#include <juce_DirectX_windows.h>
◆ Direct2DFactories()
| juce::Direct2DFactories::Direct2DFactories |
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◆ ~Direct2DFactories()
| juce::Direct2DFactories::~Direct2DFactories |
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◆ getCollectionLoader()
◆ getDWriteFactory()
| ComSmartPtr< IDWriteFactory > juce::Direct2DFactories::getDWriteFactory |
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const |
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inline |
◆ getDWriteFactory4()
| ComSmartPtr< IDWriteFactory4 > juce::Direct2DFactories::getDWriteFactory4 |
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const |
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inline |
◆ getFonts()
◆ collectionLoader
◆ d2dFactory
| const ComSmartPtr<ID2D1Factory> juce::Direct2DFactories::d2dFactory |
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private |
◆ direct2dDll
◆ directWriteDll
| DynamicLibrary juce::Direct2DFactories::directWriteDll { "DWrite.dll" } |
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private |
◆ directWriteFactory
| const ComSmartPtr<IDWriteFactory> juce::Direct2DFactories::directWriteFactory |
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private |
◆ directWriteFactory4
| const ComSmartPtr<IDWriteFactory4> juce::Direct2DFactories::directWriteFactory4 = directWriteFactory.getInterface<IDWriteFactory4>() |
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private |
◆ fonts
The documentation for this class was generated from the following file: