noexcept
 

Private Attributes

SampleType attackTime = 1.0
 
SampleType cteAT = 0.0
 
SampleType cteRL = 0.0
 
double expFactor = -0.142
 
LevelCalculationType levelType = LevelCalculationType::peak
 
SampleType releaseTime = 100.0
 
double sampleRate = 44100.0
 
std::vector< SampleType > yold
 

Detailed Description

template<typename SampleType>
class juce::dsp::BallisticsFilter< SampleType >

A processor to apply standard attack / release ballistics to an input signal.

This is useful in dynamics processors, envelope followers, modulated audio effects and for smoothing animation in data visualisation.

@tags{DSP}

Member Typedef Documentation

◆ LevelCalculationType

template<typename SampleType >
using juce::dsp::BallisticsFilter< SampleType >::LevelCalculationType = BallisticsFilterLevelCalculationType

Constructor & Destructor Documentation

◆ BallisticsFilter()

template<typename SampleType >
juce::dsp::BallisticsFilter< SampleType >::BallisticsFilter ( )

Constructor.

Member Function Documentation

◆ calculateLimitedCte()

template<typename SampleType >
SampleType juce::dsp::BallisticsFilter< SampleType >::calculateLimitedCte ( SampleType  ) const
privatenoexcept

◆ prepare()

template<typename SampleType >
void juce::dsp::BallisticsFilter< SampleType >::prepare ( const ProcessSpec spec)

Initialises the filter.

◆ process()

template<typename SampleType >
template<typename ProcessContext >
void juce::dsp::BallisticsFilter< SampleType >::process ( const ProcessContext context)
inlinenoexcept

◆ processSample()

template<typename SampleType >
SampleType juce::dsp::BallisticsFilter< SampleType >::processSample ( int  channel,
SampleType  inputValue 
)

Processes one sample at a time on a given channel.

Referenced by juce::dsp::BallisticsFilter< SampleType >::process().

◆ reset() [1/2]

template<typename SampleType >
void juce::dsp::BallisticsFilter< SampleType >::reset ( )

Resets the internal state variables of the filter.

◆ reset() [2/2]

template<typename SampleType >
void juce::dsp::BallisticsFilter< SampleType >::reset ( SampleType  initialValue)

Resets the internal state variables of the filter to the given initial value.

◆ setAttackTime()

template<typename SampleType >
void juce::dsp::BallisticsFilter< SampleType >::setAttackTime ( SampleType  attackTimeMs)

Sets the attack time in ms.

Attack times less than 0.001 ms will be snapped to zero and very long attack times will eventually saturate depending on the numerical precision used.

◆ setLevelCalculationType()

template<typename SampleType >
void juce::dsp::BallisticsFilter< SampleType >::setLevelCalculationType ( LevelCalculationType  newCalculationType)

Sets how the filter levels are calculated.

Level calculation in digital envelope followers is usually performed using peak detection with a rectifier function (like std::abs) and filtering, which returns an envelope dependant on the peak or maximum values of the signal amplitude.

To perform an estimation of the average value of the signal you can use an RMS (root mean squared) implementation of the ballistics filter instead. This is useful in some compressor and noise-gate designs, or in specific types of volume meters.

◆ setReleaseTime()

template<typename SampleType >
void juce::dsp::BallisticsFilter< SampleType >::setReleaseTime ( SampleType  releaseTimeMs)

Sets the release time in ms.

Release times less than 0.001 ms will be snapped to zero and very long release times will eventually saturate depending on the numerical precision used.

◆ snapToZero()

template<typename SampleType >
void juce::dsp::BallisticsFilter< SampleType >::snapToZero ( )
noexcept

Ensure that the state variables are rounded to zero if the state variables are denormals.

This is only needed if you are doing sample by sample processing.

Referenced by juce::dsp::BallisticsFilter< SampleType >::process().

Member Data Documentation

◆ attackTime

template<typename SampleType >
SampleType juce::dsp::BallisticsFilter< SampleType >::attackTime = 1.0
private

◆ cteAT

template<typename SampleType >
SampleType juce::dsp::BallisticsFilter< SampleType >::cteAT = 0.0
private

◆ cteRL

template<typename SampleType >
SampleType juce::dsp::BallisticsFilter< SampleType >::cteRL = 0.0
private

◆ expFactor

template<typename SampleType >
double juce::dsp::BallisticsFilter< SampleType >::expFactor = -0.142
private

◆ levelType

template<typename SampleType >
LevelCalculationType juce::dsp::BallisticsFilter< SampleType >::levelType = LevelCalculationType::peak
private

◆ releaseTime

template<typename SampleType >
SampleType juce::dsp::BallisticsFilter< SampleType >::releaseTime = 100.0
private

◆ sampleRate

template<typename SampleType >
double juce::dsp::BallisticsFilter< SampleType >::sampleRate = 44100.0
private

◆ yold

template<typename SampleType >
std::vector<SampleType> juce::dsp::BallisticsFilter< SampleType >::yold
private

The documentation for this class was generated from the following file: