JUCE  v6.1.6 (6.0.8-1114)
JUCE API
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juce::gl Namespace Reference

Enumerations

enum  : GLenum {
  GL_MAX_SHADER_COMPILER_THREADS_ARB = 0x91B0,
  GL_COMPLETION_STATUS_ARB = 0x91B1
}
 
enum  : GLenum {
  GL_VERTICES_SUBMITTED_ARB = 0x82EE,
  GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF,
  GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0,
  GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1,
  GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2,
  GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3,
  GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4,
  GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5,
  GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6,
  GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7
}
 
enum  : GLenum {
  GL_PIXEL_PACK_BUFFER_ARB = 0x88EB,
  GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC,
  GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED,
  GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF
}
 
enum  : GLenum {
  GL_POINT_SIZE_MIN_ARB = 0x8126,
  GL_POINT_SIZE_MAX_ARB = 0x8127,
  GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128,
  GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
}
 
enum  : GLenum {
  GL_POINT_SPRITE_ARB = 0x8861,
  GL_COORD_REPLACE_ARB = 0x8862
}
 
enum  : GLenum {
  GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004,
  GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252,
  GL_GUILTY_CONTEXT_RESET_ARB = 0x8253,
  GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254,
  GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255,
  GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256,
  GL_NO_RESET_NOTIFICATION_ARB = 0x8261
}
 
enum  : GLenum {
  GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB = 0x933D,
  GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB = 0x933E,
  GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB = 0x933F,
  GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB = 0x9340,
  GL_SAMPLE_LOCATION_ARB = 0x8E50,
  GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB = 0x9341,
  GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB = 0x9342,
  GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB = 0x9343
}
 
enum  : GLenum {
  GL_SAMPLE_SHADING_ARB = 0x8C36,
  GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37
}
 
enum  : GLenum {
  GL_PROGRAM_OBJECT_ARB = 0x8B40,
  GL_SHADER_OBJECT_ARB = 0x8B48,
  GL_OBJECT_TYPE_ARB = 0x8B4E,
  GL_OBJECT_SUBTYPE_ARB = 0x8B4F,
  GL_FLOAT_VEC2_ARB = 0x8B50,
  GL_FLOAT_VEC3_ARB = 0x8B51,
  GL_FLOAT_VEC4_ARB = 0x8B52,
  GL_INT_VEC2_ARB = 0x8B53,
  GL_INT_VEC3_ARB = 0x8B54,
  GL_INT_VEC4_ARB = 0x8B55,
  GL_BOOL_ARB = 0x8B56,
  GL_BOOL_VEC2_ARB = 0x8B57,
  GL_BOOL_VEC3_ARB = 0x8B58,
  GL_BOOL_VEC4_ARB = 0x8B59,
  GL_FLOAT_MAT2_ARB = 0x8B5A,
  GL_FLOAT_MAT3_ARB = 0x8B5B,
  GL_FLOAT_MAT4_ARB = 0x8B5C,
  GL_SAMPLER_1D_ARB = 0x8B5D,
  GL_SAMPLER_2D_ARB = 0x8B5E,
  GL_SAMPLER_3D_ARB = 0x8B5F,
  GL_SAMPLER_CUBE_ARB = 0x8B60,
  GL_SAMPLER_1D_SHADOW_ARB = 0x8B61,
  GL_SAMPLER_2D_SHADOW_ARB = 0x8B62,
  GL_SAMPLER_2D_RECT_ARB = 0x8B63,
  GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64,
  GL_OBJECT_DELETE_STATUS_ARB = 0x8B80,
  GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81,
  GL_OBJECT_LINK_STATUS_ARB = 0x8B82,
  GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83,
  GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84,
  GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85,
  GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86,
  GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87,
  GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88
}
 
enum  : GLenum { GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C }
 
enum  : GLenum {
  GL_SHADER_INCLUDE_ARB = 0x8DAE,
  GL_NAMED_STRING_LENGTH_ARB = 0x8DE9,
  GL_NAMED_STRING_TYPE_ARB = 0x8DEA
}
 
enum  : GLenum {
  GL_TEXTURE_COMPARE_MODE_ARB = 0x884C,
  GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D,
  GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E
}
 
enum  : GLenum { GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF }
 
enum  : GLenum {
  GL_SPARSE_STORAGE_BIT_ARB = 0x0400,
  GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8
}
 
enum  : GLenum {
  GL_TEXTURE_SPARSE_ARB = 0x91A6,
  GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7,
  GL_NUM_SPARSE_LEVELS_ARB = 0x91AA,
  GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8,
  GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195,
  GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196,
  GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197,
  GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198,
  GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199,
  GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A,
  GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9
}
 
enum  : GLenum { GL_CLAMP_TO_BORDER_ARB = 0x812D }
 
enum  : GLenum {
  GL_TEXTURE_BUFFER_ARB = 0x8C2A,
  GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B,
  GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C,
  GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D,
  GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E
}
 
enum  : GLenum {
  GL_COMPRESSED_ALPHA_ARB = 0x84E9,
  GL_COMPRESSED_LUMINANCE_ARB = 0x84EA,
  GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB,
  GL_COMPRESSED_INTENSITY_ARB = 0x84EC,
  GL_COMPRESSED_RGB_ARB = 0x84ED,
  GL_COMPRESSED_RGBA_ARB = 0x84EE,
  GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF,
  GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0,
  GL_TEXTURE_COMPRESSED_ARB = 0x86A1,
  GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2,
  GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3
}
 
enum  : GLenum {
  GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C,
  GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D,
  GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E,
  GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F
}
 
enum  : GLenum {
  GL_NORMAL_MAP_ARB = 0x8511,
  GL_REFLECTION_MAP_ARB = 0x8512,
  GL_TEXTURE_CUBE_MAP_ARB = 0x8513,
  GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514,
  GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515,
  GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516,
  GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517,
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518,
  GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519,
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A,
  GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B,
  GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C
}
 
enum  : GLenum {
  GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009,
  GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A,
  GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B,
  GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C,
  GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D,
  GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E,
  GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F
}
 
enum  : GLenum {
  GL_COMBINE_ARB = 0x8570,
  GL_COMBINE_RGB_ARB = 0x8571,
  GL_COMBINE_ALPHA_ARB = 0x8572,
  GL_SOURCE0_RGB_ARB = 0x8580,
  GL_SOURCE1_RGB_ARB = 0x8581,
  GL_SOURCE2_RGB_ARB = 0x8582,
  GL_SOURCE0_ALPHA_ARB = 0x8588,
  GL_SOURCE1_ALPHA_ARB = 0x8589,
  GL_SOURCE2_ALPHA_ARB = 0x858A,
  GL_OPERAND0_RGB_ARB = 0x8590,
  GL_OPERAND1_RGB_ARB = 0x8591,
  GL_OPERAND2_RGB_ARB = 0x8592,
  GL_OPERAND0_ALPHA_ARB = 0x8598,
  GL_OPERAND1_ALPHA_ARB = 0x8599,
  GL_OPERAND2_ALPHA_ARB = 0x859A,
  GL_RGB_SCALE_ARB = 0x8573,
  GL_ADD_SIGNED_ARB = 0x8574,
  GL_INTERPOLATE_ARB = 0x8575,
  GL_SUBTRACT_ARB = 0x84E7,
  GL_CONSTANT_ARB = 0x8576,
  GL_PRIMARY_COLOR_ARB = 0x8577,
  GL_PREVIOUS_ARB = 0x8578
}
 
enum  : GLenum {
  GL_DOT3_RGB_ARB = 0x86AE,
  GL_DOT3_RGBA_ARB = 0x86AF
}
 
enum  : GLenum {
  GL_TEXTURE_REDUCTION_MODE_ARB = 0x9366,
  GL_WEIGHTED_AVERAGE_ARB = 0x9367
}
 
enum  : GLenum {
  GL_TEXTURE_RED_TYPE_ARB = 0x8C10,
  GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11,
  GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12,
  GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13,
  GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14,
  GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15,
  GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16,
  GL_UNSIGNED_NORMALIZED_ARB = 0x8C17,
  GL_RGBA32F_ARB = 0x8814,
  GL_RGB32F_ARB = 0x8815,
  GL_ALPHA32F_ARB = 0x8816,
  GL_INTENSITY32F_ARB = 0x8817,
  GL_LUMINANCE32F_ARB = 0x8818,
  GL_LUMINANCE_ALPHA32F_ARB = 0x8819,
  GL_RGBA16F_ARB = 0x881A,
  GL_RGB16F_ARB = 0x881B,
  GL_ALPHA16F_ARB = 0x881C,
  GL_INTENSITY16F_ARB = 0x881D,
  GL_LUMINANCE16F_ARB = 0x881E,
  GL_LUMINANCE_ALPHA16F_ARB = 0x881F
}
 
enum  : GLenum {
  GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E,
  GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F,
  GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F
}
 
enum  : GLenum { GL_MIRRORED_REPEAT_ARB = 0x8370 }
 
enum  : GLenum {
  GL_TEXTURE_RECTANGLE_ARB = 0x84F5,
  GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6,
  GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7,
  GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8
}
 
enum  : GLenum {
  GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC,
  GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED
}
 
enum  : GLenum {
  GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3,
  GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4,
  GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5,
  GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6
}
 
enum  : GLenum {
  GL_MAX_VERTEX_UNITS_ARB = 0x86A4,
  GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5,
  GL_WEIGHT_SUM_UNITY_ARB = 0x86A6,
  GL_VERTEX_BLEND_ARB = 0x86A7,
  GL_CURRENT_WEIGHT_ARB = 0x86A8,
  GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9,
  GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA,
  GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB,
  GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC,
  GL_WEIGHT_ARRAY_ARB = 0x86AD,
  GL_MODELVIEW0_ARB = 0x1700,
  GL_MODELVIEW1_ARB = 0x850A,
  GL_MODELVIEW2_ARB = 0x8722,
  GL_MODELVIEW3_ARB = 0x8723,
  GL_MODELVIEW4_ARB = 0x8724,
  GL_MODELVIEW5_ARB = 0x8725,
  GL_MODELVIEW6_ARB = 0x8726,
  GL_MODELVIEW7_ARB = 0x8727,
  GL_MODELVIEW8_ARB = 0x8728,
  GL_MODELVIEW9_ARB = 0x8729,
  GL_MODELVIEW10_ARB = 0x872A,
  GL_MODELVIEW11_ARB = 0x872B,
  GL_MODELVIEW12_ARB = 0x872C,
  GL_MODELVIEW13_ARB = 0x872D,
  GL_MODELVIEW14_ARB = 0x872E,
  GL_MODELVIEW15_ARB = 0x872F,
  GL_MODELVIEW16_ARB = 0x8730,
  GL_MODELVIEW17_ARB = 0x8731,
  GL_MODELVIEW18_ARB = 0x8732,
  GL_MODELVIEW19_ARB = 0x8733,
  GL_MODELVIEW20_ARB = 0x8734,
  GL_MODELVIEW21_ARB = 0x8735,
  GL_MODELVIEW22_ARB = 0x8736,
  GL_MODELVIEW23_ARB = 0x8737,
  GL_MODELVIEW24_ARB = 0x8738,
  GL_MODELVIEW25_ARB = 0x8739,
  GL_MODELVIEW26_ARB = 0x873A,
  GL_MODELVIEW27_ARB = 0x873B,
  GL_MODELVIEW28_ARB = 0x873C,
  GL_MODELVIEW29_ARB = 0x873D,
  GL_MODELVIEW30_ARB = 0x873E,
  GL_MODELVIEW31_ARB = 0x873F
}
 
enum  : GLenum {
  GL_BUFFER_SIZE_ARB = 0x8764,
  GL_BUFFER_USAGE_ARB = 0x8765,
  GL_ARRAY_BUFFER_ARB = 0x8892,
  GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893,
  GL_ARRAY_BUFFER_BINDING_ARB = 0x8894,
  GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895,
  GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896,
  GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897,
  GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898,
  GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899,
  GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A,
  GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B,
  GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C,
  GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D,
  GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E,
  GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F,
  GL_READ_ONLY_ARB = 0x88B8,
  GL_WRITE_ONLY_ARB = 0x88B9,
  GL_READ_WRITE_ARB = 0x88BA,
  GL_BUFFER_ACCESS_ARB = 0x88BB,
  GL_BUFFER_MAPPED_ARB = 0x88BC,
  GL_BUFFER_MAP_POINTER_ARB = 0x88BD,
  GL_STREAM_DRAW_ARB = 0x88E0,
  GL_STREAM_READ_ARB = 0x88E1,
  GL_STREAM_COPY_ARB = 0x88E2,
  GL_STATIC_DRAW_ARB = 0x88E4,
  GL_STATIC_READ_ARB = 0x88E5,
  GL_STATIC_COPY_ARB = 0x88E6,
  GL_DYNAMIC_DRAW_ARB = 0x88E8,
  GL_DYNAMIC_READ_ARB = 0x88E9,
  GL_DYNAMIC_COPY_ARB = 0x88EA
}
 
enum  : GLenum {
  GL_COLOR_SUM_ARB = 0x8458,
  GL_VERTEX_PROGRAM_ARB = 0x8620,
  GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622,
  GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623,
  GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624,
  GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625,
  GL_CURRENT_VERTEX_ATTRIB_ARB = 0x8626,
  GL_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642,
  GL_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643,
  GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645,
  GL_MAX_VERTEX_ATTRIBS_ARB = 0x8869,
  GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A,
  GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0,
  GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1,
  GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2,
  GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3
}
 
enum  : GLenum {
  GL_VERTEX_SHADER_ARB = 0x8B31,
  GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A,
  GL_MAX_VARYING_FLOATS_ARB = 0x8B4B,
  GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C,
  GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D,
  GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89,
  GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A
}
 
enum  : GLenum {
  GL_MAX_DRAW_BUFFERS_ATI = 0x8824,
  GL_DRAW_BUFFER0_ATI = 0x8825,
  GL_DRAW_BUFFER1_ATI = 0x8826,
  GL_DRAW_BUFFER2_ATI = 0x8827,
  GL_DRAW_BUFFER3_ATI = 0x8828,
  GL_DRAW_BUFFER4_ATI = 0x8829,
  GL_DRAW_BUFFER5_ATI = 0x882A,
  GL_DRAW_BUFFER6_ATI = 0x882B,
  GL_DRAW_BUFFER7_ATI = 0x882C,
  GL_DRAW_BUFFER8_ATI = 0x882D,
  GL_DRAW_BUFFER9_ATI = 0x882E,
  GL_DRAW_BUFFER10_ATI = 0x882F,
  GL_DRAW_BUFFER11_ATI = 0x8830,
  GL_DRAW_BUFFER12_ATI = 0x8831,
  GL_DRAW_BUFFER13_ATI = 0x8832,
  GL_DRAW_BUFFER14_ATI = 0x8833,
  GL_DRAW_BUFFER15_ATI = 0x8834
}
 
enum  : GLenum {
  GL_ELEMENT_ARRAY_ATI = 0x8768,
  GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769,
  GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A
}
 
enum  : GLenum {
  GL_BUMP_ROT_MATRIX_ATI = 0x8775,
  GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776,
  GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777,
  GL_BUMP_TEX_UNITS_ATI = 0x8778,
  GL_DUDV_ATI = 0x8779,
  GL_DU8DV8_ATI = 0x877A,
  GL_BUMP_ENVMAP_ATI = 0x877B,
  GL_BUMP_TARGET_ATI = 0x877C
}
 
enum  : GLenum {
  GL_FRAGMENT_SHADER_ATI = 0x8920,
  GL_REG_0_ATI = 0x8921,
  GL_REG_1_ATI = 0x8922,
  GL_REG_2_ATI = 0x8923,
  GL_REG_3_ATI = 0x8924,
  GL_REG_4_ATI = 0x8925,
  GL_REG_5_ATI = 0x8926,
  GL_REG_6_ATI = 0x8927,
  GL_REG_7_ATI = 0x8928,
  GL_REG_8_ATI = 0x8929,
  GL_REG_9_ATI = 0x892A,
  GL_REG_10_ATI = 0x892B,
  GL_REG_11_ATI = 0x892C,
  GL_REG_12_ATI = 0x892D,
  GL_REG_13_ATI = 0x892E,
  GL_REG_14_ATI = 0x892F,
  GL_REG_15_ATI = 0x8930,
  GL_REG_16_ATI = 0x8931,
  GL_REG_17_ATI = 0x8932,
  GL_REG_18_ATI = 0x8933,
  GL_REG_19_ATI = 0x8934,
  GL_REG_20_ATI = 0x8935,
  GL_REG_21_ATI = 0x8936,
  GL_REG_22_ATI = 0x8937,
  GL_REG_23_ATI = 0x8938,
  GL_REG_24_ATI = 0x8939,
  GL_REG_25_ATI = 0x893A,
  GL_REG_26_ATI = 0x893B,
  GL_REG_27_ATI = 0x893C,
  GL_REG_28_ATI = 0x893D,
  GL_REG_29_ATI = 0x893E,
  GL_REG_30_ATI = 0x893F,
  GL_REG_31_ATI = 0x8940,
  GL_CON_0_ATI = 0x8941,
  GL_CON_1_ATI = 0x8942,
  GL_CON_2_ATI = 0x8943,
  GL_CON_3_ATI = 0x8944,
  GL_CON_4_ATI = 0x8945,
  GL_CON_5_ATI = 0x8946,
  GL_CON_6_ATI = 0x8947,
  GL_CON_7_ATI = 0x8948,
  GL_CON_8_ATI = 0x8949,
  GL_CON_9_ATI = 0x894A,
  GL_CON_10_ATI = 0x894B,
  GL_CON_11_ATI = 0x894C,
  GL_CON_12_ATI = 0x894D,
  GL_CON_13_ATI = 0x894E,
  GL_CON_14_ATI = 0x894F,
  GL_CON_15_ATI = 0x8950,
  GL_CON_16_ATI = 0x8951,
  GL_CON_17_ATI = 0x8952,
  GL_CON_18_ATI = 0x8953,
  GL_CON_19_ATI = 0x8954,
  GL_CON_20_ATI = 0x8955,
  GL_CON_21_ATI = 0x8956,
  GL_CON_22_ATI = 0x8957,
  GL_CON_23_ATI = 0x8958,
  GL_CON_24_ATI = 0x8959,
  GL_CON_25_ATI = 0x895A,
  GL_CON_26_ATI = 0x895B,
  GL_CON_27_ATI = 0x895C,
  GL_CON_28_ATI = 0x895D,
  GL_CON_29_ATI = 0x895E,
  GL_CON_30_ATI = 0x895F,
  GL_CON_31_ATI = 0x8960,
  GL_MOV_ATI = 0x8961,
  GL_ADD_ATI = 0x8963,
  GL_MUL_ATI = 0x8964,
  GL_SUB_ATI = 0x8965,
  GL_DOT3_ATI = 0x8966,
  GL_DOT4_ATI = 0x8967,
  GL_MAD_ATI = 0x8968,
  GL_LERP_ATI = 0x8969,
  GL_CND_ATI = 0x896A,
  GL_CND0_ATI = 0x896B,
  GL_DOT2_ADD_ATI = 0x896C,
  GL_SECONDARY_INTERPOLATOR_ATI = 0x896D,
  GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E,
  GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F,
  GL_NUM_PASSES_ATI = 0x8970,
  GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971,
  GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972,
  GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973,
  GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974,
  GL_COLOR_ALPHA_PAIRING_ATI = 0x8975,
  GL_SWIZZLE_STR_ATI = 0x8976,
  GL_SWIZZLE_STQ_ATI = 0x8977,
  GL_SWIZZLE_STR_DR_ATI = 0x8978,
  GL_SWIZZLE_STQ_DQ_ATI = 0x8979,
  GL_SWIZZLE_STRQ_ATI = 0x897A,
  GL_SWIZZLE_STRQ_DQ_ATI = 0x897B,
  GL_RED_BIT_ATI = 0x00000001,
  GL_GREEN_BIT_ATI = 0x00000002,
  GL_BLUE_BIT_ATI = 0x00000004,
  GL_2X_BIT_ATI = 0x00000001,
  GL_4X_BIT_ATI = 0x00000002,
  GL_8X_BIT_ATI = 0x00000004,
  GL_HALF_BIT_ATI = 0x00000008,
  GL_QUARTER_BIT_ATI = 0x00000010,
  GL_EIGHTH_BIT_ATI = 0x00000020,
  GL_SATURATE_BIT_ATI = 0x00000040,
  GL_COMP_BIT_ATI = 0x00000002,
  GL_NEGATE_BIT_ATI = 0x00000004,
  GL_BIAS_BIT_ATI = 0x00000008
}
 
enum  : GLenum {
  GL_VBO_FREE_MEMORY_ATI = 0x87FB,
  GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC,
  GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD
}
 
enum  : GLenum {
  GL_RGBA_FLOAT_MODE_ATI = 0x8820,
  GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835
}
 
enum  : GLenum {
  GL_PN_TRIANGLES_ATI = 0x87F0,
  GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1,
  GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2,
  GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3,
  GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4,
  GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5,
  GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6,
  GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7,
  GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8
}
 
enum  : GLenum {
  GL_STENCIL_BACK_FUNC_ATI = 0x8800,
  GL_STENCIL_BACK_FAIL_ATI = 0x8801,
  GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802,
  GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803
}
 
enum  : GLenum { GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200 }
 
enum  : GLenum {
  GL_MODULATE_ADD_ATI = 0x8744,
  GL_MODULATE_SIGNED_ADD_ATI = 0x8745,
  GL_MODULATE_SUBTRACT_ATI = 0x8746
}
 
enum  : GLenum {
  GL_RGBA_FLOAT32_ATI = 0x8814,
  GL_RGB_FLOAT32_ATI = 0x8815,
  GL_ALPHA_FLOAT32_ATI = 0x8816,
  GL_INTENSITY_FLOAT32_ATI = 0x8817,
  GL_LUMINANCE_FLOAT32_ATI = 0x8818,
  GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819,
  GL_RGBA_FLOAT16_ATI = 0x881A,
  GL_RGB_FLOAT16_ATI = 0x881B,
  GL_ALPHA_FLOAT16_ATI = 0x881C,
  GL_INTENSITY_FLOAT16_ATI = 0x881D,
  GL_LUMINANCE_FLOAT16_ATI = 0x881E,
  GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F
}
 
enum  : GLenum {
  GL_MIRROR_CLAMP_ATI = 0x8742,
  GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743
}
 
enum  : GLenum {
  GL_STATIC_ATI = 0x8760,
  GL_DYNAMIC_ATI = 0x8761,
  GL_PRESERVE_ATI = 0x8762,
  GL_DISCARD_ATI = 0x8763,
  GL_OBJECT_BUFFER_SIZE_ATI = 0x8764,
  GL_OBJECT_BUFFER_USAGE_ATI = 0x8765,
  GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766,
  GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767
}
 
enum  : GLenum {
  GL_MAX_VERTEX_STREAMS_ATI = 0x876B,
  GL_VERTEX_STREAM0_ATI = 0x876C,
  GL_VERTEX_STREAM1_ATI = 0x876D,
  GL_VERTEX_STREAM2_ATI = 0x876E,
  GL_VERTEX_STREAM3_ATI = 0x876F,
  GL_VERTEX_STREAM4_ATI = 0x8770,
  GL_VERTEX_STREAM5_ATI = 0x8771,
  GL_VERTEX_STREAM6_ATI = 0x8772,
  GL_VERTEX_STREAM7_ATI = 0x8773,
  GL_VERTEX_SOURCE_ATI = 0x8774
}
 
enum  : GLenum {
  GL_422_EXT = 0x80CC,
  GL_422_REV_EXT = 0x80CD,
  GL_422_AVERAGE_EXT = 0x80CE,
  GL_422_REV_AVERAGE_EXT = 0x80CF
}
 
enum  : GLenum { GL_ABGR_EXT = 0x8000 }
 
enum  : GLenum {
  GL_BGR_EXT = 0x80E0,
  GL_BGRA_EXT = 0x80E1
}
 
enum  : GLenum {
  GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2,
  GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3,
  GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4,
  GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED,
  GL_UNIFORM_BUFFER_EXT = 0x8DEE,
  GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF
}
 
enum  : GLenum {
  GL_CONSTANT_COLOR_EXT = 0x8001,
  GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002,
  GL_CONSTANT_ALPHA_EXT = 0x8003,
  GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004,
  GL_BLEND_COLOR_EXT = 0x8005
}
 
enum  : GLenum {
  GL_BLEND_EQUATION_RGB_EXT = 0x8009,
  GL_BLEND_EQUATION_ALPHA_EXT = 0x883D
}
 
enum  : GLenum {
  GL_BLEND_DST_RGB_EXT = 0x80C8,
  GL_BLEND_SRC_RGB_EXT = 0x80C9,
  GL_BLEND_DST_ALPHA_EXT = 0x80CA,
  GL_BLEND_SRC_ALPHA_EXT = 0x80CB
}
 
enum  : GLenum {
  GL_MIN_EXT = 0x8007,
  GL_MAX_EXT = 0x8008,
  GL_FUNC_ADD_EXT = 0x8006,
  GL_BLEND_EQUATION_EXT = 0x8009
}
 
enum  : GLenum {
  GL_FUNC_SUBTRACT_EXT = 0x800A,
  GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
}
 
enum  : GLenum { GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 }
 
enum  : GLenum {
  GL_CMYK_EXT = 0x800C,
  GL_CMYKA_EXT = 0x800D,
  GL_PACK_CMYK_HINT_EXT = 0x800E,
  GL_UNPACK_CMYK_HINT_EXT = 0x800F
}
 
enum  : GLenum {
  GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8,
  GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
}
 
enum  : GLenum {
  GL_CONVOLUTION_1D_EXT = 0x8010,
  GL_CONVOLUTION_2D_EXT = 0x8011,
  GL_SEPARABLE_2D_EXT = 0x8012,
  GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013,
  GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014,
  GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015,
  GL_REDUCE_EXT = 0x8016,
  GL_CONVOLUTION_FORMAT_EXT = 0x8017,
  GL_CONVOLUTION_WIDTH_EXT = 0x8018,
  GL_CONVOLUTION_HEIGHT_EXT = 0x8019,
  GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A,
  GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B,
  GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C,
  GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D,
  GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E,
  GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F,
  GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020,
  GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021,
  GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022,
  GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
}
 
enum  : GLenum {
  GL_TANGENT_ARRAY_EXT = 0x8439,
  GL_BINORMAL_ARRAY_EXT = 0x843A,
  GL_CURRENT_TANGENT_EXT = 0x843B,
  GL_CURRENT_BINORMAL_EXT = 0x843C,
  GL_TANGENT_ARRAY_TYPE_EXT = 0x843E,
  GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F,
  GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440,
  GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441,
  GL_TANGENT_ARRAY_POINTER_EXT = 0x8442,
  GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443,
  GL_MAP1_TANGENT_EXT = 0x8444,
  GL_MAP2_TANGENT_EXT = 0x8445,
  GL_MAP1_BINORMAL_EXT = 0x8446,
  GL_MAP2_BINORMAL_EXT = 0x8447
}
 
enum  : GLenum {
  GL_CULL_VERTEX_EXT = 0x81AA,
  GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB,
  GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
}
 
enum  : GLenum {
  GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F,
  GL_PROGRAM_OBJECT_EXT = 0x8B40,
  GL_SHADER_OBJECT_EXT = 0x8B48,
  GL_BUFFER_OBJECT_EXT = 0x9151,
  GL_QUERY_OBJECT_EXT = 0x9153,
  GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
}
 
enum  : GLenum {
  GL_DEPTH_BOUNDS_TEST_EXT = 0x8890,
  GL_DEPTH_BOUNDS_EXT = 0x8891
}
 
enum  : GLenum {
  GL_PROGRAM_MATRIX_EXT = 0x8E2D,
  GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E,
  GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
}
 
enum  : GLenum {
  GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8,
  GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9
}
 
enum  : GLenum {
  GL_FOG_COORDINATE_SOURCE_EXT = 0x8450,
  GL_FOG_COORDINATE_EXT = 0x8451,
  GL_FRAGMENT_DEPTH_EXT = 0x8452,
  GL_CURRENT_FOG_COORDINATE_EXT = 0x8453,
  GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454,
  GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455,
  GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456,
  GL_FOG_COORDINATE_ARRAY_EXT = 0x8457
}
 
enum  : GLenum {
  GL_READ_FRAMEBUFFER_EXT = 0x8CA8,
  GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9,
  GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6,
  GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA
}
 
enum  : GLenum {
  GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB,
  GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56,
  GL_MAX_SAMPLES_EXT = 0x8D57
}
 
enum  : GLenum {
  GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA,
  GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB
}
 
enum  : GLenum {
  GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506,
  GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8,
  GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6,
  GL_RENDERBUFFER_BINDING_EXT = 0x8CA7,
  GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0,
  GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4,
  GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5,
  GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6,
  GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7,
  GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9,
  GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA,
  GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB,
  GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC,
  GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD,
  GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF,
  GL_COLOR_ATTACHMENT0_EXT = 0x8CE0,
  GL_COLOR_ATTACHMENT1_EXT = 0x8CE1,
  GL_COLOR_ATTACHMENT2_EXT = 0x8CE2,
  GL_COLOR_ATTACHMENT3_EXT = 0x8CE3,
  GL_COLOR_ATTACHMENT4_EXT = 0x8CE4,
  GL_COLOR_ATTACHMENT5_EXT = 0x8CE5,
  GL_COLOR_ATTACHMENT6_EXT = 0x8CE6,
  GL_COLOR_ATTACHMENT7_EXT = 0x8CE7,
  GL_COLOR_ATTACHMENT8_EXT = 0x8CE8,
  GL_COLOR_ATTACHMENT9_EXT = 0x8CE9,
  GL_COLOR_ATTACHMENT10_EXT = 0x8CEA,
  GL_COLOR_ATTACHMENT11_EXT = 0x8CEB,
  GL_COLOR_ATTACHMENT12_EXT = 0x8CEC,
  GL_COLOR_ATTACHMENT13_EXT = 0x8CED,
  GL_COLOR_ATTACHMENT14_EXT = 0x8CEE,
  GL_COLOR_ATTACHMENT15_EXT = 0x8CEF,
  GL_DEPTH_ATTACHMENT_EXT = 0x8D00,
  GL_STENCIL_ATTACHMENT_EXT = 0x8D20,
  GL_FRAMEBUFFER_EXT = 0x8D40,
  GL_RENDERBUFFER_EXT = 0x8D41,
  GL_RENDERBUFFER_WIDTH_EXT = 0x8D42,
  GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43,
  GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44,
  GL_STENCIL_INDEX1_EXT = 0x8D46,
  GL_STENCIL_INDEX4_EXT = 0x8D47,
  GL_STENCIL_INDEX8_EXT = 0x8D48,
  GL_STENCIL_INDEX16_EXT = 0x8D49,
  GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50,
  GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51,
  GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52,
  GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53,
  GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54,
  GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55
}
 
enum  : GLenum {
  GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9,
  GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA
}
 
enum  : GLenum {
  GL_GEOMETRY_SHADER_EXT = 0x8DD9,
  GL_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA,
  GL_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB,
  GL_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC,
  GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29,
  GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD,
  GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE,
  GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B,
  GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF,
  GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0,
  GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1,
  GL_LINES_ADJACENCY_EXT = 0x000A,
  GL_LINE_STRIP_ADJACENCY_EXT = 0x000B,
  GL_TRIANGLES_ADJACENCY_EXT = 0x000C,
  GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D,
  GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8,
  GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9,
  GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4,
  GL_PROGRAM_POINT_SIZE_EXT = 0x8642
}
 
enum  : GLenum {
  GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0,
  GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1,
  GL_SAMPLER_BUFFER_EXT = 0x8DC2,
  GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3,
  GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4,
  GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5,
  GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6,
  GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7,
  GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8,
  GL_INT_SAMPLER_1D_EXT = 0x8DC9,
  GL_INT_SAMPLER_2D_EXT = 0x8DCA,
  GL_INT_SAMPLER_3D_EXT = 0x8DCB,
  GL_INT_SAMPLER_CUBE_EXT = 0x8DCC,
  GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD,
  GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE,
  GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF,
  GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0,
  GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1,
  GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2,
  GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3,
  GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4,
  GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5,
  GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6,
  GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7,
  GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8,
  GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904,
  GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905,
  GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD
}
 
enum  : GLenum {
  GL_HISTOGRAM_EXT = 0x8024,
  GL_PROXY_HISTOGRAM_EXT = 0x8025,
  GL_HISTOGRAM_WIDTH_EXT = 0x8026,
  GL_HISTOGRAM_FORMAT_EXT = 0x8027,
  GL_HISTOGRAM_RED_SIZE_EXT = 0x8028,
  GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029,
  GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A,
  GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B,
  GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C,
  GL_HISTOGRAM_SINK_EXT = 0x802D,
  GL_MINMAX_EXT = 0x802E,
  GL_MINMAX_FORMAT_EXT = 0x802F,
  GL_MINMAX_SINK_EXT = 0x8030,
  GL_TABLE_TOO_LARGE_EXT = 0x8031
}
 
enum  : GLenum {
  GL_IUI_V2F_EXT = 0x81AD,
  GL_IUI_V3F_EXT = 0x81AE,
  GL_IUI_N3F_V2F_EXT = 0x81AF,
  GL_IUI_N3F_V3F_EXT = 0x81B0,
  GL_T2F_IUI_V2F_EXT = 0x81B1,
  GL_T2F_IUI_V3F_EXT = 0x81B2,
  GL_T2F_IUI_N3F_V2F_EXT = 0x81B3,
  GL_T2F_IUI_N3F_V3F_EXT = 0x81B4
}
 
enum  : GLenum {
  GL_INDEX_TEST_EXT = 0x81B5,
  GL_INDEX_TEST_FUNC_EXT = 0x81B6,
  GL_INDEX_TEST_REF_EXT = 0x81B7
}
 
enum  : GLenum {
  GL_INDEX_MATERIAL_EXT = 0x81B8,
  GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9,
  GL_INDEX_MATERIAL_FACE_EXT = 0x81BA
}
 
enum  : GLenum {
  GL_FRAGMENT_MATERIAL_EXT = 0x8349,
  GL_FRAGMENT_NORMAL_EXT = 0x834A,
  GL_FRAGMENT_COLOR_EXT = 0x834C,
  GL_ATTENUATION_EXT = 0x834D,
  GL_SHADOW_ATTENUATION_EXT = 0x834E,
  GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F,
  GL_TEXTURE_LIGHT_EXT = 0x8350,
  GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351,
  GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352
}
 
enum  : GLenum {
  GL_TEXTURE_TILING_EXT = 0x9580,
  GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581,
  GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B,
  GL_NUM_TILING_TYPES_EXT = 0x9582,
  GL_TILING_TYPES_EXT = 0x9583,
  GL_OPTIMAL_TILING_EXT = 0x9584,
  GL_LINEAR_TILING_EXT = 0x9585,
  GL_NUM_DEVICE_UUIDS_EXT = 0x9596,
  GL_DEVICE_UUID_EXT = 0x9597,
  GL_DRIVER_UUID_EXT = 0x9598,
  GL_UUID_SIZE_EXT = 16
}
 
enum  : GLenum { GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 }
 
enum  : GLenum {
  GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587,
  GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588,
  GL_DEVICE_LUID_EXT = 0x9599,
  GL_DEVICE_NODE_MASK_EXT = 0x959A,
  GL_LUID_SIZE_EXT = 8,
  GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589,
  GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A,
  GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B,
  GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
}
 
enum  : GLenum {
  GL_MULTISAMPLE_EXT = 0x809D,
  GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E,
  GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F,
  GL_SAMPLE_MASK_EXT = 0x80A0,
  GL_1PASS_EXT = 0x80A1,
  GL_2PASS_0_EXT = 0x80A2,
  GL_2PASS_1_EXT = 0x80A3,
  GL_4PASS_0_EXT = 0x80A4,
  GL_4PASS_1_EXT = 0x80A5,
  GL_4PASS_2_EXT = 0x80A6,
  GL_4PASS_3_EXT = 0x80A7,
  GL_SAMPLE_BUFFERS_EXT = 0x80A8,
  GL_SAMPLES_EXT = 0x80A9,
  GL_SAMPLE_MASK_VALUE_EXT = 0x80AA,
  GL_SAMPLE_MASK_INVERT_EXT = 0x80AB,
  GL_SAMPLE_PATTERN_EXT = 0x80AC,
  GL_MULTISAMPLE_BIT_EXT = 0x20000000
}
 
enum  : GLenum {
  GL_DEPTH_STENCIL_EXT = 0x84F9,
  GL_UNSIGNED_INT_24_8_EXT = 0x84FA,
  GL_DEPTH24_STENCIL8_EXT = 0x88F0,
  GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1
}
 
enum  : GLenum {
  GL_R11F_G11F_B10F_EXT = 0x8C3A,
  GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B,
  GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C
}
 
enum  : GLenum {
  GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032,
  GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033,
  GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034,
  GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035,
  GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
}
 
enum  : GLenum {
  GL_COLOR_INDEX1_EXT = 0x80E2,
  GL_COLOR_INDEX2_EXT = 0x80E3,
  GL_COLOR_INDEX4_EXT = 0x80E4,
  GL_COLOR_INDEX8_EXT = 0x80E5,
  GL_COLOR_INDEX12_EXT = 0x80E6,
  GL_COLOR_INDEX16_EXT = 0x80E7,
  GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED
}
 
enum  : GLenum {
  GL_PIXEL_PACK_BUFFER_EXT = 0x88EB,
  GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC,
  GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED,
  GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF
}
 
enum  : GLenum {
  GL_PIXEL_TRANSFORM_2D_EXT = 0x8330,
  GL_PIXEL_MAG_FILTER_EXT = 0x8331,
  GL_PIXEL_MIN_FILTER_EXT = 0x8332,
  GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333,
  GL_CUBIC_EXT = 0x8334,
  GL_AVERAGE_EXT = 0x8335,
  GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336,
  GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337,
  GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338
}
 
enum  : GLenum {
  GL_POINT_SIZE_MIN_EXT = 0x8126,
  GL_POINT_SIZE_MAX_EXT = 0x8127,
  GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128,
  GL_DISTANCE_ATTENUATION_EXT = 0x8129
}
 
enum  : GLenum {
  GL_POLYGON_OFFSET_EXT = 0x8037,
  GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038,
  GL_POLYGON_OFFSET_BIAS_EXT = 0x8039
}
 
enum  : GLenum { GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B }
 
enum  : GLenum {
  GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C,
  GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D,
  GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E,
  GL_PROVOKING_VERTEX_EXT = 0x8E4F
}
 
enum  : GLenum {
  GL_RASTER_MULTISAMPLE_EXT = 0x9327,
  GL_RASTER_SAMPLES_EXT = 0x9328,
  GL_MAX_RASTER_SAMPLES_EXT = 0x9329,
  GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A,
  GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B,
  GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
}
 
enum  : GLenum { GL_RESCALE_NORMAL_EXT = 0x803A }
 
enum  : GLenum {
  GL_LAYOUT_GENERAL_EXT = 0x958D,
  GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E,
  GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F,
  GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590,
  GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591,
  GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592,
  GL_LAYOUT_TRANSFER_DST_EXT = 0x9593,
  GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530,
  GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
}
 
enum  : GLenum {
  GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594,
  GL_D3D12_FENCE_VALUE_EXT = 0x9595
}
 
enum  : GLenum {
  GL_COLOR_SUM_EXT = 0x8458,
  GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459,
  GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A,
  GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B,
  GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C,
  GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D,
  GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E
}
 
enum  : GLenum {
  GL_ACTIVE_PROGRAM_EXT = 0x8B8D,
  GL_VERTEX_SHADER_BIT_EXT = 0x00000001,
  GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002,
  GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF,
  GL_PROGRAM_SEPARABLE_EXT = 0x8258,
  GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
}
 
enum  : GLenum {
  GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8,
  GL_SINGLE_COLOR_EXT = 0x81F9,
  GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
}
 
enum  : GLenum { GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52 }
 
enum  : GLenum {
  GL_MAX_IMAGE_UNITS_EXT = 0x8F38,
  GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39,
  GL_IMAGE_BINDING_NAME_EXT = 0x8F3A,
  GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B,
  GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C,
  GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D,
  GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E,
  GL_IMAGE_1D_EXT = 0x904C,
  GL_IMAGE_2D_EXT = 0x904D,
  GL_IMAGE_3D_EXT = 0x904E,
  GL_IMAGE_2D_RECT_EXT = 0x904F,
  GL_IMAGE_CUBE_EXT = 0x9050,
  GL_IMAGE_BUFFER_EXT = 0x9051,
  GL_IMAGE_1D_ARRAY_EXT = 0x9052,
  GL_IMAGE_2D_ARRAY_EXT = 0x9053,
  GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054,
  GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055,
  GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056,
  GL_INT_IMAGE_1D_EXT = 0x9057,
  GL_INT_IMAGE_2D_EXT = 0x9058,
  GL_INT_IMAGE_3D_EXT = 0x9059,
  GL_INT_IMAGE_2D_RECT_EXT = 0x905A,
  GL_INT_IMAGE_CUBE_EXT = 0x905B,
  GL_INT_IMAGE_BUFFER_EXT = 0x905C,
  GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D,
  GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E,
  GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F,
  GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060,
  GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061,
  GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062,
  GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063,
  GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064,
  GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065,
  GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066,
  GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067,
  GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068,
  GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069,
  GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A,
  GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B,
  GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C,
  GL_MAX_IMAGE_SAMPLES_EXT = 0x906D,
  GL_IMAGE_BINDING_FORMAT_EXT = 0x906E,
  GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001,
  GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002,
  GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004,
  GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008,
  GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020,
  GL_COMMAND_BARRIER_BIT_EXT = 0x00000040,
  GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080,
  GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100,
  GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200,
  GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400,
  GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800,
  GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000,
  GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
}
 
enum  : GLenum { GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB }
 
enum  : GLenum {
  GL_STENCIL_TAG_BITS_EXT = 0x88F2,
  GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3
}
 
enum  : GLenum {
  GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910,
  GL_ACTIVE_STENCIL_FACE_EXT = 0x8911
}
 
enum  : GLenum {
  GL_INCR_WRAP_EXT = 0x8507,
  GL_DECR_WRAP_EXT = 0x8508
}
 
enum  : GLenum {
  GL_ALPHA4_EXT = 0x803B,
  GL_ALPHA8_EXT = 0x803C,
  GL_ALPHA12_EXT = 0x803D,
  GL_ALPHA16_EXT = 0x803E,
  GL_LUMINANCE4_EXT = 0x803F,
  GL_LUMINANCE8_EXT = 0x8040,
  GL_LUMINANCE12_EXT = 0x8041,
  GL_LUMINANCE16_EXT = 0x8042,
  GL_LUMINANCE4_ALPHA4_EXT = 0x8043,
  GL_LUMINANCE6_ALPHA2_EXT = 0x8044,
  GL_LUMINANCE8_ALPHA8_EXT = 0x8045,
  GL_LUMINANCE12_ALPHA4_EXT = 0x8046,
  GL_LUMINANCE12_ALPHA12_EXT = 0x8047,
  GL_LUMINANCE16_ALPHA16_EXT = 0x8048,
  GL_INTENSITY_EXT = 0x8049,
  GL_INTENSITY4_EXT = 0x804A,
  GL_INTENSITY8_EXT = 0x804B,
  GL_INTENSITY12_EXT = 0x804C,
  GL_INTENSITY16_EXT = 0x804D,
  GL_RGB2_EXT = 0x804E,
  GL_RGB4_EXT = 0x804F,
  GL_RGB5_EXT = 0x8050,
  GL_RGB8_EXT = 0x8051,
  GL_RGB10_EXT = 0x8052,
  GL_RGB12_EXT = 0x8053,
  GL_RGB16_EXT = 0x8054,
  GL_RGBA2_EXT = 0x8055,
  GL_RGBA4_EXT = 0x8056,
  GL_RGB5_A1_EXT = 0x8057,
  GL_RGBA8_EXT = 0x8058,
  GL_RGB10_A2_EXT = 0x8059,
  GL_RGBA12_EXT = 0x805A,
  GL_RGBA16_EXT = 0x805B,
  GL_TEXTURE_RED_SIZE_EXT = 0x805C,
  GL_TEXTURE_GREEN_SIZE_EXT = 0x805D,
  GL_TEXTURE_BLUE_SIZE_EXT = 0x805E,
  GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F,
  GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060,
  GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061,
  GL_REPLACE_EXT = 0x8062,
  GL_PROXY_TEXTURE_1D_EXT = 0x8063,
  GL_PROXY_TEXTURE_2D_EXT = 0x8064,
  GL_TEXTURE_TOO_LARGE_EXT = 0x8065
}
 
enum  : GLenum {
  GL_PACK_SKIP_IMAGES_EXT = 0x806B,
  GL_PACK_IMAGE_HEIGHT_EXT = 0x806C,
  GL_UNPACK_SKIP_IMAGES_EXT = 0x806D,
  GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E,
  GL_TEXTURE_3D_EXT = 0x806F,
  GL_PROXY_TEXTURE_3D_EXT = 0x8070,
  GL_TEXTURE_DEPTH_EXT = 0x8071,
  GL_TEXTURE_WRAP_R_EXT = 0x8072,
  GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
}
 
enum  : GLenum {
  GL_TEXTURE_1D_ARRAY_EXT = 0x8C18,
  GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19,
  GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A,
  GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B,
  GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C,
  GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D,
  GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF,
  GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E
}
 
enum  : GLenum {
  GL_TEXTURE_BUFFER_EXT = 0x8C2A,
  GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B,
  GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C,
  GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D,
  GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E
}
 
enum  : GLenum {
  GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70,
  GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71,
  GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72,
  GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73
}
 
enum  : GLenum {
  GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB,
  GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC,
  GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD,
  GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
}
 
enum  : GLenum {
  GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0,
  GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1,
  GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2,
  GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
}
 
enum  : GLenum {
  GL_NORMAL_MAP_EXT = 0x8511,
  GL_REFLECTION_MAP_EXT = 0x8512,
  GL_TEXTURE_CUBE_MAP_EXT = 0x8513,
  GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514,
  GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515,
  GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516,
  GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517,
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518,
  GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519,
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A,
  GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B,
  GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C
}
 
enum  : GLenum {
  GL_COMBINE_EXT = 0x8570,
  GL_COMBINE_RGB_EXT = 0x8571,
  GL_COMBINE_ALPHA_EXT = 0x8572,
  GL_RGB_SCALE_EXT = 0x8573,
  GL_ADD_SIGNED_EXT = 0x8574,
  GL_INTERPOLATE_EXT = 0x8575,
  GL_CONSTANT_EXT = 0x8576,
  GL_PRIMARY_COLOR_EXT = 0x8577,
  GL_PREVIOUS_EXT = 0x8578,
  GL_SOURCE0_RGB_EXT = 0x8580,
  GL_SOURCE1_RGB_EXT = 0x8581,
  GL_SOURCE2_RGB_EXT = 0x8582,
  GL_SOURCE0_ALPHA_EXT = 0x8588,
  GL_SOURCE1_ALPHA_EXT = 0x8589,
  GL_SOURCE2_ALPHA_EXT = 0x858A,
  GL_OPERAND0_RGB_EXT = 0x8590,
  GL_OPERAND1_RGB_EXT = 0x8591,
  GL_OPERAND2_RGB_EXT = 0x8592,
  GL_OPERAND0_ALPHA_EXT = 0x8598,
  GL_OPERAND1_ALPHA_EXT = 0x8599,
  GL_OPERAND2_ALPHA_EXT = 0x859A
}
 
enum  : GLenum {
  GL_DOT3_RGB_EXT = 0x8740,
  GL_DOT3_RGBA_EXT = 0x8741
}
 
enum  : GLenum {
  GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE,
  GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
}
 
enum  : GLenum {
  GL_TEXTURE_REDUCTION_MODE_EXT = 0x9366,
  GL_WEIGHTED_AVERAGE_EXT = 0x9367
}
 
enum  : GLenum {
  GL_RGBA32UI_EXT = 0x8D70,
  GL_RGB32UI_EXT = 0x8D71,
  GL_ALPHA32UI_EXT = 0x8D72,
  GL_INTENSITY32UI_EXT = 0x8D73,
  GL_LUMINANCE32UI_EXT = 0x8D74,
  GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75,
  GL_RGBA16UI_EXT = 0x8D76,
  GL_RGB16UI_EXT = 0x8D77,
  GL_ALPHA16UI_EXT = 0x8D78,
  GL_INTENSITY16UI_EXT = 0x8D79,
  GL_LUMINANCE16UI_EXT = 0x8D7A,
  GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B,
  GL_RGBA8UI_EXT = 0x8D7C,
  GL_RGB8UI_EXT = 0x8D7D,
  GL_ALPHA8UI_EXT = 0x8D7E,
  GL_INTENSITY8UI_EXT = 0x8D7F,
  GL_LUMINANCE8UI_EXT = 0x8D80,
  GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81,
  GL_RGBA32I_EXT = 0x8D82,
  GL_RGB32I_EXT = 0x8D83,
  GL_ALPHA32I_EXT = 0x8D84,
  GL_INTENSITY32I_EXT = 0x8D85,
  GL_LUMINANCE32I_EXT = 0x8D86,
  GL_LUMINANCE_ALPHA32I_EXT = 0x8D87,
  GL_RGBA16I_EXT = 0x8D88,
  GL_RGB16I_EXT = 0x8D89,
  GL_ALPHA16I_EXT = 0x8D8A,
  GL_INTENSITY16I_EXT = 0x8D8B,
  GL_LUMINANCE16I_EXT = 0x8D8C,
  GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D,
  GL_RGBA8I_EXT = 0x8D8E,
  GL_RGB8I_EXT = 0x8D8F,
  GL_ALPHA8I_EXT = 0x8D90,
  GL_INTENSITY8I_EXT = 0x8D91,
  GL_LUMINANCE8I_EXT = 0x8D92,
  GL_LUMINANCE_ALPHA8I_EXT = 0x8D93,
  GL_RED_INTEGER_EXT = 0x8D94,
  GL_GREEN_INTEGER_EXT = 0x8D95,
  GL_BLUE_INTEGER_EXT = 0x8D96,
  GL_ALPHA_INTEGER_EXT = 0x8D97,
  GL_RGB_INTEGER_EXT = 0x8D98,
  GL_RGBA_INTEGER_EXT = 0x8D99,
  GL_BGR_INTEGER_EXT = 0x8D9A,
  GL_BGRA_INTEGER_EXT = 0x8D9B,
  GL_LUMINANCE_INTEGER_EXT = 0x8D9C,
  GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D,
  GL_RGBA_INTEGER_MODE_EXT = 0x8D9E
}
 
enum  : GLenum {
  GL_DEPTH_BUFFER_BIT = 0x00000100,
  GL_STENCIL_BUFFER_BIT = 0x00000400,
  GL_COLOR_BUFFER_BIT = 0x00004000,
  GL_FALSE = 0,
  GL_TRUE = 1,
  GL_POINTS = 0x0000,
  GL_LINES = 0x0001,
  GL_LINE_LOOP = 0x0002,
  GL_LINE_STRIP = 0x0003,
  GL_TRIANGLES = 0x0004,
  GL_TRIANGLE_STRIP = 0x0005,
  GL_TRIANGLE_FAN = 0x0006,
  GL_QUADS = 0x0007,
  GL_NEVER = 0x0200,
  GL_LESS = 0x0201,
  GL_EQUAL = 0x0202,
  GL_LEQUAL = 0x0203,
  GL_GREATER = 0x0204,
  GL_NOTEQUAL = 0x0205,
  GL_GEQUAL = 0x0206,
  GL_ALWAYS = 0x0207,
  GL_ZERO = 0,
  GL_ONE = 1,
  GL_SRC_COLOR = 0x0300,
  GL_ONE_MINUS_SRC_COLOR = 0x0301,
  GL_SRC_ALPHA = 0x0302,
  GL_ONE_MINUS_SRC_ALPHA = 0x0303,
  GL_DST_ALPHA = 0x0304,
  GL_ONE_MINUS_DST_ALPHA = 0x0305,
  GL_DST_COLOR = 0x0306,
  GL_ONE_MINUS_DST_COLOR = 0x0307,
  GL_SRC_ALPHA_SATURATE = 0x0308,
  GL_NONE = 0,
  GL_FRONT_LEFT = 0x0400,
  GL_FRONT_RIGHT = 0x0401,
  GL_BACK_LEFT = 0x0402,
  GL_BACK_RIGHT = 0x0403,
  GL_FRONT = 0x0404,
  GL_BACK = 0x0405,
  GL_LEFT = 0x0406,
  GL_RIGHT = 0x0407,
  GL_FRONT_AND_BACK = 0x0408,
  GL_NO_ERROR = 0,
  GL_INVALID_ENUM = 0x0500,
  GL_INVALID_VALUE = 0x0501,
  GL_INVALID_OPERATION = 0x0502,
  GL_OUT_OF_MEMORY = 0x0505,
  GL_CW = 0x0900,
  GL_CCW = 0x0901,
  GL_POINT_SIZE = 0x0B11,
  GL_POINT_SIZE_RANGE = 0x0B12,
  GL_POINT_SIZE_GRANULARITY = 0x0B13,
  GL_LINE_SMOOTH = 0x0B20,
  GL_LINE_WIDTH = 0x0B21,
  GL_LINE_WIDTH_RANGE = 0x0B22,
  GL_LINE_WIDTH_GRANULARITY = 0x0B23,
  GL_POLYGON_MODE = 0x0B40,
  GL_POLYGON_SMOOTH = 0x0B41,
  GL_CULL_FACE = 0x0B44,
  GL_CULL_FACE_MODE = 0x0B45,
  GL_FRONT_FACE = 0x0B46,
  GL_DEPTH_RANGE = 0x0B70,
  GL_DEPTH_TEST = 0x0B71,
  GL_DEPTH_WRITEMASK = 0x0B72,
  GL_DEPTH_CLEAR_VALUE = 0x0B73,
  GL_DEPTH_FUNC = 0x0B74,
  GL_STENCIL_TEST = 0x0B90,
  GL_STENCIL_CLEAR_VALUE = 0x0B91,
  GL_STENCIL_FUNC = 0x0B92,
  GL_STENCIL_VALUE_MASK = 0x0B93,
  GL_STENCIL_FAIL = 0x0B94,
  GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95,
  GL_STENCIL_PASS_DEPTH_PASS = 0x0B96,
  GL_STENCIL_REF = 0x0B97,
  GL_STENCIL_WRITEMASK = 0x0B98,
  GL_VIEWPORT = 0x0BA2,
  GL_DITHER = 0x0BD0,
  GL_BLEND_DST = 0x0BE0,
  GL_BLEND_SRC = 0x0BE1,
  GL_BLEND = 0x0BE2,
  GL_LOGIC_OP_MODE = 0x0BF0,
  GL_DRAW_BUFFER = 0x0C01,
  GL_READ_BUFFER = 0x0C02,
  GL_SCISSOR_BOX = 0x0C10,
  GL_SCISSOR_TEST = 0x0C11,
  GL_COLOR_CLEAR_VALUE = 0x0C22,
  GL_COLOR_WRITEMASK = 0x0C23,
  GL_DOUBLEBUFFER = 0x0C32,
  GL_STEREO = 0x0C33,
  GL_LINE_SMOOTH_HINT = 0x0C52,
  GL_POLYGON_SMOOTH_HINT = 0x0C53,
  GL_UNPACK_SWAP_BYTES = 0x0CF0,
  GL_UNPACK_LSB_FIRST = 0x0CF1,
  GL_UNPACK_ROW_LENGTH = 0x0CF2,
  GL_UNPACK_SKIP_ROWS = 0x0CF3,
  GL_UNPACK_SKIP_PIXELS = 0x0CF4,
  GL_UNPACK_ALIGNMENT = 0x0CF5,
  GL_PACK_SWAP_BYTES = 0x0D00,
  GL_PACK_LSB_FIRST = 0x0D01,
  GL_PACK_ROW_LENGTH = 0x0D02,
  GL_PACK_SKIP_ROWS = 0x0D03,
  GL_PACK_SKIP_PIXELS = 0x0D04,
  GL_PACK_ALIGNMENT = 0x0D05,
  GL_MAX_TEXTURE_SIZE = 0x0D33,
  GL_MAX_VIEWPORT_DIMS = 0x0D3A,
  GL_SUBPIXEL_BITS = 0x0D50,
  GL_TEXTURE_1D = 0x0DE0,
  GL_TEXTURE_2D = 0x0DE1,
  GL_TEXTURE_WIDTH = 0x1000,
  GL_TEXTURE_HEIGHT = 0x1001,
  GL_TEXTURE_BORDER_COLOR = 0x1004,
  GL_DONT_CARE = 0x1100,
  GL_FASTEST = 0x1101,
  GL_NICEST = 0x1102,
  GL_BYTE = 0x1400,
  GL_UNSIGNED_BYTE = 0x1401,
  GL_SHORT = 0x1402,
  GL_UNSIGNED_SHORT = 0x1403,
  GL_INT = 0x1404,
  GL_UNSIGNED_INT = 0x1405,
  GL_FLOAT = 0x1406,
  GL_STACK_OVERFLOW = 0x0503,
  GL_STACK_UNDERFLOW = 0x0504,
  GL_CLEAR = 0x1500,
  GL_AND = 0x1501,
  GL_AND_REVERSE = 0x1502,
  GL_COPY = 0x1503,
  GL_AND_INVERTED = 0x1504,
  GL_NOOP = 0x1505,
  GL_XOR = 0x1506,
  GL_OR = 0x1507,
  GL_NOR = 0x1508,
  GL_EQUIV = 0x1509,
  GL_INVERT = 0x150A,
  GL_OR_REVERSE = 0x150B,
  GL_COPY_INVERTED = 0x150C,
  GL_OR_INVERTED = 0x150D,
  GL_NAND = 0x150E,
  GL_SET = 0x150F,
  GL_TEXTURE = 0x1702,
  GL_COLOR = 0x1800,
  GL_DEPTH = 0x1801,
  GL_STENCIL = 0x1802,
  GL_STENCIL_INDEX = 0x1901,
  GL_DEPTH_COMPONENT = 0x1902,
  GL_RED = 0x1903,
  GL_GREEN = 0x1904,
  GL_BLUE = 0x1905,
  GL_ALPHA = 0x1906,
  GL_RGB = 0x1907,
  GL_RGBA = 0x1908,
  GL_POINT = 0x1B00,
  GL_LINE = 0x1B01,
  GL_FILL = 0x1B02,
  GL_KEEP = 0x1E00,
  GL_REPLACE = 0x1E01,
  GL_INCR = 0x1E02,
  GL_DECR = 0x1E03,
  GL_VENDOR = 0x1F00,
  GL_RENDERER = 0x1F01,
  GL_VERSION = 0x1F02,
  GL_EXTENSIONS = 0x1F03,
  GL_NEAREST = 0x2600,
  GL_LINEAR = 0x2601,
  GL_NEAREST_MIPMAP_NEAREST = 0x2700,
  GL_LINEAR_MIPMAP_NEAREST = 0x2701,
  GL_NEAREST_MIPMAP_LINEAR = 0x2702,
  GL_LINEAR_MIPMAP_LINEAR = 0x2703,
  GL_TEXTURE_MAG_FILTER = 0x2800,
  GL_TEXTURE_MIN_FILTER = 0x2801,
  GL_TEXTURE_WRAP_S = 0x2802,
  GL_TEXTURE_WRAP_T = 0x2803,
  GL_REPEAT = 0x2901,
  GL_CURRENT_BIT = 0x00000001,
  GL_POINT_BIT = 0x00000002,
  GL_LINE_BIT = 0x00000004,
  GL_POLYGON_BIT = 0x00000008,
  GL_POLYGON_STIPPLE_BIT = 0x00000010,
  GL_PIXEL_MODE_BIT = 0x00000020,
  GL_LIGHTING_BIT = 0x00000040,
  GL_FOG_BIT = 0x00000080,
  GL_ACCUM_BUFFER_BIT = 0x00000200,
  GL_VIEWPORT_BIT = 0x00000800,
  GL_TRANSFORM_BIT = 0x00001000,
  GL_ENABLE_BIT = 0x00002000,
  GL_HINT_BIT = 0x00008000,
  GL_EVAL_BIT = 0x00010000,
  GL_LIST_BIT = 0x00020000,
  GL_TEXTURE_BIT = 0x00040000,
  GL_SCISSOR_BIT = 0x00080000,
  GL_ALL_ATTRIB_BITS = 0xFFFFFFFF,
  GL_QUAD_STRIP = 0x0008,
  GL_POLYGON = 0x0009,
  GL_ACCUM = 0x0100,
  GL_LOAD = 0x0101,
  GL_RETURN = 0x0102,
  GL_MULT = 0x0103,
  GL_ADD = 0x0104,
  GL_AUX0 = 0x0409,
  GL_AUX1 = 0x040A,
  GL_AUX2 = 0x040B,
  GL_AUX3 = 0x040C,
  GL_2D = 0x0600,
  GL_3D = 0x0601,
  GL_3D_COLOR = 0x0602,
  GL_3D_COLOR_TEXTURE = 0x0603,
  GL_4D_COLOR_TEXTURE = 0x0604,
  GL_PASS_THROUGH_TOKEN = 0x0700,
  GL_POINT_TOKEN = 0x0701,
  GL_LINE_TOKEN = 0x0702,
  GL_POLYGON_TOKEN = 0x0703,
  GL_BITMAP_TOKEN = 0x0704,
  GL_DRAW_PIXEL_TOKEN = 0x0705,
  GL_COPY_PIXEL_TOKEN = 0x0706,
  GL_LINE_RESET_TOKEN = 0x0707,
  GL_EXP = 0x0800,
  GL_EXP2 = 0x0801,
  GL_COEFF = 0x0A00,
  GL_ORDER = 0x0A01,
  GL_DOMAIN = 0x0A02,
  GL_PIXEL_MAP_I_TO_I = 0x0C70,
  GL_PIXEL_MAP_S_TO_S = 0x0C71,
  GL_PIXEL_MAP_I_TO_R = 0x0C72,
  GL_PIXEL_MAP_I_TO_G = 0x0C73,
  GL_PIXEL_MAP_I_TO_B = 0x0C74,
  GL_PIXEL_MAP_I_TO_A = 0x0C75,
  GL_PIXEL_MAP_R_TO_R = 0x0C76,
  GL_PIXEL_MAP_G_TO_G = 0x0C77,
  GL_PIXEL_MAP_B_TO_B = 0x0C78,
  GL_PIXEL_MAP_A_TO_A = 0x0C79,
  GL_CURRENT_COLOR = 0x0B00,
  GL_CURRENT_INDEX = 0x0B01,
  GL_CURRENT_NORMAL = 0x0B02,
  GL_CURRENT_TEXTURE_COORDS = 0x0B03,
  GL_CURRENT_RASTER_COLOR = 0x0B04,
  GL_CURRENT_RASTER_INDEX = 0x0B05,
  GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06,
  GL_CURRENT_RASTER_POSITION = 0x0B07,
  GL_CURRENT_RASTER_POSITION_VALID = 0x0B08,
  GL_CURRENT_RASTER_DISTANCE = 0x0B09,
  GL_POINT_SMOOTH = 0x0B10,
  GL_LINE_STIPPLE = 0x0B24,
  GL_LINE_STIPPLE_PATTERN = 0x0B25,
  GL_LINE_STIPPLE_REPEAT = 0x0B26,
  GL_LIST_MODE = 0x0B30,
  GL_MAX_LIST_NESTING = 0x0B31,
  GL_LIST_BASE = 0x0B32,
  GL_LIST_INDEX = 0x0B33,
  GL_POLYGON_STIPPLE = 0x0B42,
  GL_EDGE_FLAG = 0x0B43,
  GL_LIGHTING = 0x0B50,
  GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51,
  GL_LIGHT_MODEL_TWO_SIDE = 0x0B52,
  GL_LIGHT_MODEL_AMBIENT = 0x0B53,
  GL_SHADE_MODEL = 0x0B54,
  GL_COLOR_MATERIAL_FACE = 0x0B55,
  GL_COLOR_MATERIAL_PARAMETER = 0x0B56,
  GL_COLOR_MATERIAL = 0x0B57,
  GL_FOG = 0x0B60,
  GL_FOG_INDEX = 0x0B61,
  GL_FOG_DENSITY = 0x0B62,
  GL_FOG_START = 0x0B63,
  GL_FOG_END = 0x0B64,
  GL_FOG_MODE = 0x0B65,
  GL_FOG_COLOR = 0x0B66,
  GL_ACCUM_CLEAR_VALUE = 0x0B80,
  GL_MATRIX_MODE = 0x0BA0,
  GL_NORMALIZE = 0x0BA1,
  GL_MODELVIEW_STACK_DEPTH = 0x0BA3,
  GL_PROJECTION_STACK_DEPTH = 0x0BA4,
  GL_TEXTURE_STACK_DEPTH = 0x0BA5,
  GL_MODELVIEW_MATRIX = 0x0BA6,
  GL_PROJECTION_MATRIX = 0x0BA7,
  GL_TEXTURE_MATRIX = 0x0BA8,
  GL_ATTRIB_STACK_DEPTH = 0x0BB0,
  GL_ALPHA_TEST = 0x0BC0,
  GL_ALPHA_TEST_FUNC = 0x0BC1,
  GL_ALPHA_TEST_REF = 0x0BC2,
  GL_LOGIC_OP = 0x0BF1,
  GL_AUX_BUFFERS = 0x0C00,
  GL_INDEX_CLEAR_VALUE = 0x0C20,
  GL_INDEX_WRITEMASK = 0x0C21,
  GL_INDEX_MODE = 0x0C30,
  GL_RGBA_MODE = 0x0C31,
  GL_RENDER_MODE = 0x0C40,
  GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50,
  GL_POINT_SMOOTH_HINT = 0x0C51,
  GL_FOG_HINT = 0x0C54,
  GL_TEXTURE_GEN_S = 0x0C60,
  GL_TEXTURE_GEN_T = 0x0C61,
  GL_TEXTURE_GEN_R = 0x0C62,
  GL_TEXTURE_GEN_Q = 0x0C63,
  GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0,
  GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1,
  GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2,
  GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3,
  GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4,
  GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5,
  GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6,
  GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7,
  GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8,
  GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9,
  GL_MAP_COLOR = 0x0D10,
  GL_MAP_STENCIL = 0x0D11,
  GL_INDEX_SHIFT = 0x0D12,
  GL_INDEX_OFFSET = 0x0D13,
  GL_RED_SCALE = 0x0D14,
  GL_RED_BIAS = 0x0D15,
  GL_ZOOM_X = 0x0D16,
  GL_ZOOM_Y = 0x0D17,
  GL_GREEN_SCALE = 0x0D18,
  GL_GREEN_BIAS = 0x0D19,
  GL_BLUE_SCALE = 0x0D1A,
  GL_BLUE_BIAS = 0x0D1B,
  GL_ALPHA_SCALE = 0x0D1C,
  GL_ALPHA_BIAS = 0x0D1D,
  GL_DEPTH_SCALE = 0x0D1E,
  GL_DEPTH_BIAS = 0x0D1F,
  GL_MAX_EVAL_ORDER = 0x0D30,
  GL_MAX_LIGHTS = 0x0D31,
  GL_MAX_CLIP_PLANES = 0x0D32,
  GL_MAX_PIXEL_MAP_TABLE = 0x0D34,
  GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35,
  GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36,
  GL_MAX_NAME_STACK_DEPTH = 0x0D37,
  GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38,
  GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39,
  GL_INDEX_BITS = 0x0D51,
  GL_RED_BITS = 0x0D52,
  GL_GREEN_BITS = 0x0D53,
  GL_BLUE_BITS = 0x0D54,
  GL_ALPHA_BITS = 0x0D55,
  GL_DEPTH_BITS = 0x0D56,
  GL_STENCIL_BITS = 0x0D57,
  GL_ACCUM_RED_BITS = 0x0D58,
  GL_ACCUM_GREEN_BITS = 0x0D59,
  GL_ACCUM_BLUE_BITS = 0x0D5A,
  GL_ACCUM_ALPHA_BITS = 0x0D5B,
  GL_NAME_STACK_DEPTH = 0x0D70,
  GL_AUTO_NORMAL = 0x0D80,
  GL_MAP1_COLOR_4 = 0x0D90,
  GL_MAP1_INDEX = 0x0D91,
  GL_MAP1_NORMAL = 0x0D92,
  GL_MAP1_TEXTURE_COORD_1 = 0x0D93,
  GL_MAP1_TEXTURE_COORD_2 = 0x0D94,
  GL_MAP1_TEXTURE_COORD_3 = 0x0D95,
  GL_MAP1_TEXTURE_COORD_4 = 0x0D96,
  GL_MAP1_VERTEX_3 = 0x0D97,
  GL_MAP1_VERTEX_4 = 0x0D98,
  GL_MAP2_COLOR_4 = 0x0DB0,
  GL_MAP2_INDEX = 0x0DB1,
  GL_MAP2_NORMAL = 0x0DB2,
  GL_MAP2_TEXTURE_COORD_1 = 0x0DB3,
  GL_MAP2_TEXTURE_COORD_2 = 0x0DB4,
  GL_MAP2_TEXTURE_COORD_3 = 0x0DB5,
  GL_MAP2_TEXTURE_COORD_4 = 0x0DB6,
  GL_MAP2_VERTEX_3 = 0x0DB7,
  GL_MAP2_VERTEX_4 = 0x0DB8,
  GL_MAP1_GRID_DOMAIN = 0x0DD0,
  GL_MAP1_GRID_SEGMENTS = 0x0DD1,
  GL_MAP2_GRID_DOMAIN = 0x0DD2,
  GL_MAP2_GRID_SEGMENTS = 0x0DD3,
  GL_TEXTURE_COMPONENTS = 0x1003,
  GL_TEXTURE_BORDER = 0x1005,
  GL_AMBIENT = 0x1200,
  GL_DIFFUSE = 0x1201,
  GL_SPECULAR = 0x1202,
  GL_POSITION = 0x1203,
  GL_SPOT_DIRECTION = 0x1204,
  GL_SPOT_EXPONENT = 0x1205,
  GL_SPOT_CUTOFF = 0x1206,
  GL_CONSTANT_ATTENUATION = 0x1207,
  GL_LINEAR_ATTENUATION = 0x1208,
  GL_QUADRATIC_ATTENUATION = 0x1209,
  GL_COMPILE = 0x1300,
  GL_COMPILE_AND_EXECUTE = 0x1301,
  GL_2_BYTES = 0x1407,
  GL_3_BYTES = 0x1408,
  GL_4_BYTES = 0x1409,
  GL_EMISSION = 0x1600,
  GL_SHININESS = 0x1601,
  GL_AMBIENT_AND_DIFFUSE = 0x1602,
  GL_COLOR_INDEXES = 0x1603,
  GL_MODELVIEW = 0x1700,
  GL_PROJECTION = 0x1701,
  GL_COLOR_INDEX = 0x1900,
  GL_LUMINANCE = 0x1909,
  GL_LUMINANCE_ALPHA = 0x190A,
  GL_BITMAP = 0x1A00,
  GL_RENDER = 0x1C00,
  GL_FEEDBACK = 0x1C01,
  GL_SELECT = 0x1C02,
  GL_FLAT = 0x1D00,
  GL_SMOOTH = 0x1D01,
  GL_S = 0x2000,
  GL_T = 0x2001,
  GL_R = 0x2002,
  GL_Q = 0x2003,
  GL_MODULATE = 0x2100,
  GL_DECAL = 0x2101,
  GL_TEXTURE_ENV_MODE = 0x2200,
  GL_TEXTURE_ENV_COLOR = 0x2201,
  GL_TEXTURE_ENV = 0x2300,
  GL_EYE_LINEAR = 0x2400,
  GL_OBJECT_LINEAR = 0x2401,
  GL_SPHERE_MAP = 0x2402,
  GL_TEXTURE_GEN_MODE = 0x2500,
  GL_OBJECT_PLANE = 0x2501,
  GL_EYE_PLANE = 0x2502,
  GL_CLAMP = 0x2900,
  GL_CLIP_PLANE0 = 0x3000,
  GL_CLIP_PLANE1 = 0x3001,
  GL_CLIP_PLANE2 = 0x3002,
  GL_CLIP_PLANE3 = 0x3003,
  GL_CLIP_PLANE4 = 0x3004,
  GL_CLIP_PLANE5 = 0x3005,
  GL_LIGHT0 = 0x4000,
  GL_LIGHT1 = 0x4001,
  GL_LIGHT2 = 0x4002,
  GL_LIGHT3 = 0x4003,
  GL_LIGHT4 = 0x4004,
  GL_LIGHT5 = 0x4005,
  GL_LIGHT6 = 0x4006,
  GL_LIGHT7 = 0x4007
}
 
enum  : GLenum {
  GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD,
  GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500,
  GL_TEXTURE_LOD_BIAS_EXT = 0x8501
}
 
enum  : GLenum {
  GL_MIRROR_CLAMP_EXT = 0x8742,
  GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743,
  GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912
}
 
enum  : GLenum {
  GL_TEXTURE_PRIORITY_EXT = 0x8066,
  GL_TEXTURE_RESIDENT_EXT = 0x8067,
  GL_TEXTURE_1D_BINDING_EXT = 0x8068,
  GL_TEXTURE_2D_BINDING_EXT = 0x8069,
  GL_TEXTURE_3D_BINDING_EXT = 0x806A
}
 
enum  : GLenum {
  GL_PERTURB_EXT = 0x85AE,
  GL_TEXTURE_NORMAL_EXT = 0x85AF
}
 
enum  : GLenum {
  GL_SRGB_EXT = 0x8C40,
  GL_SRGB8_EXT = 0x8C41,
  GL_SRGB_ALPHA_EXT = 0x8C42,
  GL_SRGB8_ALPHA8_EXT = 0x8C43,
  GL_SLUMINANCE_ALPHA_EXT = 0x8C44,
  GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45,
  GL_SLUMINANCE_EXT = 0x8C46,
  GL_SLUMINANCE8_EXT = 0x8C47,
  GL_COMPRESSED_SRGB_EXT = 0x8C48,
  GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49,
  GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A,
  GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B,
  GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C,
  GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D,
  GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E,
  GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
}
 
enum  : GLenum { GL_SR8_EXT = 0x8FBD }
 
enum  : GLenum { GL_SRG8_EXT = 0x8FBE }
 
enum  : GLenum {
  GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48,
  GL_DECODE_EXT = 0x8A49,
  GL_SKIP_DECODE_EXT = 0x8A4A
}
 
enum  : GLenum {
  GL_RGB9_E5_EXT = 0x8C3D,
  GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E,
  GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F
}
 
enum  : GLenum {
  GL_ALPHA_SNORM = 0x9010,
  GL_LUMINANCE_SNORM = 0x9011,
  GL_LUMINANCE_ALPHA_SNORM = 0x9012,
  GL_INTENSITY_SNORM = 0x9013,
  GL_ALPHA8_SNORM = 0x9014,
  GL_LUMINANCE8_SNORM = 0x9015,
  GL_LUMINANCE8_ALPHA8_SNORM = 0x9016,
  GL_INTENSITY8_SNORM = 0x9017,
  GL_ALPHA16_SNORM = 0x9018,
  GL_LUMINANCE16_SNORM = 0x9019,
  GL_LUMINANCE16_ALPHA16_SNORM = 0x901A,
  GL_INTENSITY16_SNORM = 0x901B,
  GL_RED_SNORM = 0x8F90,
  GL_RG_SNORM = 0x8F91,
  GL_RGB_SNORM = 0x8F92,
  GL_RGBA_SNORM = 0x8F93
}
 
enum  : GLenum {
  GL_COLOR_LOGIC_OP = 0x0BF2,
  GL_POLYGON_OFFSET_UNITS = 0x2A00,
  GL_POLYGON_OFFSET_POINT = 0x2A01,
  GL_POLYGON_OFFSET_LINE = 0x2A02,
  GL_POLYGON_OFFSET_FILL = 0x8037,
  GL_POLYGON_OFFSET_FACTOR = 0x8038,
  GL_TEXTURE_BINDING_1D = 0x8068,
  GL_TEXTURE_BINDING_2D = 0x8069,
  GL_TEXTURE_INTERNAL_FORMAT = 0x1003,
  GL_TEXTURE_RED_SIZE = 0x805C,
  GL_TEXTURE_GREEN_SIZE = 0x805D,
  GL_TEXTURE_BLUE_SIZE = 0x805E,
  GL_TEXTURE_ALPHA_SIZE = 0x805F,
  GL_DOUBLE = 0x140A,
  GL_PROXY_TEXTURE_1D = 0x8063,
  GL_PROXY_TEXTURE_2D = 0x8064,
  GL_R3_G3_B2 = 0x2A10,
  GL_RGB4 = 0x804F,
  GL_RGB5 = 0x8050,
  GL_RGB8 = 0x8051,
  GL_RGB10 = 0x8052,
  GL_RGB12 = 0x8053,
  GL_RGB16 = 0x8054,
  GL_RGBA2 = 0x8055,
  GL_RGBA4 = 0x8056,
  GL_RGB5_A1 = 0x8057,
  GL_RGBA8 = 0x8058,
  GL_RGB10_A2 = 0x8059,
  GL_RGBA12 = 0x805A,
  GL_RGBA16 = 0x805B,
  GL_CLIENT_PIXEL_STORE_BIT = 0x00000001,
  GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002,
  GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF,
  GL_VERTEX_ARRAY_POINTER = 0x808E,
  GL_NORMAL_ARRAY_POINTER = 0x808F,
  GL_COLOR_ARRAY_POINTER = 0x8090,
  GL_INDEX_ARRAY_POINTER = 0x8091,
  GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092,
  GL_EDGE_FLAG_ARRAY_POINTER = 0x8093,
  GL_FEEDBACK_BUFFER_POINTER = 0x0DF0,
  GL_SELECTION_BUFFER_POINTER = 0x0DF3,
  GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1,
  GL_INDEX_LOGIC_OP = 0x0BF1,
  GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B,
  GL_FEEDBACK_BUFFER_SIZE = 0x0DF1,
  GL_FEEDBACK_BUFFER_TYPE = 0x0DF2,
  GL_SELECTION_BUFFER_SIZE = 0x0DF4,
  GL_VERTEX_ARRAY = 0x8074,
  GL_NORMAL_ARRAY = 0x8075,
  GL_COLOR_ARRAY = 0x8076,
  GL_INDEX_ARRAY = 0x8077,
  GL_TEXTURE_COORD_ARRAY = 0x8078,
  GL_EDGE_FLAG_ARRAY = 0x8079,
  GL_VERTEX_ARRAY_SIZE = 0x807A,
  GL_VERTEX_ARRAY_TYPE = 0x807B,
  GL_VERTEX_ARRAY_STRIDE = 0x807C,
  GL_NORMAL_ARRAY_TYPE = 0x807E,
  GL_NORMAL_ARRAY_STRIDE = 0x807F,
  GL_COLOR_ARRAY_SIZE = 0x8081,
  GL_COLOR_ARRAY_TYPE = 0x8082,
  GL_COLOR_ARRAY_STRIDE = 0x8083,
  GL_INDEX_ARRAY_TYPE = 0x8085,
  GL_INDEX_ARRAY_STRIDE = 0x8086,
  GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088,
  GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089,
  GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A,
  GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C,
  GL_TEXTURE_LUMINANCE_SIZE = 0x8060,
  GL_TEXTURE_INTENSITY_SIZE = 0x8061,
  GL_TEXTURE_PRIORITY = 0x8066,
  GL_TEXTURE_RESIDENT = 0x8067,
  GL_ALPHA4 = 0x803B,
  GL_ALPHA8 = 0x803C,
  GL_ALPHA12 = 0x803D,
  GL_ALPHA16 = 0x803E,
  GL_LUMINANCE4 = 0x803F,
  GL_LUMINANCE8 = 0x8040,
  GL_LUMINANCE12 = 0x8041,
  GL_LUMINANCE16 = 0x8042,
  GL_LUMINANCE4_ALPHA4 = 0x8043,
  GL_LUMINANCE6_ALPHA2 = 0x8044,
  GL_LUMINANCE8_ALPHA8 = 0x8045,
  GL_LUMINANCE12_ALPHA4 = 0x8046,
  GL_LUMINANCE12_ALPHA12 = 0x8047,
  GL_LUMINANCE16_ALPHA16 = 0x8048,
  GL_INTENSITY = 0x8049,
  GL_INTENSITY4 = 0x804A,
  GL_INTENSITY8 = 0x804B,
  GL_INTENSITY12 = 0x804C,
  GL_INTENSITY16 = 0x804D,
  GL_V2F = 0x2A20,
  GL_V3F = 0x2A21,
  GL_C4UB_V2F = 0x2A22,
  GL_C4UB_V3F = 0x2A23,
  GL_C3F_V3F = 0x2A24,
  GL_N3F_V3F = 0x2A25,
  GL_C4F_N3F_V3F = 0x2A26,
  GL_T2F_V3F = 0x2A27,
  GL_T4F_V4F = 0x2A28,
  GL_T2F_C4UB_V3F = 0x2A29,
  GL_T2F_C3F_V3F = 0x2A2A,
  GL_T2F_N3F_V3F = 0x2A2B,
  GL_T2F_C4F_N3F_V3F = 0x2A2C,
  GL_T4F_C4F_N3F_V4F = 0x2A2D
}
 
enum  : GLenum {
  GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42,
  GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43,
  GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44,
  GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45,
  GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46
}
 
enum  : GLenum {
  GL_TIMELINE_SEMAPHORE_VALUE_NV = 0x9595,
  GL_SEMAPHORE_TYPE_NV = 0x95B3,
  GL_SEMAPHORE_TYPE_BINARY_NV = 0x95B4,
  GL_SEMAPHORE_TYPE_TIMELINE_NV = 0x95B5,
  GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV = 0x95B6
}
 
enum  : GLenum { GL_TIME_ELAPSED_EXT = 0x88BF }
 
enum  : GLenum {
  GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E,
  GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84,
  GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85,
  GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F,
  GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C,
  GL_SEPARATE_ATTRIBS_EXT = 0x8C8D,
  GL_PRIMITIVES_GENERATED_EXT = 0x8C87,
  GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88,
  GL_RASTERIZER_DISCARD_EXT = 0x8C89,
  GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A,
  GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B,
  GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80,
  GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83,
  GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F,
  GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76
}
 
enum  : GLenum {
  GL_VERTEX_ARRAY_EXT = 0x8074,
  GL_NORMAL_ARRAY_EXT = 0x8075,
  GL_COLOR_ARRAY_EXT = 0x8076,
  GL_INDEX_ARRAY_EXT = 0x8077,
  GL_TEXTURE_COORD_ARRAY_EXT = 0x8078,
  GL_EDGE_FLAG_ARRAY_EXT = 0x8079,
  GL_VERTEX_ARRAY_SIZE_EXT = 0x807A,
  GL_VERTEX_ARRAY_TYPE_EXT = 0x807B,
  GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C,
  GL_VERTEX_ARRAY_COUNT_EXT = 0x807D,
  GL_NORMAL_ARRAY_TYPE_EXT = 0x807E,
  GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F,
  GL_NORMAL_ARRAY_COUNT_EXT = 0x8080,
  GL_COLOR_ARRAY_SIZE_EXT = 0x8081,
  GL_COLOR_ARRAY_TYPE_EXT = 0x8082,
  GL_COLOR_ARRAY_STRIDE_EXT = 0x8083,
  GL_COLOR_ARRAY_COUNT_EXT = 0x8084,
  GL_INDEX_ARRAY_TYPE_EXT = 0x8085,
  GL_INDEX_ARRAY_STRIDE_EXT = 0x8086,
  GL_INDEX_ARRAY_COUNT_EXT = 0x8087,
  GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088,
  GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089,
  GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A,
  GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B,
  GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C,
  GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D,
  GL_VERTEX_ARRAY_POINTER_EXT = 0x808E,
  GL_NORMAL_ARRAY_POINTER_EXT = 0x808F,
  GL_COLOR_ARRAY_POINTER_EXT = 0x8090,
  GL_INDEX_ARRAY_POINTER_EXT = 0x8091,
  GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092,
  GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
}
 
enum  : GLenum {
  GL_DOUBLE_VEC2_EXT = 0x8FFC,
  GL_DOUBLE_VEC3_EXT = 0x8FFD,
  GL_DOUBLE_VEC4_EXT = 0x8FFE,
  GL_DOUBLE_MAT2_EXT = 0x8F46,
  GL_DOUBLE_MAT3_EXT = 0x8F47,
  GL_DOUBLE_MAT4_EXT = 0x8F48,
  GL_DOUBLE_MAT2x3_EXT = 0x8F49,
  GL_DOUBLE_MAT2x4_EXT = 0x8F4A,
  GL_DOUBLE_MAT3x2_EXT = 0x8F4B,
  GL_DOUBLE_MAT3x4_EXT = 0x8F4C,
  GL_DOUBLE_MAT4x2_EXT = 0x8F4D,
  GL_DOUBLE_MAT4x3_EXT = 0x8F4E
}
 
enum  : GLenum {
  GL_VERTEX_SHADER_EXT = 0x8780,
  GL_VERTEX_SHADER_BINDING_EXT = 0x8781,
  GL_OP_INDEX_EXT = 0x8782,
  GL_OP_NEGATE_EXT = 0x8783,
  GL_OP_DOT3_EXT = 0x8784,
  GL_OP_DOT4_EXT = 0x8785,
  GL_OP_MUL_EXT = 0x8786,
  GL_OP_ADD_EXT = 0x8787,
  GL_OP_MADD_EXT = 0x8788,
  GL_OP_FRAC_EXT = 0x8789,
  GL_OP_MAX_EXT = 0x878A,
  GL_OP_MIN_EXT = 0x878B,
  GL_OP_SET_GE_EXT = 0x878C,
  GL_OP_SET_LT_EXT = 0x878D,
  GL_OP_CLAMP_EXT = 0x878E,
  GL_OP_FLOOR_EXT = 0x878F,
  GL_OP_ROUND_EXT = 0x8790,
  GL_OP_EXP_BASE_2_EXT = 0x8791,
  GL_OP_LOG_BASE_2_EXT = 0x8792,
  GL_OP_POWER_EXT = 0x8793,
  GL_OP_RECIP_EXT = 0x8794,
  GL_OP_RECIP_SQRT_EXT = 0x8795,
  GL_OP_SUB_EXT = 0x8796,
  GL_OP_CROSS_PRODUCT_EXT = 0x8797,
  GL_OP_MULTIPLY_MATRIX_EXT = 0x8798,
  GL_OP_MOV_EXT = 0x8799,
  GL_OUTPUT_VERTEX_EXT = 0x879A,
  GL_OUTPUT_COLOR0_EXT = 0x879B,
  GL_OUTPUT_COLOR1_EXT = 0x879C,
  GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D,
  GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E,
  GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F,
  GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0,
  GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1,
  GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2,
  GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3,
  GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4,
  GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5,
  GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6,
  GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7,
  GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8,
  GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9,
  GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA,
  GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB,
  GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC,
  GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD,
  GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE,
  GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF,
  GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0,
  GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1,
  GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2,
  GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3,
  GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4,
  GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5,
  GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6,
  GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7,
  GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8,
  GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9,
  GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA,
  GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB,
  GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC,
  GL_OUTPUT_FOG_EXT = 0x87BD,
  GL_SCALAR_EXT = 0x87BE,
  GL_VECTOR_EXT = 0x87BF,
  GL_MATRIX_EXT = 0x87C0,
  GL_VARIANT_EXT = 0x87C1,
  GL_INVARIANT_EXT = 0x87C2,
  GL_LOCAL_CONSTANT_EXT = 0x87C3,
  GL_LOCAL_EXT = 0x87C4,
  GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5,
  GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6,
  GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7,
  GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8,
  GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9,
  GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA,
  GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB,
  GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC,
  GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD,
  GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE,
  GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF,
  GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0,
  GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1,
  GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2,
  GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3,
  GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4,
  GL_X_EXT = 0x87D5,
  GL_Y_EXT = 0x87D6,
  GL_Z_EXT = 0x87D7,
  GL_W_EXT = 0x87D8,
  GL_NEGATIVE_X_EXT = 0x87D9,
  GL_NEGATIVE_Y_EXT = 0x87DA,
  GL_NEGATIVE_Z_EXT = 0x87DB,
  GL_NEGATIVE_W_EXT = 0x87DC,
  GL_ZERO_EXT = 0x87DD,
  GL_ONE_EXT = 0x87DE,
  GL_NEGATIVE_ONE_EXT = 0x87DF,
  GL_NORMALIZED_RANGE_EXT = 0x87E0,
  GL_FULL_RANGE_EXT = 0x87E1,
  GL_CURRENT_VERTEX_EXT = 0x87E2,
  GL_MVP_MATRIX_EXT = 0x87E3,
  GL_VARIANT_VALUE_EXT = 0x87E4,
  GL_VARIANT_DATATYPE_EXT = 0x87E5,
  GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6,
  GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7,
  GL_VARIANT_ARRAY_EXT = 0x87E8,
  GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9,
  GL_INVARIANT_VALUE_EXT = 0x87EA,
  GL_INVARIANT_DATATYPE_EXT = 0x87EB,
  GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC,
  GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED
}
 
enum  : GLenum {
  GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3,
  GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502,
  GL_MODELVIEW0_MATRIX_EXT = 0x0BA6,
  GL_MODELVIEW1_MATRIX_EXT = 0x8506,
  GL_VERTEX_WEIGHTING_EXT = 0x8509,
  GL_MODELVIEW0_EXT = 0x1700,
  GL_MODELVIEW1_EXT = 0x850A,
  GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B,
  GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C,
  GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D,
  GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E,
  GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F,
  GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510
}
 
enum  : GLenum {
  GL_INCLUSIVE_EXT = 0x8F10,
  GL_EXCLUSIVE_EXT = 0x8F11,
  GL_WINDOW_RECTANGLE_EXT = 0x8F12,
  GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13,
  GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14,
  GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
}
 
enum  : GLenum { GL_SYNC_X11_FENCE_EXT = 0x90E1 }
 
enum  : GLenum {
  GL_UNSIGNED_BYTE_3_3_2 = 0x8032,
  GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033,
  GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034,
  GL_UNSIGNED_INT_8_8_8_8 = 0x8035,
  GL_UNSIGNED_INT_10_10_10_2 = 0x8036,
  GL_TEXTURE_BINDING_3D = 0x806A,
  GL_PACK_SKIP_IMAGES = 0x806B,
  GL_PACK_IMAGE_HEIGHT = 0x806C,
  GL_UNPACK_SKIP_IMAGES = 0x806D,
  GL_UNPACK_IMAGE_HEIGHT = 0x806E,
  GL_TEXTURE_3D = 0x806F,
  GL_PROXY_TEXTURE_3D = 0x8070,
  GL_TEXTURE_DEPTH = 0x8071,
  GL_TEXTURE_WRAP_R = 0x8072,
  GL_MAX_3D_TEXTURE_SIZE = 0x8073,
  GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362,
  GL_UNSIGNED_SHORT_5_6_5 = 0x8363,
  GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364,
  GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365,
  GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366,
  GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367,
  GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368,
  GL_BGR = 0x80E0,
  GL_BGRA = 0x80E1,
  GL_MAX_ELEMENTS_VERTICES = 0x80E8,
  GL_MAX_ELEMENTS_INDICES = 0x80E9,
  GL_CLAMP_TO_EDGE = 0x812F,
  GL_TEXTURE_MIN_LOD = 0x813A,
  GL_TEXTURE_MAX_LOD = 0x813B,
  GL_TEXTURE_BASE_LEVEL = 0x813C,
  GL_TEXTURE_MAX_LEVEL = 0x813D,
  GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12,
  GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13,
  GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22,
  GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23,
  GL_ALIASED_LINE_WIDTH_RANGE = 0x846E,
  GL_RESCALE_NORMAL = 0x803A,
  GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8,
  GL_SINGLE_COLOR = 0x81F9,
  GL_SEPARATE_SPECULAR_COLOR = 0x81FA,
  GL_ALIASED_POINT_SIZE_RANGE = 0x846D
}
 
enum  : GLenum {
  GL_IGNORE_BORDER_HP = 0x8150,
  GL_CONSTANT_BORDER_HP = 0x8151,
  GL_REPLICATE_BORDER_HP = 0x8153,
  GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154
}
 
enum  : GLenum {
  GL_IMAGE_SCALE_X_HP = 0x8155,
  GL_IMAGE_SCALE_Y_HP = 0x8156,
  GL_IMAGE_TRANSLATE_X_HP = 0x8157,
  GL_IMAGE_TRANSLATE_Y_HP = 0x8158,
  GL_IMAGE_ROTATE_ANGLE_HP = 0x8159,
  GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A,
  GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B,
  GL_IMAGE_MAG_FILTER_HP = 0x815C,
  GL_IMAGE_MIN_FILTER_HP = 0x815D,
  GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E,
  GL_CUBIC_HP = 0x815F,
  GL_AVERAGE_HP = 0x8160,
  GL_IMAGE_TRANSFORM_2D_HP = 0x8161,
  GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162,
  GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163
}
 
enum  : GLenum {
  GL_OCCLUSION_TEST_HP = 0x8165,
  GL_OCCLUSION_TEST_RESULT_HP = 0x8166
}
 
enum  : GLenum {
  GL_TEXTURE_LIGHTING_MODE_HP = 0x8167,
  GL_TEXTURE_POST_SPECULAR_HP = 0x8168,
  GL_TEXTURE_PRE_SPECULAR_HP = 0x8169
}
 
enum  : GLenum { GL_CULL_VERTEX_IBM = 103050 }
 
enum  : GLenum { GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262 }
 
enum  : GLenum {
  GL_ALL_STATIC_DATA_IBM = 103060,
  GL_STATIC_VERTEX_ARRAY_IBM = 103061
}
 
enum  : GLenum { GL_MIRRORED_REPEAT_IBM = 0x8370 }
 
enum  : GLenum {
  GL_VERTEX_ARRAY_LIST_IBM = 103070,
  GL_NORMAL_ARRAY_LIST_IBM = 103071,
  GL_COLOR_ARRAY_LIST_IBM = 103072,
  GL_INDEX_ARRAY_LIST_IBM = 103073,
  GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074,
  GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075,
  GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076,
  GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077,
  GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080,
  GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081,
  GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082,
  GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083,
  GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084,
  GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085,
  GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086,
  GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087
}
 
enum  : GLenum {
  GL_RED_MIN_CLAMP_INGR = 0x8560,
  GL_GREEN_MIN_CLAMP_INGR = 0x8561,
  GL_BLUE_MIN_CLAMP_INGR = 0x8562,
  GL_ALPHA_MIN_CLAMP_INGR = 0x8563,
  GL_RED_MAX_CLAMP_INGR = 0x8564,
  GL_GREEN_MAX_CLAMP_INGR = 0x8565,
  GL_BLUE_MAX_CLAMP_INGR = 0x8566,
  GL_ALPHA_MAX_CLAMP_INGR = 0x8567
}
 
enum  : GLenum {
  GL_TEXTURE0 = 0x84C0,
  GL_TEXTURE1 = 0x84C1,
  GL_TEXTURE2 = 0x84C2,
  GL_TEXTURE3 = 0x84C3,
  GL_TEXTURE4 = 0x84C4,
  GL_TEXTURE5 = 0x84C5,
  GL_TEXTURE6 = 0x84C6,
  GL_TEXTURE7 = 0x84C7,
  GL_TEXTURE8 = 0x84C8,
  GL_TEXTURE9 = 0x84C9,
  GL_TEXTURE10 = 0x84CA,
  GL_TEXTURE11 = 0x84CB,
  GL_TEXTURE12 = 0x84CC,
  GL_TEXTURE13 = 0x84CD,
  GL_TEXTURE14 = 0x84CE,
  GL_TEXTURE15 = 0x84CF,
  GL_TEXTURE16 = 0x84D0,
  GL_TEXTURE17 = 0x84D1,
  GL_TEXTURE18 = 0x84D2,
  GL_TEXTURE19 = 0x84D3,
  GL_TEXTURE20 = 0x84D4,
  GL_TEXTURE21 = 0x84D5,
  GL_TEXTURE22 = 0x84D6,
  GL_TEXTURE23 = 0x84D7,
  GL_TEXTURE24 = 0x84D8,
  GL_TEXTURE25 = 0x84D9,
  GL_TEXTURE26 = 0x84DA,
  GL_TEXTURE27 = 0x84DB,
  GL_TEXTURE28 = 0x84DC,
  GL_TEXTURE29 = 0x84DD,
  GL_TEXTURE30 = 0x84DE,
  GL_TEXTURE31 = 0x84DF,
  GL_ACTIVE_TEXTURE = 0x84E0,
  GL_MULTISAMPLE = 0x809D,
  GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E,
  GL_SAMPLE_ALPHA_TO_ONE = 0x809F,
  GL_SAMPLE_COVERAGE = 0x80A0,
  GL_SAMPLE_BUFFERS = 0x80A8,
  GL_SAMPLES = 0x80A9,
  GL_SAMPLE_COVERAGE_VALUE = 0x80AA,
  GL_SAMPLE_COVERAGE_INVERT = 0x80AB,
  GL_TEXTURE_CUBE_MAP = 0x8513,
  GL_TEXTURE_BINDING_CUBE_MAP = 0x8514,
  GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515,
  GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516,
  GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517,
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518,
  GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519,
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A,
  GL_PROXY_TEXTURE_CUBE_MAP = 0x851B,
  GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C,
  GL_COMPRESSED_RGB = 0x84ED,
  GL_COMPRESSED_RGBA = 0x84EE,
  GL_TEXTURE_COMPRESSION_HINT = 0x84EF,
  GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0,
  GL_TEXTURE_COMPRESSED = 0x86A1,
  GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2,
  GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3,
  GL_CLAMP_TO_BORDER = 0x812D,
  GL_CLIENT_ACTIVE_TEXTURE = 0x84E1,
  GL_MAX_TEXTURE_UNITS = 0x84E2,
  GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3,
  GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4,
  GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5,
  GL_TRANSPOSE_COLOR_MATRIX = 0x84E6,
  GL_MULTISAMPLE_BIT = 0x20000000,
  GL_NORMAL_MAP = 0x8511,
  GL_REFLECTION_MAP = 0x8512,
  GL_COMPRESSED_ALPHA = 0x84E9,
  GL_COMPRESSED_LUMINANCE = 0x84EA,
  GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB,
  GL_COMPRESSED_INTENSITY = 0x84EC,
  GL_COMBINE = 0x8570,
  GL_COMBINE_RGB = 0x8571,
  GL_COMBINE_ALPHA = 0x8572,
  GL_SOURCE0_RGB = 0x8580,
  GL_SOURCE1_RGB = 0x8581,
  GL_SOURCE2_RGB = 0x8582,
  GL_SOURCE0_ALPHA = 0x8588,
  GL_SOURCE1_ALPHA = 0x8589,
  GL_SOURCE2_ALPHA = 0x858A,
  GL_OPERAND0_RGB = 0x8590,
  GL_OPERAND1_RGB = 0x8591,
  GL_OPERAND2_RGB = 0x8592,
  GL_OPERAND0_ALPHA = 0x8598,
  GL_OPERAND1_ALPHA = 0x8599,
  GL_OPERAND2_ALPHA = 0x859A,
  GL_RGB_SCALE = 0x8573,
  GL_ADD_SIGNED = 0x8574,
  GL_INTERPOLATE = 0x8575,
  GL_SUBTRACT = 0x84E7,
  GL_CONSTANT = 0x8576,
  GL_PRIMARY_COLOR = 0x8577,
  GL_PREVIOUS = 0x8578,
  GL_DOT3_RGB = 0x86AE,
  GL_DOT3_RGBA = 0x86AF
}
 
enum  : GLenum { GL_INTERLACE_READ_INGR = 0x8568 }
 
enum  : GLenum { GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE }
 
enum  : GLenum {
  GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF,
  GL_LAYOUT_DEFAULT_INTEL = 0,
  GL_LAYOUT_LINEAR_INTEL = 1,
  GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
}
 
enum  : GLenum { GL_BLACKHOLE_RENDER_INTEL = 0x83FC }
 
enum  : GLenum {
  GL_PARALLEL_ARRAYS_INTEL = 0x83F4,
  GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5,
  GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6,
  GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7,
  GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8
}
 
enum  : GLenum {
  GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000,
  GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001,
  GL_PERFQUERY_WAIT_INTEL = 0x83FB,
  GL_PERFQUERY_FLUSH_INTEL = 0x83FA,
  GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9,
  GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0,
  GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1,
  GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2,
  GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3,
  GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4,
  GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5,
  GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8,
  GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9,
  GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA,
  GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB,
  GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC,
  GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD,
  GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE,
  GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF,
  GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
}
 
enum  : GLenum {
  GL_MULTIPLY_KHR = 0x9294,
  GL_SCREEN_KHR = 0x9295,
  GL_OVERLAY_KHR = 0x9296,
  GL_DARKEN_KHR = 0x9297,
  GL_LIGHTEN_KHR = 0x9298,
  GL_COLORDODGE_KHR = 0x9299,
  GL_COLORBURN_KHR = 0x929A,
  GL_HARDLIGHT_KHR = 0x929B,
  GL_SOFTLIGHT_KHR = 0x929C,
  GL_DIFFERENCE_KHR = 0x929E,
  GL_EXCLUSION_KHR = 0x92A0,
  GL_HSL_HUE_KHR = 0x92AD,
  GL_HSL_SATURATION_KHR = 0x92AE,
  GL_HSL_COLOR_KHR = 0x92AF,
  GL_HSL_LUMINOSITY_KHR = 0x92B0
}
 
enum  : GLenum { GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 }
 
enum  : GLenum {
  GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB,
  GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
}
 
enum  : GLenum {
  GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242,
  GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243,
  GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244,
  GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245,
  GL_DEBUG_SOURCE_API_KHR = 0x8246,
  GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247,
  GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248,
  GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249,
  GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A,
  GL_DEBUG_SOURCE_OTHER_KHR = 0x824B,
  GL_DEBUG_TYPE_ERROR_KHR = 0x824C,
  GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D,
  GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E,
  GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F,
  GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250,
  GL_DEBUG_TYPE_OTHER_KHR = 0x8251,
  GL_DEBUG_TYPE_MARKER_KHR = 0x8268,
  GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269,
  GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A,
  GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B,
  GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C,
  GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D,
  GL_BUFFER_KHR = 0x82E0,
  GL_SHADER_KHR = 0x82E1,
  GL_PROGRAM_KHR = 0x82E2,
  GL_VERTEX_ARRAY_KHR = 0x8074,
  GL_QUERY_KHR = 0x82E3,
  GL_PROGRAM_PIPELINE_KHR = 0x82E4,
  GL_SAMPLER_KHR = 0x82E6,
  GL_MAX_LABEL_LENGTH_KHR = 0x82E8,
  GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143,
  GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144,
  GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145,
  GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146,
  GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147,
  GL_DEBUG_SEVERITY_LOW_KHR = 0x9148,
  GL_DEBUG_OUTPUT_KHR = 0x92E0,
  GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002,
  GL_STACK_OVERFLOW_KHR = 0x0503,
  GL_STACK_UNDERFLOW_KHR = 0x0504
}
 
enum  : GLenum {
  GL_BLEND_DST_RGB = 0x80C8,
  GL_BLEND_SRC_RGB = 0x80C9,
  GL_BLEND_DST_ALPHA = 0x80CA,
  GL_BLEND_SRC_ALPHA = 0x80CB,
  GL_POINT_FADE_THRESHOLD_SIZE = 0x8128,
  GL_DEPTH_COMPONENT16 = 0x81A5,
  GL_DEPTH_COMPONENT24 = 0x81A6,
  GL_DEPTH_COMPONENT32 = 0x81A7,
  GL_MIRRORED_REPEAT = 0x8370,
  GL_MAX_TEXTURE_LOD_BIAS = 0x84FD,
  GL_TEXTURE_LOD_BIAS = 0x8501,
  GL_INCR_WRAP = 0x8507,
  GL_DECR_WRAP = 0x8508,
  GL_TEXTURE_DEPTH_SIZE = 0x884A,
  GL_TEXTURE_COMPARE_MODE = 0x884C,
  GL_TEXTURE_COMPARE_FUNC = 0x884D,
  GL_POINT_SIZE_MIN = 0x8126,
  GL_POINT_SIZE_MAX = 0x8127,
  GL_POINT_DISTANCE_ATTENUATION = 0x8129,
  GL_GENERATE_MIPMAP = 0x8191,
  GL_GENERATE_MIPMAP_HINT = 0x8192,
  GL_FOG_COORDINATE_SOURCE = 0x8450,
  GL_FOG_COORDINATE = 0x8451,
  GL_FRAGMENT_DEPTH = 0x8452,
  GL_CURRENT_FOG_COORDINATE = 0x8453,
  GL_FOG_COORDINATE_ARRAY_TYPE = 0x8454,
  GL_FOG_COORDINATE_ARRAY_STRIDE = 0x8455,
  GL_FOG_COORDINATE_ARRAY_POINTER = 0x8456,
  GL_FOG_COORDINATE_ARRAY = 0x8457,
  GL_COLOR_SUM = 0x8458,
  GL_CURRENT_SECONDARY_COLOR = 0x8459,
  GL_SECONDARY_COLOR_ARRAY_SIZE = 0x845A,
  GL_SECONDARY_COLOR_ARRAY_TYPE = 0x845B,
  GL_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C,
  GL_SECONDARY_COLOR_ARRAY_POINTER = 0x845D,
  GL_SECONDARY_COLOR_ARRAY = 0x845E,
  GL_TEXTURE_FILTER_CONTROL = 0x8500,
  GL_DEPTH_TEXTURE_MODE = 0x884B,
  GL_COMPARE_R_TO_TEXTURE = 0x884E,
  GL_BLEND_COLOR = 0x8005,
  GL_BLEND_EQUATION = 0x8009,
  GL_CONSTANT_COLOR = 0x8001,
  GL_ONE_MINUS_CONSTANT_COLOR = 0x8002,
  GL_CONSTANT_ALPHA = 0x8003,
  GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004,
  GL_FUNC_ADD = 0x8006,
  GL_FUNC_REVERSE_SUBTRACT = 0x800B,
  GL_FUNC_SUBTRACT = 0x800A,
  GL_MIN = 0x8007,
  GL_MAX = 0x8008
}
 
enum  : GLenum { GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 }
 
enum  : GLenum {
  GL_CONTEXT_ROBUST_ACCESS = 0x90F3,
  GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3,
  GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252,
  GL_GUILTY_CONTEXT_RESET_KHR = 0x8253,
  GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254,
  GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255,
  GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256,
  GL_NO_RESET_NOTIFICATION_KHR = 0x8261,
  GL_CONTEXT_LOST_KHR = 0x0507
}
 
enum  : GLenum {
  GL_SUBGROUP_SIZE_KHR = 0x9532,
  GL_SUBGROUP_SUPPORTED_STAGES_KHR = 0x9533,
  GL_SUBGROUP_SUPPORTED_FEATURES_KHR = 0x9534,
  GL_SUBGROUP_QUAD_ALL_STAGES_KHR = 0x9535,
  GL_SUBGROUP_FEATURE_BASIC_BIT_KHR = 0x00000001,
  GL_SUBGROUP_FEATURE_VOTE_BIT_KHR = 0x00000002,
  GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR = 0x00000004,
  GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR = 0x00000008,
  GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR = 0x00000010,
  GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR = 0x00000020,
  GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR = 0x00000040,
  GL_SUBGROUP_FEATURE_QUAD_BIT_KHR = 0x00000080
}
 
enum  : GLenum {
  GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0,
  GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1,
  GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2,
  GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3,
  GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4,
  GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5,
  GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6,
  GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7,
  GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8,
  GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9,
  GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA,
  GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB,
  GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC,
  GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
}
 
enum  : GLenum {
  GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0,
  GL_COMPLETION_STATUS_KHR = 0x91B1
}
 
enum  : GLenum {
  GL_TEXTURE_1D_STACK_MESAX = 0x8759,
  GL_TEXTURE_2D_STACK_MESAX = 0x875A,
  GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B,
  GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C,
  GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D,
  GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
}
 
enum  : GLenum { GL_FRAMEBUFFER_FLIP_X_MESA = 0x8BBC }
 
enum  : GLenum { GL_FRAMEBUFFER_FLIP_Y_MESA = 0x8BBB }
 
enum  : GLenum { GL_FRAMEBUFFER_SWAP_XY_MESA = 0x8BBD }
 
enum  : GLenum { GL_PACK_INVERT_MESA = 0x8758 }
 
enum  : GLenum {
  GL_BUFFER_SIZE = 0x8764,
  GL_BUFFER_USAGE = 0x8765,
  GL_QUERY_COUNTER_BITS = 0x8864,
  GL_CURRENT_QUERY = 0x8865,
  GL_QUERY_RESULT = 0x8866,
  GL_QUERY_RESULT_AVAILABLE = 0x8867,
  GL_ARRAY_BUFFER = 0x8892,
  GL_ELEMENT_ARRAY_BUFFER = 0x8893,
  GL_ARRAY_BUFFER_BINDING = 0x8894,
  GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895,
  GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F,
  GL_READ_ONLY = 0x88B8,
  GL_WRITE_ONLY = 0x88B9,
  GL_READ_WRITE = 0x88BA,
  GL_BUFFER_ACCESS = 0x88BB,
  GL_BUFFER_MAPPED = 0x88BC,
  GL_BUFFER_MAP_POINTER = 0x88BD,
  GL_STREAM_DRAW = 0x88E0,
  GL_STREAM_READ = 0x88E1,
  GL_STREAM_COPY = 0x88E2,
  GL_STATIC_DRAW = 0x88E4,
  GL_STATIC_READ = 0x88E5,
  GL_STATIC_COPY = 0x88E6,
  GL_DYNAMIC_DRAW = 0x88E8,
  GL_DYNAMIC_READ = 0x88E9,
  GL_DYNAMIC_COPY = 0x88EA,
  GL_SAMPLES_PASSED = 0x8914,
  GL_SRC1_ALPHA = 0x8589,
  GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896,
  GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897,
  GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898,
  GL_INDEX_ARRAY_BUFFER_BINDING = 0x8899,
  GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A,
  GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B,
  GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C,
  GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D,
  GL_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E,
  GL_FOG_COORD_SRC = 0x8450,
  GL_FOG_COORD = 0x8451,
  GL_CURRENT_FOG_COORD = 0x8453,
  GL_FOG_COORD_ARRAY_TYPE = 0x8454,
  GL_FOG_COORD_ARRAY_STRIDE = 0x8455,
  GL_FOG_COORD_ARRAY_POINTER = 0x8456,
  GL_FOG_COORD_ARRAY = 0x8457,
  GL_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D,
  GL_SRC0_RGB = 0x8580,
  GL_SRC1_RGB = 0x8581,
  GL_SRC2_RGB = 0x8582,
  GL_SRC0_ALPHA = 0x8588,
  GL_SRC2_ALPHA = 0x858A
}
 
enum  : GLenum { GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F }
 
enum  : GLenum {
  GL_TILE_RASTER_ORDER_FIXED_MESA = 0x8BB8,
  GL_TILE_RASTER_ORDER_INCREASING_X_MESA = 0x8BB9,
  GL_TILE_RASTER_ORDER_INCREASING_Y_MESA = 0x8BBA
}
 
enum  : GLenum {
  GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA,
  GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB,
  GL_YCBCR_MESA = 0x8757
}
 
enum  : GLenum {
  GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047,
  GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048,
  GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049,
  GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A,
  GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B
}
 
enum  : GLenum {
  GL_LGPU_SEPARATE_STORAGE_BIT_NVX = 0x0800,
  GL_MAX_LGPU_GPUS_NVX = 0x92BA
}
 
enum  : GLenum {
  GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV = 0x934D,
  GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV = 0x934E,
  GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV = 0x934F,
  GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV = 0x92BF
}
 
enum  : GLenum {
  GL_BLEND_OVERLAP_NV = 0x9281,
  GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280,
  GL_BLUE_NV = 0x1905,
  GL_COLORBURN_NV = 0x929A,
  GL_COLORDODGE_NV = 0x9299,
  GL_CONJOINT_NV = 0x9284,
  GL_CONTRAST_NV = 0x92A1,
  GL_DARKEN_NV = 0x9297,
  GL_DIFFERENCE_NV = 0x929E,
  GL_DISJOINT_NV = 0x9283,
  GL_DST_ATOP_NV = 0x928F,
  GL_DST_IN_NV = 0x928B,
  GL_DST_NV = 0x9287,
  GL_DST_OUT_NV = 0x928D,
  GL_DST_OVER_NV = 0x9289,
  GL_EXCLUSION_NV = 0x92A0,
  GL_GREEN_NV = 0x1904,
  GL_HARDLIGHT_NV = 0x929B,
  GL_HARDMIX_NV = 0x92A9,
  GL_HSL_COLOR_NV = 0x92AF,
  GL_HSL_HUE_NV = 0x92AD,
  GL_HSL_LUMINOSITY_NV = 0x92B0,
  GL_HSL_SATURATION_NV = 0x92AE,
  GL_INVERT_OVG_NV = 0x92B4,
  GL_INVERT_RGB_NV = 0x92A3,
  GL_LIGHTEN_NV = 0x9298,
  GL_LINEARBURN_NV = 0x92A5,
  GL_LINEARDODGE_NV = 0x92A4,
  GL_LINEARLIGHT_NV = 0x92A7,
  GL_MINUS_CLAMPED_NV = 0x92B3,
  GL_MINUS_NV = 0x929F,
  GL_MULTIPLY_NV = 0x9294,
  GL_OVERLAY_NV = 0x9296,
  GL_PINLIGHT_NV = 0x92A8,
  GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2,
  GL_PLUS_CLAMPED_NV = 0x92B1,
  GL_PLUS_DARKER_NV = 0x9292,
  GL_PLUS_NV = 0x9291,
  GL_RED_NV = 0x1903,
  GL_SCREEN_NV = 0x9295,
  GL_SOFTLIGHT_NV = 0x929C,
  GL_SRC_ATOP_NV = 0x928E,
  GL_SRC_IN_NV = 0x928A,
  GL_SRC_NV = 0x9286,
  GL_SRC_OUT_NV = 0x928C,
  GL_SRC_OVER_NV = 0x9288,
  GL_UNCORRELATED_NV = 0x9282,
  GL_VIVIDLIGHT_NV = 0x92A6,
  GL_XOR_NV = 0x1506
}
 
enum  : GLenum { GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 }
 
enum  : GLenum {
  GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C,
  GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D,
  GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
}
 
enum  : GLenum {
  GL_TERMINATE_SEQUENCE_COMMAND_NV = 0x0000,
  GL_NOP_COMMAND_NV = 0x0001,
  GL_DRAW_ELEMENTS_COMMAND_NV = 0x0002,
  GL_DRAW_ARRAYS_COMMAND_NV = 0x0003,
  GL_DRAW_ELEMENTS_STRIP_COMMAND_NV = 0x0004,
  GL_DRAW_ARRAYS_STRIP_COMMAND_NV = 0x0005,
  GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV = 0x0006,
  GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV = 0x0007,
  GL_ELEMENT_ADDRESS_COMMAND_NV = 0x0008,
  GL_ATTRIBUTE_ADDRESS_COMMAND_NV = 0x0009,
  GL_UNIFORM_ADDRESS_COMMAND_NV = 0x000A,
  GL_BLEND_COLOR_COMMAND_NV = 0x000B,
  GL_STENCIL_REF_COMMAND_NV = 0x000C,
  GL_LINE_WIDTH_COMMAND_NV = 0x000D,
  GL_POLYGON_OFFSET_COMMAND_NV = 0x000E,
  GL_ALPHA_REF_COMMAND_NV = 0x000F,
  GL_VIEWPORT_COMMAND_NV = 0x0010,
  GL_SCISSOR_COMMAND_NV = 0x0011,
  GL_FRONT_FACE_COMMAND_NV = 0x0012
}
 
enum  : GLenum {
  GL_BLEND_EQUATION_RGB = 0x8009,
  GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622,
  GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623,
  GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624,
  GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625,
  GL_CURRENT_VERTEX_ATTRIB = 0x8626,
  GL_VERTEX_PROGRAM_POINT_SIZE = 0x8642,
  GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645,
  GL_STENCIL_BACK_FUNC = 0x8800,
  GL_STENCIL_BACK_FAIL = 0x8801,
  GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802,
  GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803,
  GL_MAX_DRAW_BUFFERS = 0x8824,
  GL_DRAW_BUFFER0 = 0x8825,
  GL_DRAW_BUFFER1 = 0x8826,
  GL_DRAW_BUFFER2 = 0x8827,
  GL_DRAW_BUFFER3 = 0x8828,
  GL_DRAW_BUFFER4 = 0x8829,
  GL_DRAW_BUFFER5 = 0x882A,
  GL_DRAW_BUFFER6 = 0x882B,
  GL_DRAW_BUFFER7 = 0x882C,
  GL_DRAW_BUFFER8 = 0x882D,
  GL_DRAW_BUFFER9 = 0x882E,
  GL_DRAW_BUFFER10 = 0x882F,
  GL_DRAW_BUFFER11 = 0x8830,
  GL_DRAW_BUFFER12 = 0x8831,
  GL_DRAW_BUFFER13 = 0x8832,
  GL_DRAW_BUFFER14 = 0x8833,
  GL_DRAW_BUFFER15 = 0x8834,
  GL_BLEND_EQUATION_ALPHA = 0x883D,
  GL_MAX_VERTEX_ATTRIBS = 0x8869,
  GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A,
  GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872,
  GL_FRAGMENT_SHADER = 0x8B30,
  GL_VERTEX_SHADER = 0x8B31,
  GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49,
  GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A,
  GL_MAX_VARYING_FLOATS = 0x8B4B,
  GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C,
  GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D,
  GL_SHADER_TYPE = 0x8B4F,
  GL_FLOAT_VEC2 = 0x8B50,
  GL_FLOAT_VEC3 = 0x8B51,
  GL_FLOAT_VEC4 = 0x8B52,
  GL_INT_VEC2 = 0x8B53,
  GL_INT_VEC3 = 0x8B54,
  GL_INT_VEC4 = 0x8B55,
  GL_BOOL = 0x8B56,
  GL_BOOL_VEC2 = 0x8B57,
  GL_BOOL_VEC3 = 0x8B58,
  GL_BOOL_VEC4 = 0x8B59,
  GL_FLOAT_MAT2 = 0x8B5A,
  GL_FLOAT_MAT3 = 0x8B5B,
  GL_FLOAT_MAT4 = 0x8B5C,
  GL_SAMPLER_1D = 0x8B5D,
  GL_SAMPLER_2D = 0x8B5E,
  GL_SAMPLER_3D = 0x8B5F,
  GL_SAMPLER_CUBE = 0x8B60,
  GL_SAMPLER_1D_SHADOW = 0x8B61,
  GL_SAMPLER_2D_SHADOW = 0x8B62,
  GL_DELETE_STATUS = 0x8B80,
  GL_COMPILE_STATUS = 0x8B81,
  GL_LINK_STATUS = 0x8B82,
  GL_VALIDATE_STATUS = 0x8B83,
  GL_INFO_LOG_LENGTH = 0x8B84,
  GL_ATTACHED_SHADERS = 0x8B85,
  GL_ACTIVE_UNIFORMS = 0x8B86,
  GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87,
  GL_SHADER_SOURCE_LENGTH = 0x8B88,
  GL_ACTIVE_ATTRIBUTES = 0x8B89,
  GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A,
  GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B,
  GL_SHADING_LANGUAGE_VERSION = 0x8B8C,
  GL_CURRENT_PROGRAM = 0x8B8D,
  GL_POINT_SPRITE_COORD_ORIGIN = 0x8CA0,
  GL_LOWER_LEFT = 0x8CA1,
  GL_UPPER_LEFT = 0x8CA2,
  GL_STENCIL_BACK_REF = 0x8CA3,
  GL_STENCIL_BACK_VALUE_MASK = 0x8CA4,
  GL_STENCIL_BACK_WRITEMASK = 0x8CA5,
  GL_VERTEX_PROGRAM_TWO_SIDE = 0x8643,
  GL_POINT_SPRITE = 0x8861,
  GL_COORD_REPLACE = 0x8862,
  GL_MAX_TEXTURE_COORDS = 0x8871
}
 
enum  : GLenum {
  GL_COMPUTE_PROGRAM_NV = 0x90FB,
  GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC
}
 
enum  : GLenum {
  GL_QUERY_WAIT_NV = 0x8E13,
  GL_QUERY_NO_WAIT_NV = 0x8E14,
  GL_QUERY_BY_REGION_WAIT_NV = 0x8E15,
  GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
}
 
enum  : GLenum {
  GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346,
  GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347,
  GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348,
  GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
}
 
enum  : GLenum {
  GL_CONSERVATIVE_RASTER_DILATE_NV = 0x9379,
  GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV = 0x937A,
  GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV = 0x937B
}
 
enum  : GLenum { GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550 }
 
enum  : GLenum {
  GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D,
  GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E,
  GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
}
 
enum  : GLenum {
  GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E,
  GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F
}
 
enum  : GLenum {
  GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0,
  GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1
}
 
enum  : GLenum {
  GL_DEPTH_COMPONENT32F_NV = 0x8DAB,
  GL_DEPTH32F_STENCIL8_NV = 0x8DAC,
  GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD,
  GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF
}
 
enum  : GLenum { GL_DEPTH_CLAMP_NV = 0x864F }
 
enum  : GLenum {
  GL_PIXEL_PACK_BUFFER = 0x88EB,
  GL_PIXEL_UNPACK_BUFFER = 0x88EC,
  GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED,
  GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF,
  GL_FLOAT_MAT2x3 = 0x8B65,
  GL_FLOAT_MAT2x4 = 0x8B66,
  GL_FLOAT_MAT3x2 = 0x8B67,
  GL_FLOAT_MAT3x4 = 0x8B68,
  GL_FLOAT_MAT4x2 = 0x8B69,
  GL_FLOAT_MAT4x3 = 0x8B6A,
  GL_SRGB = 0x8C40,
  GL_SRGB8 = 0x8C41,
  GL_SRGB_ALPHA = 0x8C42,
  GL_SRGB8_ALPHA8 = 0x8C43,
  GL_COMPRESSED_SRGB = 0x8C48,
  GL_COMPRESSED_SRGB_ALPHA = 0x8C49,
  GL_CURRENT_RASTER_SECONDARY_COLOR = 0x845F,
  GL_SLUMINANCE_ALPHA = 0x8C44,
  GL_SLUMINANCE8_ALPHA8 = 0x8C45,
  GL_SLUMINANCE = 0x8C46,
  GL_SLUMINANCE8 = 0x8C47,
  GL_COMPRESSED_SLUMINANCE = 0x8C4A,
  GL_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B
}
 
enum  : GLenum {
  GL_EVAL_2D_NV = 0x86C0,
  GL_EVAL_TRIANGULAR_2D_NV = 0x86C1,
  GL_MAP_TESSELLATION_NV = 0x86C2,
  GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3,
  GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4,
  GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5,
  GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6,
  GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7,
  GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8,
  GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9,
  GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA,
  GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB,
  GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC,
  GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD,
  GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE,
  GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF,
  GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0,
  GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1,
  GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2,
  GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3,
  GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4,
  GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5,
  GL_MAX_MAP_TESSELLATION_NV = 0x86D6,
  GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7
}
 
enum  : GLenum {
  GL_SAMPLE_POSITION_NV = 0x8E50,
  GL_SAMPLE_MASK_NV = 0x8E51,
  GL_SAMPLE_MASK_VALUE_NV = 0x8E52,
  GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53,
  GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54,
  GL_TEXTURE_RENDERBUFFER_NV = 0x8E55,
  GL_SAMPLER_RENDERBUFFER_NV = 0x8E56,
  GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57,
  GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58,
  GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59
}
 
enum  : GLenum {
  GL_ALL_COMPLETED_NV = 0x84F2,
  GL_FENCE_STATUS_NV = 0x84F3,
  GL_FENCE_CONDITION_NV = 0x84F4
}
 
enum  : GLenum { GL_FILL_RECTANGLE_NV = 0x933C }
 
enum  : GLenum {
  GL_FLOAT_R_NV = 0x8880,
  GL_FLOAT_RG_NV = 0x8881,
  GL_FLOAT_RGB_NV = 0x8882,
  GL_FLOAT_RGBA_NV = 0x8883,
  GL_FLOAT_R16_NV = 0x8884,
  GL_FLOAT_R32_NV = 0x8885,
  GL_FLOAT_RG16_NV = 0x8886,
  GL_FLOAT_RG32_NV = 0x8887,
  GL_FLOAT_RGB16_NV = 0x8888,
  GL_FLOAT_RGB32_NV = 0x8889,
  GL_FLOAT_RGBA16_NV = 0x888A,
  GL_FLOAT_RGBA32_NV = 0x888B,
  GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C,
  GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D,
  GL_FLOAT_RGBA_MODE_NV = 0x888E
}
 
enum  : GLenum {
  GL_FOG_DISTANCE_MODE_NV = 0x855A,
  GL_EYE_RADIAL_NV = 0x855B,
  GL_EYE_PLANE_ABSOLUTE_NV = 0x855C
}
 
enum  : GLenum {
  GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD,
  GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
}
 
enum  : GLenum {
  GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868,
  GL_FRAGMENT_PROGRAM_NV = 0x8870,
  GL_MAX_TEXTURE_COORDS_NV = 0x8871,
  GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872,
  GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873,
  GL_PROGRAM_ERROR_STRING_NV = 0x8874
}
 
enum  : GLenum {
  GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4,
  GL_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5,
  GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6,
  GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7,
  GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8
}
 
enum  : GLenum {
  GL_COVERAGE_MODULATION_TABLE_NV = 0x9331,
  GL_COLOR_SAMPLES_NV = 0x8E20,
  GL_DEPTH_SAMPLES_NV = 0x932D,
  GL_STENCIL_SAMPLES_NV = 0x932E,
  GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F,
  GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330,
  GL_COVERAGE_MODULATION_NV = 0x9332,
  GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
}
 
enum  : GLenum {
  GL_COMPARE_REF_TO_TEXTURE = 0x884E,
  GL_CLIP_DISTANCE0 = 0x3000,
  GL_CLIP_DISTANCE1 = 0x3001,
  GL_CLIP_DISTANCE2 = 0x3002,
  GL_CLIP_DISTANCE3 = 0x3003,
  GL_CLIP_DISTANCE4 = 0x3004,
  GL_CLIP_DISTANCE5 = 0x3005,
  GL_CLIP_DISTANCE6 = 0x3006,
  GL_CLIP_DISTANCE7 = 0x3007,
  GL_MAX_CLIP_DISTANCES = 0x0D32,
  GL_MAJOR_VERSION = 0x821B,
  GL_MINOR_VERSION = 0x821C,
  GL_NUM_EXTENSIONS = 0x821D,
  GL_CONTEXT_FLAGS = 0x821E,
  GL_COMPRESSED_RED = 0x8225,
  GL_COMPRESSED_RG = 0x8226,
  GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001,
  GL_RGBA32F = 0x8814,
  GL_RGB32F = 0x8815,
  GL_RGBA16F = 0x881A,
  GL_RGB16F = 0x881B,
  GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD,
  GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF,
  GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904,
  GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905,
  GL_CLAMP_READ_COLOR = 0x891C,
  GL_FIXED_ONLY = 0x891D,
  GL_MAX_VARYING_COMPONENTS = 0x8B4B,
  GL_TEXTURE_1D_ARRAY = 0x8C18,
  GL_PROXY_TEXTURE_1D_ARRAY = 0x8C19,
  GL_TEXTURE_2D_ARRAY = 0x8C1A,
  GL_PROXY_TEXTURE_2D_ARRAY = 0x8C1B,
  GL_TEXTURE_BINDING_1D_ARRAY = 0x8C1C,
  GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D,
  GL_R11F_G11F_B10F = 0x8C3A,
  GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B,
  GL_RGB9_E5 = 0x8C3D,
  GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E,
  GL_TEXTURE_SHARED_SIZE = 0x8C3F,
  GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76,
  GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F,
  GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80,
  GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83,
  GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84,
  GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85,
  GL_PRIMITIVES_GENERATED = 0x8C87,
  GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88,
  GL_RASTERIZER_DISCARD = 0x8C89,
  GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A,
  GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B,
  GL_INTERLEAVED_ATTRIBS = 0x8C8C,
  GL_SEPARATE_ATTRIBS = 0x8C8D,
  GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E,
  GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F,
  GL_RGBA32UI = 0x8D70,
  GL_RGB32UI = 0x8D71,
  GL_RGBA16UI = 0x8D76,
  GL_RGB16UI = 0x8D77,
  GL_RGBA8UI = 0x8D7C,
  GL_RGB8UI = 0x8D7D,
  GL_RGBA32I = 0x8D82,
  GL_RGB32I = 0x8D83,
  GL_RGBA16I = 0x8D88,
  GL_RGB16I = 0x8D89,
  GL_RGBA8I = 0x8D8E,
  GL_RGB8I = 0x8D8F,
  GL_RED_INTEGER = 0x8D94,
  GL_GREEN_INTEGER = 0x8D95,
  GL_BLUE_INTEGER = 0x8D96,
  GL_RGB_INTEGER = 0x8D98,
  GL_RGBA_INTEGER = 0x8D99,
  GL_BGR_INTEGER = 0x8D9A,
  GL_BGRA_INTEGER = 0x8D9B,
  GL_SAMPLER_1D_ARRAY = 0x8DC0,
  GL_SAMPLER_2D_ARRAY = 0x8DC1,
  GL_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3,
  GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4,
  GL_SAMPLER_CUBE_SHADOW = 0x8DC5,
  GL_UNSIGNED_INT_VEC2 = 0x8DC6,
  GL_UNSIGNED_INT_VEC3 = 0x8DC7,
  GL_UNSIGNED_INT_VEC4 = 0x8DC8,
  GL_INT_SAMPLER_1D = 0x8DC9,
  GL_INT_SAMPLER_2D = 0x8DCA,
  GL_INT_SAMPLER_3D = 0x8DCB,
  GL_INT_SAMPLER_CUBE = 0x8DCC,
  GL_INT_SAMPLER_1D_ARRAY = 0x8DCE,
  GL_INT_SAMPLER_2D_ARRAY = 0x8DCF,
  GL_UNSIGNED_INT_SAMPLER_1D = 0x8DD1,
  GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2,
  GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3,
  GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4,
  GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6,
  GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7,
  GL_QUERY_WAIT = 0x8E13,
  GL_QUERY_NO_WAIT = 0x8E14,
  GL_QUERY_BY_REGION_WAIT = 0x8E15,
  GL_QUERY_BY_REGION_NO_WAIT = 0x8E16,
  GL_BUFFER_ACCESS_FLAGS = 0x911F,
  GL_BUFFER_MAP_LENGTH = 0x9120,
  GL_BUFFER_MAP_OFFSET = 0x9121,
  GL_DEPTH_COMPONENT32F = 0x8CAC,
  GL_DEPTH32F_STENCIL8 = 0x8CAD,
  GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD,
  GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506,
  GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210,
  GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211,
  GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212,
  GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213,
  GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214,
  GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215,
  GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216,
  GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217,
  GL_FRAMEBUFFER_DEFAULT = 0x8218,
  GL_FRAMEBUFFER_UNDEFINED = 0x8219,
  GL_DEPTH_STENCIL_ATTACHMENT = 0x821A,
  GL_MAX_RENDERBUFFER_SIZE = 0x84E8,
  GL_DEPTH_STENCIL = 0x84F9,
  GL_UNSIGNED_INT_24_8 = 0x84FA,
  GL_DEPTH24_STENCIL8 = 0x88F0,
  GL_TEXTURE_STENCIL_SIZE = 0x88F1,
  GL_TEXTURE_RED_TYPE = 0x8C10,
  GL_TEXTURE_GREEN_TYPE = 0x8C11,
  GL_TEXTURE_BLUE_TYPE = 0x8C12,
  GL_TEXTURE_ALPHA_TYPE = 0x8C13,
  GL_TEXTURE_DEPTH_TYPE = 0x8C16,
  GL_UNSIGNED_NORMALIZED = 0x8C17,
  GL_FRAMEBUFFER_BINDING = 0x8CA6,
  GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6,
  GL_RENDERBUFFER_BINDING = 0x8CA7,
  GL_READ_FRAMEBUFFER = 0x8CA8,
  GL_DRAW_FRAMEBUFFER = 0x8CA9,
  GL_READ_FRAMEBUFFER_BINDING = 0x8CAA,
  GL_RENDERBUFFER_SAMPLES = 0x8CAB,
  GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0,
  GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4,
  GL_FRAMEBUFFER_COMPLETE = 0x8CD5,
  GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6,
  GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7,
  GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB,
  GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC,
  GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD,
  GL_MAX_COLOR_ATTACHMENTS = 0x8CDF,
  GL_COLOR_ATTACHMENT0 = 0x8CE0,
  GL_COLOR_ATTACHMENT1 = 0x8CE1,
  GL_COLOR_ATTACHMENT2 = 0x8CE2,
  GL_COLOR_ATTACHMENT3 = 0x8CE3,
  GL_COLOR_ATTACHMENT4 = 0x8CE4,
  GL_COLOR_ATTACHMENT5 = 0x8CE5,
  GL_COLOR_ATTACHMENT6 = 0x8CE6,
  GL_COLOR_ATTACHMENT7 = 0x8CE7,
  GL_COLOR_ATTACHMENT8 = 0x8CE8,
  GL_COLOR_ATTACHMENT9 = 0x8CE9,
  GL_COLOR_ATTACHMENT10 = 0x8CEA,
  GL_COLOR_ATTACHMENT11 = 0x8CEB,
  GL_COLOR_ATTACHMENT12 = 0x8CEC,
  GL_COLOR_ATTACHMENT13 = 0x8CED,
  GL_COLOR_ATTACHMENT14 = 0x8CEE,
  GL_COLOR_ATTACHMENT15 = 0x8CEF,
  GL_COLOR_ATTACHMENT16 = 0x8CF0,
  GL_COLOR_ATTACHMENT17 = 0x8CF1,
  GL_COLOR_ATTACHMENT18 = 0x8CF2,
  GL_COLOR_ATTACHMENT19 = 0x8CF3,
  GL_COLOR_ATTACHMENT20 = 0x8CF4,
  GL_COLOR_ATTACHMENT21 = 0x8CF5,
  GL_COLOR_ATTACHMENT22 = 0x8CF6,
  GL_COLOR_ATTACHMENT23 = 0x8CF7,
  GL_COLOR_ATTACHMENT24 = 0x8CF8,
  GL_COLOR_ATTACHMENT25 = 0x8CF9,
  GL_COLOR_ATTACHMENT26 = 0x8CFA,
  GL_COLOR_ATTACHMENT27 = 0x8CFB,
  GL_COLOR_ATTACHMENT28 = 0x8CFC,
  GL_COLOR_ATTACHMENT29 = 0x8CFD,
  GL_COLOR_ATTACHMENT30 = 0x8CFE,
  GL_COLOR_ATTACHMENT31 = 0x8CFF,
  GL_DEPTH_ATTACHMENT = 0x8D00,
  GL_STENCIL_ATTACHMENT = 0x8D20,
  GL_FRAMEBUFFER = 0x8D40,
  GL_RENDERBUFFER = 0x8D41,
  GL_RENDERBUFFER_WIDTH = 0x8D42,
  GL_RENDERBUFFER_HEIGHT = 0x8D43,
  GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44,
  GL_STENCIL_INDEX1 = 0x8D46,
  GL_STENCIL_INDEX4 = 0x8D47,
  GL_STENCIL_INDEX8 = 0x8D48,
  GL_STENCIL_INDEX16 = 0x8D49,
  GL_RENDERBUFFER_RED_SIZE = 0x8D50,
  GL_RENDERBUFFER_GREEN_SIZE = 0x8D51,
  GL_RENDERBUFFER_BLUE_SIZE = 0x8D52,
  GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53,
  GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54,
  GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55,
  GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56,
  GL_MAX_SAMPLES = 0x8D57,
  GL_INDEX = 0x8222,
  GL_TEXTURE_LUMINANCE_TYPE = 0x8C14,
  GL_TEXTURE_INTENSITY_TYPE = 0x8C15,
  GL_FRAMEBUFFER_SRGB = 0x8DB9,
  GL_HALF_FLOAT = 0x140B,
  GL_MAP_READ_BIT = 0x0001,
  GL_MAP_WRITE_BIT = 0x0002,
  GL_MAP_INVALIDATE_RANGE_BIT = 0x0004,
  GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008,
  GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010,
  GL_MAP_UNSYNCHRONIZED_BIT = 0x0020,
  GL_COMPRESSED_RED_RGTC1 = 0x8DBB,
  GL_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC,
  GL_COMPRESSED_RG_RGTC2 = 0x8DBD,
  GL_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE,
  GL_RG = 0x8227,
  GL_RG_INTEGER = 0x8228,
  GL_R8 = 0x8229,
  GL_R16 = 0x822A,
  GL_RG8 = 0x822B,
  GL_RG16 = 0x822C,
  GL_R16F = 0x822D,
  GL_R32F = 0x822E,
  GL_RG16F = 0x822F,
  GL_RG32F = 0x8230,
  GL_R8I = 0x8231,
  GL_R8UI = 0x8232,
  GL_R16I = 0x8233,
  GL_R16UI = 0x8234,
  GL_R32I = 0x8235,
  GL_R32UI = 0x8236,
  GL_RG8I = 0x8237,
  GL_RG8UI = 0x8238,
  GL_RG16I = 0x8239,
  GL_RG16UI = 0x823A,
  GL_RG32I = 0x823B,
  GL_RG32UI = 0x823C,
  GL_VERTEX_ARRAY_BINDING = 0x85B5,
  GL_CLAMP_VERTEX_COLOR = 0x891A,
  GL_CLAMP_FRAGMENT_COLOR = 0x891B,
  GL_ALPHA_INTEGER = 0x8D97
}
 
enum  : GLenum {
  GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB,
  GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10,
  GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11,
  GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12
}
 
enum  : GLenum {
  GL_GEOMETRY_PROGRAM_NV = 0x8C26,
  GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27,
  GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28
}
 
enum  : GLenum {
  GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904,
  GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905,
  GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906,
  GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907,
  GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908,
  GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909,
  GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5,
  GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6
}
 
enum  : GLenum {
  GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A,
  GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B,
  GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C,
  GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D,
  GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E,
  GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F,
  GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44,
  GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45
}
 
enum  : GLenum { GL_HALF_FLOAT_NV = 0x140B }
 
enum  : GLenum {
  GL_MULTISAMPLES_NV = 0x9371,
  GL_SUPERSAMPLE_SCALE_X_NV = 0x9372,
  GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373,
  GL_CONFORMANT_NV = 0x9374
}
 
enum  : GLenum {
  GL_MAX_SHININESS_NV = 0x8504,
  GL_MAX_SPOT_EXPONENT_NV = 0x8505
}
 
enum  : GLenum {
  GL_PER_GPU_STORAGE_BIT_NV = 0x0800,
  GL_MULTICAST_GPUS_NV = 0x92BA,
  GL_RENDER_GPU_MASK_NV = 0x9558,
  GL_PER_GPU_STORAGE_NV = 0x9548,
  GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9549
}
 
enum  : GLenum { GL_UPLOAD_GPU_MASK_NVX = 0x954A }
 
enum  : GLenum {
  GL_ATTACHED_MEMORY_OBJECT_NV = 0x95A4,
  GL_ATTACHED_MEMORY_OFFSET_NV = 0x95A5,
  GL_MEMORY_ATTACHABLE_ALIGNMENT_NV = 0x95A6,
  GL_MEMORY_ATTACHABLE_SIZE_NV = 0x95A7,
  GL_MEMORY_ATTACHABLE_NV = 0x95A8,
  GL_DETACHED_MEMORY_INCARNATION_NV = 0x95A9,
  GL_DETACHED_TEXTURES_NV = 0x95AA,
  GL_DETACHED_BUFFERS_NV = 0x95AB,
  GL_MAX_DETACHED_TEXTURES_NV = 0x95AC,
  GL_MAX_DETACHED_BUFFERS_NV = 0x95AD
}
 
enum  : GLenum {
  GL_SAMPLER_2D_RECT = 0x8B63,
  GL_SAMPLER_2D_RECT_SHADOW = 0x8B64,
  GL_SAMPLER_BUFFER = 0x8DC2,
  GL_INT_SAMPLER_2D_RECT = 0x8DCD,
  GL_INT_SAMPLER_BUFFER = 0x8DD0,
  GL_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5,
  GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8,
  GL_TEXTURE_BUFFER = 0x8C2A,
  GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B,
  GL_TEXTURE_BINDING_BUFFER = 0x8C2C,
  GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D,
  GL_TEXTURE_RECTANGLE = 0x84F5,
  GL_TEXTURE_BINDING_RECTANGLE = 0x84F6,
  GL_PROXY_TEXTURE_RECTANGLE = 0x84F7,
  GL_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8,
  GL_R8_SNORM = 0x8F94,
  GL_RG8_SNORM = 0x8F95,
  GL_RGB8_SNORM = 0x8F96,
  GL_RGBA8_SNORM = 0x8F97,
  GL_R16_SNORM = 0x8F98,
  GL_RG16_SNORM = 0x8F99,
  GL_RGB16_SNORM = 0x8F9A,
  GL_RGBA16_SNORM = 0x8F9B,
  GL_SIGNED_NORMALIZED = 0x8F9C,
  GL_PRIMITIVE_RESTART = 0x8F9D,
  GL_PRIMITIVE_RESTART_INDEX = 0x8F9E,
  GL_COPY_READ_BUFFER = 0x8F36,
  GL_COPY_WRITE_BUFFER = 0x8F37,
  GL_UNIFORM_BUFFER = 0x8A11,
  GL_UNIFORM_BUFFER_BINDING = 0x8A28,
  GL_UNIFORM_BUFFER_START = 0x8A29,
  GL_UNIFORM_BUFFER_SIZE = 0x8A2A,
  GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B,
  GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C,
  GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D,
  GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E,
  GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F,
  GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30,
  GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31,
  GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32,
  GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33,
  GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34,
  GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35,
  GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36,
  GL_UNIFORM_TYPE = 0x8A37,
  GL_UNIFORM_SIZE = 0x8A38,
  GL_UNIFORM_NAME_LENGTH = 0x8A39,
  GL_UNIFORM_BLOCK_INDEX = 0x8A3A,
  GL_UNIFORM_OFFSET = 0x8A3B,
  GL_UNIFORM_ARRAY_STRIDE = 0x8A3C,
  GL_UNIFORM_MATRIX_STRIDE = 0x8A3D,
  GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E,
  GL_UNIFORM_BLOCK_BINDING = 0x8A3F,
  GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40,
  GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41,
  GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42,
  GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43,
  GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44,
  GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45,
  GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46,
  GL_INVALID_INDEX = 0xFFFFFFFF
}
 
enum  : GLenum {
  GL_MESH_SHADER_NV = 0x9559,
  GL_TASK_SHADER_NV = 0x955A,
  GL_MAX_MESH_UNIFORM_BLOCKS_NV = 0x8E60,
  GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV = 0x8E61,
  GL_MAX_MESH_IMAGE_UNIFORMS_NV = 0x8E62,
  GL_MAX_MESH_UNIFORM_COMPONENTS_NV = 0x8E63,
  GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV = 0x8E64,
  GL_MAX_MESH_ATOMIC_COUNTERS_NV = 0x8E65,
  GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV = 0x8E66,
  GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV = 0x8E67,
  GL_MAX_TASK_UNIFORM_BLOCKS_NV = 0x8E68,
  GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV = 0x8E69,
  GL_MAX_TASK_IMAGE_UNIFORMS_NV = 0x8E6A,
  GL_MAX_TASK_UNIFORM_COMPONENTS_NV = 0x8E6B,
  GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV = 0x8E6C,
  GL_MAX_TASK_ATOMIC_COUNTERS_NV = 0x8E6D,
  GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV = 0x8E6E,
  GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV = 0x8E6F,
  GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV = 0x95A2,
  GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV = 0x95A3,
  GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV = 0x9536,
  GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV = 0x9537,
  GL_MAX_MESH_OUTPUT_VERTICES_NV = 0x9538,
  GL_MAX_MESH_OUTPUT_PRIMITIVES_NV = 0x9539,
  GL_MAX_TASK_OUTPUT_COUNT_NV = 0x953A,
  GL_MAX_DRAW_MESH_TASKS_COUNT_NV = 0x953D,
  GL_MAX_MESH_VIEWS_NV = 0x9557,
  GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV = 0x92DF,
  GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV = 0x9543,
  GL_MAX_MESH_WORK_GROUP_SIZE_NV = 0x953B,
  GL_MAX_TASK_WORK_GROUP_SIZE_NV = 0x953C,
  GL_MESH_WORK_GROUP_SIZE_NV = 0x953E,
  GL_TASK_WORK_GROUP_SIZE_NV = 0x953F,
  GL_MESH_VERTICES_OUT_NV = 0x9579,
  GL_MESH_PRIMITIVES_OUT_NV = 0x957A,
  GL_MESH_OUTPUT_TYPE_NV = 0x957B,
  GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV = 0x959C,
  GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV = 0x959D,
  GL_REFERENCED_BY_MESH_SHADER_NV = 0x95A0,
  GL_REFERENCED_BY_TASK_SHADER_NV = 0x95A1,
  GL_MESH_SHADER_BIT_NV = 0x00000040,
  GL_TASK_SHADER_BIT_NV = 0x00000080,
  GL_MESH_SUBROUTINE_NV = 0x957C,
  GL_TASK_SUBROUTINE_NV = 0x957D,
  GL_MESH_SUBROUTINE_UNIFORM_NV = 0x957E,
  GL_TASK_SUBROUTINE_UNIFORM_NV = 0x957F,
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV = 0x959E,
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV = 0x959F
}
 
enum  : GLenum { GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 }
 
enum  : GLenum {
  GL_PIXEL_COUNTER_BITS_NV = 0x8864,
  GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865,
  GL_PIXEL_COUNT_NV = 0x8866,
  GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867
}
 
enum  : GLenum {
  GL_DEPTH_STENCIL_NV = 0x84F9,
  GL_UNSIGNED_INT_24_8_NV = 0x84FA
}
 
enum  : GLenum {
  GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0,
  GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1,
  GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2,
  GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3,
  GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4
}
 
enum  : GLenum {
  GL_PATH_FORMAT_SVG_NV = 0x9070,
  GL_PATH_FORMAT_PS_NV = 0x9071,
  GL_STANDARD_FONT_NAME_NV = 0x9072,
  GL_SYSTEM_FONT_NAME_NV = 0x9073,
  GL_FILE_NAME_NV = 0x9074,
  GL_PATH_STROKE_WIDTH_NV = 0x9075,
  GL_PATH_END_CAPS_NV = 0x9076,
  GL_PATH_INITIAL_END_CAP_NV = 0x9077,
  GL_PATH_TERMINAL_END_CAP_NV = 0x9078,
  GL_PATH_JOIN_STYLE_NV = 0x9079,
  GL_PATH_MITER_LIMIT_NV = 0x907A,
  GL_PATH_DASH_CAPS_NV = 0x907B,
  GL_PATH_INITIAL_DASH_CAP_NV = 0x907C,
  GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D,
  GL_PATH_DASH_OFFSET_NV = 0x907E,
  GL_PATH_CLIENT_LENGTH_NV = 0x907F,
  GL_PATH_FILL_MODE_NV = 0x9080,
  GL_PATH_FILL_MASK_NV = 0x9081,
  GL_PATH_FILL_COVER_MODE_NV = 0x9082,
  GL_PATH_STROKE_COVER_MODE_NV = 0x9083,
  GL_PATH_STROKE_MASK_NV = 0x9084,
  GL_COUNT_UP_NV = 0x9088,
  GL_COUNT_DOWN_NV = 0x9089,
  GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A,
  GL_CONVEX_HULL_NV = 0x908B,
  GL_BOUNDING_BOX_NV = 0x908D,
  GL_TRANSLATE_X_NV = 0x908E,
  GL_TRANSLATE_Y_NV = 0x908F,
  GL_TRANSLATE_2D_NV = 0x9090,
  GL_TRANSLATE_3D_NV = 0x9091,
  GL_AFFINE_2D_NV = 0x9092,
  GL_AFFINE_3D_NV = 0x9094,
  GL_TRANSPOSE_AFFINE_2D_NV = 0x9096,
  GL_TRANSPOSE_AFFINE_3D_NV = 0x9098,
  GL_UTF8_NV = 0x909A,
  GL_UTF16_NV = 0x909B,
  GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C,
  GL_PATH_COMMAND_COUNT_NV = 0x909D,
  GL_PATH_COORD_COUNT_NV = 0x909E,
  GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F,
  GL_PATH_COMPUTED_LENGTH_NV = 0x90A0,
  GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1,
  GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2,
  GL_SQUARE_NV = 0x90A3,
  GL_ROUND_NV = 0x90A4,
  GL_TRIANGULAR_NV = 0x90A5,
  GL_BEVEL_NV = 0x90A6,
  GL_MITER_REVERT_NV = 0x90A7,
  GL_MITER_TRUNCATE_NV = 0x90A8,
  GL_SKIP_MISSING_GLYPH_NV = 0x90A9,
  GL_USE_MISSING_GLYPH_NV = 0x90AA,
  GL_PATH_ERROR_POSITION_NV = 0x90AB,
  GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD,
  GL_ADJACENT_PAIRS_NV = 0x90AE,
  GL_FIRST_TO_REST_NV = 0x90AF,
  GL_PATH_GEN_MODE_NV = 0x90B0,
  GL_PATH_GEN_COEFF_NV = 0x90B1,
  GL_PATH_GEN_COMPONENTS_NV = 0x90B3,
  GL_PATH_STENCIL_FUNC_NV = 0x90B7,
  GL_PATH_STENCIL_REF_NV = 0x90B8,
  GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9,
  GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD,
  GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE,
  GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF,
  GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4,
  GL_MOVE_TO_RESETS_NV = 0x90B5,
  GL_MOVE_TO_CONTINUES_NV = 0x90B6,
  GL_CLOSE_PATH_NV = 0x00,
  GL_MOVE_TO_NV = 0x02,
  GL_RELATIVE_MOVE_TO_NV = 0x03,
  GL_LINE_TO_NV = 0x04,
  GL_RELATIVE_LINE_TO_NV = 0x05,
  GL_HORIZONTAL_LINE_TO_NV = 0x06,
  GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07,
  GL_VERTICAL_LINE_TO_NV = 0x08,
  GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09,
  GL_QUADRATIC_CURVE_TO_NV = 0x0A,
  GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B,
  GL_CUBIC_CURVE_TO_NV = 0x0C,
  GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D,
  GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E,
  GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F,
  GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10,
  GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11,
  GL_SMALL_CCW_ARC_TO_NV = 0x12,
  GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13,
  GL_SMALL_CW_ARC_TO_NV = 0x14,
  GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15,
  GL_LARGE_CCW_ARC_TO_NV = 0x16,
  GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17,
  GL_LARGE_CW_ARC_TO_NV = 0x18,
  GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19,
  GL_RESTART_PATH_NV = 0xF0,
  GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2,
  GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4,
  GL_RECT_NV = 0xF6,
  GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8,
  GL_CIRCULAR_CW_ARC_TO_NV = 0xFA,
  GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC,
  GL_ARC_TO_NV = 0xFE,
  GL_RELATIVE_ARC_TO_NV = 0xFF,
  GL_BOLD_BIT_NV = 0x01,
  GL_ITALIC_BIT_NV = 0x02,
  GL_GLYPH_WIDTH_BIT_NV = 0x01,
  GL_GLYPH_HEIGHT_BIT_NV = 0x02,
  GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04,
  GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08,
  GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10,
  GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20,
  GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40,
  GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80,
  GL_GLYPH_HAS_KERNING_BIT_NV = 0x100,
  GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000,
  GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000,
  GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000,
  GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000,
  GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000,
  GL_FONT_ASCENDER_BIT_NV = 0x00200000,
  GL_FONT_DESCENDER_BIT_NV = 0x00400000,
  GL_FONT_HEIGHT_BIT_NV = 0x00800000,
  GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000,
  GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000,
  GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000,
  GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000,
  GL_FONT_HAS_KERNING_BIT_NV = 0x10000000,
  GL_ROUNDED_RECT_NV = 0xE8,
  GL_RELATIVE_ROUNDED_RECT_NV = 0xE9,
  GL_ROUNDED_RECT2_NV = 0xEA,
  GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB,
  GL_ROUNDED_RECT4_NV = 0xEC,
  GL_RELATIVE_ROUNDED_RECT4_NV = 0xED,
  GL_ROUNDED_RECT8_NV = 0xEE,
  GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF,
  GL_RELATIVE_RECT_NV = 0xF7,
  GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368,
  GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369,
  GL_FONT_UNAVAILABLE_NV = 0x936A,
  GL_FONT_UNINTELLIGIBLE_NV = 0x936B,
  GL_CONIC_CURVE_TO_NV = 0x1A,
  GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B,
  GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000,
  GL_STANDARD_FONT_FORMAT_NV = 0x936C,
  GL_2_BYTES_NV = 0x1407,
  GL_3_BYTES_NV = 0x1408,
  GL_4_BYTES_NV = 0x1409,
  GL_EYE_LINEAR_NV = 0x2400,
  GL_OBJECT_LINEAR_NV = 0x2401,
  GL_CONSTANT_NV = 0x8576,
  GL_PATH_FOG_GEN_MODE_NV = 0x90AC,
  GL_PRIMARY_COLOR_NV = 0x852C,
  GL_SECONDARY_COLOR_NV = 0x852D,
  GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2,
  GL_PATH_PROJECTION_NV = 0x1701,
  GL_PATH_MODELVIEW_NV = 0x1700,
  GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3,
  GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6,
  GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36,
  GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3,
  GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4,
  GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7,
  GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38,
  GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4,
  GL_FRAGMENT_INPUT_NV = 0x936D
}
 
enum  : GLenum { GL_SHARED_EDGE_NV = 0xC0 }
 
enum  : GLenum {
  GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878,
  GL_READ_PIXEL_DATA_RANGE_NV = 0x8879,
  GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A,
  GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B,
  GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C,
  GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D
}
 
enum  : GLenum {
  GL_POINT_SPRITE_NV = 0x8861,
  GL_COORD_REPLACE_NV = 0x8862,
  GL_POINT_SPRITE_R_MODE_NV = 0x8863
}
 
enum  : GLenum {
  GL_FRAME_NV = 0x8E26,
  GL_FIELDS_NV = 0x8E27,
  GL_CURRENT_TIME_NV = 0x8E28,
  GL_NUM_FILL_STREAMS_NV = 0x8E29,
  GL_PRESENT_TIME_NV = 0x8E2A,
  GL_PRESENT_DURATION_NV = 0x8E2B
}
 
enum  : GLenum {
  GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001,
  GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002,
  GL_LINES_ADJACENCY = 0x000A,
  GL_LINE_STRIP_ADJACENCY = 0x000B,
  GL_TRIANGLES_ADJACENCY = 0x000C,
  GL_TRIANGLE_STRIP_ADJACENCY = 0x000D,
  GL_PROGRAM_POINT_SIZE = 0x8642,
  GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29,
  GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7,
  GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8,
  GL_GEOMETRY_SHADER = 0x8DD9,
  GL_GEOMETRY_VERTICES_OUT = 0x8916,
  GL_GEOMETRY_INPUT_TYPE = 0x8917,
  GL_GEOMETRY_OUTPUT_TYPE = 0x8918,
  GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF,
  GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0,
  GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1,
  GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122,
  GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123,
  GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124,
  GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125,
  GL_CONTEXT_PROFILE_MASK = 0x9126,
  GL_DEPTH_CLAMP = 0x864F,
  GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C,
  GL_FIRST_VERTEX_CONVENTION = 0x8E4D,
  GL_LAST_VERTEX_CONVENTION = 0x8E4E,
  GL_PROVOKING_VERTEX = 0x8E4F,
  GL_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F,
  GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111,
  GL_OBJECT_TYPE = 0x9112,
  GL_SYNC_CONDITION = 0x9113,
  GL_SYNC_STATUS = 0x9114,
  GL_SYNC_FLAGS = 0x9115,
  GL_SYNC_FENCE = 0x9116,
  GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117,
  GL_UNSIGNALED = 0x9118,
  GL_SIGNALED = 0x9119,
  GL_ALREADY_SIGNALED = 0x911A,
  GL_TIMEOUT_EXPIRED = 0x911B,
  GL_CONDITION_SATISFIED = 0x911C,
  GL_WAIT_FAILED = 0x911D
}
 
enum  : GLenum {
  GL_PRIMITIVE_RESTART_NV = 0x8558,
  GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559
}
 
enum  : GLenum {
  GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV = 0x95B1,
  GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV = 0x95B2
}
 
enum  : GLenum {
  GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV = 0x9540,
  GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV = 0x9542,
  GL_QUERY_RESOURCE_SYS_RESERVED_NV = 0x9544,
  GL_QUERY_RESOURCE_TEXTURE_NV = 0x9545,
  GL_QUERY_RESOURCE_RENDERBUFFER_NV = 0x9546,
  GL_QUERY_RESOURCE_BUFFEROBJECT_NV = 0x9547
}
 
enum  : GLenum {
  GL_REGISTER_COMBINERS_NV = 0x8522,
  GL_VARIABLE_A_NV = 0x8523,
  GL_VARIABLE_B_NV = 0x8524,
  GL_VARIABLE_C_NV = 0x8525,
  GL_VARIABLE_D_NV = 0x8526,
  GL_VARIABLE_E_NV = 0x8527,
  GL_VARIABLE_F_NV = 0x8528,
  GL_VARIABLE_G_NV = 0x8529,
  GL_CONSTANT_COLOR0_NV = 0x852A,
  GL_CONSTANT_COLOR1_NV = 0x852B,
  GL_SPARE0_NV = 0x852E,
  GL_SPARE1_NV = 0x852F,
  GL_DISCARD_NV = 0x8530,
  GL_E_TIMES_F_NV = 0x8531,
  GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532,
  GL_UNSIGNED_IDENTITY_NV = 0x8536,
  GL_UNSIGNED_INVERT_NV = 0x8537,
  GL_EXPAND_NORMAL_NV = 0x8538,
  GL_EXPAND_NEGATE_NV = 0x8539,
  GL_HALF_BIAS_NORMAL_NV = 0x853A,
  GL_HALF_BIAS_NEGATE_NV = 0x853B,
  GL_SIGNED_IDENTITY_NV = 0x853C,
  GL_SIGNED_NEGATE_NV = 0x853D,
  GL_SCALE_BY_TWO_NV = 0x853E,
  GL_SCALE_BY_FOUR_NV = 0x853F,
  GL_SCALE_BY_ONE_HALF_NV = 0x8540,
  GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541,
  GL_COMBINER_INPUT_NV = 0x8542,
  GL_COMBINER_MAPPING_NV = 0x8543,
  GL_COMBINER_COMPONENT_USAGE_NV = 0x8544,
  GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545,
  GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546,
  GL_COMBINER_MUX_SUM_NV = 0x8547,
  GL_COMBINER_SCALE_NV = 0x8548,
  GL_COMBINER_BIAS_NV = 0x8549,
  GL_COMBINER_AB_OUTPUT_NV = 0x854A,
  GL_COMBINER_CD_OUTPUT_NV = 0x854B,
  GL_COMBINER_SUM_OUTPUT_NV = 0x854C,
  GL_MAX_GENERAL_COMBINERS_NV = 0x854D,
  GL_NUM_GENERAL_COMBINERS_NV = 0x854E,
  GL_COLOR_SUM_CLAMP_NV = 0x854F,
  GL_COMBINER0_NV = 0x8550,
  GL_COMBINER1_NV = 0x8551,
  GL_COMBINER2_NV = 0x8552,
  GL_COMBINER3_NV = 0x8553,
  GL_COMBINER4_NV = 0x8554,
  GL_COMBINER5_NV = 0x8555,
  GL_COMBINER6_NV = 0x8556,
  GL_COMBINER7_NV = 0x8557
}
 
enum  : GLenum { GL_PER_STAGE_CONSTANTS_NV = 0x8535 }
 
enum  : GLenum { GL_REPRESENTATIVE_FRAGMENT_TEST_NV = 0x937F }
 
enum  : GLenum { GL_PURGED_CONTEXT_RESET_NV = 0x92BB }
 
enum  : GLenum {
  GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D,
  GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E,
  GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F,
  GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340,
  GL_SAMPLE_LOCATION_NV = 0x8E50,
  GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341,
  GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342,
  GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
}
 
enum  : GLenum {
  GL_SCISSOR_TEST_EXCLUSIVE_NV = 0x9555,
  GL_SCISSOR_BOX_EXCLUSIVE_NV = 0x9556
}
 
enum  : GLenum {
  GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D,
  GL_GPU_ADDRESS_NV = 0x8F34,
  GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35
}
 
enum  : GLuint64 { GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF }
 
enum  : GLenum { GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 }
 
enum  : GLenum { GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV = 0x00000100 }
 
enum  : GLenum {
  GL_WARP_SIZE_NV = 0x9339,
  GL_WARPS_PER_SM_NV = 0x933A,
  GL_SM_COUNT_NV = 0x933B
}
 
enum  : GLenum {
  GL_SHADING_RATE_IMAGE_NV = 0x9563,
  GL_SHADING_RATE_NO_INVOCATIONS_NV = 0x9564,
  GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV = 0x9565,
  GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV = 0x9566,
  GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV = 0x9567,
  GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV = 0x9568,
  GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV = 0x9569,
  GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV = 0x956A,
  GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV = 0x956B,
  GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV = 0x956C,
  GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV = 0x956D,
  GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV = 0x956E,
  GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV = 0x956F,
  GL_SHADING_RATE_IMAGE_BINDING_NV = 0x955B,
  GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV = 0x955C,
  GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV = 0x955D,
  GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV = 0x955E,
  GL_MAX_COARSE_FRAGMENT_SAMPLES_NV = 0x955F,
  GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV = 0x95AE,
  GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV = 0x95AF,
  GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV = 0x95B0
}
 
enum  : GLenum {
  GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8,
  GL_TESS_CONTROL_PROGRAM_NV = 0x891E,
  GL_TESS_EVALUATION_PROGRAM_NV = 0x891F,
  GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74,
  GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75
}
 
enum  : GLenum {
  GL_EMBOSS_LIGHT_NV = 0x855D,
  GL_EMBOSS_CONSTANT_NV = 0x855E,
  GL_EMBOSS_MAP_NV = 0x855F
}
 
enum  : GLenum {
  GL_NORMAL_MAP_NV = 0x8511,
  GL_REFLECTION_MAP_NV = 0x8512
}
 
enum  : GLenum {
  GL_COMBINE4_NV = 0x8503,
  GL_SOURCE3_RGB_NV = 0x8583,
  GL_SOURCE3_ALPHA_NV = 0x858B,
  GL_OPERAND3_RGB_NV = 0x8593,
  GL_OPERAND3_ALPHA_NV = 0x859B
}
 
enum  : GLenum { GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F }
 
enum  : GLenum {
  GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045,
  GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046
}
 
enum  : GLenum {
  GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001,
  GL_SAMPLE_POSITION = 0x8E50,
  GL_SAMPLE_MASK = 0x8E51,
  GL_SAMPLE_MASK_VALUE = 0x8E52,
  GL_MAX_SAMPLE_MASK_WORDS = 0x8E59,
  GL_TEXTURE_2D_MULTISAMPLE = 0x9100,
  GL_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101,
  GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102,
  GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103,
  GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104,
  GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105,
  GL_TEXTURE_SAMPLES = 0x9106,
  GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107,
  GL_SAMPLER_2D_MULTISAMPLE = 0x9108,
  GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109,
  GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A,
  GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B,
  GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C,
  GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D,
  GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E,
  GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F,
  GL_MAX_INTEGER_SAMPLES = 0x9110
}
 
enum  : GLenum {
  GL_TEXTURE_RECTANGLE_NV = 0x84F5,
  GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6,
  GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7,
  GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8
}
 
enum  : GLenum {
  GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C,
  GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D,
  GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E,
  GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9,
  GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA,
  GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB,
  GL_DSDT_MAG_INTENSITY_NV = 0x86DC,
  GL_SHADER_CONSISTENT_NV = 0x86DD,
  GL_TEXTURE_SHADER_NV = 0x86DE,
  GL_SHADER_OPERATION_NV = 0x86DF,
  GL_CULL_MODES_NV = 0x86E0,
  GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1,
  GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2,
  GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3,
  GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1,
  GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2,
  GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3,
  GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4,
  GL_CONST_EYE_NV = 0x86E5,
  GL_PASS_THROUGH_NV = 0x86E6,
  GL_CULL_FRAGMENT_NV = 0x86E7,
  GL_OFFSET_TEXTURE_2D_NV = 0x86E8,
  GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9,
  GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA,
  GL_DOT_PRODUCT_NV = 0x86EC,
  GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED,
  GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE,
  GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0,
  GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1,
  GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2,
  GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3,
  GL_HILO_NV = 0x86F4,
  GL_DSDT_NV = 0x86F5,
  GL_DSDT_MAG_NV = 0x86F6,
  GL_DSDT_MAG_VIB_NV = 0x86F7,
  GL_HILO16_NV = 0x86F8,
  GL_SIGNED_HILO_NV = 0x86F9,
  GL_SIGNED_HILO16_NV = 0x86FA,
  GL_SIGNED_RGBA_NV = 0x86FB,
  GL_SIGNED_RGBA8_NV = 0x86FC,
  GL_SIGNED_RGB_NV = 0x86FE,
  GL_SIGNED_RGB8_NV = 0x86FF,
  GL_SIGNED_LUMINANCE_NV = 0x8701,
  GL_SIGNED_LUMINANCE8_NV = 0x8702,
  GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703,
  GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704,
  GL_SIGNED_ALPHA_NV = 0x8705,
  GL_SIGNED_ALPHA8_NV = 0x8706,
  GL_SIGNED_INTENSITY_NV = 0x8707,
  GL_SIGNED_INTENSITY8_NV = 0x8708,
  GL_DSDT8_NV = 0x8709,
  GL_DSDT8_MAG8_NV = 0x870A,
  GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B,
  GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C,
  GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D,
  GL_HI_SCALE_NV = 0x870E,
  GL_LO_SCALE_NV = 0x870F,
  GL_DS_SCALE_NV = 0x8710,
  GL_DT_SCALE_NV = 0x8711,
  GL_MAGNITUDE_SCALE_NV = 0x8712,
  GL_VIBRANCE_SCALE_NV = 0x8713,
  GL_HI_BIAS_NV = 0x8714,
  GL_LO_BIAS_NV = 0x8715,
  GL_DS_BIAS_NV = 0x8716,
  GL_DT_BIAS_NV = 0x8717,
  GL_MAGNITUDE_BIAS_NV = 0x8718,
  GL_VIBRANCE_BIAS_NV = 0x8719,
  GL_TEXTURE_BORDER_VALUES_NV = 0x871A,
  GL_TEXTURE_HI_SIZE_NV = 0x871B,
  GL_TEXTURE_LO_SIZE_NV = 0x871C,
  GL_TEXTURE_DS_SIZE_NV = 0x871D,
  GL_TEXTURE_DT_SIZE_NV = 0x871E,
  GL_TEXTURE_MAG_SIZE_NV = 0x871F
}
 
enum  : GLenum { GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF }
 
enum  : GLenum {
  GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850,
  GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851,
  GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852,
  GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853,
  GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854,
  GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855,
  GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856,
  GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857,
  GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858,
  GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859,
  GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A,
  GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B,
  GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C,
  GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D,
  GL_HILO8_NV = 0x885E,
  GL_SIGNED_HILO8_NV = 0x885F,
  GL_FORCE_BLUE_TO_ONE_NV = 0x8860
}
 
enum  : GLenum {
  GL_BACK_PRIMARY_COLOR_NV = 0x8C77,
  GL_BACK_SECONDARY_COLOR_NV = 0x8C78,
  GL_TEXTURE_COORD_NV = 0x8C79,
  GL_CLIP_DISTANCE_NV = 0x8C7A,
  GL_VERTEX_ID_NV = 0x8C7B,
  GL_PRIMITIVE_ID_NV = 0x8C7C,
  GL_GENERIC_ATTRIB_NV = 0x8C7D,
  GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E,
  GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F,
  GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80,
  GL_ACTIVE_VARYINGS_NV = 0x8C81,
  GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82,
  GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83,
  GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84,
  GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85,
  GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86,
  GL_PRIMITIVES_GENERATED_NV = 0x8C87,
  GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88,
  GL_RASTERIZER_DISCARD_NV = 0x8C89,
  GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A,
  GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B,
  GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C,
  GL_SEPARATE_ATTRIBS_NV = 0x8C8D,
  GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E,
  GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F,
  GL_LAYER_NV = 0x8DAA
}
 
enum  : GLint {
  GL_NEXT_BUFFER_NV = -2,
  GL_SKIP_COMPONENTS4_NV = -3,
  GL_SKIP_COMPONENTS3_NV = -4,
  GL_SKIP_COMPONENTS2_NV = -5,
  GL_SKIP_COMPONENTS1_NV = -6
}
 
enum  : GLenum {
  GL_TRANSFORM_FEEDBACK_NV = 0x8E22,
  GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23,
  GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24,
  GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25
}
 
enum  : GLenum {
  GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E,
  GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F,
  GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370
}
 
enum  : GLenum {
  GL_SURFACE_STATE_NV = 0x86EB,
  GL_SURFACE_REGISTERED_NV = 0x86FD,
  GL_SURFACE_MAPPED_NV = 0x8700,
  GL_WRITE_DISCARD_NV = 0x88BE
}
 
enum  : GLenum {
  GL_VERTEX_ARRAY_RANGE_NV = 0x851D,
  GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E,
  GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F,
  GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520,
  GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521
}
 
enum  : GLenum {
  GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE,
  GL_SRC1_COLOR = 0x88F9,
  GL_ONE_MINUS_SRC1_COLOR = 0x88FA,
  GL_ONE_MINUS_SRC1_ALPHA = 0x88FB,
  GL_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC,
  GL_ANY_SAMPLES_PASSED = 0x8C2F,
  GL_SAMPLER_BINDING = 0x8919,
  GL_RGB10_A2UI = 0x906F,
  GL_TEXTURE_SWIZZLE_R = 0x8E42,
  GL_TEXTURE_SWIZZLE_G = 0x8E43,
  GL_TEXTURE_SWIZZLE_B = 0x8E44,
  GL_TEXTURE_SWIZZLE_A = 0x8E45,
  GL_TEXTURE_SWIZZLE_RGBA = 0x8E46,
  GL_TIME_ELAPSED = 0x88BF,
  GL_TIMESTAMP = 0x8E28,
  GL_INT_2_10_10_10_REV = 0x8D9F
}
 
enum  : GLenum { GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 }
 
enum  : GLenum {
  GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E,
  GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F,
  GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20,
  GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21,
  GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22,
  GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23,
  GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24,
  GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25,
  GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26,
  GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27,
  GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28,
  GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29,
  GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A,
  GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B,
  GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C,
  GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D,
  GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E,
  GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F,
  GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30,
  GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31,
  GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32,
  GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33,
  GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40,
  GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41,
  GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42
}
 
enum  : GLenum {
  GL_VERTEX_PROGRAM_NV = 0x8620,
  GL_VERTEX_STATE_PROGRAM_NV = 0x8621,
  GL_ATTRIB_ARRAY_SIZE_NV = 0x8623,
  GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624,
  GL_ATTRIB_ARRAY_TYPE_NV = 0x8625,
  GL_CURRENT_ATTRIB_NV = 0x8626,
  GL_PROGRAM_LENGTH_NV = 0x8627,
  GL_PROGRAM_STRING_NV = 0x8628,
  GL_MODELVIEW_PROJECTION_NV = 0x8629,
  GL_IDENTITY_NV = 0x862A,
  GL_INVERSE_NV = 0x862B,
  GL_TRANSPOSE_NV = 0x862C,
  GL_INVERSE_TRANSPOSE_NV = 0x862D,
  GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E,
  GL_MAX_TRACK_MATRICES_NV = 0x862F,
  GL_MATRIX0_NV = 0x8630,
  GL_MATRIX1_NV = 0x8631,
  GL_MATRIX2_NV = 0x8632,
  GL_MATRIX3_NV = 0x8633,
  GL_MATRIX4_NV = 0x8634,
  GL_MATRIX5_NV = 0x8635,
  GL_MATRIX6_NV = 0x8636,
  GL_MATRIX7_NV = 0x8637,
  GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640,
  GL_CURRENT_MATRIX_NV = 0x8641,
  GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642,
  GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643,
  GL_PROGRAM_PARAMETER_NV = 0x8644,
  GL_ATTRIB_ARRAY_POINTER_NV = 0x8645,
  GL_PROGRAM_TARGET_NV = 0x8646,
  GL_PROGRAM_RESIDENT_NV = 0x8647,
  GL_TRACK_MATRIX_NV = 0x8648,
  GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649,
  GL_VERTEX_PROGRAM_BINDING_NV = 0x864A,
  GL_PROGRAM_ERROR_POSITION_NV = 0x864B,
  GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650,
  GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651,
  GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652,
  GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653,
  GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654,
  GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655,
  GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656,
  GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657,
  GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658,
  GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659,
  GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A,
  GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B,
  GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C,
  GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D,
  GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E,
  GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F,
  GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660,
  GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661,
  GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662,
  GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663,
  GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664,
  GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665,
  GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666,
  GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667,
  GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668,
  GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669,
  GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A,
  GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B,
  GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C,
  GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D,
  GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E,
  GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F,
  GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670,
  GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671,
  GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672,
  GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673,
  GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674,
  GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675,
  GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676,
  GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677,
  GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678,
  GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679,
  GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A,
  GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B,
  GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C,
  GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D,
  GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E,
  GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F
}
 
enum  : GLenum { GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD }
 
enum  : GLenum {
  GL_VIDEO_BUFFER_NV = 0x9020,
  GL_VIDEO_BUFFER_BINDING_NV = 0x9021,
  GL_FIELD_UPPER_NV = 0x9022,
  GL_FIELD_LOWER_NV = 0x9023,
  GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024,
  GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025,
  GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026,
  GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027,
  GL_VIDEO_BUFFER_PITCH_NV = 0x9028,
  GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029,
  GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A,
  GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B,
  GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C,
  GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D,
  GL_PARTIAL_SUCCESS_NV = 0x902E,
  GL_SUCCESS_NV = 0x902F,
  GL_FAILURE_NV = 0x9030,
  GL_YCBYCR8_422_NV = 0x9031,
  GL_YCBAYCR8A_4224_NV = 0x9032,
  GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033,
  GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034,
  GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035,
  GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036,
  GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037,
  GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038,
  GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039,
  GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A,
  GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B,
  GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C
}
 
enum  : GLenum {
  GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350,
  GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351,
  GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352,
  GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353,
  GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354,
  GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355,
  GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356,
  GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357,
  GL_VIEWPORT_SWIZZLE_X_NV = 0x9358,
  GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359,
  GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A,
  GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
}
 
enum  : GLenum {
  GL_PALETTE4_RGB8_OES = 0x8B90,
  GL_PALETTE4_RGBA8_OES = 0x8B91,
  GL_PALETTE4_R5_G6_B5_OES = 0x8B92,
  GL_PALETTE4_RGBA4_OES = 0x8B93,
  GL_PALETTE4_RGB5_A1_OES = 0x8B94,
  GL_PALETTE8_RGB8_OES = 0x8B95,
  GL_PALETTE8_RGBA8_OES = 0x8B96,
  GL_PALETTE8_R5_G6_B5_OES = 0x8B97,
  GL_PALETTE8_RGBA4_OES = 0x8B98,
  GL_PALETTE8_RGB5_A1_OES = 0x8B99
}
 
enum  : GLenum { GL_FIXED_OES = 0x140C }
 
enum  : GLenum {
  GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A,
  GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
}
 
enum  : GLenum {
  GL_INTERLACE_OML = 0x8980,
  GL_INTERLACE_READ_OML = 0x8981
}
 
enum  : GLenum {
  GL_SAMPLE_SHADING = 0x8C36,
  GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37,
  GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E,
  GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F,
  GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009,
  GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A,
  GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B,
  GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C,
  GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D,
  GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E,
  GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F,
  GL_DRAW_INDIRECT_BUFFER = 0x8F3F,
  GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43,
  GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F,
  GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A,
  GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B,
  GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C,
  GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D,
  GL_MAX_VERTEX_STREAMS = 0x8E71,
  GL_DOUBLE_VEC2 = 0x8FFC,
  GL_DOUBLE_VEC3 = 0x8FFD,
  GL_DOUBLE_VEC4 = 0x8FFE,
  GL_DOUBLE_MAT2 = 0x8F46,
  GL_DOUBLE_MAT3 = 0x8F47,
  GL_DOUBLE_MAT4 = 0x8F48,
  GL_DOUBLE_MAT2x3 = 0x8F49,
  GL_DOUBLE_MAT2x4 = 0x8F4A,
  GL_DOUBLE_MAT3x2 = 0x8F4B,
  GL_DOUBLE_MAT3x4 = 0x8F4C,
  GL_DOUBLE_MAT4x2 = 0x8F4D,
  GL_DOUBLE_MAT4x3 = 0x8F4E,
  GL_ACTIVE_SUBROUTINES = 0x8DE5,
  GL_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6,
  GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47,
  GL_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48,
  GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49,
  GL_MAX_SUBROUTINES = 0x8DE7,
  GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8,
  GL_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A,
  GL_COMPATIBLE_SUBROUTINES = 0x8E4B,
  GL_PATCHES = 0x000E,
  GL_PATCH_VERTICES = 0x8E72,
  GL_PATCH_DEFAULT_INNER_LEVEL = 0x8E73,
  GL_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74,
  GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75,
  GL_TESS_GEN_MODE = 0x8E76,
  GL_TESS_GEN_SPACING = 0x8E77,
  GL_TESS_GEN_VERTEX_ORDER = 0x8E78,
  GL_TESS_GEN_POINT_MODE = 0x8E79,
  GL_ISOLINES = 0x8E7A,
  GL_FRACTIONAL_ODD = 0x8E7B,
  GL_FRACTIONAL_EVEN = 0x8E7C,
  GL_MAX_PATCH_VERTICES = 0x8E7D,
  GL_MAX_TESS_GEN_LEVEL = 0x8E7E,
  GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F,
  GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80,
  GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81,
  GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82,
  GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83,
  GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84,
  GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85,
  GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86,
  GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89,
  GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A,
  GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C,
  GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D,
  GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E,
  GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F,
  GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0,
  GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1,
  GL_TESS_EVALUATION_SHADER = 0x8E87,
  GL_TESS_CONTROL_SHADER = 0x8E88,
  GL_TRANSFORM_FEEDBACK = 0x8E22,
  GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23,
  GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24,
  GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25,
  GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70
}
 
enum  : GLenum {
  GL_PACK_RESAMPLE_OML = 0x8984,
  GL_UNPACK_RESAMPLE_OML = 0x8985,
  GL_RESAMPLE_REPLICATE_OML = 0x8986,
  GL_RESAMPLE_ZERO_FILL_OML = 0x8987,
  GL_RESAMPLE_AVERAGE_OML = 0x8988,
  GL_RESAMPLE_DECIMATE_OML = 0x8989
}
 
enum  : GLenum {
  GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982,
  GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983
}
 
enum  : GLenum {
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632,
  GL_MAX_VIEWS_OVR = 0x9631,
  GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633
}
 
enum  : GLenum {
  GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8,
  GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD,
  GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE,
  GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202,
  GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203,
  GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204,
  GL_ALWAYS_FAST_HINT_PGI = 0x1A20C,
  GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D,
  GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E,
  GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F,
  GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210,
  GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211,
  GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216,
  GL_STRICT_LIGHTING_HINT_PGI = 0x1A217,
  GL_STRICT_SCISSOR_HINT_PGI = 0x1A218,
  GL_FULL_STIPPLE_HINT_PGI = 0x1A219,
  GL_CLIP_NEAR_HINT_PGI = 0x1A220,
  GL_CLIP_FAR_HINT_PGI = 0x1A221,
  GL_WIDE_LINE_HINT_PGI = 0x1A222,
  GL_BACK_NORMALS_HINT_PGI = 0x1A223
}
 
enum  : GLenum {
  GL_VERTEX_DATA_HINT_PGI = 0x1A22A,
  GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B,
  GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C,
  GL_MAX_VERTEX_HINT_PGI = 0x1A22D,
  GL_COLOR3_BIT_PGI = 0x00010000,
  GL_COLOR4_BIT_PGI = 0x00020000,
  GL_EDGEFLAG_BIT_PGI = 0x00040000,
  GL_INDEX_BIT_PGI = 0x00080000,
  GL_MAT_AMBIENT_BIT_PGI = 0x00100000,
  GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000,
  GL_MAT_DIFFUSE_BIT_PGI = 0x00400000,
  GL_MAT_EMISSION_BIT_PGI = 0x00800000,
  GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000,
  GL_MAT_SHININESS_BIT_PGI = 0x02000000,
  GL_MAT_SPECULAR_BIT_PGI = 0x04000000,
  GL_NORMAL_BIT_PGI = 0x08000000,
  GL_TEXCOORD1_BIT_PGI = 0x10000000,
  GL_TEXCOORD2_BIT_PGI = 0x20000000,
  GL_TEXCOORD3_BIT_PGI = 0x40000000,
  GL_TEXCOORD4_BIT_PGI = 0x80000000,
  GL_VERTEX23_BIT_PGI = 0x00000004,
  GL_VERTEX4_BIT_PGI = 0x00000008
}
 
enum  : GLenum {
  GL_SCREEN_COORDINATES_REND = 0x8490,
  GL_INVERTED_SCREEN_W_REND = 0x8491
}
 
enum  : GLenum {
  GL_RGB_S3TC = 0x83A0,
  GL_RGB4_S3TC = 0x83A1,
  GL_RGBA_S3TC = 0x83A2,
  GL_RGBA4_S3TC = 0x83A3,
  GL_RGBA_DXT5_S3TC = 0x83A4,
  GL_RGBA4_DXT5_S3TC = 0x83A5
}
 
enum  : GLenum {
  GL_DETAIL_TEXTURE_2D_SGIS = 0x8095,
  GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096,
  GL_LINEAR_DETAIL_SGIS = 0x8097,
  GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098,
  GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099,
  GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A,
  GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B,
  GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
}
 
enum  : GLenum {
  GL_FOG_FUNC_SGIS = 0x812A,
  GL_FOG_FUNC_POINTS_SGIS = 0x812B,
  GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
}
 
enum  : GLenum {
  GL_GENERATE_MIPMAP_SGIS = 0x8191,
  GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192
}
 
enum  : GLenum {
  GL_FIXED = 0x140C,
  GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A,
  GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B,
  GL_LOW_FLOAT = 0x8DF0,
  GL_MEDIUM_FLOAT = 0x8DF1,
  GL_HIGH_FLOAT = 0x8DF2,
  GL_LOW_INT = 0x8DF3,
  GL_MEDIUM_INT = 0x8DF4,
  GL_HIGH_INT = 0x8DF5,
  GL_SHADER_COMPILER = 0x8DFA,
  GL_SHADER_BINARY_FORMATS = 0x8DF8,
  GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9,
  GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB,
  GL_MAX_VARYING_VECTORS = 0x8DFC,
  GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD,
  GL_RGB565 = 0x8D62,
  GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257,
  GL_PROGRAM_BINARY_LENGTH = 0x8741,
  GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE,
  GL_PROGRAM_BINARY_FORMATS = 0x87FF,
  GL_VERTEX_SHADER_BIT = 0x00000001,
  GL_FRAGMENT_SHADER_BIT = 0x00000002,
  GL_GEOMETRY_SHADER_BIT = 0x00000004,
  GL_TESS_CONTROL_SHADER_BIT = 0x00000008,
  GL_TESS_EVALUATION_SHADER_BIT = 0x00000010,
  GL_ALL_SHADER_BITS = 0xFFFFFFFF,
  GL_PROGRAM_SEPARABLE = 0x8258,
  GL_ACTIVE_PROGRAM = 0x8259,
  GL_PROGRAM_PIPELINE_BINDING = 0x825A,
  GL_MAX_VIEWPORTS = 0x825B,
  GL_VIEWPORT_SUBPIXEL_BITS = 0x825C,
  GL_VIEWPORT_BOUNDS_RANGE = 0x825D,
  GL_LAYER_PROVOKING_VERTEX = 0x825E,
  GL_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F,
  GL_UNDEFINED_VERTEX = 0x8260
}
 
enum  : GLenum {
  GL_MULTISAMPLE_SGIS = 0x809D,
  GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E,
  GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F,
  GL_SAMPLE_MASK_SGIS = 0x80A0,
  GL_1PASS_SGIS = 0x80A1,
  GL_2PASS_0_SGIS = 0x80A2,
  GL_2PASS_1_SGIS = 0x80A3,
  GL_4PASS_0_SGIS = 0x80A4,
  GL_4PASS_1_SGIS = 0x80A5,
  GL_4PASS_2_SGIS = 0x80A6,
  GL_4PASS_3_SGIS = 0x80A7,
  GL_SAMPLE_BUFFERS_SGIS = 0x80A8,
  GL_SAMPLES_SGIS = 0x80A9,
  GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA,
  GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB,
  GL_SAMPLE_PATTERN_SGIS = 0x80AC
}
 
enum  : GLenum {
  GL_PIXEL_TEXTURE_SGIS = 0x8353,
  GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354,
  GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355,
  GL_PIXEL_GROUP_COLOR_SGIS = 0x8356
}
 
enum  : GLenum {
  GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0,
  GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1,
  GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2,
  GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3,
  GL_EYE_POINT_SGIS = 0x81F4,
  GL_OBJECT_POINT_SGIS = 0x81F5,
  GL_EYE_LINE_SGIS = 0x81F6,
  GL_OBJECT_LINE_SGIS = 0x81F7
}
 
enum  : GLenum {
  GL_POINT_SIZE_MIN_SGIS = 0x8126,
  GL_POINT_SIZE_MAX_SGIS = 0x8127,
  GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128,
  GL_DISTANCE_ATTENUATION_SGIS = 0x8129
}
 
enum  : GLenum {
  GL_LINEAR_SHARPEN_SGIS = 0x80AD,
  GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE,
  GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF,
  GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
}
 
enum  : GLenum {
  GL_PACK_SKIP_VOLUMES_SGIS = 0x8130,
  GL_PACK_IMAGE_DEPTH_SGIS = 0x8131,
  GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132,
  GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133,
  GL_TEXTURE_4D_SGIS = 0x8134,
  GL_PROXY_TEXTURE_4D_SGIS = 0x8135,
  GL_TEXTURE_4DSIZE_SGIS = 0x8136,
  GL_TEXTURE_WRAP_Q_SGIS = 0x8137,
  GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138,
  GL_TEXTURE_4D_BINDING_SGIS = 0x814F
}
 
enum  : GLenum { GL_CLAMP_TO_BORDER_SGIS = 0x812D }
 
enum  : GLenum { GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF }
 
enum  : GLenum { GL_CLAMP_TO_EDGE_SGIS = 0x812F }
 
enum  : GLenum {
  GL_FILTER4_SGIS = 0x8146,
  GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
}
 
enum  : GLenum {
  GL_COPY_READ_BUFFER_BINDING = 0x8F36,
  GL_COPY_WRITE_BUFFER_BINDING = 0x8F37,
  GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24,
  GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23,
  GL_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127,
  GL_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128,
  GL_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129,
  GL_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A,
  GL_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B,
  GL_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C,
  GL_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D,
  GL_PACK_COMPRESSED_BLOCK_SIZE = 0x912E,
  GL_NUM_SAMPLE_COUNTS = 0x9380,
  GL_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC,
  GL_ATOMIC_COUNTER_BUFFER = 0x92C0,
  GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1,
  GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2,
  GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3,
  GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4,
  GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5,
  GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6,
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7,
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8,
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9,
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA,
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB,
  GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC,
  GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD,
  GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE,
  GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF,
  GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0,
  GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1,
  GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2,
  GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3,
  GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4,
  GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5,
  GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6,
  GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7,
  GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8,
  GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC,
  GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9,
  GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA,
  GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB,
  GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001,
  GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002,
  GL_UNIFORM_BARRIER_BIT = 0x00000004,
  GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008,
  GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020,
  GL_COMMAND_BARRIER_BIT = 0x00000040,
  GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080,
  GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100,
  GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200,
  GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400,
  GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800,
  GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000,
  GL_ALL_BARRIER_BITS = 0xFFFFFFFF,
  GL_MAX_IMAGE_UNITS = 0x8F38,
  GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39,
  GL_IMAGE_BINDING_NAME = 0x8F3A,
  GL_IMAGE_BINDING_LEVEL = 0x8F3B,
  GL_IMAGE_BINDING_LAYERED = 0x8F3C,
  GL_IMAGE_BINDING_LAYER = 0x8F3D,
  GL_IMAGE_BINDING_ACCESS = 0x8F3E,
  GL_IMAGE_1D = 0x904C,
  GL_IMAGE_2D = 0x904D,
  GL_IMAGE_3D = 0x904E,
  GL_IMAGE_2D_RECT = 0x904F,
  GL_IMAGE_CUBE = 0x9050,
  GL_IMAGE_BUFFER = 0x9051,
  GL_IMAGE_1D_ARRAY = 0x9052,
  GL_IMAGE_2D_ARRAY = 0x9053,
  GL_IMAGE_CUBE_MAP_ARRAY = 0x9054,
  GL_IMAGE_2D_MULTISAMPLE = 0x9055,
  GL_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056,
  GL_INT_IMAGE_1D = 0x9057,
  GL_INT_IMAGE_2D = 0x9058,
  GL_INT_IMAGE_3D = 0x9059,
  GL_INT_IMAGE_2D_RECT = 0x905A,
  GL_INT_IMAGE_CUBE = 0x905B,
  GL_INT_IMAGE_BUFFER = 0x905C,
  GL_INT_IMAGE_1D_ARRAY = 0x905D,
  GL_INT_IMAGE_2D_ARRAY = 0x905E,
  GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F,
  GL_INT_IMAGE_2D_MULTISAMPLE = 0x9060,
  GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061,
  GL_UNSIGNED_INT_IMAGE_1D = 0x9062,
  GL_UNSIGNED_INT_IMAGE_2D = 0x9063,
  GL_UNSIGNED_INT_IMAGE_3D = 0x9064,
  GL_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065,
  GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066,
  GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067,
  GL_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068,
  GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069,
  GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A,
  GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B,
  GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C,
  GL_MAX_IMAGE_SAMPLES = 0x906D,
  GL_IMAGE_BINDING_FORMAT = 0x906E,
  GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7,
  GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8,
  GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9,
  GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA,
  GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB,
  GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC,
  GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD,
  GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE,
  GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF,
  GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C,
  GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D,
  GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E,
  GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F,
  GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F
}
 
enum  : GLenum {
  GL_TEXTURE_MIN_LOD_SGIS = 0x813A,
  GL_TEXTURE_MAX_LOD_SGIS = 0x813B,
  GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C,
  GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D
}
 
enum  : GLenum {
  GL_DUAL_ALPHA4_SGIS = 0x8110,
  GL_DUAL_ALPHA8_SGIS = 0x8111,
  GL_DUAL_ALPHA12_SGIS = 0x8112,
  GL_DUAL_ALPHA16_SGIS = 0x8113,
  GL_DUAL_LUMINANCE4_SGIS = 0x8114,
  GL_DUAL_LUMINANCE8_SGIS = 0x8115,
  GL_DUAL_LUMINANCE12_SGIS = 0x8116,
  GL_DUAL_LUMINANCE16_SGIS = 0x8117,
  GL_DUAL_INTENSITY4_SGIS = 0x8118,
  GL_DUAL_INTENSITY8_SGIS = 0x8119,
  GL_DUAL_INTENSITY12_SGIS = 0x811A,
  GL_DUAL_INTENSITY16_SGIS = 0x811B,
  GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C,
  GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D,
  GL_QUAD_ALPHA4_SGIS = 0x811E,
  GL_QUAD_ALPHA8_SGIS = 0x811F,
  GL_QUAD_LUMINANCE4_SGIS = 0x8120,
  GL_QUAD_LUMINANCE8_SGIS = 0x8121,
  GL_QUAD_INTENSITY4_SGIS = 0x8122,
  GL_QUAD_INTENSITY8_SGIS = 0x8123,
  GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124,
  GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125
}
 
enum  : GLenum { GL_ASYNC_MARKER_SGIX = 0x8329 }
 
enum  : GLenum {
  GL_ASYNC_HISTOGRAM_SGIX = 0x832C,
  GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
}
 
enum  : GLenum {
  GL_ASYNC_TEX_IMAGE_SGIX = 0x835C,
  GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D,
  GL_ASYNC_READ_PIXELS_SGIX = 0x835E,
  GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F,
  GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360,
  GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
}
 
enum  : GLenum {
  GL_ALPHA_MIN_SGIX = 0x8320,
  GL_ALPHA_MAX_SGIX = 0x8321
}
 
enum  : GLenum { GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 }
 
enum  : GLenum {
  GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170,
  GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171,
  GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172,
  GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173,
  GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174,
  GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175,
  GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176,
  GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177,
  GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178,
  GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D,
  GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E,
  GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
}
 
enum  : GLenum { GL_CONVOLUTION_HINT_SGIX = 0x8316 }
 
enum  : GLenum {
  GL_DEPTH_COMPONENT16_SGIX = 0x81A5,
  GL_DEPTH_COMPONENT24_SGIX = 0x81A6,
  GL_DEPTH_COMPONENT32_SGIX = 0x81A7
}
 
enum  : GLenum {
  GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9,
  GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E,
  GL_COMPRESSED_RGB8_ETC2 = 0x9274,
  GL_COMPRESSED_SRGB8_ETC2 = 0x9275,
  GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276,
  GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277,
  GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278,
  GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279,
  GL_COMPRESSED_R11_EAC = 0x9270,
  GL_COMPRESSED_SIGNED_R11_EAC = 0x9271,
  GL_COMPRESSED_RG11_EAC = 0x9272,
  GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273,
  GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69,
  GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A,
  GL_MAX_ELEMENT_INDEX = 0x8D6B,
  GL_COMPUTE_SHADER = 0x91B9,
  GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB,
  GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC,
  GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD,
  GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262,
  GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263,
  GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264,
  GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265,
  GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266,
  GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB,
  GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE,
  GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF,
  GL_COMPUTE_WORK_GROUP_SIZE = 0x8267,
  GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC,
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED,
  GL_DISPATCH_INDIRECT_BUFFER = 0x90EE,
  GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF,
  GL_COMPUTE_SHADER_BIT = 0x00000020,
  GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242,
  GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243,
  GL_DEBUG_CALLBACK_FUNCTION = 0x8244,
  GL_DEBUG_CALLBACK_USER_PARAM = 0x8245,
  GL_DEBUG_SOURCE_API = 0x8246,
  GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247,
  GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248,
  GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249,
  GL_DEBUG_SOURCE_APPLICATION = 0x824A,
  GL_DEBUG_SOURCE_OTHER = 0x824B,
  GL_DEBUG_TYPE_ERROR = 0x824C,
  GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D,
  GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E,
  GL_DEBUG_TYPE_PORTABILITY = 0x824F,
  GL_DEBUG_TYPE_PERFORMANCE = 0x8250,
  GL_DEBUG_TYPE_OTHER = 0x8251,
  GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143,
  GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144,
  GL_DEBUG_LOGGED_MESSAGES = 0x9145,
  GL_DEBUG_SEVERITY_HIGH = 0x9146,
  GL_DEBUG_SEVERITY_MEDIUM = 0x9147,
  GL_DEBUG_SEVERITY_LOW = 0x9148,
  GL_DEBUG_TYPE_MARKER = 0x8268,
  GL_DEBUG_TYPE_PUSH_GROUP = 0x8269,
  GL_DEBUG_TYPE_POP_GROUP = 0x826A,
  GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B,
  GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C,
  GL_DEBUG_GROUP_STACK_DEPTH = 0x826D,
  GL_BUFFER = 0x82E0,
  GL_SHADER = 0x82E1,
  GL_PROGRAM = 0x82E2,
  GL_QUERY = 0x82E3,
  GL_PROGRAM_PIPELINE = 0x82E4,
  GL_SAMPLER = 0x82E6,
  GL_MAX_LABEL_LENGTH = 0x82E8,
  GL_DEBUG_OUTPUT = 0x92E0,
  GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002,
  GL_MAX_UNIFORM_LOCATIONS = 0x826E,
  GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310,
  GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311,
  GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312,
  GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313,
  GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314,
  GL_MAX_FRAMEBUFFER_WIDTH = 0x9315,
  GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316,
  GL_MAX_FRAMEBUFFER_LAYERS = 0x9317,
  GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318,
  GL_INTERNALFORMAT_SUPPORTED = 0x826F,
  GL_INTERNALFORMAT_PREFERRED = 0x8270,
  GL_INTERNALFORMAT_RED_SIZE = 0x8271,
  GL_INTERNALFORMAT_GREEN_SIZE = 0x8272,
  GL_INTERNALFORMAT_BLUE_SIZE = 0x8273,
  GL_INTERNALFORMAT_ALPHA_SIZE = 0x8274,
  GL_INTERNALFORMAT_DEPTH_SIZE = 0x8275,
  GL_INTERNALFORMAT_STENCIL_SIZE = 0x8276,
  GL_INTERNALFORMAT_SHARED_SIZE = 0x8277,
  GL_INTERNALFORMAT_RED_TYPE = 0x8278,
  GL_INTERNALFORMAT_GREEN_TYPE = 0x8279,
  GL_INTERNALFORMAT_BLUE_TYPE = 0x827A,
  GL_INTERNALFORMAT_ALPHA_TYPE = 0x827B,
  GL_INTERNALFORMAT_DEPTH_TYPE = 0x827C,
  GL_INTERNALFORMAT_STENCIL_TYPE = 0x827D,
  GL_MAX_WIDTH = 0x827E,
  GL_MAX_HEIGHT = 0x827F,
  GL_MAX_DEPTH = 0x8280,
  GL_MAX_LAYERS = 0x8281,
  GL_MAX_COMBINED_DIMENSIONS = 0x8282,
  GL_COLOR_COMPONENTS = 0x8283,
  GL_DEPTH_COMPONENTS = 0x8284,
  GL_STENCIL_COMPONENTS = 0x8285,
  GL_COLOR_RENDERABLE = 0x8286,
  GL_DEPTH_RENDERABLE = 0x8287,
  GL_STENCIL_RENDERABLE = 0x8288,
  GL_FRAMEBUFFER_RENDERABLE = 0x8289,
  GL_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A,
  GL_FRAMEBUFFER_BLEND = 0x828B,
  GL_READ_PIXELS = 0x828C,
  GL_READ_PIXELS_FORMAT = 0x828D,
  GL_READ_PIXELS_TYPE = 0x828E,
  GL_TEXTURE_IMAGE_FORMAT = 0x828F,
  GL_TEXTURE_IMAGE_TYPE = 0x8290,
  GL_GET_TEXTURE_IMAGE_FORMAT = 0x8291,
  GL_GET_TEXTURE_IMAGE_TYPE = 0x8292,
  GL_MIPMAP = 0x8293,
  GL_MANUAL_GENERATE_MIPMAP = 0x8294,
  GL_AUTO_GENERATE_MIPMAP = 0x8295,
  GL_COLOR_ENCODING = 0x8296,
  GL_SRGB_READ = 0x8297,
  GL_SRGB_WRITE = 0x8298,
  GL_FILTER = 0x829A,
  GL_VERTEX_TEXTURE = 0x829B,
  GL_TESS_CONTROL_TEXTURE = 0x829C,
  GL_TESS_EVALUATION_TEXTURE = 0x829D,
  GL_GEOMETRY_TEXTURE = 0x829E,
  GL_FRAGMENT_TEXTURE = 0x829F,
  GL_COMPUTE_TEXTURE = 0x82A0,
  GL_TEXTURE_SHADOW = 0x82A1,
  GL_TEXTURE_GATHER = 0x82A2,
  GL_TEXTURE_GATHER_SHADOW = 0x82A3,
  GL_SHADER_IMAGE_LOAD = 0x82A4,
  GL_SHADER_IMAGE_STORE = 0x82A5,
  GL_SHADER_IMAGE_ATOMIC = 0x82A6,
  GL_IMAGE_TEXEL_SIZE = 0x82A7,
  GL_IMAGE_COMPATIBILITY_CLASS = 0x82A8,
  GL_IMAGE_PIXEL_FORMAT = 0x82A9,
  GL_IMAGE_PIXEL_TYPE = 0x82AA,
  GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC,
  GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD,
  GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE,
  GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF,
  GL_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1,
  GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2,
  GL_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3,
  GL_CLEAR_BUFFER = 0x82B4,
  GL_TEXTURE_VIEW = 0x82B5,
  GL_VIEW_COMPATIBILITY_CLASS = 0x82B6,
  GL_FULL_SUPPORT = 0x82B7,
  GL_CAVEAT_SUPPORT = 0x82B8,
  GL_IMAGE_CLASS_4_X_32 = 0x82B9,
  GL_IMAGE_CLASS_2_X_32 = 0x82BA,
  GL_IMAGE_CLASS_1_X_32 = 0x82BB,
  GL_IMAGE_CLASS_4_X_16 = 0x82BC,
  GL_IMAGE_CLASS_2_X_16 = 0x82BD,
  GL_IMAGE_CLASS_1_X_16 = 0x82BE,
  GL_IMAGE_CLASS_4_X_8 = 0x82BF,
  GL_IMAGE_CLASS_2_X_8 = 0x82C0,
  GL_IMAGE_CLASS_1_X_8 = 0x82C1,
  GL_IMAGE_CLASS_11_11_10 = 0x82C2,
  GL_IMAGE_CLASS_10_10_10_2 = 0x82C3,
  GL_VIEW_CLASS_128_BITS = 0x82C4,
  GL_VIEW_CLASS_96_BITS = 0x82C5,
  GL_VIEW_CLASS_64_BITS = 0x82C6,
  GL_VIEW_CLASS_48_BITS = 0x82C7,
  GL_VIEW_CLASS_32_BITS = 0x82C8,
  GL_VIEW_CLASS_24_BITS = 0x82C9,
  GL_VIEW_CLASS_16_BITS = 0x82CA,
  GL_VIEW_CLASS_8_BITS = 0x82CB,
  GL_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC,
  GL_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD,
  GL_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE,
  GL_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF,
  GL_VIEW_CLASS_RGTC1_RED = 0x82D0,
  GL_VIEW_CLASS_RGTC2_RG = 0x82D1,
  GL_VIEW_CLASS_BPTC_UNORM = 0x82D2,
  GL_VIEW_CLASS_BPTC_FLOAT = 0x82D3,
  GL_UNIFORM = 0x92E1,
  GL_UNIFORM_BLOCK = 0x92E2,
  GL_PROGRAM_INPUT = 0x92E3,
  GL_PROGRAM_OUTPUT = 0x92E4,
  GL_BUFFER_VARIABLE = 0x92E5,
  GL_SHADER_STORAGE_BLOCK = 0x92E6,
  GL_VERTEX_SUBROUTINE = 0x92E8,
  GL_TESS_CONTROL_SUBROUTINE = 0x92E9,
  GL_TESS_EVALUATION_SUBROUTINE = 0x92EA,
  GL_GEOMETRY_SUBROUTINE = 0x92EB,
  GL_FRAGMENT_SUBROUTINE = 0x92EC,
  GL_COMPUTE_SUBROUTINE = 0x92ED,
  GL_VERTEX_SUBROUTINE_UNIFORM = 0x92EE,
  GL_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF,
  GL_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0,
  GL_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1,
  GL_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2,
  GL_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3,
  GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4,
  GL_ACTIVE_RESOURCES = 0x92F5,
  GL_MAX_NAME_LENGTH = 0x92F6,
  GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7,
  GL_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8,
  GL_NAME_LENGTH = 0x92F9,
  GL_TYPE = 0x92FA,
  GL_ARRAY_SIZE = 0x92FB,
  GL_OFFSET = 0x92FC,
  GL_BLOCK_INDEX = 0x92FD,
  GL_ARRAY_STRIDE = 0x92FE,
  GL_MATRIX_STRIDE = 0x92FF,
  GL_IS_ROW_MAJOR = 0x9300,
  GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301,
  GL_BUFFER_BINDING = 0x9302,
  GL_BUFFER_DATA_SIZE = 0x9303,
  GL_NUM_ACTIVE_VARIABLES = 0x9304,
  GL_ACTIVE_VARIABLES = 0x9305,
  GL_REFERENCED_BY_VERTEX_SHADER = 0x9306,
  GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307,
  GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308,
  GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309,
  GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A,
  GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B,
  GL_TOP_LEVEL_ARRAY_SIZE = 0x930C,
  GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D,
  GL_LOCATION = 0x930E,
  GL_LOCATION_INDEX = 0x930F,
  GL_IS_PER_PATCH = 0x92E7,
  GL_SHADER_STORAGE_BUFFER = 0x90D2,
  GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3,
  GL_SHADER_STORAGE_BUFFER_START = 0x90D4,
  GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5,
  GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6,
  GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7,
  GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8,
  GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9,
  GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA,
  GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB,
  GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC,
  GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD,
  GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE,
  GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF,
  GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000,
  GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39,
  GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA,
  GL_TEXTURE_BUFFER_OFFSET = 0x919D,
  GL_TEXTURE_BUFFER_SIZE = 0x919E,
  GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F,
  GL_TEXTURE_VIEW_MIN_LEVEL = 0x82DB,
  GL_TEXTURE_VIEW_NUM_LEVELS = 0x82DC,
  GL_TEXTURE_VIEW_MIN_LAYER = 0x82DD,
  GL_TEXTURE_VIEW_NUM_LAYERS = 0x82DE,
  GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF,
  GL_VERTEX_ATTRIB_BINDING = 0x82D4,
  GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5,
  GL_VERTEX_BINDING_DIVISOR = 0x82D6,
  GL_VERTEX_BINDING_OFFSET = 0x82D7,
  GL_VERTEX_BINDING_STRIDE = 0x82D8,
  GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9,
  GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA,
  GL_VERTEX_BINDING_BUFFER = 0x8F4F,
  GL_DISPLAY_LIST = 0x82E7
}
 
enum  : GLenum {
  GL_FOG_OFFSET_SGIX = 0x8198,
  GL_FOG_OFFSET_VALUE_SGIX = 0x8199
}
 
enum  : GLenum {
  GL_FRAGMENT_LIGHTING_SGIX = 0x8400,
  GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401,
  GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402,
  GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403,
  GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404,
  GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405,
  GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406,
  GL_LIGHT_ENV_MODE_SGIX = 0x8407,
  GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408,
  GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409,
  GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A,
  GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B,
  GL_FRAGMENT_LIGHT0_SGIX = 0x840C,
  GL_FRAGMENT_LIGHT1_SGIX = 0x840D,
  GL_FRAGMENT_LIGHT2_SGIX = 0x840E,
  GL_FRAGMENT_LIGHT3_SGIX = 0x840F,
  GL_FRAGMENT_LIGHT4_SGIX = 0x8410,
  GL_FRAGMENT_LIGHT5_SGIX = 0x8411,
  GL_FRAGMENT_LIGHT6_SGIX = 0x8412,
  GL_FRAGMENT_LIGHT7_SGIX = 0x8413
}
 
enum  : GLenum {
  GL_FRAMEZOOM_SGIX = 0x818B,
  GL_FRAMEZOOM_FACTOR_SGIX = 0x818C,
  GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
}
 
enum  : GLenum {
  GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180,
  GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
}
 
enum  : GLenum { GL_INTERLACE_SGIX = 0x8094 }
 
enum  : GLenum { GL_IR_INSTRUMENT1_SGIX = 0x817F }
 
enum  : GLenum { GL_LIST_PRIORITY_SGIX = 0x8182 }
 
enum  : GLenum {
  GL_PIXEL_TEX_GEN_SGIX = 0x8139,
  GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
}
 
enum  : GLenum {
  GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E,
  GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F,
  GL_PIXEL_TILE_WIDTH_SGIX = 0x8140,
  GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141,
  GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142,
  GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143,
  GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144,
  GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
}
 
enum  : GLenum {
  GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001,
  GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002,
  GL_GEOMETRY_DEFORMATION_SGIX = 0x8194,
  GL_TEXTURE_DEFORMATION_SGIX = 0x8195,
  GL_DEFORMATIONS_MASK_SGIX = 0x8196,
  GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197
}
 
enum  : GLenum {
  GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5,
  GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221,
  GL_TEXTURE_BUFFER_BINDING = 0x8C2A,
  GL_MAP_PERSISTENT_BIT = 0x0040,
  GL_MAP_COHERENT_BIT = 0x0080,
  GL_DYNAMIC_STORAGE_BIT = 0x0100,
  GL_CLIENT_STORAGE_BIT = 0x0200,
  GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000,
  GL_BUFFER_IMMUTABLE_STORAGE = 0x821F,
  GL_BUFFER_STORAGE_FLAGS = 0x8220,
  GL_CLEAR_TEXTURE = 0x9365,
  GL_LOCATION_COMPONENT = 0x934A,
  GL_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B,
  GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C,
  GL_QUERY_BUFFER = 0x9192,
  GL_QUERY_BUFFER_BARRIER_BIT = 0x00008000,
  GL_QUERY_BUFFER_BINDING = 0x9193,
  GL_QUERY_RESULT_NO_WAIT = 0x9194,
  GL_MIRROR_CLAMP_TO_EDGE = 0x8743
}
 
enum  : GLenum {
  GL_REFERENCE_PLANE_SGIX = 0x817D,
  GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
}
 
enum  : GLenum {
  GL_PACK_RESAMPLE_SGIX = 0x842E,
  GL_UNPACK_RESAMPLE_SGIX = 0x842F,
  GL_RESAMPLE_REPLICATE_SGIX = 0x8433,
  GL_RESAMPLE_ZERO_FILL_SGIX = 0x8434,
  GL_RESAMPLE_DECIMATE_SGIX = 0x8430
}
 
enum  : GLenum { GL_SCALEBIAS_HINT_SGIX = 0x8322 }
 
enum  : GLenum {
  GL_TEXTURE_COMPARE_SGIX = 0x819A,
  GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B,
  GL_TEXTURE_LEQUAL_R_SGIX = 0x819C,
  GL_TEXTURE_GEQUAL_R_SGIX = 0x819D
}
 
enum  : GLenum { GL_SHADOW_AMBIENT_SGIX = 0x80BF }
 
enum  : GLenum {
  GL_SPRITE_SGIX = 0x8148,
  GL_SPRITE_MODE_SGIX = 0x8149,
  GL_SPRITE_AXIS_SGIX = 0x814A,
  GL_SPRITE_TRANSLATION_SGIX = 0x814B,
  GL_SPRITE_AXIAL_SGIX = 0x814C,
  GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D,
  GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E
}
 
enum  : GLenum {
  GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0,
  GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1,
  GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2,
  GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3,
  GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
}
 
enum  : GLenum { GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE }
 
enum  : GLenum {
  GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369,
  GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A,
  GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
}
 
enum  : GLenum {
  GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E,
  GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F,
  GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
}
 
enum  : GLenum {
  GL_CONTEXT_LOST = 0x0507,
  GL_NEGATIVE_ONE_TO_ONE = 0x935E,
  GL_ZERO_TO_ONE = 0x935F,
  GL_CLIP_ORIGIN = 0x935C,
  GL_CLIP_DEPTH_MODE = 0x935D,
  GL_QUERY_WAIT_INVERTED = 0x8E17,
  GL_QUERY_NO_WAIT_INVERTED = 0x8E18,
  GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19,
  GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A,
  GL_MAX_CULL_DISTANCES = 0x82F9,
  GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA,
  GL_TEXTURE_TARGET = 0x1006,
  GL_QUERY_TARGET = 0x82EA,
  GL_GUILTY_CONTEXT_RESET = 0x8253,
  GL_INNOCENT_CONTEXT_RESET = 0x8254,
  GL_UNKNOWN_CONTEXT_RESET = 0x8255,
  GL_RESET_NOTIFICATION_STRATEGY = 0x8256,
  GL_LOSE_CONTEXT_ON_RESET = 0x8252,
  GL_NO_RESET_NOTIFICATION = 0x8261,
  GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004,
  GL_COLOR_TABLE = 0x80D0,
  GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1,
  GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2,
  GL_PROXY_COLOR_TABLE = 0x80D3,
  GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4,
  GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5,
  GL_CONVOLUTION_1D = 0x8010,
  GL_CONVOLUTION_2D = 0x8011,
  GL_SEPARABLE_2D = 0x8012,
  GL_HISTOGRAM = 0x8024,
  GL_PROXY_HISTOGRAM = 0x8025,
  GL_MINMAX = 0x802E,
  GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB,
  GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
}
 
enum  : GLenum { GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E }
 
enum  : GLenum {
  GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179,
  GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A,
  GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B,
  GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
}
 
enum  : GLenum {
  GL_VERTEX_PRECLIP_SGIX = 0x83EE,
  GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
}
 
enum  : GLenum {
  GL_YCRCB_422_SGIX = 0x81BB,
  GL_YCRCB_444_SGIX = 0x81BC
}
 
enum  : GLenum {
  GL_YCRCB_SGIX = 0x8318,
  GL_YCRCBA_SGIX = 0x8319
}
 
enum  : GLenum {
  GL_COLOR_MATRIX_SGI = 0x80B1,
  GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2,
  GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3,
  GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4,
  GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5,
  GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6,
  GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7,
  GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8,
  GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9,
  GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA,
  GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
}
 
enum  : GLenum {
  GL_COLOR_TABLE_SGI = 0x80D0,
  GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1,
  GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2,
  GL_PROXY_COLOR_TABLE_SGI = 0x80D3,
  GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4,
  GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5,
  GL_COLOR_TABLE_SCALE_SGI = 0x80D6,
  GL_COLOR_TABLE_BIAS_SGI = 0x80D7,
  GL_COLOR_TABLE_FORMAT_SGI = 0x80D8,
  GL_COLOR_TABLE_WIDTH_SGI = 0x80D9,
  GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA,
  GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB,
  GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC,
  GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD,
  GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE,
  GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
}
 
enum  : GLenum {
  GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC,
  GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
}
 
enum  : GLenum {
  GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5,
  GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6
}
 
enum  : GLenum { GL_WRAP_BORDER_SUN = 0x81D4 }
 
enum  : GLenum {
  GL_SHADER_BINARY_FORMAT_SPIR_V = 0x9551,
  GL_SPIR_V_BINARY = 0x9552,
  GL_PARAMETER_BUFFER = 0x80EE,
  GL_PARAMETER_BUFFER_BINDING = 0x80EF,
  GL_CONTEXT_FLAG_NO_ERROR_BIT = 0x00000008,
  GL_VERTICES_SUBMITTED = 0x82EE,
  GL_PRIMITIVES_SUBMITTED = 0x82EF,
  GL_VERTEX_SHADER_INVOCATIONS = 0x82F0,
  GL_TESS_CONTROL_SHADER_PATCHES = 0x82F1,
  GL_TESS_EVALUATION_SHADER_INVOCATIONS = 0x82F2,
  GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED = 0x82F3,
  GL_FRAGMENT_SHADER_INVOCATIONS = 0x82F4,
  GL_COMPUTE_SHADER_INVOCATIONS = 0x82F5,
  GL_CLIPPING_INPUT_PRIMITIVES = 0x82F6,
  GL_CLIPPING_OUTPUT_PRIMITIVES = 0x82F7,
  GL_POLYGON_OFFSET_CLAMP = 0x8E1B,
  GL_SPIR_V_EXTENSIONS = 0x9553,
  GL_NUM_SPIR_V_EXTENSIONS = 0x9554,
  GL_TEXTURE_MAX_ANISOTROPY = 0x84FE,
  GL_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF,
  GL_TRANSFORM_FEEDBACK_OVERFLOW = 0x82EC,
  GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW = 0x82ED
}
 
enum  : GLenum {
  GL_GLOBAL_ALPHA_SUN = 0x81D9,
  GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA
}
 
enum  : GLenum {
  GL_QUAD_MESH_SUN = 0x8614,
  GL_TRIANGLE_MESH_SUN = 0x8615
}
 
enum  : GLenum { GL_SLICE_ACCUM_SUN = 0x85CC }
 
enum  : GLenum {
  GL_RESTART_SUN = 0x0001,
  GL_REPLACE_MIDDLE_SUN = 0x0002,
  GL_REPLACE_OLDEST_SUN = 0x0003,
  GL_TRIANGLE_LIST_SUN = 0x81D7,
  GL_REPLACEMENT_CODE_SUN = 0x81D8,
  GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0,
  GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1,
  GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2,
  GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3,
  GL_R1UI_V3F_SUN = 0x85C4,
  GL_R1UI_C4UB_V3F_SUN = 0x85C5,
  GL_R1UI_C3F_V3F_SUN = 0x85C6,
  GL_R1UI_N3F_V3F_SUN = 0x85C7,
  GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8,
  GL_R1UI_T2F_V3F_SUN = 0x85C9,
  GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA,
  GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB
}
 
enum  : GLenum {
  GL_PHONG_WIN = 0x80EA,
  GL_PHONG_HINT_WIN = 0x80EB
}
 
enum  : GLenum { GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC }
 
enum  : GLenum {
  GL_DEPTH_BUFFER_BIT = 0x00000100,
  GL_STENCIL_BUFFER_BIT = 0x00000400,
  GL_COLOR_BUFFER_BIT = 0x00004000,
  GL_FALSE = 0,
  GL_TRUE = 1,
  GL_POINTS = 0x0000,
  GL_LINES = 0x0001,
  GL_LINE_LOOP = 0x0002,
  GL_LINE_STRIP = 0x0003,
  GL_TRIANGLES = 0x0004,
  GL_TRIANGLE_STRIP = 0x0005,
  GL_TRIANGLE_FAN = 0x0006,
  GL_ZERO = 0,
  GL_ONE = 1,
  GL_SRC_COLOR = 0x0300,
  GL_ONE_MINUS_SRC_COLOR = 0x0301,
  GL_SRC_ALPHA = 0x0302,
  GL_ONE_MINUS_SRC_ALPHA = 0x0303,
  GL_DST_ALPHA = 0x0304,
  GL_ONE_MINUS_DST_ALPHA = 0x0305,
  GL_DST_COLOR = 0x0306,
  GL_ONE_MINUS_DST_COLOR = 0x0307,
  GL_SRC_ALPHA_SATURATE = 0x0308,
  GL_FUNC_ADD = 0x8006,
  GL_BLEND_EQUATION = 0x8009,
  GL_BLEND_EQUATION_RGB = 0x8009,
  GL_BLEND_EQUATION_ALPHA = 0x883D,
  GL_FUNC_SUBTRACT = 0x800A,
  GL_FUNC_REVERSE_SUBTRACT = 0x800B,
  GL_BLEND_DST_RGB = 0x80C8,
  GL_BLEND_SRC_RGB = 0x80C9,
  GL_BLEND_DST_ALPHA = 0x80CA,
  GL_BLEND_SRC_ALPHA = 0x80CB,
  GL_CONSTANT_COLOR = 0x8001,
  GL_ONE_MINUS_CONSTANT_COLOR = 0x8002,
  GL_CONSTANT_ALPHA = 0x8003,
  GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004,
  GL_BLEND_COLOR = 0x8005,
  GL_ARRAY_BUFFER = 0x8892,
  GL_ELEMENT_ARRAY_BUFFER = 0x8893,
  GL_ARRAY_BUFFER_BINDING = 0x8894,
  GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895,
  GL_STREAM_DRAW = 0x88E0,
  GL_STATIC_DRAW = 0x88E4,
  GL_DYNAMIC_DRAW = 0x88E8,
  GL_BUFFER_SIZE = 0x8764,
  GL_BUFFER_USAGE = 0x8765,
  GL_CURRENT_VERTEX_ATTRIB = 0x8626,
  GL_FRONT = 0x0404,
  GL_BACK = 0x0405,
  GL_FRONT_AND_BACK = 0x0408,
  GL_TEXTURE_2D = 0x0DE1,
  GL_CULL_FACE = 0x0B44,
  GL_BLEND = 0x0BE2,
  GL_DITHER = 0x0BD0,
  GL_STENCIL_TEST = 0x0B90,
  GL_DEPTH_TEST = 0x0B71,
  GL_SCISSOR_TEST = 0x0C11,
  GL_POLYGON_OFFSET_FILL = 0x8037,
  GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E,
  GL_SAMPLE_COVERAGE = 0x80A0,
  GL_NO_ERROR = 0,
  GL_INVALID_ENUM = 0x0500,
  GL_INVALID_VALUE = 0x0501,
  GL_INVALID_OPERATION = 0x0502,
  GL_OUT_OF_MEMORY = 0x0505,
  GL_CW = 0x0900,
  GL_CCW = 0x0901,
  GL_LINE_WIDTH = 0x0B21,
  GL_ALIASED_POINT_SIZE_RANGE = 0x846D,
  GL_ALIASED_LINE_WIDTH_RANGE = 0x846E,
  GL_CULL_FACE_MODE = 0x0B45,
  GL_FRONT_FACE = 0x0B46,
  GL_DEPTH_RANGE = 0x0B70,
  GL_DEPTH_WRITEMASK = 0x0B72,
  GL_DEPTH_CLEAR_VALUE = 0x0B73,
  GL_DEPTH_FUNC = 0x0B74,
  GL_STENCIL_CLEAR_VALUE = 0x0B91,
  GL_STENCIL_FUNC = 0x0B92,
  GL_STENCIL_FAIL = 0x0B94,
  GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95,
  GL_STENCIL_PASS_DEPTH_PASS = 0x0B96,
  GL_STENCIL_REF = 0x0B97,
  GL_STENCIL_VALUE_MASK = 0x0B93,
  GL_STENCIL_WRITEMASK = 0x0B98,
  GL_STENCIL_BACK_FUNC = 0x8800,
  GL_STENCIL_BACK_FAIL = 0x8801,
  GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802,
  GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803,
  GL_STENCIL_BACK_REF = 0x8CA3,
  GL_STENCIL_BACK_VALUE_MASK = 0x8CA4,
  GL_STENCIL_BACK_WRITEMASK = 0x8CA5,
  GL_VIEWPORT = 0x0BA2,
  GL_SCISSOR_BOX = 0x0C10,
  GL_COLOR_CLEAR_VALUE = 0x0C22,
  GL_COLOR_WRITEMASK = 0x0C23,
  GL_UNPACK_ALIGNMENT = 0x0CF5,
  GL_PACK_ALIGNMENT = 0x0D05,
  GL_MAX_TEXTURE_SIZE = 0x0D33,
  GL_MAX_VIEWPORT_DIMS = 0x0D3A,
  GL_SUBPIXEL_BITS = 0x0D50,
  GL_RED_BITS = 0x0D52,
  GL_GREEN_BITS = 0x0D53,
  GL_BLUE_BITS = 0x0D54,
  GL_ALPHA_BITS = 0x0D55,
  GL_DEPTH_BITS = 0x0D56,
  GL_STENCIL_BITS = 0x0D57,
  GL_POLYGON_OFFSET_UNITS = 0x2A00,
  GL_POLYGON_OFFSET_FACTOR = 0x8038,
  GL_TEXTURE_BINDING_2D = 0x8069,
  GL_SAMPLE_BUFFERS = 0x80A8,
  GL_SAMPLES = 0x80A9,
  GL_SAMPLE_COVERAGE_VALUE = 0x80AA,
  GL_SAMPLE_COVERAGE_INVERT = 0x80AB,
  GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2,
  GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3,
  GL_DONT_CARE = 0x1100,
  GL_FASTEST = 0x1101,
  GL_NICEST = 0x1102,
  GL_GENERATE_MIPMAP_HINT = 0x8192,
  GL_BYTE = 0x1400,
  GL_UNSIGNED_BYTE = 0x1401,
  GL_SHORT = 0x1402,
  GL_UNSIGNED_SHORT = 0x1403,
  GL_INT = 0x1404,
  GL_UNSIGNED_INT = 0x1405,
  GL_FLOAT = 0x1406,
  GL_FIXED = 0x140C,
  GL_DEPTH_COMPONENT = 0x1902,
  GL_ALPHA = 0x1906,
  GL_RGB = 0x1907,
  GL_RGBA = 0x1908,
  GL_LUMINANCE = 0x1909,
  GL_LUMINANCE_ALPHA = 0x190A,
  GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033,
  GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034,
  GL_UNSIGNED_SHORT_5_6_5 = 0x8363,
  GL_FRAGMENT_SHADER = 0x8B30,
  GL_VERTEX_SHADER = 0x8B31,
  GL_MAX_VERTEX_ATTRIBS = 0x8869,
  GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB,
  GL_MAX_VARYING_VECTORS = 0x8DFC,
  GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D,
  GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C,
  GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872,
  GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD,
  GL_SHADER_TYPE = 0x8B4F,
  GL_DELETE_STATUS = 0x8B80,
  GL_LINK_STATUS = 0x8B82,
  GL_VALIDATE_STATUS = 0x8B83,
  GL_ATTACHED_SHADERS = 0x8B85,
  GL_ACTIVE_UNIFORMS = 0x8B86,
  GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87,
  GL_ACTIVE_ATTRIBUTES = 0x8B89,
  GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A,
  GL_SHADING_LANGUAGE_VERSION = 0x8B8C,
  GL_CURRENT_PROGRAM = 0x8B8D,
  GL_NEVER = 0x0200,
  GL_LESS = 0x0201,
  GL_EQUAL = 0x0202,
  GL_LEQUAL = 0x0203,
  GL_GREATER = 0x0204,
  GL_NOTEQUAL = 0x0205,
  GL_GEQUAL = 0x0206,
  GL_ALWAYS = 0x0207,
  GL_KEEP = 0x1E00,
  GL_REPLACE = 0x1E01,
  GL_INCR = 0x1E02,
  GL_DECR = 0x1E03,
  GL_INVERT = 0x150A,
  GL_INCR_WRAP = 0x8507,
  GL_DECR_WRAP = 0x8508,
  GL_VENDOR = 0x1F00,
  GL_RENDERER = 0x1F01,
  GL_VERSION = 0x1F02,
  GL_EXTENSIONS = 0x1F03,
  GL_NEAREST = 0x2600,
  GL_LINEAR = 0x2601,
  GL_NEAREST_MIPMAP_NEAREST = 0x2700,
  GL_LINEAR_MIPMAP_NEAREST = 0x2701,
  GL_NEAREST_MIPMAP_LINEAR = 0x2702,
  GL_LINEAR_MIPMAP_LINEAR = 0x2703,
  GL_TEXTURE_MAG_FILTER = 0x2800,
  GL_TEXTURE_MIN_FILTER = 0x2801,
  GL_TEXTURE_WRAP_S = 0x2802,
  GL_TEXTURE_WRAP_T = 0x2803,
  GL_TEXTURE = 0x1702,
  GL_TEXTURE_CUBE_MAP = 0x8513,
  GL_TEXTURE_BINDING_CUBE_MAP = 0x8514,
  GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515,
  GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516,
  GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517,
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518,
  GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519,
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A,
  GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C,
  GL_TEXTURE0 = 0x84C0,
  GL_TEXTURE1 = 0x84C1,
  GL_TEXTURE2 = 0x84C2,
  GL_TEXTURE3 = 0x84C3,
  GL_TEXTURE4 = 0x84C4,
  GL_TEXTURE5 = 0x84C5,
  GL_TEXTURE6 = 0x84C6,
  GL_TEXTURE7 = 0x84C7,
  GL_TEXTURE8 = 0x84C8,
  GL_TEXTURE9 = 0x84C9,
  GL_TEXTURE10 = 0x84CA,
  GL_TEXTURE11 = 0x84CB,
  GL_TEXTURE12 = 0x84CC,
  GL_TEXTURE13 = 0x84CD,
  GL_TEXTURE14 = 0x84CE,
  GL_TEXTURE15 = 0x84CF,
  GL_TEXTURE16 = 0x84D0,
  GL_TEXTURE17 = 0x84D1,
  GL_TEXTURE18 = 0x84D2,
  GL_TEXTURE19 = 0x84D3,
  GL_TEXTURE20 = 0x84D4,
  GL_TEXTURE21 = 0x84D5,
  GL_TEXTURE22 = 0x84D6,
  GL_TEXTURE23 = 0x84D7,
  GL_TEXTURE24 = 0x84D8,
  GL_TEXTURE25 = 0x84D9,
  GL_TEXTURE26 = 0x84DA,
  GL_TEXTURE27 = 0x84DB,
  GL_TEXTURE28 = 0x84DC,
  GL_TEXTURE29 = 0x84DD,
  GL_TEXTURE30 = 0x84DE,
  GL_TEXTURE31 = 0x84DF,
  GL_ACTIVE_TEXTURE = 0x84E0,
  GL_REPEAT = 0x2901,
  GL_CLAMP_TO_EDGE = 0x812F,
  GL_MIRRORED_REPEAT = 0x8370,
  GL_FLOAT_VEC2 = 0x8B50,
  GL_FLOAT_VEC3 = 0x8B51,
  GL_FLOAT_VEC4 = 0x8B52,
  GL_INT_VEC2 = 0x8B53,
  GL_INT_VEC3 = 0x8B54,
  GL_INT_VEC4 = 0x8B55,
  GL_BOOL = 0x8B56,
  GL_BOOL_VEC2 = 0x8B57,
  GL_BOOL_VEC3 = 0x8B58,
  GL_BOOL_VEC4 = 0x8B59,
  GL_FLOAT_MAT2 = 0x8B5A,
  GL_FLOAT_MAT3 = 0x8B5B,
  GL_FLOAT_MAT4 = 0x8B5C,
  GL_SAMPLER_2D = 0x8B5E,
  GL_SAMPLER_CUBE = 0x8B60,
  GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622,
  GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623,
  GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624,
  GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625,
  GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A,
  GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645,
  GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F,
  GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A,
  GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B,
  GL_COMPILE_STATUS = 0x8B81,
  GL_INFO_LOG_LENGTH = 0x8B84,
  GL_SHADER_SOURCE_LENGTH = 0x8B88,
  GL_SHADER_COMPILER = 0x8DFA,
  GL_SHADER_BINARY_FORMATS = 0x8DF8,
  GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9,
  GL_LOW_FLOAT = 0x8DF0,
  GL_MEDIUM_FLOAT = 0x8DF1,
  GL_HIGH_FLOAT = 0x8DF2,
  GL_LOW_INT = 0x8DF3,
  GL_MEDIUM_INT = 0x8DF4,
  GL_HIGH_INT = 0x8DF5,
  GL_FRAMEBUFFER = 0x8D40,
  GL_RENDERBUFFER = 0x8D41,
  GL_RGBA4 = 0x8056,
  GL_RGB5_A1 = 0x8057,
  GL_RGB565 = 0x8D62,
  GL_DEPTH_COMPONENT16 = 0x81A5,
  GL_STENCIL_INDEX8 = 0x8D48,
  GL_RENDERBUFFER_WIDTH = 0x8D42,
  GL_RENDERBUFFER_HEIGHT = 0x8D43,
  GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44,
  GL_RENDERBUFFER_RED_SIZE = 0x8D50,
  GL_RENDERBUFFER_GREEN_SIZE = 0x8D51,
  GL_RENDERBUFFER_BLUE_SIZE = 0x8D52,
  GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53,
  GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54,
  GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55,
  GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0,
  GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3,
  GL_COLOR_ATTACHMENT0 = 0x8CE0,
  GL_DEPTH_ATTACHMENT = 0x8D00,
  GL_STENCIL_ATTACHMENT = 0x8D20,
  GL_NONE = 0,
  GL_FRAMEBUFFER_COMPLETE = 0x8CD5,
  GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6,
  GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7,
  GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9,
  GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD,
  GL_FRAMEBUFFER_BINDING = 0x8CA6,
  GL_RENDERBUFFER_BINDING = 0x8CA7,
  GL_MAX_RENDERBUFFER_SIZE = 0x84E8,
  GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506
}
 
enum  : GLenum {
  GL_READ_BUFFER = 0x0C02,
  GL_UNPACK_ROW_LENGTH = 0x0CF2,
  GL_UNPACK_SKIP_ROWS = 0x0CF3,
  GL_UNPACK_SKIP_PIXELS = 0x0CF4,
  GL_PACK_ROW_LENGTH = 0x0D02,
  GL_PACK_SKIP_ROWS = 0x0D03,
  GL_PACK_SKIP_PIXELS = 0x0D04,
  GL_COLOR = 0x1800,
  GL_DEPTH = 0x1801,
  GL_STENCIL = 0x1802,
  GL_RED = 0x1903,
  GL_RGB8 = 0x8051,
  GL_RGBA8 = 0x8058,
  GL_RGB10_A2 = 0x8059,
  GL_TEXTURE_BINDING_3D = 0x806A,
  GL_UNPACK_SKIP_IMAGES = 0x806D,
  GL_UNPACK_IMAGE_HEIGHT = 0x806E,
  GL_TEXTURE_3D = 0x806F,
  GL_TEXTURE_WRAP_R = 0x8072,
  GL_MAX_3D_TEXTURE_SIZE = 0x8073,
  GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368,
  GL_MAX_ELEMENTS_VERTICES = 0x80E8,
  GL_MAX_ELEMENTS_INDICES = 0x80E9,
  GL_TEXTURE_MIN_LOD = 0x813A,
  GL_TEXTURE_MAX_LOD = 0x813B,
  GL_TEXTURE_BASE_LEVEL = 0x813C,
  GL_TEXTURE_MAX_LEVEL = 0x813D,
  GL_MIN = 0x8007,
  GL_MAX = 0x8008,
  GL_DEPTH_COMPONENT24 = 0x81A6,
  GL_MAX_TEXTURE_LOD_BIAS = 0x84FD,
  GL_TEXTURE_COMPARE_MODE = 0x884C,
  GL_TEXTURE_COMPARE_FUNC = 0x884D,
  GL_CURRENT_QUERY = 0x8865,
  GL_QUERY_RESULT = 0x8866,
  GL_QUERY_RESULT_AVAILABLE = 0x8867,
  GL_BUFFER_MAPPED = 0x88BC,
  GL_BUFFER_MAP_POINTER = 0x88BD,
  GL_STREAM_READ = 0x88E1,
  GL_STREAM_COPY = 0x88E2,
  GL_STATIC_READ = 0x88E5,
  GL_STATIC_COPY = 0x88E6,
  GL_DYNAMIC_READ = 0x88E9,
  GL_DYNAMIC_COPY = 0x88EA,
  GL_MAX_DRAW_BUFFERS = 0x8824,
  GL_DRAW_BUFFER0 = 0x8825,
  GL_DRAW_BUFFER1 = 0x8826,
  GL_DRAW_BUFFER2 = 0x8827,
  GL_DRAW_BUFFER3 = 0x8828,
  GL_DRAW_BUFFER4 = 0x8829,
  GL_DRAW_BUFFER5 = 0x882A,
  GL_DRAW_BUFFER6 = 0x882B,
  GL_DRAW_BUFFER7 = 0x882C,
  GL_DRAW_BUFFER8 = 0x882D,
  GL_DRAW_BUFFER9 = 0x882E,
  GL_DRAW_BUFFER10 = 0x882F,
  GL_DRAW_BUFFER11 = 0x8830,
  GL_DRAW_BUFFER12 = 0x8831,
  GL_DRAW_BUFFER13 = 0x8832,
  GL_DRAW_BUFFER14 = 0x8833,
  GL_DRAW_BUFFER15 = 0x8834,
  GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49,
  GL_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A,
  GL_SAMPLER_3D = 0x8B5F,
  GL_SAMPLER_2D_SHADOW = 0x8B62,
  GL_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B,
  GL_PIXEL_PACK_BUFFER = 0x88EB,
  GL_PIXEL_UNPACK_BUFFER = 0x88EC,
  GL_PIXEL_PACK_BUFFER_BINDING = 0x88ED,
  GL_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF,
  GL_FLOAT_MAT2x3 = 0x8B65,
  GL_FLOAT_MAT2x4 = 0x8B66,
  GL_FLOAT_MAT3x2 = 0x8B67,
  GL_FLOAT_MAT3x4 = 0x8B68,
  GL_FLOAT_MAT4x2 = 0x8B69,
  GL_FLOAT_MAT4x3 = 0x8B6A,
  GL_SRGB = 0x8C40,
  GL_SRGB8 = 0x8C41,
  GL_SRGB8_ALPHA8 = 0x8C43,
  GL_COMPARE_REF_TO_TEXTURE = 0x884E,
  GL_MAJOR_VERSION = 0x821B,
  GL_MINOR_VERSION = 0x821C,
  GL_NUM_EXTENSIONS = 0x821D,
  GL_RGBA32F = 0x8814,
  GL_RGB32F = 0x8815,
  GL_RGBA16F = 0x881A,
  GL_RGB16F = 0x881B,
  GL_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD,
  GL_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF,
  GL_MIN_PROGRAM_TEXEL_OFFSET = 0x8904,
  GL_MAX_PROGRAM_TEXEL_OFFSET = 0x8905,
  GL_MAX_VARYING_COMPONENTS = 0x8B4B,
  GL_TEXTURE_2D_ARRAY = 0x8C1A,
  GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D,
  GL_R11F_G11F_B10F = 0x8C3A,
  GL_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B,
  GL_RGB9_E5 = 0x8C3D,
  GL_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E,
  GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76,
  GL_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F,
  GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80,
  GL_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83,
  GL_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84,
  GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85,
  GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88,
  GL_RASTERIZER_DISCARD = 0x8C89,
  GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A,
  GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B,
  GL_INTERLEAVED_ATTRIBS = 0x8C8C,
  GL_SEPARATE_ATTRIBS = 0x8C8D,
  GL_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E,
  GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F,
  GL_RGBA32UI = 0x8D70,
  GL_RGB32UI = 0x8D71,
  GL_RGBA16UI = 0x8D76,
  GL_RGB16UI = 0x8D77,
  GL_RGBA8UI = 0x8D7C,
  GL_RGB8UI = 0x8D7D,
  GL_RGBA32I = 0x8D82,
  GL_RGB32I = 0x8D83,
  GL_RGBA16I = 0x8D88,
  GL_RGB16I = 0x8D89,
  GL_RGBA8I = 0x8D8E,
  GL_RGB8I = 0x8D8F,
  GL_RED_INTEGER = 0x8D94,
  GL_RGB_INTEGER = 0x8D98,
  GL_RGBA_INTEGER = 0x8D99,
  GL_SAMPLER_2D_ARRAY = 0x8DC1,
  GL_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4,
  GL_SAMPLER_CUBE_SHADOW = 0x8DC5,
  GL_UNSIGNED_INT_VEC2 = 0x8DC6,
  GL_UNSIGNED_INT_VEC3 = 0x8DC7,
  GL_UNSIGNED_INT_VEC4 = 0x8DC8,
  GL_INT_SAMPLER_2D = 0x8DCA,
  GL_INT_SAMPLER_3D = 0x8DCB,
  GL_INT_SAMPLER_CUBE = 0x8DCC,
  GL_INT_SAMPLER_2D_ARRAY = 0x8DCF,
  GL_UNSIGNED_INT_SAMPLER_2D = 0x8DD2,
  GL_UNSIGNED_INT_SAMPLER_3D = 0x8DD3,
  GL_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4,
  GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7,
  GL_BUFFER_ACCESS_FLAGS = 0x911F,
  GL_BUFFER_MAP_LENGTH = 0x9120,
  GL_BUFFER_MAP_OFFSET = 0x9121,
  GL_DEPTH_COMPONENT32F = 0x8CAC,
  GL_DEPTH32F_STENCIL8 = 0x8CAD,
  GL_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD,
  GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210,
  GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211,
  GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212,
  GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213,
  GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214,
  GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215,
  GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216,
  GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217,
  GL_FRAMEBUFFER_DEFAULT = 0x8218,
  GL_FRAMEBUFFER_UNDEFINED = 0x8219,
  GL_DEPTH_STENCIL_ATTACHMENT = 0x821A,
  GL_DEPTH_STENCIL = 0x84F9,
  GL_UNSIGNED_INT_24_8 = 0x84FA,
  GL_DEPTH24_STENCIL8 = 0x88F0,
  GL_UNSIGNED_NORMALIZED = 0x8C17,
  GL_DRAW_FRAMEBUFFER_BINDING = 0x8CA6,
  GL_READ_FRAMEBUFFER = 0x8CA8,
  GL_DRAW_FRAMEBUFFER = 0x8CA9,
  GL_READ_FRAMEBUFFER_BINDING = 0x8CAA,
  GL_RENDERBUFFER_SAMPLES = 0x8CAB,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4,
  GL_MAX_COLOR_ATTACHMENTS = 0x8CDF,
  GL_COLOR_ATTACHMENT1 = 0x8CE1,
  GL_COLOR_ATTACHMENT2 = 0x8CE2,
  GL_COLOR_ATTACHMENT3 = 0x8CE3,
  GL_COLOR_ATTACHMENT4 = 0x8CE4,
  GL_COLOR_ATTACHMENT5 = 0x8CE5,
  GL_COLOR_ATTACHMENT6 = 0x8CE6,
  GL_COLOR_ATTACHMENT7 = 0x8CE7,
  GL_COLOR_ATTACHMENT8 = 0x8CE8,
  GL_COLOR_ATTACHMENT9 = 0x8CE9,
  GL_COLOR_ATTACHMENT10 = 0x8CEA,
  GL_COLOR_ATTACHMENT11 = 0x8CEB,
  GL_COLOR_ATTACHMENT12 = 0x8CEC,
  GL_COLOR_ATTACHMENT13 = 0x8CED,
  GL_COLOR_ATTACHMENT14 = 0x8CEE,
  GL_COLOR_ATTACHMENT15 = 0x8CEF,
  GL_COLOR_ATTACHMENT16 = 0x8CF0,
  GL_COLOR_ATTACHMENT17 = 0x8CF1,
  GL_COLOR_ATTACHMENT18 = 0x8CF2,
  GL_COLOR_ATTACHMENT19 = 0x8CF3,
  GL_COLOR_ATTACHMENT20 = 0x8CF4,
  GL_COLOR_ATTACHMENT21 = 0x8CF5,
  GL_COLOR_ATTACHMENT22 = 0x8CF6,
  GL_COLOR_ATTACHMENT23 = 0x8CF7,
  GL_COLOR_ATTACHMENT24 = 0x8CF8,
  GL_COLOR_ATTACHMENT25 = 0x8CF9,
  GL_COLOR_ATTACHMENT26 = 0x8CFA,
  GL_COLOR_ATTACHMENT27 = 0x8CFB,
  GL_COLOR_ATTACHMENT28 = 0x8CFC,
  GL_COLOR_ATTACHMENT29 = 0x8CFD,
  GL_COLOR_ATTACHMENT30 = 0x8CFE,
  GL_COLOR_ATTACHMENT31 = 0x8CFF,
  GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56,
  GL_MAX_SAMPLES = 0x8D57,
  GL_HALF_FLOAT = 0x140B,
  GL_MAP_READ_BIT = 0x0001,
  GL_MAP_WRITE_BIT = 0x0002,
  GL_MAP_INVALIDATE_RANGE_BIT = 0x0004,
  GL_MAP_INVALIDATE_BUFFER_BIT = 0x0008,
  GL_MAP_FLUSH_EXPLICIT_BIT = 0x0010,
  GL_MAP_UNSYNCHRONIZED_BIT = 0x0020,
  GL_RG = 0x8227,
  GL_RG_INTEGER = 0x8228,
  GL_R8 = 0x8229,
  GL_RG8 = 0x822B,
  GL_R16F = 0x822D,
  GL_R32F = 0x822E,
  GL_RG16F = 0x822F,
  GL_RG32F = 0x8230,
  GL_R8I = 0x8231,
  GL_R8UI = 0x8232,
  GL_R16I = 0x8233,
  GL_R16UI = 0x8234,
  GL_R32I = 0x8235,
  GL_R32UI = 0x8236,
  GL_RG8I = 0x8237,
  GL_RG8UI = 0x8238,
  GL_RG16I = 0x8239,
  GL_RG16UI = 0x823A,
  GL_RG32I = 0x823B,
  GL_RG32UI = 0x823C,
  GL_VERTEX_ARRAY_BINDING = 0x85B5,
  GL_R8_SNORM = 0x8F94,
  GL_RG8_SNORM = 0x8F95,
  GL_RGB8_SNORM = 0x8F96,
  GL_RGBA8_SNORM = 0x8F97,
  GL_SIGNED_NORMALIZED = 0x8F9C,
  GL_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69,
  GL_COPY_READ_BUFFER = 0x8F36,
  GL_COPY_WRITE_BUFFER = 0x8F37,
  GL_COPY_READ_BUFFER_BINDING = 0x8F36,
  GL_COPY_WRITE_BUFFER_BINDING = 0x8F37,
  GL_UNIFORM_BUFFER = 0x8A11,
  GL_UNIFORM_BUFFER_BINDING = 0x8A28,
  GL_UNIFORM_BUFFER_START = 0x8A29,
  GL_UNIFORM_BUFFER_SIZE = 0x8A2A,
  GL_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B,
  GL_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D,
  GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E,
  GL_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F,
  GL_MAX_UNIFORM_BLOCK_SIZE = 0x8A30,
  GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31,
  GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33,
  GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34,
  GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35,
  GL_ACTIVE_UNIFORM_BLOCKS = 0x8A36,
  GL_UNIFORM_TYPE = 0x8A37,
  GL_UNIFORM_SIZE = 0x8A38,
  GL_UNIFORM_NAME_LENGTH = 0x8A39,
  GL_UNIFORM_BLOCK_INDEX = 0x8A3A,
  GL_UNIFORM_OFFSET = 0x8A3B,
  GL_UNIFORM_ARRAY_STRIDE = 0x8A3C,
  GL_UNIFORM_MATRIX_STRIDE = 0x8A3D,
  GL_UNIFORM_IS_ROW_MAJOR = 0x8A3E,
  GL_UNIFORM_BLOCK_BINDING = 0x8A3F,
  GL_UNIFORM_BLOCK_DATA_SIZE = 0x8A40,
  GL_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41,
  GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42,
  GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43,
  GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44,
  GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46,
  GL_INVALID_INDEX = 0xFFFFFFFF,
  GL_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122,
  GL_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125,
  GL_MAX_SERVER_WAIT_TIMEOUT = 0x9111,
  GL_OBJECT_TYPE = 0x9112,
  GL_SYNC_CONDITION = 0x9113,
  GL_SYNC_STATUS = 0x9114,
  GL_SYNC_FLAGS = 0x9115,
  GL_SYNC_FENCE = 0x9116,
  GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117,
  GL_UNSIGNALED = 0x9118,
  GL_SIGNALED = 0x9119,
  GL_ALREADY_SIGNALED = 0x911A,
  GL_TIMEOUT_EXPIRED = 0x911B,
  GL_CONDITION_SATISFIED = 0x911C,
  GL_WAIT_FAILED = 0x911D,
  GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
}
 
enum  : GLuint64 { GL_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF }
 
enum  : GLenum {
  GL_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE,
  GL_ANY_SAMPLES_PASSED = 0x8C2F,
  GL_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A,
  GL_SAMPLER_BINDING = 0x8919,
  GL_RGB10_A2UI = 0x906F,
  GL_TEXTURE_SWIZZLE_R = 0x8E42,
  GL_TEXTURE_SWIZZLE_G = 0x8E43,
  GL_TEXTURE_SWIZZLE_B = 0x8E44,
  GL_TEXTURE_SWIZZLE_A = 0x8E45,
  GL_GREEN = 0x1904,
  GL_BLUE = 0x1905,
  GL_INT_2_10_10_10_REV = 0x8D9F,
  GL_TRANSFORM_FEEDBACK = 0x8E22,
  GL_TRANSFORM_FEEDBACK_PAUSED = 0x8E23,
  GL_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24,
  GL_TRANSFORM_FEEDBACK_BINDING = 0x8E25,
  GL_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257,
  GL_PROGRAM_BINARY_LENGTH = 0x8741,
  GL_NUM_PROGRAM_BINARY_FORMATS = 0x87FE,
  GL_PROGRAM_BINARY_FORMATS = 0x87FF,
  GL_COMPRESSED_R11_EAC = 0x9270,
  GL_COMPRESSED_SIGNED_R11_EAC = 0x9271,
  GL_COMPRESSED_RG11_EAC = 0x9272,
  GL_COMPRESSED_SIGNED_RG11_EAC = 0x9273,
  GL_COMPRESSED_RGB8_ETC2 = 0x9274,
  GL_COMPRESSED_SRGB8_ETC2 = 0x9275,
  GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276,
  GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277,
  GL_COMPRESSED_RGBA8_ETC2_EAC = 0x9278,
  GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279,
  GL_TEXTURE_IMMUTABLE_FORMAT = 0x912F,
  GL_MAX_ELEMENT_INDEX = 0x8D6B,
  GL_NUM_SAMPLE_COUNTS = 0x9380,
  GL_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
}
 
enum  : GLenum {
  GL_MULTISAMPLE_3DFX = 0x86B2,
  GL_SAMPLE_BUFFERS_3DFX = 0x86B3,
  GL_SAMPLES_3DFX = 0x86B4,
  GL_MULTISAMPLE_BIT_3DFX = 0x20000000
}
 
enum  : GLenum {
  GL_COMPUTE_SHADER = 0x91B9,
  GL_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB,
  GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC,
  GL_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD,
  GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262,
  GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263,
  GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264,
  GL_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265,
  GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266,
  GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB,
  GL_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE,
  GL_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF,
  GL_COMPUTE_WORK_GROUP_SIZE = 0x8267,
  GL_DISPATCH_INDIRECT_BUFFER = 0x90EE,
  GL_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF,
  GL_COMPUTE_SHADER_BIT = 0x00000020,
  GL_DRAW_INDIRECT_BUFFER = 0x8F3F,
  GL_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43,
  GL_MAX_UNIFORM_LOCATIONS = 0x826E,
  GL_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310,
  GL_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311,
  GL_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313,
  GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314,
  GL_MAX_FRAMEBUFFER_WIDTH = 0x9315,
  GL_MAX_FRAMEBUFFER_HEIGHT = 0x9316,
  GL_MAX_FRAMEBUFFER_SAMPLES = 0x9318,
  GL_UNIFORM = 0x92E1,
  GL_UNIFORM_BLOCK = 0x92E2,
  GL_PROGRAM_INPUT = 0x92E3,
  GL_PROGRAM_OUTPUT = 0x92E4,
  GL_BUFFER_VARIABLE = 0x92E5,
  GL_SHADER_STORAGE_BLOCK = 0x92E6,
  GL_ATOMIC_COUNTER_BUFFER = 0x92C0,
  GL_TRANSFORM_FEEDBACK_VARYING = 0x92F4,
  GL_ACTIVE_RESOURCES = 0x92F5,
  GL_MAX_NAME_LENGTH = 0x92F6,
  GL_MAX_NUM_ACTIVE_VARIABLES = 0x92F7,
  GL_NAME_LENGTH = 0x92F9,
  GL_TYPE = 0x92FA,
  GL_ARRAY_SIZE = 0x92FB,
  GL_OFFSET = 0x92FC,
  GL_BLOCK_INDEX = 0x92FD,
  GL_ARRAY_STRIDE = 0x92FE,
  GL_MATRIX_STRIDE = 0x92FF,
  GL_IS_ROW_MAJOR = 0x9300,
  GL_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301,
  GL_BUFFER_BINDING = 0x9302,
  GL_BUFFER_DATA_SIZE = 0x9303,
  GL_NUM_ACTIVE_VARIABLES = 0x9304,
  GL_ACTIVE_VARIABLES = 0x9305,
  GL_REFERENCED_BY_VERTEX_SHADER = 0x9306,
  GL_REFERENCED_BY_FRAGMENT_SHADER = 0x930A,
  GL_REFERENCED_BY_COMPUTE_SHADER = 0x930B,
  GL_TOP_LEVEL_ARRAY_SIZE = 0x930C,
  GL_TOP_LEVEL_ARRAY_STRIDE = 0x930D,
  GL_LOCATION = 0x930E,
  GL_VERTEX_SHADER_BIT = 0x00000001,
  GL_FRAGMENT_SHADER_BIT = 0x00000002,
  GL_ALL_SHADER_BITS = 0xFFFFFFFF,
  GL_PROGRAM_SEPARABLE = 0x8258,
  GL_ACTIVE_PROGRAM = 0x8259,
  GL_PROGRAM_PIPELINE_BINDING = 0x825A,
  GL_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1,
  GL_ATOMIC_COUNTER_BUFFER_START = 0x92C2,
  GL_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3,
  GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC,
  GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0,
  GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1,
  GL_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2,
  GL_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6,
  GL_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7,
  GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8,
  GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC,
  GL_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9,
  GL_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB,
  GL_MAX_IMAGE_UNITS = 0x8F38,
  GL_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA,
  GL_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE,
  GL_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF,
  GL_IMAGE_BINDING_NAME = 0x8F3A,
  GL_IMAGE_BINDING_LEVEL = 0x8F3B,
  GL_IMAGE_BINDING_LAYERED = 0x8F3C,
  GL_IMAGE_BINDING_LAYER = 0x8F3D,
  GL_IMAGE_BINDING_ACCESS = 0x8F3E,
  GL_IMAGE_BINDING_FORMAT = 0x906E,
  GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001,
  GL_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002,
  GL_UNIFORM_BARRIER_BIT = 0x00000004,
  GL_TEXTURE_FETCH_BARRIER_BIT = 0x00000008,
  GL_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020,
  GL_COMMAND_BARRIER_BIT = 0x00000040,
  GL_PIXEL_BUFFER_BARRIER_BIT = 0x00000080,
  GL_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100,
  GL_BUFFER_UPDATE_BARRIER_BIT = 0x00000200,
  GL_FRAMEBUFFER_BARRIER_BIT = 0x00000400,
  GL_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800,
  GL_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000,
  GL_ALL_BARRIER_BITS = 0xFFFFFFFF,
  GL_IMAGE_2D = 0x904D,
  GL_IMAGE_3D = 0x904E,
  GL_IMAGE_CUBE = 0x9050,
  GL_IMAGE_2D_ARRAY = 0x9053,
  GL_INT_IMAGE_2D = 0x9058,
  GL_INT_IMAGE_3D = 0x9059,
  GL_INT_IMAGE_CUBE = 0x905B,
  GL_INT_IMAGE_2D_ARRAY = 0x905E,
  GL_UNSIGNED_INT_IMAGE_2D = 0x9063,
  GL_UNSIGNED_INT_IMAGE_3D = 0x9064,
  GL_UNSIGNED_INT_IMAGE_CUBE = 0x9066,
  GL_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069,
  GL_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7,
  GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8,
  GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9,
  GL_READ_ONLY = 0x88B8,
  GL_WRITE_ONLY = 0x88B9,
  GL_READ_WRITE = 0x88BA,
  GL_SHADER_STORAGE_BUFFER = 0x90D2,
  GL_SHADER_STORAGE_BUFFER_BINDING = 0x90D3,
  GL_SHADER_STORAGE_BUFFER_START = 0x90D4,
  GL_SHADER_STORAGE_BUFFER_SIZE = 0x90D5,
  GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6,
  GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA,
  GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB,
  GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC,
  GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD,
  GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE,
  GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF,
  GL_SHADER_STORAGE_BARRIER_BIT = 0x00002000,
  GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39,
  GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA,
  GL_STENCIL_INDEX = 0x1901,
  GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E,
  GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F,
  GL_SAMPLE_POSITION = 0x8E50,
  GL_SAMPLE_MASK = 0x8E51,
  GL_SAMPLE_MASK_VALUE = 0x8E52,
  GL_TEXTURE_2D_MULTISAMPLE = 0x9100,
  GL_MAX_SAMPLE_MASK_WORDS = 0x8E59,
  GL_MAX_COLOR_TEXTURE_SAMPLES = 0x910E,
  GL_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F,
  GL_MAX_INTEGER_SAMPLES = 0x9110,
  GL_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104,
  GL_TEXTURE_SAMPLES = 0x9106,
  GL_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107,
  GL_TEXTURE_WIDTH = 0x1000,
  GL_TEXTURE_HEIGHT = 0x1001,
  GL_TEXTURE_DEPTH = 0x8071,
  GL_TEXTURE_INTERNAL_FORMAT = 0x1003,
  GL_TEXTURE_RED_SIZE = 0x805C,
  GL_TEXTURE_GREEN_SIZE = 0x805D,
  GL_TEXTURE_BLUE_SIZE = 0x805E,
  GL_TEXTURE_ALPHA_SIZE = 0x805F,
  GL_TEXTURE_DEPTH_SIZE = 0x884A,
  GL_TEXTURE_STENCIL_SIZE = 0x88F1,
  GL_TEXTURE_SHARED_SIZE = 0x8C3F,
  GL_TEXTURE_RED_TYPE = 0x8C10,
  GL_TEXTURE_GREEN_TYPE = 0x8C11,
  GL_TEXTURE_BLUE_TYPE = 0x8C12,
  GL_TEXTURE_ALPHA_TYPE = 0x8C13,
  GL_TEXTURE_DEPTH_TYPE = 0x8C16,
  GL_TEXTURE_COMPRESSED = 0x86A1,
  GL_SAMPLER_2D_MULTISAMPLE = 0x9108,
  GL_INT_SAMPLER_2D_MULTISAMPLE = 0x9109,
  GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A,
  GL_VERTEX_ATTRIB_BINDING = 0x82D4,
  GL_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5,
  GL_VERTEX_BINDING_DIVISOR = 0x82D6,
  GL_VERTEX_BINDING_OFFSET = 0x82D7,
  GL_VERTEX_BINDING_STRIDE = 0x82D8,
  GL_VERTEX_BINDING_BUFFER = 0x8F4F,
  GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9,
  GL_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA,
  GL_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5
}
 
enum  : GLenum {
  GL_MULTISAMPLE_LINE_WIDTH_RANGE = 0x9381,
  GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY = 0x9382,
  GL_MULTIPLY = 0x9294,
  GL_SCREEN = 0x9295,
  GL_OVERLAY = 0x9296,
  GL_DARKEN = 0x9297,
  GL_LIGHTEN = 0x9298,
  GL_COLORDODGE = 0x9299,
  GL_COLORBURN = 0x929A,
  GL_HARDLIGHT = 0x929B,
  GL_SOFTLIGHT = 0x929C,
  GL_DIFFERENCE = 0x929E,
  GL_EXCLUSION = 0x92A0,
  GL_HSL_HUE = 0x92AD,
  GL_HSL_SATURATION = 0x92AE,
  GL_HSL_COLOR = 0x92AF,
  GL_HSL_LUMINOSITY = 0x92B0,
  GL_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242,
  GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243,
  GL_DEBUG_CALLBACK_FUNCTION = 0x8244,
  GL_DEBUG_CALLBACK_USER_PARAM = 0x8245,
  GL_DEBUG_SOURCE_API = 0x8246,
  GL_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247,
  GL_DEBUG_SOURCE_SHADER_COMPILER = 0x8248,
  GL_DEBUG_SOURCE_THIRD_PARTY = 0x8249,
  GL_DEBUG_SOURCE_APPLICATION = 0x824A,
  GL_DEBUG_SOURCE_OTHER = 0x824B,
  GL_DEBUG_TYPE_ERROR = 0x824C,
  GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D,
  GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E,
  GL_DEBUG_TYPE_PORTABILITY = 0x824F,
  GL_DEBUG_TYPE_PERFORMANCE = 0x8250,
  GL_DEBUG_TYPE_OTHER = 0x8251,
  GL_DEBUG_TYPE_MARKER = 0x8268,
  GL_DEBUG_TYPE_PUSH_GROUP = 0x8269,
  GL_DEBUG_TYPE_POP_GROUP = 0x826A,
  GL_DEBUG_SEVERITY_NOTIFICATION = 0x826B,
  GL_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C,
  GL_DEBUG_GROUP_STACK_DEPTH = 0x826D,
  GL_BUFFER = 0x82E0,
  GL_SHADER = 0x82E1,
  GL_PROGRAM = 0x82E2,
  GL_VERTEX_ARRAY = 0x8074,
  GL_QUERY = 0x82E3,
  GL_PROGRAM_PIPELINE = 0x82E4,
  GL_SAMPLER = 0x82E6,
  GL_MAX_LABEL_LENGTH = 0x82E8,
  GL_MAX_DEBUG_MESSAGE_LENGTH = 0x9143,
  GL_MAX_DEBUG_LOGGED_MESSAGES = 0x9144,
  GL_DEBUG_LOGGED_MESSAGES = 0x9145,
  GL_DEBUG_SEVERITY_HIGH = 0x9146,
  GL_DEBUG_SEVERITY_MEDIUM = 0x9147,
  GL_DEBUG_SEVERITY_LOW = 0x9148,
  GL_DEBUG_OUTPUT = 0x92E0,
  GL_CONTEXT_FLAG_DEBUG_BIT = 0x00000002,
  GL_STACK_OVERFLOW = 0x0503,
  GL_STACK_UNDERFLOW = 0x0504,
  GL_GEOMETRY_SHADER = 0x8DD9,
  GL_GEOMETRY_SHADER_BIT = 0x00000004,
  GL_GEOMETRY_VERTICES_OUT = 0x8916,
  GL_GEOMETRY_INPUT_TYPE = 0x8917,
  GL_GEOMETRY_OUTPUT_TYPE = 0x8918,
  GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F,
  GL_LAYER_PROVOKING_VERTEX = 0x825E,
  GL_LINES_ADJACENCY = 0x000A,
  GL_LINE_STRIP_ADJACENCY = 0x000B,
  GL_TRIANGLES_ADJACENCY = 0x000C,
  GL_TRIANGLE_STRIP_ADJACENCY = 0x000D,
  GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF,
  GL_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C,
  GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32,
  GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123,
  GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124,
  GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0,
  GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1,
  GL_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A,
  GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29,
  GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF,
  GL_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5,
  GL_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD,
  GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7,
  GL_FIRST_VERTEX_CONVENTION = 0x8E4D,
  GL_LAST_VERTEX_CONVENTION = 0x8E4E,
  GL_UNDEFINED_VERTEX = 0x8260,
  GL_PRIMITIVES_GENERATED = 0x8C87,
  GL_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312,
  GL_MAX_FRAMEBUFFER_LAYERS = 0x9317,
  GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8,
  GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7,
  GL_REFERENCED_BY_GEOMETRY_SHADER = 0x9309,
  GL_PRIMITIVE_BOUNDING_BOX = 0x92BE,
  GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004,
  GL_CONTEXT_FLAGS = 0x821E,
  GL_LOSE_CONTEXT_ON_RESET = 0x8252,
  GL_GUILTY_CONTEXT_RESET = 0x8253,
  GL_INNOCENT_CONTEXT_RESET = 0x8254,
  GL_UNKNOWN_CONTEXT_RESET = 0x8255,
  GL_RESET_NOTIFICATION_STRATEGY = 0x8256,
  GL_NO_RESET_NOTIFICATION = 0x8261,
  GL_CONTEXT_LOST = 0x0507,
  GL_SAMPLE_SHADING = 0x8C36,
  GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37,
  GL_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B,
  GL_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C,
  GL_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D,
  GL_PATCHES = 0x000E,
  GL_PATCH_VERTICES = 0x8E72,
  GL_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75,
  GL_TESS_GEN_MODE = 0x8E76,
  GL_TESS_GEN_SPACING = 0x8E77,
  GL_TESS_GEN_VERTEX_ORDER = 0x8E78,
  GL_TESS_GEN_POINT_MODE = 0x8E79,
  GL_ISOLINES = 0x8E7A,
  GL_QUADS = 0x0007,
  GL_FRACTIONAL_ODD = 0x8E7B,
  GL_FRACTIONAL_EVEN = 0x8E7C,
  GL_MAX_PATCH_VERTICES = 0x8E7D,
  GL_MAX_TESS_GEN_LEVEL = 0x8E7E,
  GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F,
  GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80,
  GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81,
  GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82,
  GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83,
  GL_MAX_TESS_PATCH_COMPONENTS = 0x8E84,
  GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85,
  GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86,
  GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89,
  GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A,
  GL_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C,
  GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D,
  GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E,
  GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F,
  GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD,
  GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE,
  GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3,
  GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4,
  GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB,
  GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC,
  GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8,
  GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9,
  GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221,
  GL_IS_PER_PATCH = 0x92E7,
  GL_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307,
  GL_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308,
  GL_TESS_CONTROL_SHADER = 0x8E88,
  GL_TESS_EVALUATION_SHADER = 0x8E87,
  GL_TESS_CONTROL_SHADER_BIT = 0x00000008,
  GL_TESS_EVALUATION_SHADER_BIT = 0x00000010,
  GL_TEXTURE_BORDER_COLOR = 0x1004,
  GL_CLAMP_TO_BORDER = 0x812D,
  GL_TEXTURE_BUFFER = 0x8C2A,
  GL_TEXTURE_BUFFER_BINDING = 0x8C2A,
  GL_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B,
  GL_TEXTURE_BINDING_BUFFER = 0x8C2C,
  GL_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D,
  GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F,
  GL_SAMPLER_BUFFER = 0x8DC2,
  GL_INT_SAMPLER_BUFFER = 0x8DD0,
  GL_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8,
  GL_IMAGE_BUFFER = 0x9051,
  GL_INT_IMAGE_BUFFER = 0x905C,
  GL_UNSIGNED_INT_IMAGE_BUFFER = 0x9067,
  GL_TEXTURE_BUFFER_OFFSET = 0x919D,
  GL_TEXTURE_BUFFER_SIZE = 0x919E,
  GL_COMPRESSED_RGBA_ASTC_4x4 = 0x93B0,
  GL_COMPRESSED_RGBA_ASTC_5x4 = 0x93B1,
  GL_COMPRESSED_RGBA_ASTC_5x5 = 0x93B2,
  GL_COMPRESSED_RGBA_ASTC_6x5 = 0x93B3,
  GL_COMPRESSED_RGBA_ASTC_6x6 = 0x93B4,
  GL_COMPRESSED_RGBA_ASTC_8x5 = 0x93B5,
  GL_COMPRESSED_RGBA_ASTC_8x6 = 0x93B6,
  GL_COMPRESSED_RGBA_ASTC_8x8 = 0x93B7,
  GL_COMPRESSED_RGBA_ASTC_10x5 = 0x93B8,
  GL_COMPRESSED_RGBA_ASTC_10x6 = 0x93B9,
  GL_COMPRESSED_RGBA_ASTC_10x8 = 0x93BA,
  GL_COMPRESSED_RGBA_ASTC_10x10 = 0x93BB,
  GL_COMPRESSED_RGBA_ASTC_12x10 = 0x93BC,
  GL_COMPRESSED_RGBA_ASTC_12x12 = 0x93BD,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 = 0x93D0,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 = 0x93D1,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 = 0x93D2,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 = 0x93D3,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 = 0x93D4,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 = 0x93D5,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 = 0x93D6,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 = 0x93D7,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 = 0x93D8,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 = 0x93D9,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 = 0x93DA,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 = 0x93DB,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 = 0x93DC,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 = 0x93DD,
  GL_TEXTURE_CUBE_MAP_ARRAY = 0x9009,
  GL_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A,
  GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C,
  GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D,
  GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E,
  GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F,
  GL_IMAGE_CUBE_MAP_ARRAY = 0x9054,
  GL_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F,
  GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A,
  GL_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102,
  GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105,
  GL_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B,
  GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C,
  GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
}
 
enum  : GLenum {
  GL_3DC_X_AMD = 0x87F9,
  GL_3DC_XY_AMD = 0x87FA
}
 
enum  : GLenum {
  GL_ATC_RGB_AMD = 0x8C92,
  GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93,
  GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
}
 
enum  : GLenum {
  GL_RENDERBUFFER_STORAGE_SAMPLES_AMD = 0x91B2,
  GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD = 0x91B3,
  GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD = 0x91B4,
  GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD = 0x91B5,
  GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B6,
  GL_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B7
}
 
enum  : GLenum {
  GL_COUNTER_TYPE_AMD = 0x8BC0,
  GL_COUNTER_RANGE_AMD = 0x8BC1,
  GL_UNSIGNED_INT64_AMD = 0x8BC2,
  GL_PERCENTAGE_AMD = 0x8BC3,
  GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4,
  GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5,
  GL_PERFMON_RESULT_AMD = 0x8BC6
}
 
enum  : GLenum { GL_Z400_BINARY_AMD = 0x8740 }
 
enum  : GLenum {
  GL_DEPTH_STENCIL_OES = 0x84F9,
  GL_UNSIGNED_INT_24_8_OES = 0x84FA,
  GL_DEPTH_COMPONENT32_OES = 0x81A7,
  GL_DEPTH24_STENCIL8_OES = 0x88F0
}
 
enum  : GLenum {
  GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8,
  GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9,
  GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6,
  GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA
}
 
enum  : GLenum {
  GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB,
  GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56,
  GL_MAX_SAMPLES_ANGLE = 0x8D57
}
 
enum  : GLenum {
  GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0,
  GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1
}
 
enum  : GLenum { GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE }
 
enum  : GLenum { GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4 }
 
enum  : GLenum { GL_PROGRAM_BINARY_ANGLE = 0x93A6 }
 
enum  : GLenum { GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2 }
 
enum  : GLenum { GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3 }
 
enum  : GLenum {
  GL_TEXTURE_USAGE_ANGLE = 0x93A2,
  GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3
}
 
enum  : GLenum { GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0 }
 
enum  : GLenum {
  GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32,
  GL_CLIP_DISTANCE0_APPLE = 0x3000,
  GL_CLIP_DISTANCE1_APPLE = 0x3001,
  GL_CLIP_DISTANCE2_APPLE = 0x3002,
  GL_CLIP_DISTANCE3_APPLE = 0x3003,
  GL_CLIP_DISTANCE4_APPLE = 0x3004,
  GL_CLIP_DISTANCE5_APPLE = 0x3005,
  GL_CLIP_DISTANCE6_APPLE = 0x3006,
  GL_CLIP_DISTANCE7_APPLE = 0x3007
}
 
enum  : GLenum {
  GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB,
  GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56,
  GL_MAX_SAMPLES_APPLE = 0x8D57,
  GL_READ_FRAMEBUFFER_APPLE = 0x8CA8,
  GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9,
  GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6,
  GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA
}
 
enum  : GLenum {
  GL_RGB_422_APPLE = 0x8A1F,
  GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA,
  GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB,
  GL_RGB_RAW_422_APPLE = 0x8A51
}
 
enum  : GLenum {
  GL_FACTOR_MIN_AMD = 0x901C,
  GL_FACTOR_MAX_AMD = 0x901D
}
 
enum  : GLenum {
  GL_SYNC_OBJECT_APPLE = 0x8A53,
  GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111,
  GL_OBJECT_TYPE_APPLE = 0x9112,
  GL_SYNC_CONDITION_APPLE = 0x9113,
  GL_SYNC_STATUS_APPLE = 0x9114,
  GL_SYNC_FLAGS_APPLE = 0x9115,
  GL_SYNC_FENCE_APPLE = 0x9116,
  GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117,
  GL_UNSIGNALED_APPLE = 0x9118,
  GL_SIGNALED_APPLE = 0x9119,
  GL_ALREADY_SIGNALED_APPLE = 0x911A,
  GL_TIMEOUT_EXPIRED_APPLE = 0x911B,
  GL_CONDITION_SATISFIED_APPLE = 0x911C,
  GL_WAIT_FAILED_APPLE = 0x911D,
  GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
}
 
enum  : GLuint64 { GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF }
 
enum  : GLenum {
  GL_BGRA_EXT = 0x80E1,
  GL_BGRA8_EXT = 0x93A1
}
 
enum  : GLenum { GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D }
 
enum  : GLenum {
  GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B,
  GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E,
  GL_R11F_G11F_B10F_APPLE = 0x8C3A,
  GL_RGB9_E5_APPLE = 0x8C3D
}
 
enum  : GLenum { GL_MALI_PROGRAM_BINARY_ARM = 0x8F61 }
 
enum  : GLenum { GL_MALI_SHADER_BINARY_ARM = 0x8F60 }
 
enum  : GLenum {
  GL_FETCH_PER_SAMPLE_ARM = 0x8F65,
  GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66
}
 
enum  : GLenum { GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM = 0x8F6A }
 
enum  : GLenum {
  GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251,
  GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252,
  GL_DMP_PROGRAM_BINARY_DMP = 0x9253
}
 
enum  : GLenum {
  GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143,
  GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144,
  GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145,
  GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146,
  GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147,
  GL_DEBUG_SEVERITY_LOW_AMD = 0x9148,
  GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149,
  GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A,
  GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B,
  GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C,
  GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D,
  GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E,
  GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F,
  GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150
}
 
enum  : GLenum { GL_SHADER_BINARY_DMP = 0x9250 }
 
enum  : GLenum {
  GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT = 0x8BE7,
  GL_TEXTURE_EXTERNAL_OES = 0x8D65,
  GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67,
  GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
}
 
enum  : GLenum {
  GL_SRC1_COLOR_EXT = 0x88F9,
  GL_SRC1_ALPHA_EXT = 0x8589,
  GL_ONE_MINUS_SRC1_COLOR_EXT = 0x88FA,
  GL_ONE_MINUS_SRC1_ALPHA_EXT = 0x88FB,
  GL_SRC_ALPHA_SATURATE_EXT = 0x0308,
  GL_LOCATION_INDEX_EXT = 0x930F,
  GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT = 0x88FC
}
 
enum  : GLenum {
  GL_MIN_EXT = 0x8007,
  GL_MAX_EXT = 0x8008,
  GL_FUNC_ADD_EXT = 0x8006,
  GL_BLEND_EQUATION_EXT = 0x8009
}
 
enum  : GLenum {
  GL_MAP_PERSISTENT_BIT_EXT = 0x0040,
  GL_MAP_COHERENT_BIT_EXT = 0x0080,
  GL_DYNAMIC_STORAGE_BIT_EXT = 0x0100,
  GL_CLIENT_STORAGE_BIT_EXT = 0x0200,
  GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x00004000,
  GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821F,
  GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220
}
 
enum  : GLenum {
  GL_LOWER_LEFT_EXT = 0x8CA1,
  GL_UPPER_LEFT_EXT = 0x8CA2,
  GL_NEGATIVE_ONE_TO_ONE_EXT = 0x935E,
  GL_ZERO_TO_ONE_EXT = 0x935F,
  GL_CLIP_ORIGIN_EXT = 0x935C,
  GL_CLIP_DEPTH_MODE_EXT = 0x935D
}
 
enum  : GLenum {
  GL_MAX_CLIP_DISTANCES_EXT = 0x0D32,
  GL_MAX_CULL_DISTANCES_EXT = 0x82F9,
  GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT = 0x82FA,
  GL_CLIP_DISTANCE0_EXT = 0x3000,
  GL_CLIP_DISTANCE1_EXT = 0x3001,
  GL_CLIP_DISTANCE2_EXT = 0x3002,
  GL_CLIP_DISTANCE3_EXT = 0x3003,
  GL_CLIP_DISTANCE4_EXT = 0x3004,
  GL_CLIP_DISTANCE5_EXT = 0x3005,
  GL_CLIP_DISTANCE6_EXT = 0x3006,
  GL_CLIP_DISTANCE7_EXT = 0x3007
}
 
enum  : GLenum {
  GL_RGBA16F_EXT = 0x881A,
  GL_RGB16F_EXT = 0x881B,
  GL_RG16F_EXT = 0x822F,
  GL_R16F_EXT = 0x822D,
  GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211,
  GL_UNSIGNED_NORMALIZED_EXT = 0x8C17
}
 
enum  : GLenum {
  GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F,
  GL_PROGRAM_OBJECT_EXT = 0x8B40,
  GL_SHADER_OBJECT_EXT = 0x8B48,
  GL_BUFFER_OBJECT_EXT = 0x9151,
  GL_QUERY_OBJECT_EXT = 0x9153,
  GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154
}
 
enum  : GLenum { GL_DEPTH_CLAMP_EXT = 0x864F }
 
enum  : GLenum {
  GL_DEPTH_CLAMP_NEAR_AMD = 0x901E,
  GL_DEPTH_CLAMP_FAR_AMD = 0x901F
}
 
enum  : GLenum {
  GL_COLOR_EXT = 0x1800,
  GL_DEPTH_EXT = 0x1801,
  GL_STENCIL_EXT = 0x1802
}
 
enum  : GLenum {
  GL_QUERY_COUNTER_BITS_EXT = 0x8864,
  GL_CURRENT_QUERY_EXT = 0x8865,
  GL_QUERY_RESULT_EXT = 0x8866,
  GL_QUERY_RESULT_AVAILABLE_EXT = 0x8867,
  GL_TIME_ELAPSED_EXT = 0x88BF,
  GL_TIMESTAMP_EXT = 0x8E28,
  GL_GPU_DISJOINT_EXT = 0x8FBB
}
 
enum  : GLenum {
  GL_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF,
  GL_MAX_DRAW_BUFFERS_EXT = 0x8824,
  GL_DRAW_BUFFER0_EXT = 0x8825,
  GL_DRAW_BUFFER1_EXT = 0x8826,
  GL_DRAW_BUFFER2_EXT = 0x8827,
  GL_DRAW_BUFFER3_EXT = 0x8828,
  GL_DRAW_BUFFER4_EXT = 0x8829,
  GL_DRAW_BUFFER5_EXT = 0x882A,
  GL_DRAW_BUFFER6_EXT = 0x882B,
  GL_DRAW_BUFFER7_EXT = 0x882C,
  GL_DRAW_BUFFER8_EXT = 0x882D,
  GL_DRAW_BUFFER9_EXT = 0x882E,
  GL_DRAW_BUFFER10_EXT = 0x882F,
  GL_DRAW_BUFFER11_EXT = 0x8830,
  GL_DRAW_BUFFER12_EXT = 0x8831,
  GL_DRAW_BUFFER13_EXT = 0x8832,
  GL_DRAW_BUFFER14_EXT = 0x8833,
  GL_DRAW_BUFFER15_EXT = 0x8834,
  GL_COLOR_ATTACHMENT0_EXT = 0x8CE0,
  GL_COLOR_ATTACHMENT1_EXT = 0x8CE1,
  GL_COLOR_ATTACHMENT2_EXT = 0x8CE2,
  GL_COLOR_ATTACHMENT3_EXT = 0x8CE3,
  GL_COLOR_ATTACHMENT4_EXT = 0x8CE4,
  GL_COLOR_ATTACHMENT5_EXT = 0x8CE5,
  GL_COLOR_ATTACHMENT6_EXT = 0x8CE6,
  GL_COLOR_ATTACHMENT7_EXT = 0x8CE7,
  GL_COLOR_ATTACHMENT8_EXT = 0x8CE8,
  GL_COLOR_ATTACHMENT9_EXT = 0x8CE9,
  GL_COLOR_ATTACHMENT10_EXT = 0x8CEA,
  GL_COLOR_ATTACHMENT11_EXT = 0x8CEB,
  GL_COLOR_ATTACHMENT12_EXT = 0x8CEC,
  GL_COLOR_ATTACHMENT13_EXT = 0x8CED,
  GL_COLOR_ATTACHMENT14_EXT = 0x8CEE,
  GL_COLOR_ATTACHMENT15_EXT = 0x8CEF
}
 
enum  : GLenum {
  GL_GEOMETRY_SHADER_EXT = 0x8DD9,
  GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004,
  GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916,
  GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917,
  GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918,
  GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F,
  GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E,
  GL_LINES_ADJACENCY_EXT = 0x000A,
  GL_LINE_STRIP_ADJACENCY_EXT = 0x000B,
  GL_TRIANGLES_ADJACENCY_EXT = 0x000C,
  GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D,
  GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF,
  GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C,
  GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32,
  GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123,
  GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124,
  GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0,
  GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1,
  GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A,
  GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29,
  GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF,
  GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5,
  GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD,
  GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7,
  GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D,
  GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E,
  GL_UNDEFINED_VERTEX_EXT = 0x8260,
  GL_PRIMITIVES_GENERATED_EXT = 0x8C87,
  GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312,
  GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317,
  GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8,
  GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7,
  GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309
}
 
enum  : GLenum { GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE }
 
enum  : GLenum {
  GL_MAP_READ_BIT_EXT = 0x0001,
  GL_MAP_WRITE_BIT_EXT = 0x0002,
  GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004,
  GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008,
  GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010,
  GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
}
 
enum  : GLenum {
  GL_TEXTURE_TILING_EXT = 0x9580,
  GL_DEDICATED_MEMORY_OBJECT_EXT = 0x9581,
  GL_PROTECTED_MEMORY_OBJECT_EXT = 0x959B,
  GL_NUM_TILING_TYPES_EXT = 0x9582,
  GL_TILING_TYPES_EXT = 0x9583,
  GL_OPTIMAL_TILING_EXT = 0x9584,
  GL_LINEAR_TILING_EXT = 0x9585,
  GL_NUM_DEVICE_UUIDS_EXT = 0x9596,
  GL_DEVICE_UUID_EXT = 0x9597,
  GL_DRIVER_UUID_EXT = 0x9598,
  GL_UUID_SIZE_EXT = 16
}
 
enum  : GLenum { GL_HANDLE_TYPE_OPAQUE_FD_EXT = 0x9586 }
 
enum  : GLenum {
  GL_HANDLE_TYPE_OPAQUE_WIN32_EXT = 0x9587,
  GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT = 0x9588,
  GL_DEVICE_LUID_EXT = 0x9599,
  GL_DEVICE_NODE_MASK_EXT = 0x959A,
  GL_LUID_SIZE_EXT = 8,
  GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT = 0x9589,
  GL_HANDLE_TYPE_D3D12_RESOURCE_EXT = 0x958A,
  GL_HANDLE_TYPE_D3D11_IMAGE_EXT = 0x958B,
  GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT = 0x958C
}
 
enum  : GLenum {
  GL_MULTISAMPLE_EXT = 0x809D,
  GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
}
 
enum  : GLenum {
  GL_RENDERBUFFER_STORAGE_SAMPLES_AMD = 0x91B2,
  GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD = 0x91B3,
  GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD = 0x91B4,
  GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD = 0x91B5,
  GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B6,
  GL_SUPPORTED_MULTISAMPLE_MODES_AMD = 0x91B7
}
 
enum  : GLenum {
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C,
  GL_RENDERBUFFER_SAMPLES_EXT = 0x8CAB,
  GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56,
  GL_MAX_SAMPLES_EXT = 0x8D57
}
 
enum  : GLenum {
  GL_COLOR_ATTACHMENT_EXT = 0x90F0,
  GL_MULTIVIEW_EXT = 0x90F1,
  GL_DRAW_BUFFER_EXT = 0x0C01,
  GL_READ_BUFFER_EXT = 0x0C02,
  GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2
}
 
enum  : GLenum {
  GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F,
  GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A
}
 
enum  : GLenum { GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B }
 
enum  : GLenum { GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE }
 
enum  : GLenum {
  GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT = 0x00000010,
  GL_TEXTURE_PROTECTED_EXT = 0x8BFA
}
 
enum  : GLenum {
  GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54,
  GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55,
  GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56,
  GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57,
  GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0,
  GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1
}
 
enum  : GLenum {
  GL_RASTER_MULTISAMPLE_EXT = 0x9327,
  GL_RASTER_SAMPLES_EXT = 0x9328,
  GL_MAX_RASTER_SAMPLES_EXT = 0x9329,
  GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A,
  GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B,
  GL_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
}
 
enum  : GLenum {
  GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365,
  GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
}
 
enum  : GLenum {
  GL_R16_SNORM_EXT = 0x8F98,
  GL_RG16_SNORM_EXT = 0x8F99,
  GL_RGBA16_SNORM_EXT = 0x8F9B
}
 
enum  : GLenum {
  GL_SUBSAMPLE_DISTANCE_AMD = 0x883F,
  GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD = 0x91AE,
  GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD = 0x91AF,
  GL_ALL_PIXELS_AMD = 0xFFFFFFFF
}
 
enum  : GLenum {
  GL_GUILTY_CONTEXT_RESET_EXT = 0x8253,
  GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254,
  GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255,
  GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3,
  GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256,
  GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252,
  GL_NO_RESET_NOTIFICATION_EXT = 0x8261
}
 
enum  : GLenum {
  GL_LAYOUT_GENERAL_EXT = 0x958D,
  GL_LAYOUT_COLOR_ATTACHMENT_EXT = 0x958E,
  GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT = 0x958F,
  GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT = 0x9590,
  GL_LAYOUT_SHADER_READ_ONLY_EXT = 0x9591,
  GL_LAYOUT_TRANSFER_SRC_EXT = 0x9592,
  GL_LAYOUT_TRANSFER_DST_EXT = 0x9593,
  GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT = 0x9530,
  GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT = 0x9531
}
 
enum  : GLenum {
  GL_HANDLE_TYPE_D3D12_FENCE_EXT = 0x9594,
  GL_D3D12_FENCE_VALUE_EXT = 0x9595
}
 
enum  : GLenum {
  GL_SRGB_EXT = 0x8C40,
  GL_SRGB_ALPHA_EXT = 0x8C42,
  GL_SRGB8_ALPHA8_EXT = 0x8C43,
  GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210
}
 
enum  : GLenum { GL_FRAMEBUFFER_SRGB_EXT = 0x8DB9 }
 
enum  : GLenum {
  GL_ACTIVE_PROGRAM_EXT = 0x8B8D,
  GL_VERTEX_SHADER_BIT_EXT = 0x00000001,
  GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002,
  GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF,
  GL_PROGRAM_SEPARABLE_EXT = 0x8258,
  GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
}
 
enum  : GLenum { GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52 }
 
enum  : GLenum {
  GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63,
  GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67,
  GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64
}
 
enum  : GLenum {
  GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 0x9650,
  GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 0x9651,
  GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 0x9652
}
 
enum  : GLenum {
  GL_TEXTURE_COMPARE_MODE_EXT = 0x884C,
  GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D,
  GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E,
  GL_SAMPLER_2D_SHADOW_EXT = 0x8B62
}
 
enum  : GLenum {
  GL_FLOAT16_NV = 0x8FF8,
  GL_FLOAT16_VEC2_NV = 0x8FF9,
  GL_FLOAT16_VEC3_NV = 0x8FFA,
  GL_FLOAT16_VEC4_NV = 0x8FFB,
  GL_FLOAT16_MAT2_AMD = 0x91C5,
  GL_FLOAT16_MAT3_AMD = 0x91C6,
  GL_FLOAT16_MAT4_AMD = 0x91C7,
  GL_FLOAT16_MAT2x3_AMD = 0x91C8,
  GL_FLOAT16_MAT2x4_AMD = 0x91C9,
  GL_FLOAT16_MAT3x2_AMD = 0x91CA,
  GL_FLOAT16_MAT3x4_AMD = 0x91CB,
  GL_FLOAT16_MAT4x2_AMD = 0x91CC,
  GL_FLOAT16_MAT4x3_AMD = 0x91CD
}
 
enum  : GLenum {
  GL_TEXTURE_SPARSE_EXT = 0x91A6,
  GL_VIRTUAL_PAGE_SIZE_INDEX_EXT = 0x91A7,
  GL_NUM_SPARSE_LEVELS_EXT = 0x91AA,
  GL_NUM_VIRTUAL_PAGE_SIZES_EXT = 0x91A8,
  GL_VIRTUAL_PAGE_SIZE_X_EXT = 0x9195,
  GL_VIRTUAL_PAGE_SIZE_Y_EXT = 0x9196,
  GL_VIRTUAL_PAGE_SIZE_Z_EXT = 0x9197,
  GL_TEXTURE_CUBE_MAP_ARRAY_OES = 0x9009,
  GL_MAX_SPARSE_TEXTURE_SIZE_EXT = 0x9198,
  GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT = 0x9199,
  GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT = 0x919A,
  GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT = 0x91A9
}
 
enum  : GLenum {
  GL_PATCHES_EXT = 0x000E,
  GL_PATCH_VERTICES_EXT = 0x8E72,
  GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75,
  GL_TESS_GEN_MODE_EXT = 0x8E76,
  GL_TESS_GEN_SPACING_EXT = 0x8E77,
  GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78,
  GL_TESS_GEN_POINT_MODE_EXT = 0x8E79,
  GL_ISOLINES_EXT = 0x8E7A,
  GL_QUADS_EXT = 0x0007,
  GL_FRACTIONAL_ODD_EXT = 0x8E7B,
  GL_FRACTIONAL_EVEN_EXT = 0x8E7C,
  GL_MAX_PATCH_VERTICES_EXT = 0x8E7D,
  GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E,
  GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F,
  GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80,
  GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81,
  GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82,
  GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83,
  GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84,
  GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85,
  GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86,
  GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89,
  GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A,
  GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C,
  GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D,
  GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E,
  GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F,
  GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD,
  GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE,
  GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3,
  GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4,
  GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB,
  GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC,
  GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8,
  GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9,
  GL_IS_PER_PATCH_EXT = 0x92E7,
  GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307,
  GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308,
  GL_TESS_CONTROL_SHADER_EXT = 0x8E88,
  GL_TESS_EVALUATION_SHADER_EXT = 0x8E87,
  GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008,
  GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
}
 
enum  : GLenum {
  GL_TEXTURE_BORDER_COLOR_EXT = 0x1004,
  GL_CLAMP_TO_BORDER_EXT = 0x812D
}
 
enum  : GLenum {
  GL_TEXTURE_BUFFER_EXT = 0x8C2A,
  GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A,
  GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B,
  GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C,
  GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D,
  GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F,
  GL_SAMPLER_BUFFER_EXT = 0x8DC2,
  GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0,
  GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8,
  GL_IMAGE_BUFFER_EXT = 0x9051,
  GL_INT_IMAGE_BUFFER_EXT = 0x905C,
  GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067,
  GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D,
  GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E
}
 
enum  : GLenum { GL_TEXTURE_ASTC_DECODE_PRECISION_EXT = 0x8F69 }
 
enum  : GLenum {
  GL_COMPRESSED_RGBA_BPTC_UNORM_EXT = 0x8E8C,
  GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT = 0x8E8D,
  GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT = 0x8E8E,
  GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT = 0x8E8F
}
 
enum  : GLenum {
  GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0,
  GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
}
 
enum  : GLenum {
  GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB,
  GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC,
  GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD,
  GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
}
 
enum  : GLenum {
  GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2,
  GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
}
 
enum  : GLenum {
  GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C,
  GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D,
  GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E,
  GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
}
 
enum  : GLenum {
  GL_INT64_NV = 0x140E,
  GL_UNSIGNED_INT64_NV = 0x140F,
  GL_INT8_NV = 0x8FE0,
  GL_INT8_VEC2_NV = 0x8FE1,
  GL_INT8_VEC3_NV = 0x8FE2,
  GL_INT8_VEC4_NV = 0x8FE3,
  GL_INT16_NV = 0x8FE4,
  GL_INT16_VEC2_NV = 0x8FE5,
  GL_INT16_VEC3_NV = 0x8FE6,
  GL_INT16_VEC4_NV = 0x8FE7,
  GL_INT64_VEC2_NV = 0x8FE9,
  GL_INT64_VEC3_NV = 0x8FEA,
  GL_INT64_VEC4_NV = 0x8FEB,
  GL_UNSIGNED_INT8_NV = 0x8FEC,
  GL_UNSIGNED_INT8_VEC2_NV = 0x8FED,
  GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE,
  GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF,
  GL_UNSIGNED_INT16_NV = 0x8FF0,
  GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1,
  GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2,
  GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3,
  GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5,
  GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6,
  GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7
}
 
enum  : GLenum {
  GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009,
  GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A,
  GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C,
  GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D,
  GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E,
  GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F,
  GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054,
  GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F,
  GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A
}
 
enum  : GLenum {
  GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE,
  GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
}
 
enum  : GLenum {
  GL_TEXTURE_REDUCTION_MODE_EXT = 0x9366,
  GL_WEIGHTED_AVERAGE_EXT = 0x9367
}
 
enum  : GLenum { GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT = 0x8FBF }
 
enum  : GLenum { GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 }
 
enum  : GLenum {
  GL_R16_EXT = 0x822A,
  GL_RG16_EXT = 0x822C,
  GL_RGBA16_EXT = 0x805B,
  GL_RGB16_EXT = 0x8054,
  GL_RGB16_SNORM_EXT = 0x8F9A
}
 
enum  : GLenum {
  GL_RED_EXT = 0x1903,
  GL_RG_EXT = 0x8227,
  GL_R8_EXT = 0x8229,
  GL_RG8_EXT = 0x822B
}
 
enum  : GLenum { GL_SR8_EXT = 0x8FBD }
 
enum  : GLenum { GL_SRG8_EXT = 0x8FBE }
 
enum  : GLenum {
  GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48,
  GL_DECODE_EXT = 0x8A49,
  GL_SKIP_DECODE_EXT = 0x8A4A
}
 
enum  : GLenum {
  GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4,
  GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5
}
 
enum  : GLenum {
  GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F,
  GL_ALPHA8_EXT = 0x803C,
  GL_LUMINANCE8_EXT = 0x8040,
  GL_LUMINANCE8_ALPHA8_EXT = 0x8045,
  GL_RGBA32F_EXT = 0x8814,
  GL_RGB32F_EXT = 0x8815,
  GL_ALPHA32F_EXT = 0x8816,
  GL_LUMINANCE32F_EXT = 0x8818,
  GL_LUMINANCE_ALPHA32F_EXT = 0x8819,
  GL_ALPHA16F_EXT = 0x881C,
  GL_LUMINANCE16F_EXT = 0x881E,
  GL_LUMINANCE_ALPHA16F_EXT = 0x881F,
  GL_RGB10_A2_EXT = 0x8059,
  GL_RGB10_EXT = 0x8052,
  GL_R32F_EXT = 0x822E,
  GL_RG32F_EXT = 0x8230
}
 
enum  : GLenum { GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 }
 
enum  : GLenum {
  GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB,
  GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC,
  GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD,
  GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE
}
 
enum  : GLenum {
  GL_TIMELINE_SEMAPHORE_VALUE_NV = 0x9595,
  GL_SEMAPHORE_TYPE_NV = 0x95B3,
  GL_SEMAPHORE_TYPE_BINARY_NV = 0x95B4,
  GL_SEMAPHORE_TYPE_TIMELINE_NV = 0x95B5,
  GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV = 0x95B6
}
 
enum  : GLenum {
  GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2,
  GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3,
  GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
}
 
enum  : GLenum {
  GL_INCLUSIVE_EXT = 0x8F10,
  GL_EXCLUSIVE_EXT = 0x8F11,
  GL_WINDOW_RECTANGLE_EXT = 0x8F12,
  GL_WINDOW_RECTANGLE_MODE_EXT = 0x8F13,
  GL_MAX_WINDOW_RECTANGLES_EXT = 0x8F14,
  GL_NUM_WINDOW_RECTANGLES_EXT = 0x8F15
}
 
enum  : GLenum { GL_GCCSO_SHADER_BINARY_FJ = 0x9260 }
 
enum  : GLenum {
  GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG = 0x913C,
  GL_NUM_DOWNSAMPLE_SCALES_IMG = 0x913D,
  GL_DOWNSAMPLE_SCALES_IMG = 0x913E,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG = 0x913F
}
 
enum  : GLenum {
  GL_RENDERBUFFER_SAMPLES_IMG = 0x9133,
  GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134,
  GL_MAX_SAMPLES_IMG = 0x9135,
  GL_TEXTURE_SAMPLES_IMG = 0x9136
}
 
enum  : GLenum { GL_SGX_PROGRAM_BINARY_IMG = 0x9130 }
 
enum  : GLenum {
  GL_DATA_BUFFER_AMD = 0x9151,
  GL_PERFORMANCE_MONITOR_AMD = 0x9152,
  GL_QUERY_OBJECT_AMD = 0x9153,
  GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154,
  GL_SAMPLER_OBJECT_AMD = 0x9155
}
 
enum  : GLenum {
  GL_BGRA_IMG = 0x80E1,
  GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365
}
 
enum  : GLenum { GL_SGX_BINARY_IMG = 0x8C0A }
 
enum  : GLenum {
  GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00,
  GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01,
  GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02,
  GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
}
 
enum  : GLenum {
  GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137,
  GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138
}
 
enum  : GLenum {
  GL_CUBIC_IMG = 0x9139,
  GL_CUBIC_MIPMAP_NEAREST_IMG = 0x913A,
  GL_CUBIC_MIPMAP_LINEAR_IMG = 0x913B
}
 
enum  : GLenum { GL_CONSERVATIVE_RASTERIZATION_INTEL = 0x83FE }
 
enum  : GLenum { GL_BLACKHOLE_RENDER_INTEL = 0x83FC }
 
enum  : GLenum {
  GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000,
  GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001,
  GL_PERFQUERY_WAIT_INTEL = 0x83FB,
  GL_PERFQUERY_FLUSH_INTEL = 0x83FA,
  GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9,
  GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0,
  GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1,
  GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2,
  GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3,
  GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4,
  GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5,
  GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8,
  GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9,
  GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA,
  GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB,
  GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC,
  GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD,
  GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE,
  GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF,
  GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
}
 
enum  : GLenum {
  GL_MULTIPLY_KHR = 0x9294,
  GL_SCREEN_KHR = 0x9295,
  GL_OVERLAY_KHR = 0x9296,
  GL_DARKEN_KHR = 0x9297,
  GL_LIGHTEN_KHR = 0x9298,
  GL_COLORDODGE_KHR = 0x9299,
  GL_COLORBURN_KHR = 0x929A,
  GL_HARDLIGHT_KHR = 0x929B,
  GL_SOFTLIGHT_KHR = 0x929C,
  GL_DIFFERENCE_KHR = 0x929E,
  GL_EXCLUSION_KHR = 0x92A0,
  GL_HSL_HUE_KHR = 0x92AD,
  GL_HSL_SATURATION_KHR = 0x92AE,
  GL_HSL_COLOR_KHR = 0x92AF,
  GL_HSL_LUMINOSITY_KHR = 0x92B0
}
 
enum  : GLenum { GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 }
 
enum  : GLenum {
  GL_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F,
  GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001,
  GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002,
  GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004,
  GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008,
  GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
}
 
enum  : GLenum {
  GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB,
  GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC,
  GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB,
  GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
}
 
enum  : GLenum {
  GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242,
  GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243,
  GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244,
  GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245,
  GL_DEBUG_SOURCE_API_KHR = 0x8246,
  GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247,
  GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248,
  GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249,
  GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A,
  GL_DEBUG_SOURCE_OTHER_KHR = 0x824B,
  GL_DEBUG_TYPE_ERROR_KHR = 0x824C,
  GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D,
  GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E,
  GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F,
  GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250,
  GL_DEBUG_TYPE_OTHER_KHR = 0x8251,
  GL_DEBUG_TYPE_MARKER_KHR = 0x8268,
  GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269,
  GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A,
  GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B,
  GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C,
  GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D,
  GL_BUFFER_KHR = 0x82E0,
  GL_SHADER_KHR = 0x82E1,
  GL_PROGRAM_KHR = 0x82E2,
  GL_VERTEX_ARRAY_KHR = 0x8074,
  GL_QUERY_KHR = 0x82E3,
  GL_PROGRAM_PIPELINE_KHR = 0x82E4,
  GL_SAMPLER_KHR = 0x82E6,
  GL_MAX_LABEL_LENGTH_KHR = 0x82E8,
  GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143,
  GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144,
  GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145,
  GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146,
  GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147,
  GL_DEBUG_SEVERITY_LOW_KHR = 0x9148,
  GL_DEBUG_OUTPUT_KHR = 0x92E0,
  GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002,
  GL_STACK_OVERFLOW_KHR = 0x0503,
  GL_STACK_UNDERFLOW_KHR = 0x0504,
  GL_DISPLAY_LIST = 0x82E7
}
 
enum  : GLenum { GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 }
 
enum  : GLenum {
  GL_CONTEXT_ROBUST_ACCESS = 0x90F3,
  GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3,
  GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252,
  GL_GUILTY_CONTEXT_RESET_KHR = 0x8253,
  GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254,
  GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255,
  GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256,
  GL_NO_RESET_NOTIFICATION_KHR = 0x8261,
  GL_CONTEXT_LOST_KHR = 0x0507
}
 
enum  : GLenum {
  GL_SUBGROUP_SIZE_KHR = 0x9532,
  GL_SUBGROUP_SUPPORTED_STAGES_KHR = 0x9533,
  GL_SUBGROUP_SUPPORTED_FEATURES_KHR = 0x9534,
  GL_SUBGROUP_QUAD_ALL_STAGES_KHR = 0x9535,
  GL_SUBGROUP_FEATURE_BASIC_BIT_KHR = 0x00000001,
  GL_SUBGROUP_FEATURE_VOTE_BIT_KHR = 0x00000002,
  GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR = 0x00000004,
  GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR = 0x00000008,
  GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR = 0x00000010,
  GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR = 0x00000020,
  GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR = 0x00000040,
  GL_SUBGROUP_FEATURE_QUAD_BIT_KHR = 0x00000080
}
 
enum  : GLenum {
  GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0,
  GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1,
  GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2,
  GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3,
  GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4,
  GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5,
  GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6,
  GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7,
  GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8,
  GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9,
  GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA,
  GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB,
  GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC,
  GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
}
 
enum  : GLenum {
  GL_MAX_SHADER_COMPILER_THREADS_KHR = 0x91B0,
  GL_COMPLETION_STATUS_KHR = 0x91B1
}
 
enum  : GLenum { GL_BGR_EXT = 0x80E0 }
 
enum  : GLenum { GL_FRAMEBUFFER_FLIP_X_MESA = 0x8BBC }
 
enum  : GLenum { GL_FRAMEBUFFER_FLIP_Y_MESA = 0x8BBB }
 
enum  : GLenum {
  GL_COUNTER_TYPE_AMD = 0x8BC0,
  GL_COUNTER_RANGE_AMD = 0x8BC1,
  GL_UNSIGNED_INT64_AMD = 0x8BC2,
  GL_PERCENTAGE_AMD = 0x8BC3,
  GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4,
  GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5,
  GL_PERFMON_RESULT_AMD = 0x8BC6
}
 
enum  : GLenum { GL_FRAMEBUFFER_SWAP_XY_MESA = 0x8BBD }
 
enum  : GLenum { GL_PROGRAM_BINARY_FORMAT_MESA = 0x875F }
 
enum  : GLenum {
  GL_BLEND_OVERLAP_NV = 0x9281,
  GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280,
  GL_BLUE_NV = 0x1905,
  GL_COLORBURN_NV = 0x929A,
  GL_COLORDODGE_NV = 0x9299,
  GL_CONJOINT_NV = 0x9284,
  GL_CONTRAST_NV = 0x92A1,
  GL_DARKEN_NV = 0x9297,
  GL_DIFFERENCE_NV = 0x929E,
  GL_DISJOINT_NV = 0x9283,
  GL_DST_ATOP_NV = 0x928F,
  GL_DST_IN_NV = 0x928B,
  GL_DST_NV = 0x9287,
  GL_DST_OUT_NV = 0x928D,
  GL_DST_OVER_NV = 0x9289,
  GL_EXCLUSION_NV = 0x92A0,
  GL_GREEN_NV = 0x1904,
  GL_HARDLIGHT_NV = 0x929B,
  GL_HARDMIX_NV = 0x92A9,
  GL_HSL_COLOR_NV = 0x92AF,
  GL_HSL_HUE_NV = 0x92AD,
  GL_HSL_LUMINOSITY_NV = 0x92B0,
  GL_HSL_SATURATION_NV = 0x92AE,
  GL_INVERT_OVG_NV = 0x92B4,
  GL_INVERT_RGB_NV = 0x92A3,
  GL_LIGHTEN_NV = 0x9298,
  GL_LINEARBURN_NV = 0x92A5,
  GL_LINEARDODGE_NV = 0x92A4,
  GL_LINEARLIGHT_NV = 0x92A7,
  GL_MINUS_CLAMPED_NV = 0x92B3,
  GL_MINUS_NV = 0x929F,
  GL_MULTIPLY_NV = 0x9294,
  GL_OVERLAY_NV = 0x9296,
  GL_PINLIGHT_NV = 0x92A8,
  GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2,
  GL_PLUS_CLAMPED_NV = 0x92B1,
  GL_PLUS_DARKER_NV = 0x9292,
  GL_PLUS_NV = 0x9291,
  GL_RED_NV = 0x1903,
  GL_SCREEN_NV = 0x9295,
  GL_SOFTLIGHT_NV = 0x929C,
  GL_SRC_ATOP_NV = 0x928E,
  GL_SRC_IN_NV = 0x928A,
  GL_SRC_NV = 0x9286,
  GL_SRC_OUT_NV = 0x928C,
  GL_SRC_OVER_NV = 0x9288,
  GL_UNCORRELATED_NV = 0x9282,
  GL_VIVIDLIGHT_NV = 0x92A6,
  GL_XOR_NV = 0x1506
}
 
enum  : GLenum { GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 }
 
enum  : GLenum {
  GL_FACTOR_MIN_AMD = 0x901C,
  GL_FACTOR_MAX_AMD = 0x901D
}
 
enum  : GLenum {
  GL_VIEWPORT_POSITION_W_SCALE_NV = 0x937C,
  GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV = 0x937D,
  GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV = 0x937E
}
 
enum  : GLenum {
  GL_QUERY_WAIT_NV = 0x8E13,
  GL_QUERY_NO_WAIT_NV = 0x8E14,
  GL_QUERY_BY_REGION_WAIT_NV = 0x8E15,
  GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
}
 
enum  : GLenum {
  GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346,
  GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347,
  GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348,
  GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
}
 
enum  : GLenum { GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV = 0x9550 }
 
enum  : GLenum {
  GL_CONSERVATIVE_RASTER_MODE_NV = 0x954D,
  GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV = 0x954E,
  GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV = 0x954F
}
 
enum  : GLenum { GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160 }
 
enum  : GLenum {
  GL_COPY_READ_BUFFER_NV = 0x8F36,
  GL_COPY_WRITE_BUFFER_NV = 0x8F37
}
 
enum  : GLenum {
  GL_COVERAGE_COMPONENT_NV = 0x8ED0,
  GL_COVERAGE_COMPONENT4_NV = 0x8ED1,
  GL_COVERAGE_ATTACHMENT_NV = 0x8ED2,
  GL_COVERAGE_BUFFERS_NV = 0x8ED3,
  GL_COVERAGE_SAMPLES_NV = 0x8ED4,
  GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5,
  GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6,
  GL_COVERAGE_AUTOMATIC_NV = 0x8ED7,
  GL_COVERAGE_BUFFER_BIT_NV = 0x00008000
}
 
enum  : GLenum { GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C }
 
enum  : GLenum {
  GL_MAX_DRAW_BUFFERS_NV = 0x8824,
  GL_DRAW_BUFFER0_NV = 0x8825,
  GL_DRAW_BUFFER1_NV = 0x8826,
  GL_DRAW_BUFFER2_NV = 0x8827,
  GL_DRAW_BUFFER3_NV = 0x8828,
  GL_DRAW_BUFFER4_NV = 0x8829,
  GL_DRAW_BUFFER5_NV = 0x882A,
  GL_DRAW_BUFFER6_NV = 0x882B,
  GL_DRAW_BUFFER7_NV = 0x882C,
  GL_DRAW_BUFFER8_NV = 0x882D,
  GL_DRAW_BUFFER9_NV = 0x882E,
  GL_DRAW_BUFFER10_NV = 0x882F,
  GL_DRAW_BUFFER11_NV = 0x8830,
  GL_DRAW_BUFFER12_NV = 0x8831,
  GL_DRAW_BUFFER13_NV = 0x8832,
  GL_DRAW_BUFFER14_NV = 0x8833,
  GL_DRAW_BUFFER15_NV = 0x8834,
  GL_COLOR_ATTACHMENT0_NV = 0x8CE0,
  GL_COLOR_ATTACHMENT1_NV = 0x8CE1,
  GL_COLOR_ATTACHMENT2_NV = 0x8CE2,
  GL_COLOR_ATTACHMENT3_NV = 0x8CE3,
  GL_COLOR_ATTACHMENT4_NV = 0x8CE4,
  GL_COLOR_ATTACHMENT5_NV = 0x8CE5,
  GL_COLOR_ATTACHMENT6_NV = 0x8CE6,
  GL_COLOR_ATTACHMENT7_NV = 0x8CE7,
  GL_COLOR_ATTACHMENT8_NV = 0x8CE8,
  GL_COLOR_ATTACHMENT9_NV = 0x8CE9,
  GL_COLOR_ATTACHMENT10_NV = 0x8CEA,
  GL_COLOR_ATTACHMENT11_NV = 0x8CEB,
  GL_COLOR_ATTACHMENT12_NV = 0x8CEC,
  GL_COLOR_ATTACHMENT13_NV = 0x8CED,
  GL_COLOR_ATTACHMENT14_NV = 0x8CEE,
  GL_COLOR_ATTACHMENT15_NV = 0x8CEF
}
 
enum  : GLenum { GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF }
 
enum  : GLenum {
  GL_ALL_COMPLETED_NV = 0x84F2,
  GL_FENCE_STATUS_NV = 0x84F3,
  GL_FENCE_CONDITION_NV = 0x84F4
}
 
enum  : GLenum { GL_FILL_RECTANGLE_NV = 0x933C }
 
enum  : GLenum {
  GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD,
  GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
}
 
enum  : GLenum {
  GL_READ_FRAMEBUFFER_NV = 0x8CA8,
  GL_DRAW_FRAMEBUFFER_NV = 0x8CA9,
  GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6,
  GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA
}
 
enum  : GLenum {
  GL_COVERAGE_MODULATION_TABLE_NV = 0x9331,
  GL_COLOR_SAMPLES_NV = 0x8E20,
  GL_DEPTH_SAMPLES_NV = 0x932D,
  GL_STENCIL_SAMPLES_NV = 0x932E,
  GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F,
  GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330,
  GL_COVERAGE_MODULATION_NV = 0x9332,
  GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
}
 
enum  : GLenum {
  GL_QUERY_BUFFER_AMD = 0x9192,
  GL_QUERY_BUFFER_BINDING_AMD = 0x9193,
  GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194
}
 
enum  : GLenum {
  GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB,
  GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56,
  GL_MAX_SAMPLES_NV = 0x8D57
}
 
enum  : GLenum {
  GL_INT64_NV = 0x140E,
  GL_UNSIGNED_INT64_NV = 0x140F,
  GL_INT8_NV = 0x8FE0,
  GL_INT8_VEC2_NV = 0x8FE1,
  GL_INT8_VEC3_NV = 0x8FE2,
  GL_INT8_VEC4_NV = 0x8FE3,
  GL_INT16_NV = 0x8FE4,
  GL_INT16_VEC2_NV = 0x8FE5,
  GL_INT16_VEC3_NV = 0x8FE6,
  GL_INT16_VEC4_NV = 0x8FE7,
  GL_INT64_VEC2_NV = 0x8FE9,
  GL_INT64_VEC3_NV = 0x8FEA,
  GL_INT64_VEC4_NV = 0x8FEB,
  GL_UNSIGNED_INT8_NV = 0x8FEC,
  GL_UNSIGNED_INT8_VEC2_NV = 0x8FED,
  GL_UNSIGNED_INT8_VEC3_NV = 0x8FEE,
  GL_UNSIGNED_INT8_VEC4_NV = 0x8FEF,
  GL_UNSIGNED_INT16_NV = 0x8FF0,
  GL_UNSIGNED_INT16_VEC2_NV = 0x8FF1,
  GL_UNSIGNED_INT16_VEC3_NV = 0x8FF2,
  GL_UNSIGNED_INT16_VEC4_NV = 0x8FF3,
  GL_UNSIGNED_INT64_VEC2_NV = 0x8FF5,
  GL_UNSIGNED_INT64_VEC3_NV = 0x8FF6,
  GL_UNSIGNED_INT64_VEC4_NV = 0x8FF7,
  GL_FLOAT16_NV = 0x8FF8,
  GL_FLOAT16_VEC2_NV = 0x8FF9,
  GL_FLOAT16_VEC3_NV = 0x8FFA,
  GL_FLOAT16_VEC4_NV = 0x8FFB
}
 
enum  : GLenum { GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE }
 
enum  : GLenum {
  GL_MULTISAMPLES_NV = 0x9371,
  GL_SUPERSAMPLE_SCALE_X_NV = 0x9372,
  GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373,
  GL_CONFORMANT_NV = 0x9374
}
 
enum  : GLenum {
  GL_ATTACHED_MEMORY_OBJECT_NV = 0x95A4,
  GL_ATTACHED_MEMORY_OFFSET_NV = 0x95A5,
  GL_MEMORY_ATTACHABLE_ALIGNMENT_NV = 0x95A6,
  GL_MEMORY_ATTACHABLE_SIZE_NV = 0x95A7,
  GL_MEMORY_ATTACHABLE_NV = 0x95A8,
  GL_DETACHED_MEMORY_INCARNATION_NV = 0x95A9,
  GL_DETACHED_TEXTURES_NV = 0x95AA,
  GL_DETACHED_BUFFERS_NV = 0x95AB,
  GL_MAX_DETACHED_TEXTURES_NV = 0x95AC,
  GL_MAX_DETACHED_BUFFERS_NV = 0x95AD
}
 
enum  : GLenum {
  GL_MESH_SHADER_NV = 0x9559,
  GL_TASK_SHADER_NV = 0x955A,
  GL_MAX_MESH_UNIFORM_BLOCKS_NV = 0x8E60,
  GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV = 0x8E61,
  GL_MAX_MESH_IMAGE_UNIFORMS_NV = 0x8E62,
  GL_MAX_MESH_UNIFORM_COMPONENTS_NV = 0x8E63,
  GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV = 0x8E64,
  GL_MAX_MESH_ATOMIC_COUNTERS_NV = 0x8E65,
  GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV = 0x8E66,
  GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV = 0x8E67,
  GL_MAX_TASK_UNIFORM_BLOCKS_NV = 0x8E68,
  GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV = 0x8E69,
  GL_MAX_TASK_IMAGE_UNIFORMS_NV = 0x8E6A,
  GL_MAX_TASK_UNIFORM_COMPONENTS_NV = 0x8E6B,
  GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV = 0x8E6C,
  GL_MAX_TASK_ATOMIC_COUNTERS_NV = 0x8E6D,
  GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV = 0x8E6E,
  GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV = 0x8E6F,
  GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV = 0x95A2,
  GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV = 0x95A3,
  GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV = 0x9536,
  GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV = 0x9537,
  GL_MAX_MESH_OUTPUT_VERTICES_NV = 0x9538,
  GL_MAX_MESH_OUTPUT_PRIMITIVES_NV = 0x9539,
  GL_MAX_TASK_OUTPUT_COUNT_NV = 0x953A,
  GL_MAX_DRAW_MESH_TASKS_COUNT_NV = 0x953D,
  GL_MAX_MESH_VIEWS_NV = 0x9557,
  GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV = 0x92DF,
  GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV = 0x9543,
  GL_MAX_MESH_WORK_GROUP_SIZE_NV = 0x953B,
  GL_MAX_TASK_WORK_GROUP_SIZE_NV = 0x953C,
  GL_MESH_WORK_GROUP_SIZE_NV = 0x953E,
  GL_TASK_WORK_GROUP_SIZE_NV = 0x953F,
  GL_MESH_VERTICES_OUT_NV = 0x9579,
  GL_MESH_PRIMITIVES_OUT_NV = 0x957A,
  GL_MESH_OUTPUT_TYPE_NV = 0x957B,
  GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV = 0x959C,
  GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV = 0x959D,
  GL_REFERENCED_BY_MESH_SHADER_NV = 0x95A0,
  GL_REFERENCED_BY_TASK_SHADER_NV = 0x95A1,
  GL_MESH_SHADER_BIT_NV = 0x00000040,
  GL_TASK_SHADER_BIT_NV = 0x00000080,
  GL_MESH_SUBROUTINE_NV = 0x957C,
  GL_TASK_SUBROUTINE_NV = 0x957D,
  GL_MESH_SUBROUTINE_UNIFORM_NV = 0x957E,
  GL_TASK_SUBROUTINE_UNIFORM_NV = 0x957F,
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV = 0x959E,
  GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV = 0x959F
}
 
enum  : GLenum {
  GL_FLOAT_MAT2x3_NV = 0x8B65,
  GL_FLOAT_MAT2x4_NV = 0x8B66,
  GL_FLOAT_MAT3x2_NV = 0x8B67,
  GL_FLOAT_MAT3x4_NV = 0x8B68,
  GL_FLOAT_MAT4x2_NV = 0x8B69,
  GL_FLOAT_MAT4x3_NV = 0x8B6A
}
 
enum  : GLenum {
  GL_PATH_FORMAT_SVG_NV = 0x9070,
  GL_PATH_FORMAT_PS_NV = 0x9071,
  GL_STANDARD_FONT_NAME_NV = 0x9072,
  GL_SYSTEM_FONT_NAME_NV = 0x9073,
  GL_FILE_NAME_NV = 0x9074,
  GL_PATH_STROKE_WIDTH_NV = 0x9075,
  GL_PATH_END_CAPS_NV = 0x9076,
  GL_PATH_INITIAL_END_CAP_NV = 0x9077,
  GL_PATH_TERMINAL_END_CAP_NV = 0x9078,
  GL_PATH_JOIN_STYLE_NV = 0x9079,
  GL_PATH_MITER_LIMIT_NV = 0x907A,
  GL_PATH_DASH_CAPS_NV = 0x907B,
  GL_PATH_INITIAL_DASH_CAP_NV = 0x907C,
  GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D,
  GL_PATH_DASH_OFFSET_NV = 0x907E,
  GL_PATH_CLIENT_LENGTH_NV = 0x907F,
  GL_PATH_FILL_MODE_NV = 0x9080,
  GL_PATH_FILL_MASK_NV = 0x9081,
  GL_PATH_FILL_COVER_MODE_NV = 0x9082,
  GL_PATH_STROKE_COVER_MODE_NV = 0x9083,
  GL_PATH_STROKE_MASK_NV = 0x9084,
  GL_COUNT_UP_NV = 0x9088,
  GL_COUNT_DOWN_NV = 0x9089,
  GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A,
  GL_CONVEX_HULL_NV = 0x908B,
  GL_BOUNDING_BOX_NV = 0x908D,
  GL_TRANSLATE_X_NV = 0x908E,
  GL_TRANSLATE_Y_NV = 0x908F,
  GL_TRANSLATE_2D_NV = 0x9090,
  GL_TRANSLATE_3D_NV = 0x9091,
  GL_AFFINE_2D_NV = 0x9092,
  GL_AFFINE_3D_NV = 0x9094,
  GL_TRANSPOSE_AFFINE_2D_NV = 0x9096,
  GL_TRANSPOSE_AFFINE_3D_NV = 0x9098,
  GL_UTF8_NV = 0x909A,
  GL_UTF16_NV = 0x909B,
  GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C,
  GL_PATH_COMMAND_COUNT_NV = 0x909D,
  GL_PATH_COORD_COUNT_NV = 0x909E,
  GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F,
  GL_PATH_COMPUTED_LENGTH_NV = 0x90A0,
  GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1,
  GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2,
  GL_SQUARE_NV = 0x90A3,
  GL_ROUND_NV = 0x90A4,
  GL_TRIANGULAR_NV = 0x90A5,
  GL_BEVEL_NV = 0x90A6,
  GL_MITER_REVERT_NV = 0x90A7,
  GL_MITER_TRUNCATE_NV = 0x90A8,
  GL_SKIP_MISSING_GLYPH_NV = 0x90A9,
  GL_USE_MISSING_GLYPH_NV = 0x90AA,
  GL_PATH_ERROR_POSITION_NV = 0x90AB,
  GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD,
  GL_ADJACENT_PAIRS_NV = 0x90AE,
  GL_FIRST_TO_REST_NV = 0x90AF,
  GL_PATH_GEN_MODE_NV = 0x90B0,
  GL_PATH_GEN_COEFF_NV = 0x90B1,
  GL_PATH_GEN_COMPONENTS_NV = 0x90B3,
  GL_PATH_STENCIL_FUNC_NV = 0x90B7,
  GL_PATH_STENCIL_REF_NV = 0x90B8,
  GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9,
  GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD,
  GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE,
  GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF,
  GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4,
  GL_MOVE_TO_RESETS_NV = 0x90B5,
  GL_MOVE_TO_CONTINUES_NV = 0x90B6,
  GL_CLOSE_PATH_NV = 0x00,
  GL_MOVE_TO_NV = 0x02,
  GL_RELATIVE_MOVE_TO_NV = 0x03,
  GL_LINE_TO_NV = 0x04,
  GL_RELATIVE_LINE_TO_NV = 0x05,
  GL_HORIZONTAL_LINE_TO_NV = 0x06,
  GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07,
  GL_VERTICAL_LINE_TO_NV = 0x08,
  GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09,
  GL_QUADRATIC_CURVE_TO_NV = 0x0A,
  GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B,
  GL_CUBIC_CURVE_TO_NV = 0x0C,
  GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D,
  GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E,
  GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F,
  GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10,
  GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11,
  GL_SMALL_CCW_ARC_TO_NV = 0x12,
  GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13,
  GL_SMALL_CW_ARC_TO_NV = 0x14,
  GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15,
  GL_LARGE_CCW_ARC_TO_NV = 0x16,
  GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17,
  GL_LARGE_CW_ARC_TO_NV = 0x18,
  GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19,
  GL_RESTART_PATH_NV = 0xF0,
  GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2,
  GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4,
  GL_RECT_NV = 0xF6,
  GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8,
  GL_CIRCULAR_CW_ARC_TO_NV = 0xFA,
  GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC,
  GL_ARC_TO_NV = 0xFE,
  GL_RELATIVE_ARC_TO_NV = 0xFF,
  GL_BOLD_BIT_NV = 0x01,
  GL_ITALIC_BIT_NV = 0x02,
  GL_GLYPH_WIDTH_BIT_NV = 0x01,
  GL_GLYPH_HEIGHT_BIT_NV = 0x02,
  GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04,
  GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08,
  GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10,
  GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20,
  GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40,
  GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80,
  GL_GLYPH_HAS_KERNING_BIT_NV = 0x100,
  GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000,
  GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000,
  GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000,
  GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000,
  GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000,
  GL_FONT_ASCENDER_BIT_NV = 0x00200000,
  GL_FONT_DESCENDER_BIT_NV = 0x00400000,
  GL_FONT_HEIGHT_BIT_NV = 0x00800000,
  GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000,
  GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000,
  GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000,
  GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000,
  GL_FONT_HAS_KERNING_BIT_NV = 0x10000000,
  GL_ROUNDED_RECT_NV = 0xE8,
  GL_RELATIVE_ROUNDED_RECT_NV = 0xE9,
  GL_ROUNDED_RECT2_NV = 0xEA,
  GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB,
  GL_ROUNDED_RECT4_NV = 0xEC,
  GL_RELATIVE_ROUNDED_RECT4_NV = 0xED,
  GL_ROUNDED_RECT8_NV = 0xEE,
  GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF,
  GL_RELATIVE_RECT_NV = 0xF7,
  GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368,
  GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369,
  GL_FONT_UNAVAILABLE_NV = 0x936A,
  GL_FONT_UNINTELLIGIBLE_NV = 0x936B,
  GL_CONIC_CURVE_TO_NV = 0x1A,
  GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B,
  GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000,
  GL_STANDARD_FONT_FORMAT_NV = 0x936C,
  GL_2_BYTES_NV = 0x1407,
  GL_3_BYTES_NV = 0x1408,
  GL_4_BYTES_NV = 0x1409,
  GL_EYE_LINEAR_NV = 0x2400,
  GL_OBJECT_LINEAR_NV = 0x2401,
  GL_CONSTANT_NV = 0x8576,
  GL_PATH_FOG_GEN_MODE_NV = 0x90AC,
  GL_PRIMARY_COLOR = 0x8577,
  GL_PRIMARY_COLOR_NV = 0x852C,
  GL_SECONDARY_COLOR_NV = 0x852D,
  GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2,
  GL_PATH_PROJECTION_NV = 0x1701,
  GL_PATH_MODELVIEW_NV = 0x1700,
  GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3,
  GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6,
  GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36,
  GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3,
  GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4,
  GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7,
  GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38,
  GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4,
  GL_FRAGMENT_INPUT_NV = 0x936D
}
 
enum  : GLenum { GL_SHARED_EDGE_NV = 0xC0 }
 
enum  : GLenum {
  GL_PIXEL_PACK_BUFFER_NV = 0x88EB,
  GL_PIXEL_UNPACK_BUFFER_NV = 0x88EC,
  GL_PIXEL_PACK_BUFFER_BINDING_NV = 0x88ED,
  GL_PIXEL_UNPACK_BUFFER_BINDING_NV = 0x88EF
}
 
enum  : GLenum {
  GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195,
  GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196,
  GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197,
  GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198,
  GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199,
  GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A,
  GL_MIN_SPARSE_LEVEL_AMD = 0x919B,
  GL_MIN_LOD_WARNING_AMD = 0x919C,
  GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
}
 
enum  : GLenum {
  GL_POLYGON_MODE_NV = 0x0B40,
  GL_POLYGON_OFFSET_POINT_NV = 0x2A01,
  GL_POLYGON_OFFSET_LINE_NV = 0x2A02,
  GL_POINT_NV = 0x1B00,
  GL_LINE_NV = 0x1B01,
  GL_FILL_NV = 0x1B02
}
 
enum  : GLenum {
  GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV = 0x95B1,
  GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV = 0x95B2
}
 
enum  : GLenum { GL_READ_BUFFER_NV = 0x0C02 }
 
enum  : GLenum { GL_REPRESENTATIVE_FRAGMENT_TEST_NV = 0x937F }
 
enum  : GLenum {
  GL_SLUMINANCE_NV = 0x8C46,
  GL_SLUMINANCE_ALPHA_NV = 0x8C44,
  GL_SRGB8_NV = 0x8C41,
  GL_SLUMINANCE8_NV = 0x8C47,
  GL_SLUMINANCE8_ALPHA8_NV = 0x8C45,
  GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C,
  GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D,
  GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E,
  GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F,
  GL_ETC1_SRGB8_NV = 0x88EE
}
 
enum  : GLenum {
  GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D,
  GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E,
  GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F,
  GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340,
  GL_SAMPLE_LOCATION_NV = 0x8E50,
  GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341,
  GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342,
  GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
}
 
enum  : GLenum {
  GL_SCISSOR_TEST_EXCLUSIVE_NV = 0x9555,
  GL_SCISSOR_BOX_EXCLUSIVE_NV = 0x9556
}
 
enum  : GLenum { GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV = 0x00000100 }
 
enum  : GLenum {
  GL_SHADING_RATE_IMAGE_NV = 0x9563,
  GL_SHADING_RATE_NO_INVOCATIONS_NV = 0x9564,
  GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV = 0x9565,
  GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV = 0x9566,
  GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV = 0x9567,
  GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV = 0x9568,
  GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV = 0x9569,
  GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV = 0x956A,
  GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV = 0x956B,
  GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV = 0x956C,
  GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV = 0x956D,
  GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV = 0x956E,
  GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV = 0x956F,
  GL_SHADING_RATE_IMAGE_BINDING_NV = 0x955B,
  GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV = 0x955C,
  GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV = 0x955D,
  GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV = 0x955E,
  GL_MAX_COARSE_FRAGMENT_SAMPLES_NV = 0x955F,
  GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV = 0x95AE,
  GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV = 0x95AF,
  GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV = 0x95B0
}
 
enum  : GLenum { GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4 }
 
enum  : GLenum {
  GL_SET_AMD = 0x874A,
  GL_REPLACE_VALUE_AMD = 0x874B,
  GL_STENCIL_OP_VALUE_AMD = 0x874C,
  GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D
}
 
enum  : GLenum { GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5 }
 
enum  : GLenum {
  GL_TEXTURE_BORDER_COLOR_NV = 0x1004,
  GL_CLAMP_TO_BORDER_NV = 0x812D
}
 
enum  : GLenum {
  GL_MAX_VIEWPORTS_NV = 0x825B,
  GL_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C,
  GL_VIEWPORT_BOUNDS_RANGE_NV = 0x825D,
  GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F
}
 
enum  : GLenum {
  GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV = 0x9350,
  GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV = 0x9351,
  GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV = 0x9352,
  GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV = 0x9353,
  GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV = 0x9354,
  GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV = 0x9355,
  GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV = 0x9356,
  GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV = 0x9357,
  GL_VIEWPORT_SWIZZLE_X_NV = 0x9358,
  GL_VIEWPORT_SWIZZLE_Y_NV = 0x9359,
  GL_VIEWPORT_SWIZZLE_Z_NV = 0x935A,
  GL_VIEWPORT_SWIZZLE_W_NV = 0x935B
}
 
enum  : GLenum { GL_SAMPLER_EXTERNAL_OES = 0x8D66 }
 
enum  : GLenum { GL_ETC1_RGB8_OES = 0x8D64 }
 
enum  : GLenum {
  GL_PALETTE4_RGB8_OES = 0x8B90,
  GL_PALETTE4_RGBA8_OES = 0x8B91,
  GL_PALETTE4_R5_G6_B5_OES = 0x8B92,
  GL_PALETTE4_RGBA4_OES = 0x8B93,
  GL_PALETTE4_RGB5_A1_OES = 0x8B94,
  GL_PALETTE8_RGB8_OES = 0x8B95,
  GL_PALETTE8_RGBA8_OES = 0x8B96,
  GL_PALETTE8_R5_G6_B5_OES = 0x8B97,
  GL_PALETTE8_RGBA4_OES = 0x8B98,
  GL_PALETTE8_RGB5_A1_OES = 0x8B99
}
 
enum  : GLenum { GL_DEPTH_COMPONENT24_OES = 0x81A6 }
 
enum  : GLenum {
  GL_GEOMETRY_SHADER_OES = 0x8DD9,
  GL_GEOMETRY_SHADER_BIT_OES = 0x00000004,
  GL_GEOMETRY_LINKED_VERTICES_OUT_OES = 0x8916,
  GL_GEOMETRY_LINKED_INPUT_TYPE_OES = 0x8917,
  GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES = 0x8918,
  GL_GEOMETRY_SHADER_INVOCATIONS_OES = 0x887F,
  GL_LAYER_PROVOKING_VERTEX_OES = 0x825E,
  GL_LINES_ADJACENCY_OES = 0x000A,
  GL_LINE_STRIP_ADJACENCY_OES = 0x000B,
  GL_TRIANGLES_ADJACENCY_OES = 0x000C,
  GL_TRIANGLE_STRIP_ADJACENCY_OES = 0x000D,
  GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8DDF,
  GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES = 0x8A2C,
  GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES = 0x8A32,
  GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES = 0x9123,
  GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES = 0x9124,
  GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES = 0x8DE0,
  GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES = 0x8DE1,
  GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES = 0x8E5A,
  GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES = 0x8C29,
  GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES = 0x92CF,
  GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES = 0x92D5,
  GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES = 0x90CD,
  GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES = 0x90D7,
  GL_FIRST_VERTEX_CONVENTION_OES = 0x8E4D,
  GL_LAST_VERTEX_CONVENTION_OES = 0x8E4E,
  GL_UNDEFINED_VERTEX_OES = 0x8260,
  GL_PRIMITIVES_GENERATED_OES = 0x8C87,
  GL_FRAMEBUFFER_DEFAULT_LAYERS_OES = 0x9312,
  GL_MAX_FRAMEBUFFER_LAYERS_OES = 0x9317,
  GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES = 0x8DA8,
  GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES = 0x8DA7,
  GL_REFERENCED_BY_GEOMETRY_SHADER_OES = 0x9309
}
 
enum  : GLenum {
  GL_PROGRAM_BINARY_LENGTH_OES = 0x8741,
  GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE,
  GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF
}
 
enum  : GLenum { GL_STREAM_RASTERIZATION_AMD = 0x91A0 }
 
enum  : GLenum {
  GL_WRITE_ONLY_OES = 0x88B9,
  GL_BUFFER_ACCESS_OES = 0x88BB,
  GL_BUFFER_MAPPED_OES = 0x88BC,
  GL_BUFFER_MAP_POINTER_OES = 0x88BD
}
 
enum  : GLenum { GL_PRIMITIVE_BOUNDING_BOX_OES = 0x92BE }
 
enum  : GLenum {
  GL_ALPHA8_OES = 0x803C,
  GL_DEPTH_COMPONENT16_OES = 0x81A5,
  GL_LUMINANCE4_ALPHA4_OES = 0x8043,
  GL_LUMINANCE8_ALPHA8_OES = 0x8045,
  GL_LUMINANCE8_OES = 0x8040,
  GL_RGBA4_OES = 0x8056,
  GL_RGB5_A1_OES = 0x8057,
  GL_RGB565_OES = 0x8D62,
  GL_RGB8_OES = 0x8051,
  GL_RGBA8_OES = 0x8058
}
 
enum  : GLenum {
  GL_SAMPLE_SHADING_OES = 0x8C36,
  GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37
}
 
enum  : GLenum {
  GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B,
  GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C,
  GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D
}
 
enum  : GLenum { GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B }
 
enum  : GLenum { GL_STENCIL_INDEX1_OES = 0x8D46 }
 
enum  : GLenum { GL_STENCIL_INDEX4_OES = 0x8D47 }
 
enum  : GLenum { GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219 }
 
enum  : GLenum {
  GL_PATCHES_OES = 0x000E,
  GL_PATCH_VERTICES_OES = 0x8E72,
  GL_TESS_CONTROL_OUTPUT_VERTICES_OES = 0x8E75,
  GL_TESS_GEN_MODE_OES = 0x8E76,
  GL_TESS_GEN_SPACING_OES = 0x8E77,
  GL_TESS_GEN_VERTEX_ORDER_OES = 0x8E78,
  GL_TESS_GEN_POINT_MODE_OES = 0x8E79,
  GL_ISOLINES_OES = 0x8E7A,
  GL_QUADS_OES = 0x0007,
  GL_FRACTIONAL_ODD_OES = 0x8E7B,
  GL_FRACTIONAL_EVEN_OES = 0x8E7C,
  GL_MAX_PATCH_VERTICES_OES = 0x8E7D,
  GL_MAX_TESS_GEN_LEVEL_OES = 0x8E7E,
  GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E7F,
  GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E80,
  GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES = 0x8E81,
  GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES = 0x8E82,
  GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES = 0x8E83,
  GL_MAX_TESS_PATCH_COMPONENTS_OES = 0x8E84,
  GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES = 0x8E85,
  GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES = 0x8E86,
  GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES = 0x8E89,
  GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES = 0x8E8A,
  GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES = 0x886C,
  GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES = 0x886D,
  GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES = 0x8E1E,
  GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES = 0x8E1F,
  GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES = 0x92CD,
  GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES = 0x92CE,
  GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES = 0x92D3,
  GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES = 0x92D4,
  GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES = 0x90CB,
  GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES = 0x90CC,
  GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES = 0x90D8,
  GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES = 0x90D9,
  GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES = 0x8221,
  GL_IS_PER_PATCH_OES = 0x92E7,
  GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES = 0x9307,
  GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES = 0x9308,
  GL_TESS_CONTROL_SHADER_OES = 0x8E88,
  GL_TESS_EVALUATION_SHADER_OES = 0x8E87,
  GL_TESS_CONTROL_SHADER_BIT_OES = 0x00000008,
  GL_TESS_EVALUATION_SHADER_BIT_OES = 0x00000010
}
 
enum  : GLenum {
  GL_SAMPLER_BUFFER_AMD = 0x9001,
  GL_INT_SAMPLER_BUFFER_AMD = 0x9002,
  GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003,
  GL_TESSELLATION_MODE_AMD = 0x9004,
  GL_TESSELLATION_FACTOR_AMD = 0x9005,
  GL_DISCRETE_AMD = 0x9006,
  GL_CONTINUOUS_AMD = 0x9007
}
 
enum  : GLenum {
  GL_TEXTURE_WRAP_R_OES = 0x8072,
  GL_TEXTURE_3D_OES = 0x806F,
  GL_TEXTURE_BINDING_3D_OES = 0x806A,
  GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073,
  GL_SAMPLER_3D_OES = 0x8B5F,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
}
 
enum  : GLenum {
  GL_TEXTURE_BORDER_COLOR_OES = 0x1004,
  GL_CLAMP_TO_BORDER_OES = 0x812D
}
 
enum  : GLenum {
  GL_TEXTURE_BUFFER_OES = 0x8C2A,
  GL_TEXTURE_BUFFER_BINDING_OES = 0x8C2A,
  GL_MAX_TEXTURE_BUFFER_SIZE_OES = 0x8C2B,
  GL_TEXTURE_BINDING_BUFFER_OES = 0x8C2C,
  GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES = 0x8C2D,
  GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES = 0x919F,
  GL_SAMPLER_BUFFER_OES = 0x8DC2,
  GL_INT_SAMPLER_BUFFER_OES = 0x8DD0,
  GL_UNSIGNED_INT_SAMPLER_BUFFER_OES = 0x8DD8,
  GL_IMAGE_BUFFER_OES = 0x9051,
  GL_INT_IMAGE_BUFFER_OES = 0x905C,
  GL_UNSIGNED_INT_IMAGE_BUFFER_OES = 0x9067,
  GL_TEXTURE_BUFFER_OFFSET_OES = 0x919D,
  GL_TEXTURE_BUFFER_SIZE_OES = 0x919E
}
 
enum  : GLenum {
  GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0,
  GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1,
  GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2,
  GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3,
  GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4,
  GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5,
  GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6,
  GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7,
  GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8,
  GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8,
  GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9
}
 
enum  : GLenum {
  GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES = 0x900A,
  GL_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900C,
  GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES = 0x900D,
  GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900E,
  GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES = 0x900F,
  GL_IMAGE_CUBE_MAP_ARRAY_OES = 0x9054,
  GL_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x905F,
  GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES = 0x906A
}
 
enum  : GLenum { GL_HALF_FLOAT_OES = 0x8D61 }
 
enum  : GLenum {
  GL_STENCIL_INDEX_OES = 0x1901,
  GL_STENCIL_INDEX8_OES = 0x8D48
}
 
enum  : GLenum {
  GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102,
  GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105,
  GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B,
  GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C,
  GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D
}
 
enum  : GLenum {
  GL_TEXTURE_VIEW_MIN_LEVEL_OES = 0x82DB,
  GL_TEXTURE_VIEW_NUM_LEVELS_OES = 0x82DC,
  GL_TEXTURE_VIEW_MIN_LAYER_OES = 0x82DD,
  GL_TEXTURE_VIEW_NUM_LAYERS_OES = 0x82DE
}
 
enum  : GLenum { GL_VERTEX_ARRAY_BINDING_OES = 0x85B5 }
 
enum  : GLenum { GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14 }
 
enum  : GLenum {
  GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6,
  GL_INT_10_10_10_2_OES = 0x8DF7
}
 
enum  : GLenum {
  GL_MAX_VIEWPORTS_OES = 0x825B,
  GL_VIEWPORT_SUBPIXEL_BITS_OES = 0x825C,
  GL_VIEWPORT_BOUNDS_RANGE_OES = 0x825D,
  GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES = 0x825F
}
 
enum  : GLenum {
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR = 0x9630,
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR = 0x9632,
  GL_MAX_VIEWS_OVR = 0x9631,
  GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR = 0x9633
}
 
enum  : GLenum {
  GL_ALPHA_TEST_QCOM = 0x0BC0,
  GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1,
  GL_ALPHA_TEST_REF_QCOM = 0x0BC2
}
 
enum  : GLenum {
  GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0,
  GL_CPU_OPTIMIZED_QCOM = 0x8FB1,
  GL_GPU_OPTIMIZED_QCOM = 0x8FB2,
  GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3
}
 
enum  : GLenum {
  GL_TEXTURE_WIDTH_QCOM = 0x8BD2,
  GL_TEXTURE_HEIGHT_QCOM = 0x8BD3,
  GL_TEXTURE_DEPTH_QCOM = 0x8BD4,
  GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5,
  GL_TEXTURE_FORMAT_QCOM = 0x8BD6,
  GL_TEXTURE_TYPE_QCOM = 0x8BD7,
  GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8,
  GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9,
  GL_TEXTURE_TARGET_QCOM = 0x8BDA,
  GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB,
  GL_STATE_RESTORE = 0x8BDC
}
 
enum  : GLenum {
  GL_FOVEATION_ENABLE_BIT_QCOM = 0x00000001,
  GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM = 0x00000002
}
 
enum  : GLenum {
  GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM = 0x8C90,
  GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM = 0x8C91
}
 
enum  : GLenum {
  GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM = 0x8BFB,
  GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM = 0x8BFC,
  GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM = 0x8BFD,
  GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM = 0x8BFE,
  GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM = 0x8BFF
}
 
enum  : GLenum { GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM = 0x96A0 }
 
enum  : GLenum { GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2 }
 
enum  : GLenum {
  GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM = 0x00000004,
  GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM = 0x8FA1
}
 
enum  : GLenum { GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 }
 
enum  : GLenum { GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM = 0x96A2 }
 
enum  : GLenum {
  GL_SHADING_RATE_QCOM = 0x96A4,
  GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM = 0x96A5,
  GL_SHADING_RATE_1X1_PIXELS_QCOM = 0x96A6,
  GL_SHADING_RATE_1X2_PIXELS_QCOM = 0x96A7,
  GL_SHADING_RATE_2X1_PIXELS_QCOM = 0x96A8,
  GL_SHADING_RATE_2X2_PIXELS_QCOM = 0x96A9,
  GL_SHADING_RATE_4X2_PIXELS_QCOM = 0x96AC,
  GL_SHADING_RATE_4X4_PIXELS_QCOM = 0x96AE
}
 
enum  : GLenum {
  GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001,
  GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002,
  GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004,
  GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008,
  GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010,
  GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020,
  GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040,
  GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080,
  GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100,
  GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200,
  GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400,
  GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800,
  GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000,
  GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000,
  GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000,
  GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000,
  GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000,
  GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000,
  GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000,
  GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000,
  GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000,
  GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000,
  GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000,
  GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000,
  GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000,
  GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000,
  GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000,
  GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000,
  GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000,
  GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000,
  GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000,
  GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
}
 
enum  : GLenum { GL_WRITEONLY_RENDERING_QCOM = 0x8823 }
 
enum  : GLenum { GL_SHADER_BINARY_VIV = 0x8FC4 }
 
enum  : GLenum {
  WGL_FONT_LINES = 0,
  WGL_FONT_POLYGONS = 1,
  WGL_SWAP_MAIN_PLANE = 0x00000001,
  WGL_SWAP_OVERLAY1 = 0x00000002,
  WGL_SWAP_OVERLAY2 = 0x00000004,
  WGL_SWAP_OVERLAY3 = 0x00000008,
  WGL_SWAP_OVERLAY4 = 0x00000010,
  WGL_SWAP_OVERLAY5 = 0x00000020,
  WGL_SWAP_OVERLAY6 = 0x00000040,
  WGL_SWAP_OVERLAY7 = 0x00000080,
  WGL_SWAP_OVERLAY8 = 0x00000100,
  WGL_SWAP_OVERLAY9 = 0x00000200,
  WGL_SWAP_OVERLAY10 = 0x00000400,
  WGL_SWAP_OVERLAY11 = 0x00000800,
  WGL_SWAP_OVERLAY12 = 0x00001000,
  WGL_SWAP_OVERLAY13 = 0x00002000,
  WGL_SWAP_OVERLAY14 = 0x00004000,
  WGL_SWAP_OVERLAY15 = 0x00008000,
  WGL_SWAP_UNDERLAY1 = 0x00010000,
  WGL_SWAP_UNDERLAY2 = 0x00020000,
  WGL_SWAP_UNDERLAY3 = 0x00040000,
  WGL_SWAP_UNDERLAY4 = 0x00080000,
  WGL_SWAP_UNDERLAY5 = 0x00100000,
  WGL_SWAP_UNDERLAY6 = 0x00200000,
  WGL_SWAP_UNDERLAY7 = 0x00400000,
  WGL_SWAP_UNDERLAY8 = 0x00800000,
  WGL_SWAP_UNDERLAY9 = 0x01000000,
  WGL_SWAP_UNDERLAY10 = 0x02000000,
  WGL_SWAP_UNDERLAY11 = 0x04000000,
  WGL_SWAP_UNDERLAY12 = 0x08000000,
  WGL_SWAP_UNDERLAY13 = 0x10000000,
  WGL_SWAP_UNDERLAY14 = 0x20000000,
  WGL_SWAP_UNDERLAY15 = 0x40000000
}
 
enum  : GLenum {
  WGL_SAMPLE_BUFFERS_3DFX = 0x2060,
  WGL_SAMPLES_3DFX = 0x2061
}
 
enum  : GLenum {
  WGL_STEREO_EMITTER_ENABLE_3DL = 0x2055,
  WGL_STEREO_EMITTER_DISABLE_3DL = 0x2056,
  WGL_STEREO_POLARITY_NORMAL_3DL = 0x2057,
  WGL_STEREO_POLARITY_INVERT_3DL = 0x2058
}
 
enum  : GLenum {
  GL_ELEMENT_ARRAY_APPLE = 0x8A0C,
  GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D,
  GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E
}
 
enum  : GLenum {
  WGL_GPU_VENDOR_AMD = 0x1F00,
  WGL_GPU_RENDERER_STRING_AMD = 0x1F01,
  WGL_GPU_OPENGL_VERSION_STRING_AMD = 0x1F02,
  WGL_GPU_FASTEST_TARGET_GPUS_AMD = 0x21A2,
  WGL_GPU_RAM_AMD = 0x21A3,
  WGL_GPU_CLOCK_AMD = 0x21A4,
  WGL_GPU_NUM_PIPES_AMD = 0x21A5,
  WGL_GPU_NUM_SIMD_AMD = 0x21A6,
  WGL_GPU_NUM_RB_AMD = 0x21A7,
  WGL_GPU_NUM_SPI_AMD = 0x21A8
}
 
enum  : GLenum {
  WGL_FRONT_COLOR_BUFFER_BIT_ARB = 0x00000001,
  WGL_BACK_COLOR_BUFFER_BIT_ARB = 0x00000002,
  WGL_DEPTH_BUFFER_BIT_ARB = 0x00000004,
  WGL_STENCIL_BUFFER_BIT_ARB = 0x00000008
}
 
enum  : GLenum {
  WGL_CONTEXT_RELEASE_BEHAVIOR_ARB = 0x2097,
  WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB = 0,
  WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB = 0x2098
}
 
enum  : GLenum {
  WGL_CONTEXT_DEBUG_BIT_ARB = 0x00000001,
  WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = 0x00000002,
  WGL_CONTEXT_MAJOR_VERSION_ARB = 0x2091,
  WGL_CONTEXT_MINOR_VERSION_ARB = 0x2092,
  WGL_CONTEXT_LAYER_PLANE_ARB = 0x2093,
  WGL_CONTEXT_FLAGS_ARB = 0x2094,
  ERROR_INVALID_VERSION_ARB = 0x2095
}
 
enum  : GLenum { WGL_CONTEXT_OPENGL_NO_ERROR_ARB = 0x31B3 }
 
enum  : GLenum {
  WGL_CONTEXT_PROFILE_MASK_ARB = 0x9126,
  WGL_CONTEXT_CORE_PROFILE_BIT_ARB = 0x00000001,
  WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = 0x00000002,
  ERROR_INVALID_PROFILE_ARB = 0x2096
}
 
enum  : GLenum {
  WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = 0x00000004,
  WGL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252,
  WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256,
  WGL_NO_RESET_NOTIFICATION_ARB = 0x8261
}
 
enum  : GLenum { WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB = 0x20A9 }
 
enum  : GLenum {
  ERROR_INVALID_PIXEL_TYPE_ARB = 0x2043,
  ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = 0x2054
}
 
enum  : GLenum {
  WGL_SAMPLE_BUFFERS_ARB = 0x2041,
  WGL_SAMPLES_ARB = 0x2042
}
 
enum  : GLenum {
  GL_DRAW_PIXELS_APPLE = 0x8A0A,
  GL_FENCE_APPLE = 0x8A0B
}
 
enum  : GLenum {
  WGL_DRAW_TO_PBUFFER_ARB = 0x202D,
  WGL_MAX_PBUFFER_PIXELS_ARB = 0x202E,
  WGL_MAX_PBUFFER_WIDTH_ARB = 0x202F,
  WGL_MAX_PBUFFER_HEIGHT_ARB = 0x2030,
  WGL_PBUFFER_LARGEST_ARB = 0x2033,
  WGL_PBUFFER_WIDTH_ARB = 0x2034,
  WGL_PBUFFER_HEIGHT_ARB = 0x2035,
  WGL_PBUFFER_LOST_ARB = 0x2036
}
 
enum  : GLenum {
  WGL_NUMBER_PIXEL_FORMATS_ARB = 0x2000,
  WGL_DRAW_TO_WINDOW_ARB = 0x2001,
  WGL_DRAW_TO_BITMAP_ARB = 0x2002,
  WGL_ACCELERATION_ARB = 0x2003,
  WGL_NEED_PALETTE_ARB = 0x2004,
  WGL_NEED_SYSTEM_PALETTE_ARB = 0x2005,
  WGL_SWAP_LAYER_BUFFERS_ARB = 0x2006,
  WGL_SWAP_METHOD_ARB = 0x2007,
  WGL_NUMBER_OVERLAYS_ARB = 0x2008,
  WGL_NUMBER_UNDERLAYS_ARB = 0x2009,
  WGL_TRANSPARENT_ARB = 0x200A,
  WGL_TRANSPARENT_RED_VALUE_ARB = 0x2037,
  WGL_TRANSPARENT_GREEN_VALUE_ARB = 0x2038,
  WGL_TRANSPARENT_BLUE_VALUE_ARB = 0x2039,
  WGL_TRANSPARENT_ALPHA_VALUE_ARB = 0x203A,
  WGL_TRANSPARENT_INDEX_VALUE_ARB = 0x203B,
  WGL_SHARE_DEPTH_ARB = 0x200C,
  WGL_SHARE_STENCIL_ARB = 0x200D,
  WGL_SHARE_ACCUM_ARB = 0x200E,
  WGL_SUPPORT_GDI_ARB = 0x200F,
  WGL_SUPPORT_OPENGL_ARB = 0x2010,
  WGL_DOUBLE_BUFFER_ARB = 0x2011,
  WGL_STEREO_ARB = 0x2012,
  WGL_PIXEL_TYPE_ARB = 0x2013,
  WGL_COLOR_BITS_ARB = 0x2014,
  WGL_RED_BITS_ARB = 0x2015,
  WGL_RED_SHIFT_ARB = 0x2016,
  WGL_GREEN_BITS_ARB = 0x2017,
  WGL_GREEN_SHIFT_ARB = 0x2018,
  WGL_BLUE_BITS_ARB = 0x2019,
  WGL_BLUE_SHIFT_ARB = 0x201A,
  WGL_ALPHA_BITS_ARB = 0x201B,
  WGL_ALPHA_SHIFT_ARB = 0x201C,
  WGL_ACCUM_BITS_ARB = 0x201D,
  WGL_ACCUM_RED_BITS_ARB = 0x201E,
  WGL_ACCUM_GREEN_BITS_ARB = 0x201F,
  WGL_ACCUM_BLUE_BITS_ARB = 0x2020,
  WGL_ACCUM_ALPHA_BITS_ARB = 0x2021,
  WGL_DEPTH_BITS_ARB = 0x2022,
  WGL_STENCIL_BITS_ARB = 0x2023,
  WGL_AUX_BUFFERS_ARB = 0x2024,
  WGL_NO_ACCELERATION_ARB = 0x2025,
  WGL_GENERIC_ACCELERATION_ARB = 0x2026,
  WGL_FULL_ACCELERATION_ARB = 0x2027,
  WGL_SWAP_EXCHANGE_ARB = 0x2028,
  WGL_SWAP_COPY_ARB = 0x2029,
  WGL_SWAP_UNDEFINED_ARB = 0x202A,
  WGL_TYPE_RGBA_ARB = 0x202B,
  WGL_TYPE_COLORINDEX_ARB = 0x202C
}
 
enum  : GLenum { WGL_TYPE_RGBA_FLOAT_ARB = 0x21A0 }
 
enum  : GLenum {
  WGL_BIND_TO_TEXTURE_RGB_ARB = 0x2070,
  WGL_BIND_TO_TEXTURE_RGBA_ARB = 0x2071,
  WGL_TEXTURE_FORMAT_ARB = 0x2072,
  WGL_TEXTURE_TARGET_ARB = 0x2073,
  WGL_MIPMAP_TEXTURE_ARB = 0x2074,
  WGL_TEXTURE_RGB_ARB = 0x2075,
  WGL_TEXTURE_RGBA_ARB = 0x2076,
  WGL_NO_TEXTURE_ARB = 0x2077,
  WGL_TEXTURE_CUBE_MAP_ARB = 0x2078,
  WGL_TEXTURE_1D_ARB = 0x2079,
  WGL_TEXTURE_2D_ARB = 0x207A,
  WGL_MIPMAP_LEVEL_ARB = 0x207B,
  WGL_CUBE_MAP_FACE_ARB = 0x207C,
  WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x207D,
  WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x207E,
  WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x207F,
  WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x2080,
  WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x2081,
  WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x2082,
  WGL_FRONT_LEFT_ARB = 0x2083,
  WGL_FRONT_RIGHT_ARB = 0x2084,
  WGL_BACK_LEFT_ARB = 0x2085,
  WGL_BACK_RIGHT_ARB = 0x2086,
  WGL_AUX0_ARB = 0x2087,
  WGL_AUX1_ARB = 0x2088,
  WGL_AUX2_ARB = 0x2089,
  WGL_AUX3_ARB = 0x208A,
  WGL_AUX4_ARB = 0x208B,
  WGL_AUX5_ARB = 0x208C,
  WGL_AUX6_ARB = 0x208D,
  WGL_AUX7_ARB = 0x208E,
  WGL_AUX8_ARB = 0x208F,
  WGL_AUX9_ARB = 0x2090
}
 
enum  : GLenum { WGL_CONTEXT_RESET_ISOLATION_BIT_ARB = 0x00000008 }
 
enum  : GLenum { WGL_TYPE_RGBA_FLOAT_ATI = 0x21A0 }
 
enum  : GLenum { WGL_TEXTURE_RECTANGLE_ATI = 0x21A5 }
 
enum  : GLenum {
  WGL_COLORSPACE_EXT = 0x309D,
  WGL_COLORSPACE_SRGB_EXT = 0x3089,
  WGL_COLORSPACE_LINEAR_EXT = 0x308A
}
 
enum  : GLenum { WGL_CONTEXT_ES_PROFILE_BIT_EXT = 0x00000004 }
 
enum  : GLenum { WGL_CONTEXT_ES2_PROFILE_BIT_EXT = 0x00000004 }
 
enum  : GLenum {
  GL_HALF_APPLE = 0x140B,
  GL_RGBA_FLOAT32_APPLE = 0x8814,
  GL_RGB_FLOAT32_APPLE = 0x8815,
  GL_ALPHA_FLOAT32_APPLE = 0x8816,
  GL_INTENSITY_FLOAT32_APPLE = 0x8817,
  GL_LUMINANCE_FLOAT32_APPLE = 0x8818,
  GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819,
  GL_RGBA_FLOAT16_APPLE = 0x881A,
  GL_RGB_FLOAT16_APPLE = 0x881B,
  GL_ALPHA_FLOAT16_APPLE = 0x881C,
  GL_INTENSITY_FLOAT16_APPLE = 0x881D,
  GL_LUMINANCE_FLOAT16_APPLE = 0x881E,
  GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F,
  GL_COLOR_FLOAT_APPLE = 0x8A0F
}
 
enum  : GLenum { WGL_DEPTH_FLOAT_EXT = 0x2040 }
 
enum  : GLenum { WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x20A9 }
 
enum  : GLenum { ERROR_INVALID_PIXEL_TYPE_EXT = 0x2043 }
 
enum  : GLenum {
  WGL_SAMPLE_BUFFERS_EXT = 0x2041,
  WGL_SAMPLES_EXT = 0x2042
}
 
enum  : GLenum {
  WGL_DRAW_TO_PBUFFER_EXT = 0x202D,
  WGL_MAX_PBUFFER_PIXELS_EXT = 0x202E,
  WGL_MAX_PBUFFER_WIDTH_EXT = 0x202F,
  WGL_MAX_PBUFFER_HEIGHT_EXT = 0x2030,
  WGL_OPTIMAL_PBUFFER_WIDTH_EXT = 0x2031,
  WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = 0x2032,
  WGL_PBUFFER_LARGEST_EXT = 0x2033,
  WGL_PBUFFER_WIDTH_EXT = 0x2034,
  WGL_PBUFFER_HEIGHT_EXT = 0x2035
}
 
enum  : GLenum {
  WGL_NUMBER_PIXEL_FORMATS_EXT = 0x2000,
  WGL_DRAW_TO_WINDOW_EXT = 0x2001,
  WGL_DRAW_TO_BITMAP_EXT = 0x2002,
  WGL_ACCELERATION_EXT = 0x2003,
  WGL_NEED_PALETTE_EXT = 0x2004,
  WGL_NEED_SYSTEM_PALETTE_EXT = 0x2005,
  WGL_SWAP_LAYER_BUFFERS_EXT = 0x2006,
  WGL_SWAP_METHOD_EXT = 0x2007,
  WGL_NUMBER_OVERLAYS_EXT = 0x2008,
  WGL_NUMBER_UNDERLAYS_EXT = 0x2009,
  WGL_TRANSPARENT_EXT = 0x200A,
  WGL_TRANSPARENT_VALUE_EXT = 0x200B,
  WGL_SHARE_DEPTH_EXT = 0x200C,
  WGL_SHARE_STENCIL_EXT = 0x200D,
  WGL_SHARE_ACCUM_EXT = 0x200E,
  WGL_SUPPORT_GDI_EXT = 0x200F,
  WGL_SUPPORT_OPENGL_EXT = 0x2010,
  WGL_DOUBLE_BUFFER_EXT = 0x2011,
  WGL_STEREO_EXT = 0x2012,
  WGL_PIXEL_TYPE_EXT = 0x2013,
  WGL_COLOR_BITS_EXT = 0x2014,
  WGL_RED_BITS_EXT = 0x2015,
  WGL_RED_SHIFT_EXT = 0x2016,
  WGL_GREEN_BITS_EXT = 0x2017,
  WGL_GREEN_SHIFT_EXT = 0x2018,
  WGL_BLUE_BITS_EXT = 0x2019,
  WGL_BLUE_SHIFT_EXT = 0x201A,
  WGL_ALPHA_BITS_EXT = 0x201B,
  WGL_ALPHA_SHIFT_EXT = 0x201C,
  WGL_ACCUM_BITS_EXT = 0x201D,
  WGL_ACCUM_RED_BITS_EXT = 0x201E,
  WGL_ACCUM_GREEN_BITS_EXT = 0x201F,
  WGL_ACCUM_BLUE_BITS_EXT = 0x2020,
  WGL_ACCUM_ALPHA_BITS_EXT = 0x2021,
  WGL_DEPTH_BITS_EXT = 0x2022,
  WGL_STENCIL_BITS_EXT = 0x2023,
  WGL_AUX_BUFFERS_EXT = 0x2024,
  WGL_NO_ACCELERATION_EXT = 0x2025,
  WGL_GENERIC_ACCELERATION_EXT = 0x2026,
  WGL_FULL_ACCELERATION_EXT = 0x2027,
  WGL_SWAP_EXCHANGE_EXT = 0x2028,
  WGL_SWAP_COPY_EXT = 0x2029,
  WGL_SWAP_UNDEFINED_EXT = 0x202A,
  WGL_TYPE_RGBA_EXT = 0x202B,
  WGL_TYPE_COLORINDEX_EXT = 0x202C
}
 
enum  : GLenum { WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT = 0x20A8 }
 
enum  : GLenum {
  WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = 0x2050,
  WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = 0x2051,
  WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = 0x2052,
  WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = 0x2053
}
 
enum  : GLenum {
  WGL_GAMMA_TABLE_SIZE_I3D = 0x204E,
  WGL_GAMMA_EXCLUDE_DESKTOP_I3D = 0x204F
}
 
enum  : GLenum {
  WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = 0x2044,
  WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D = 0x2045,
  WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D = 0x2046,
  WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D = 0x2047,
  WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = 0x2048,
  WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = 0x2049,
  WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = 0x204A,
  WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = 0x204B,
  WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = 0x204C
}
 
enum  : GLenum {
  GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12,
  GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13
}
 
enum  : GLenum {
  WGL_IMAGE_BUFFER_MIN_ACCESS_I3D = 0x00000001,
  WGL_IMAGE_BUFFER_LOCK_I3D = 0x00000002
}
 
enum  : GLenum {
  WGL_ACCESS_READ_ONLY_NV = 0x00000000,
  WGL_ACCESS_READ_WRITE_NV = 0x00000001,
  WGL_ACCESS_WRITE_DISCARD_NV = 0x00000002
}
 
enum  : GLenum {
  WGL_FLOAT_COMPONENTS_NV = 0x20B0,
  WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = 0x20B1,
  WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = 0x20B2,
  WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = 0x20B3,
  WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = 0x20B4,
  WGL_TEXTURE_FLOAT_R_NV = 0x20B5,
  WGL_TEXTURE_FLOAT_RG_NV = 0x20B6,
  WGL_TEXTURE_FLOAT_RGB_NV = 0x20B7,
  WGL_TEXTURE_FLOAT_RGBA_NV = 0x20B8
}
 
enum  : GLenum {
  ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = 0x20D0,
  ERROR_MISSING_AFFINITY_MASK_NV = 0x20D1
}
 
enum  : GLenum {
  WGL_COVERAGE_SAMPLES_NV = 0x2042,
  WGL_COLOR_SAMPLES_NV = 0x20B9
}
 
enum  : GLenum { WGL_NUM_VIDEO_SLOTS_NV = 0x20F0 }
 
enum  : GLenum {
  WGL_BIND_TO_TEXTURE_DEPTH_NV = 0x20A3,
  WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = 0x20A4,
  WGL_DEPTH_TEXTURE_FORMAT_NV = 0x20A5,
  WGL_TEXTURE_DEPTH_COMPONENT_NV = 0x20A6,
  WGL_DEPTH_COMPONENT_NV = 0x20A7
}
 
enum  : GLenum {
  WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = 0x20A0,
  WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = 0x20A1,
  WGL_TEXTURE_RECTANGLE_NV = 0x20A2
}
 
enum  : GLenum {
  WGL_UNIQUE_ID_NV = 0x20CE,
  WGL_NUM_VIDEO_CAPTURE_SLOTS_NV = 0x20CF
}
 
enum  : GLenum {
  WGL_BIND_TO_VIDEO_RGB_NV = 0x20C0,
  WGL_BIND_TO_VIDEO_RGBA_NV = 0x20C1,
  WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV = 0x20C2,
  WGL_VIDEO_OUT_COLOR_NV = 0x20C3,
  WGL_VIDEO_OUT_ALPHA_NV = 0x20C4,
  WGL_VIDEO_OUT_DEPTH_NV = 0x20C5,
  WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV = 0x20C6,
  WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV = 0x20C7,
  WGL_VIDEO_OUT_FRAME = 0x20C8,
  WGL_VIDEO_OUT_FIELD_1 = 0x20C9,
  WGL_VIDEO_OUT_FIELD_2 = 0x20CA,
  WGL_VIDEO_OUT_STACKED_FIELDS_1_2 = 0x20CB,
  WGL_VIDEO_OUT_STACKED_FIELDS_2_1 = 0x20CC
}
 
enum  : GLenum {
  GL_BUFFER_OBJECT_APPLE = 0x85B3,
  GL_RELEASED_APPLE = 0x8A19,
  GL_VOLATILE_APPLE = 0x8A1A,
  GL_RETAINED_APPLE = 0x8A1B,
  GL_UNDEFINED_APPLE = 0x8A1C,
  GL_PURGEABLE_APPLE = 0x8A1D
}
 
enum  : GLenum {
  WGL_CONTEXT_MULTIGPU_ATTRIB_NV = 0x20AA,
  WGL_CONTEXT_MULTIGPU_ATTRIB_SINGLE_NV = 0x20AB,
  WGL_CONTEXT_MULTIGPU_ATTRIB_AFR_NV = 0x20AC,
  WGL_CONTEXT_MULTIGPU_ATTRIB_MULTICAST_NV = 0x20AD,
  WGL_CONTEXT_MULTIGPU_ATTRIB_MULTI_DISPLAY_MULTICAST_NV = 0x20AE
}
 
enum  : GLenum {
  GL_RGB_422_APPLE = 0x8A1F,
  GL_UNSIGNED_SHORT_8_8_APPLE = 0x85BA,
  GL_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB,
  GL_RGB_RAW_422_APPLE = 0x8A51
}
 
enum  : GLenum {
  GL_PACK_ROW_BYTES_APPLE = 0x8A15,
  GL_UNPACK_ROW_BYTES_APPLE = 0x8A16
}
 
enum  : GLenum { GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0 }
 
enum  : GLenum {
  GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7,
  GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8,
  GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC,
  GL_STORAGE_PRIVATE_APPLE = 0x85BD,
  GL_STORAGE_CACHED_APPLE = 0x85BE,
  GL_STORAGE_SHARED_APPLE = 0x85BF
}
 
enum  : GLenum { GL_TRANSFORM_HINT_APPLE = 0x85B1 }
 
enum  : GLenum { GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5 }
 
enum  : GLenum {
  GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D,
  GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E,
  GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F,
  GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521,
  GL_STORAGE_CLIENT_APPLE = 0x85B4
}
 
enum  : GLenum {
  GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00,
  GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01,
  GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02,
  GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03,
  GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04,
  GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05,
  GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06,
  GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07,
  GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08,
  GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09
}
 
enum  : GLenum { GL_YCBCR_422_APPLE = 0x85B9 }
 
enum  : GLenum {
  GL_PRIMITIVE_BOUNDING_BOX_ARB = 0x92BE,
  GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB = 0x9381,
  GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB = 0x9382
}
 
enum  : GLenum { GL_UNSIGNED_INT64_ARB = 0x140F }
 
enum  : GLenum {
  GL_SYNC_CL_EVENT_ARB = 0x8240,
  GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241
}
 
enum  : GLenum {
  GL_RGBA_FLOAT_MODE_ARB = 0x8820,
  GL_CLAMP_VERTEX_COLOR_ARB = 0x891A,
  GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B,
  GL_CLAMP_READ_COLOR_ARB = 0x891C,
  GL_FIXED_ONLY_ARB = 0x891D
}
 
enum  : GLenum {
  GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344,
  GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB,
  GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345,
  GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF
}
 
enum  : GLenum {
  GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242,
  GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243,
  GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244,
  GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245,
  GL_DEBUG_SOURCE_API_ARB = 0x8246,
  GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247,
  GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248,
  GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249,
  GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A,
  GL_DEBUG_SOURCE_OTHER_ARB = 0x824B,
  GL_DEBUG_TYPE_ERROR_ARB = 0x824C,
  GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D,
  GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E,
  GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F,
  GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250,
  GL_DEBUG_TYPE_OTHER_ARB = 0x8251,
  GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143,
  GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144,
  GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145,
  GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146,
  GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147,
  GL_DEBUG_SEVERITY_LOW_ARB = 0x9148
}
 
enum  : GLenum {
  GL_DEPTH_COMPONENT16_ARB = 0x81A5,
  GL_DEPTH_COMPONENT24_ARB = 0x81A6,
  GL_DEPTH_COMPONENT32_ARB = 0x81A7,
  GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A,
  GL_DEPTH_TEXTURE_MODE_ARB = 0x884B
}
 
enum  : GLenum {
  GL_MAX_DRAW_BUFFERS_ARB = 0x8824,
  GL_DRAW_BUFFER0_ARB = 0x8825,
  GL_DRAW_BUFFER1_ARB = 0x8826,
  GL_DRAW_BUFFER2_ARB = 0x8827,
  GL_DRAW_BUFFER3_ARB = 0x8828,
  GL_DRAW_BUFFER4_ARB = 0x8829,
  GL_DRAW_BUFFER5_ARB = 0x882A,
  GL_DRAW_BUFFER6_ARB = 0x882B,
  GL_DRAW_BUFFER7_ARB = 0x882C,
  GL_DRAW_BUFFER8_ARB = 0x882D,
  GL_DRAW_BUFFER9_ARB = 0x882E,
  GL_DRAW_BUFFER10_ARB = 0x882F,
  GL_DRAW_BUFFER11_ARB = 0x8830,
  GL_DRAW_BUFFER12_ARB = 0x8831,
  GL_DRAW_BUFFER13_ARB = 0x8832,
  GL_DRAW_BUFFER14_ARB = 0x8833,
  GL_DRAW_BUFFER15_ARB = 0x8834
}
 
enum  : GLenum {
  GL_FRAGMENT_PROGRAM_ARB = 0x8804,
  GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875,
  GL_PROGRAM_LENGTH_ARB = 0x8627,
  GL_PROGRAM_FORMAT_ARB = 0x8876,
  GL_PROGRAM_BINDING_ARB = 0x8677,
  GL_PROGRAM_INSTRUCTIONS_ARB = 0x88A0,
  GL_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1,
  GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2,
  GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3,
  GL_PROGRAM_TEMPORARIES_ARB = 0x88A4,
  GL_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5,
  GL_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6,
  GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7,
  GL_PROGRAM_PARAMETERS_ARB = 0x88A8,
  GL_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9,
  GL_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA,
  GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB,
  GL_PROGRAM_ATTRIBS_ARB = 0x88AC,
  GL_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD,
  GL_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE,
  GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF,
  GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4,
  GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5,
  GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6,
  GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805,
  GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806,
  GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807,
  GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808,
  GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809,
  GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A,
  GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B,
  GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C,
  GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D,
  GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E,
  GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F,
  GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810,
  GL_PROGRAM_STRING_ARB = 0x8628,
  GL_PROGRAM_ERROR_POSITION_ARB = 0x864B,
  GL_CURRENT_MATRIX_ARB = 0x8641,
  GL_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7,
  GL_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640,
  GL_MAX_PROGRAM_MATRICES_ARB = 0x862F,
  GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E,
  GL_MAX_TEXTURE_COORDS_ARB = 0x8871,
  GL_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872,
  GL_PROGRAM_ERROR_STRING_ARB = 0x8874,
  GL_MATRIX0_ARB = 0x88C0,
  GL_MATRIX1_ARB = 0x88C1,
  GL_MATRIX2_ARB = 0x88C2,
  GL_MATRIX3_ARB = 0x88C3,
  GL_MATRIX4_ARB = 0x88C4,
  GL_MATRIX5_ARB = 0x88C5,
  GL_MATRIX6_ARB = 0x88C6,
  GL_MATRIX7_ARB = 0x88C7,
  GL_MATRIX8_ARB = 0x88C8,
  GL_MATRIX9_ARB = 0x88C9,
  GL_MATRIX10_ARB = 0x88CA,
  GL_MATRIX11_ARB = 0x88CB,
  GL_MATRIX12_ARB = 0x88CC,
  GL_MATRIX13_ARB = 0x88CD,
  GL_MATRIX14_ARB = 0x88CE,
  GL_MATRIX15_ARB = 0x88CF,
  GL_MATRIX16_ARB = 0x88D0,
  GL_MATRIX17_ARB = 0x88D1,
  GL_MATRIX18_ARB = 0x88D2,
  GL_MATRIX19_ARB = 0x88D3,
  GL_MATRIX20_ARB = 0x88D4,
  GL_MATRIX21_ARB = 0x88D5,
  GL_MATRIX22_ARB = 0x88D6,
  GL_MATRIX23_ARB = 0x88D7,
  GL_MATRIX24_ARB = 0x88D8,
  GL_MATRIX25_ARB = 0x88D9,
  GL_MATRIX26_ARB = 0x88DA,
  GL_MATRIX27_ARB = 0x88DB,
  GL_MATRIX28_ARB = 0x88DC,
  GL_MATRIX29_ARB = 0x88DD,
  GL_MATRIX30_ARB = 0x88DE,
  GL_MATRIX31_ARB = 0x88DF
}
 
enum  : GLenum {
  GL_FRAGMENT_SHADER_ARB = 0x8B30,
  GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49,
  GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
}
 
enum  : GLenum {
  GL_LINES_ADJACENCY_ARB = 0x000A,
  GL_LINE_STRIP_ADJACENCY_ARB = 0x000B,
  GL_TRIANGLES_ADJACENCY_ARB = 0x000C,
  GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D,
  GL_PROGRAM_POINT_SIZE_ARB = 0x8642,
  GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29,
  GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7,
  GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8,
  GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9,
  GL_GEOMETRY_SHADER_ARB = 0x8DD9,
  GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA,
  GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB,
  GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC,
  GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD,
  GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE,
  GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF,
  GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0,
  GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
}
 
enum  : GLenum {
  GL_SHADER_BINARY_FORMAT_SPIR_V_ARB = 0x9551,
  GL_SPIR_V_BINARY_ARB = 0x9552
}
 
enum  : GLenum {
  GL_INT64_ARB = 0x140E,
  GL_INT64_VEC2_ARB = 0x8FE9,
  GL_INT64_VEC3_ARB = 0x8FEA,
  GL_INT64_VEC4_ARB = 0x8FEB,
  GL_UNSIGNED_INT64_VEC2_ARB = 0x8FF5,
  GL_UNSIGNED_INT64_VEC3_ARB = 0x8FF6,
  GL_UNSIGNED_INT64_VEC4_ARB = 0x8FF7
}
 
enum  : GLenum { GL_HALF_FLOAT_ARB = 0x140B }
 
enum  : GLenum {
  GL_CONVOLUTION_BORDER_MODE = 0x8013,
  GL_CONVOLUTION_FILTER_SCALE = 0x8014,
  GL_CONVOLUTION_FILTER_BIAS = 0x8015,
  GL_REDUCE = 0x8016,
  GL_CONVOLUTION_FORMAT = 0x8017,
  GL_CONVOLUTION_WIDTH = 0x8018,
  GL_CONVOLUTION_HEIGHT = 0x8019,
  GL_MAX_CONVOLUTION_WIDTH = 0x801A,
  GL_MAX_CONVOLUTION_HEIGHT = 0x801B,
  GL_POST_CONVOLUTION_RED_SCALE = 0x801C,
  GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D,
  GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E,
  GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F,
  GL_POST_CONVOLUTION_RED_BIAS = 0x8020,
  GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021,
  GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022,
  GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023,
  GL_HISTOGRAM_WIDTH = 0x8026,
  GL_HISTOGRAM_FORMAT = 0x8027,
  GL_HISTOGRAM_RED_SIZE = 0x8028,
  GL_HISTOGRAM_GREEN_SIZE = 0x8029,
  GL_HISTOGRAM_BLUE_SIZE = 0x802A,
  GL_HISTOGRAM_ALPHA_SIZE = 0x802B,
  GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C,
  GL_HISTOGRAM_SINK = 0x802D,
  GL_MINMAX_FORMAT = 0x802F,
  GL_MINMAX_SINK = 0x8030,
  GL_TABLE_TOO_LARGE = 0x8031,
  GL_COLOR_MATRIX = 0x80B1,
  GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2,
  GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3,
  GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4,
  GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5,
  GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6,
  GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7,
  GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8,
  GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9,
  GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA,
  GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB,
  GL_COLOR_TABLE_SCALE = 0x80D6,
  GL_COLOR_TABLE_BIAS = 0x80D7,
  GL_COLOR_TABLE_FORMAT = 0x80D8,
  GL_COLOR_TABLE_WIDTH = 0x80D9,
  GL_COLOR_TABLE_RED_SIZE = 0x80DA,
  GL_COLOR_TABLE_GREEN_SIZE = 0x80DB,
  GL_COLOR_TABLE_BLUE_SIZE = 0x80DC,
  GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD,
  GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE,
  GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF,
  GL_CONSTANT_BORDER = 0x8151,
  GL_REPLICATE_BORDER = 0x8153,
  GL_CONVOLUTION_BORDER_COLOR = 0x8154
}
 
enum  : GLenum {
  GL_PARAMETER_BUFFER_ARB = 0x80EE,
  GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF
}
 
enum  : GLenum { GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE }
 
enum  : GLenum {
  GL_SRGB_DECODE_ARB = 0x8299,
  GL_VIEW_CLASS_EAC_R11 = 0x9383,
  GL_VIEW_CLASS_EAC_RG11 = 0x9384,
  GL_VIEW_CLASS_ETC2_RGB = 0x9385,
  GL_VIEW_CLASS_ETC2_RGBA = 0x9386,
  GL_VIEW_CLASS_ETC2_EAC_RGBA = 0x9387,
  GL_VIEW_CLASS_ASTC_4x4_RGBA = 0x9388,
  GL_VIEW_CLASS_ASTC_5x4_RGBA = 0x9389,
  GL_VIEW_CLASS_ASTC_5x5_RGBA = 0x938A,
  GL_VIEW_CLASS_ASTC_6x5_RGBA = 0x938B,
  GL_VIEW_CLASS_ASTC_6x6_RGBA = 0x938C,
  GL_VIEW_CLASS_ASTC_8x5_RGBA = 0x938D,
  GL_VIEW_CLASS_ASTC_8x6_RGBA = 0x938E,
  GL_VIEW_CLASS_ASTC_8x8_RGBA = 0x938F,
  GL_VIEW_CLASS_ASTC_10x5_RGBA = 0x9390,
  GL_VIEW_CLASS_ASTC_10x6_RGBA = 0x9391,
  GL_VIEW_CLASS_ASTC_10x8_RGBA = 0x9392,
  GL_VIEW_CLASS_ASTC_10x10_RGBA = 0x9393,
  GL_VIEW_CLASS_ASTC_12x10_RGBA = 0x9394,
  GL_VIEW_CLASS_ASTC_12x12_RGBA = 0x9395
}
 
enum  : GLenum {
  GL_MATRIX_PALETTE_ARB = 0x8840,
  GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841,
  GL_MAX_PALETTE_MATRICES_ARB = 0x8842,
  GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843,
  GL_MATRIX_INDEX_ARRAY_ARB = 0x8844,
  GL_CURRENT_MATRIX_INDEX_ARB = 0x8845,
  GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846,
  GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847,
  GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848,
  GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849
}
 
enum  : GLenum {
  GL_MULTISAMPLE_ARB = 0x809D,
  GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E,
  GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F,
  GL_SAMPLE_COVERAGE_ARB = 0x80A0,
  GL_SAMPLE_BUFFERS_ARB = 0x80A8,
  GL_SAMPLES_ARB = 0x80A9,
  GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA,
  GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB,
  GL_MULTISAMPLE_BIT_ARB = 0x20000000
}
 
enum  : GLenum {
  GL_TEXTURE0_ARB = 0x84C0,
  GL_TEXTURE1_ARB = 0x84C1,
  GL_TEXTURE2_ARB = 0x84C2,
  GL_TEXTURE3_ARB = 0x84C3,
  GL_TEXTURE4_ARB = 0x84C4,
  GL_TEXTURE5_ARB = 0x84C5,
  GL_TEXTURE6_ARB = 0x84C6,
  GL_TEXTURE7_ARB = 0x84C7,
  GL_TEXTURE8_ARB = 0x84C8,
  GL_TEXTURE9_ARB = 0x84C9,
  GL_TEXTURE10_ARB = 0x84CA,
  GL_TEXTURE11_ARB = 0x84CB,
  GL_TEXTURE12_ARB = 0x84CC,
  GL_TEXTURE13_ARB = 0x84CD,
  GL_TEXTURE14_ARB = 0x84CE,
  GL_TEXTURE15_ARB = 0x84CF,
  GL_TEXTURE16_ARB = 0x84D0,
  GL_TEXTURE17_ARB = 0x84D1,
  GL_TEXTURE18_ARB = 0x84D2,
  GL_TEXTURE19_ARB = 0x84D3,
  GL_TEXTURE20_ARB = 0x84D4,
  GL_TEXTURE21_ARB = 0x84D5,
  GL_TEXTURE22_ARB = 0x84D6,
  GL_TEXTURE23_ARB = 0x84D7,
  GL_TEXTURE24_ARB = 0x84D8,
  GL_TEXTURE25_ARB = 0x84D9,
  GL_TEXTURE26_ARB = 0x84DA,
  GL_TEXTURE27_ARB = 0x84DB,
  GL_TEXTURE28_ARB = 0x84DC,
  GL_TEXTURE29_ARB = 0x84DD,
  GL_TEXTURE30_ARB = 0x84DE,
  GL_TEXTURE31_ARB = 0x84DF,
  GL_ACTIVE_TEXTURE_ARB = 0x84E0,
  GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1,
  GL_MAX_TEXTURE_UNITS_ARB = 0x84E2
}
 
enum  : GLenum {
  GL_QUERY_COUNTER_BITS_ARB = 0x8864,
  GL_CURRENT_QUERY_ARB = 0x8865,
  GL_QUERY_RESULT_ARB = 0x8866,
  GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867,
  GL_SAMPLES_PASSED_ARB = 0x8914
}
 

Functions

 GLbitfield (KHRONOS_APIENTRY *const &glQueryMatrixxOES)(GLfixed *mantissa
 
 GLboolean (KHRONOS_APIENTRY *const &glIsEnabled)(GLenum cap)
 
 GLenum (KHRONOS_APIENTRY *const &glGetError)()
 
 GLfloat (KHRONOS_APIENTRY *const &glGetPathLengthNV)(GLuint path
 
const GLubyte *KHRONOS_APIENTRY *const & glGetString (GLenum name)
 
const GLubyte *KHRONOS_APIENTRY *const & glGetStringi (GLenum name, GLuint index)
 
 GLhandleARB (KHRONOS_APIENTRY *const &glGetHandleARB)(GLenum pname)
 
 GLint (KHRONOS_APIENTRY *const &glRenderMode)(GLenum mode)
 
 GLintptr (KHRONOS_APIENTRY *const &glGetUniformOffsetEXT)(GLuint program
 
void *KHRONOS_APIENTRY *const & glMapBuffer (GLenum target, GLenum access)
 
void *KHRONOS_APIENTRY *const & glMapBufferARB (GLenum target, GLenum access)
 
void *KHRONOS_APIENTRY *const & glMapBufferOES (GLenum target, GLenum access)
 
void *KHRONOS_APIENTRY *const & glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
 
void *KHRONOS_APIENTRY *const & glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
 
void *KHRONOS_APIENTRY *const & glMapNamedBuffer (GLuint buffer, GLenum access)
 
void *KHRONOS_APIENTRY *const & glMapNamedBufferEXT (GLuint buffer, GLenum access)
 
void *KHRONOS_APIENTRY *const & glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
 
void *KHRONOS_APIENTRY *const & glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
 
void *KHRONOS_APIENTRY *const & glMapObjectBufferATI (GLuint buffer)
 
void *KHRONOS_APIENTRY *const & glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout)
 
 GLsizei (KHRONOS_APIENTRY *const &glGetFramebufferPixelLocalStorageSizeEXT)(GLuint target)
 
 GLsync (KHRONOS_APIENTRY *const &glFenceSync)(GLenum condition
 
 GLuint (KHRONOS_APIENTRY *const &glGenLists)(GLsizei range)
 
 GLuint64 (KHRONOS_APIENTRY *const &glGetTextureHandleARB)(GLuint texture)
 
 GLushort (KHRONOS_APIENTRY *const &glGetStageIndexNV)(GLenum shadertype)
 
 GLvdpauSurfaceNV (KHRONOS_APIENTRY *const &glVDPAURegisterVideoSurfaceNV)(const void *vdpSurface
 
 GLVULKANPROCNV (KHRONOS_APIENTRY *const &glGetVkProcAddrNV)(const GLchar *name)
 
void loadExtensions ()
 Load all available OpenGL extension functions. More...
 
void loadFunctions ()
 Load all available functions from the OpenGL core API. More...
 
 void (KHRONOS_APIENTRY *const &glCullFace)(GLenum mode)
 

Variables

GLboolean GLboolean GLboolean GLboolean a
 
GLenum GLenum GLenum GLenum GLenum GLenum GLboolean abDotProduct
 
GLenum GLenum abOutput
 
GLuint GLint GLboolean GLint GLenum access
 
GLenum const voidaddr
 
GLuint GLuint64EXT address
 
GLsizei GLenum const void GLuint GLfloat advanceScale
 
GLfloat GLfloat GLfloat alpha
 
GLfloat angle
 
GLuint GLuint GLuint GLuint arg1
 
GLuint GLuint GLuint GLuint GLuint GLuint arg1Mod
 
GLuint GLuint GLuint GLuint GLuint arg1Rep
 
GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg2
 
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg2Mod
 
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg2Rep
 
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg3
 
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg3Mod
 
GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint GLuint arg3Rep
 
GLenum array
 
const GLuintarrays
 
GLhandleARB attachedObj
 
GLenum attachment
 
GLsizei const GLenumattachments
 
GLeglImageOES const GLintattrib_list
 
GLuint attribindex
 
const GLintattribs
 
GLboolean GLboolean GLboolean b
 
GLenum backfunc
 
const void GLbitfield GLuint GLfloat GLuintbaseAndCount
 
GLint GLsizei GLsizei GLuint baseinstance
 
GLsizei GLenum const void GLint basevertex
 
GLenum GLuint GLint GLint baseViewIndex
 
GLuint64EXT GLuint beginPresentTimeId
 
GLfloat bias
 
const GLuint GLenum const voidbinary
 
const GLuint GLenum binaryFormat
 
GLuint bindingindex
 
GLuint bindingIndex
 
GLsizei GLfloat GLfloat GLfloat GLfloat const GLubytebitmap
 
GLenum GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const voidbits
 
GLfloat GLfloat blue
 
GLint GLint GLsizei GLint border
 
GLdouble GLdouble bottom
 
GLsizei const GLintbox
 
GLenum GLuint GLenum GLsizei const GLcharbuf
 
GLenum GLfloatbuffer
 
GLuint bufferIndex
 
GLsizei const GLchar *const GLenum bufferMode
 
const GLuintbuffers
 
const GLenumbufs
 
GLuint GLsizei bufSize
 
const GLint GLsizei const GLintbufstreams
 
GLbyte by
 
GLenum GLsizei GLuint GLintbytesWritten
 
GLbyte GLbyte bz
 
const GLubytec
 
GLenum cap
 
GLuint GLchar GLuint GLuint GLuint GLuintcapsMask
 
GLuint GLuint64EXTcapture_time
 
GLsizei GLenumcategories
 
GLenum GLenum GLenum GLenum GLenum GLenum GLboolean GLboolean cdDotProduct
 
GLenum GLenum GLenum cdOutput
 
GLenum const void GLbitfield GLsizei GLenum const voidcharcodes
 
GLenum clamp
 
GLintptr GLsizeiptr GLeglClientBufferEXT clientBuffer
 
GLint GLenum GLint const GLfloatcoeffs
 
GLuint color
 
GLenum GLenum colorFormat
 
GLuint colorNumber
 
GLsizei GLsizei colorSamples
 
GLenum GLenum GLsizei void GLsizei voidcolumn
 
GLenum GLenum GLsizei void GLsizei columnBufSize
 
GLsizei const GLubytecommands
 
GLsizei commandStart
 
GLsizei GLsizei commandsToDelete
 
GLintptr GLsizeiptr GLboolean commit
 
GLenum GLenum GLuint components
 
GLenum GLenum GLenum GLenum GLenum componentUsage
 
GLenum condition
 
GLuint coord
 
GLuint coords
 
GLsizei coordStart
 
GLsizei const GLubyte GLsizei GLenum coordType
 
GLint GLsizei count
 
GLuint counter
 
GLuint GLuint GLchar GLuint GLchar GLuint GLuintcounterDataSize
 
GLuint GLuint GLchar GLuint GLchar GLuint GLuint GLuint GLuintcounterDataTypeEnum
 
GLuint GLuint GLchar GLuint GLcharcounterDesc
 
GLuint GLuint GLchar GLuint counterDescLength
 
GLuint counterId
 
GLboolean GLuint GLint GLuintcounterList
 
GLuint GLuint GLcharcounterName
 
GLuint GLuint counterNameLength
 
GLuint GLuint GLchar GLuint GLchar GLuintcounterOffset
 
GLint GLint GLsizei GLuintcounters
 
GLint GLint GLsizei counterSize
 
GLuint GLsizei GLsizei GLcharcounterString
 
GLuint GLuint GLchar GLuint GLchar GLuint GLuint GLuintcounterTypeEnum
 
GLsizei coverageSamples
 
GLenum coverMode
 
GLsizei const GLfloatdashArray
 
GLsizei dashCount
 
GLbooleandata
 
GLenum GLsizei dataSize
 
GLint GLint GLsizei GLsizei GLsizei depth
 
GLbitfield destinationGpuMask
 
GLenum dfactor
 
GLenum GLenum GLenum dfactorAlpha
 
GLenum dfactorRGB
 
GLsizei GLsizei GLfloat distance
 
GLuint divisor
 
GLenum GLenum dpfail
 
GLenum GLenum GLenum dppass
 
GLint drawbuffer
 
const GLint const GLsizei GLsizei drawcount
 
const void GLsizei drawCount
 
GLuint drawFramebuffer
 
GLsizei GLuintdriverControls
 
GLsizei GLsizei GLchardriverControlString
 
GLenum GLenum dst
 
GLenum GLenum GLenum GLenum dstAlpha
 
GLuint dstGpu
 
GLbitfield dstGpuMask
 
GLuint const GLuint GLuint const GLuint const GLenumdstLayouts
 
GLenum GLint GLint GLint GLint GLuint GLenum GLint dstLevel
 
GLuint GLuint dstMask
 
GLuint GLuint GLuint dstMod
 
GLenum GLint GLint GLint GLint GLuint dstName
 
GLenum GLenum dstRGB
 
GLenum GLint GLint GLint GLint GLuint GLenum dstTarget
 
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint dstX
 
GLint GLint GLint GLint dstX0
 
GLint GLint GLint GLint GLint GLint dstX1
 
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint dstY
 
GLint GLint GLint GLint GLint dstY0
 
GLint GLint GLint GLint GLint GLint GLint dstY1
 
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint dstZ
 
GLenum const void GLbitfield GLsizei GLenum const void GLenum GLuint GLfloat emScale
 
GLboolean enable
 
GLenum GLenum GLsizei const GLuint GLboolean enabled
 
GLuint GLuint end
 
GLuint entry
 
const GLdoubleequation
 
struct _cl_event * event
 
GLintexponent
 
GLintptr external_sync
 
GLdouble f
 
GLenum GLuint GLint GLenum face
 
GLenum GLsizeiptr const void GLsizei faceIndex
 
const GLintptr const GLsizei const GLuint const GLuintfbos
 
GLuint64 GLenum GLint fd
 
GLsizei fenceObjectCount
 
GLuintfences
 
const GLuint const GLuint64fenceValueArray
 
GLuint64EXT GLuint GLuint GLenum GLenum GLuint fill0
 
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLuint GLenum GLuint fill1
 
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLenum GLuint GLenum GLuint fill2
 
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLenum GLuint GLenum GLuint GLenum GLuint fill3
 
GLenum fillMode
 
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
 
GLint first
 
GLenum const void GLbitfield GLuint firstGlyph
 
GLenum const void GLbitfield GLuint firstGlyphIndex
 
GLuint firstPathName
 
GLsizei GLenum GLsizei GLsizei GLboolean fixedsamplelocations
 
GLsizei GLenum GLsizei GLsizei GLboolean fixedSampleLocations
 
GLbitfield flags
 
GLuint GLuint focalPoint
 
GLuint GLuint focalPointsPerLayer
 
GLuint GLuint GLfloat focalX
 
GLuint GLuint GLfloat GLfloat focalY
 
GLenum GLsizeiptr const voidfontData
 
GLenum const voidfontName
 
GLenum GLsizeiptr fontSize
 
GLenum const void GLbitfield fontStyle
 
GLenum fontTarget
 
GLint GLint GLsizei GLint GLenum format
 
GLuint GLuint GLfloat GLfloat GLfloat GLfloat GLfloat foveaArea
 
GLuint GLenum frame_region
 
GLuint framebuffer
 
const GLuintframebuffers
 
GLint fsize
 
GLenum func
 
GLboolean GLboolean g
 
GLuint GLuint GLfloat GLfloat GLfloat gainX
 
GLuint GLuint GLfloat GLfloat GLfloat GLfloat gainY
 
GLint GLenum genMode
 
const voidgetProcAddress
 
GLfloat green
 
GLboolean GLuint group
 
GLuint GLuint GLuint group_size_x
 
GLuint GLuint GLuint GLuint group_size_y
 
GLuint GLuint GLuint GLuint GLuint group_size_z
 
GLsizei GLuintgroups
 
GLsizei groupsSize
 
GLsizei GLsizei GLchargroupString
 
GLfloat GLfloat GLfloat GLfloat h
 
GLuint64 GLenum voidhandle
 
GLenum const void GLbitfield GLsizei GLenum const void GLenum handleMissingGlyphs
 
GLuint64 GLenum handleType
 
GLint GLsizei GLsizei height
 
GLint i1
 
GLint GLint i2
 
GLuint id
 
GLuintids
 
GLenum GLenum GLsizei voidimage
 
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei imageSize
 
GLint voidimg
 
GLuint in
 
GLuint index
 
GLsizei GLenum const voidindices
 
const voidindirect
 
GLuint const GLintptrindirects
 
GLsizei GLsizei GLcharinfoLog
 
GLenum GLenum GLenum input
 
GLint GLsizei GLsizei instancecount
 
GLint GLint internalformat
 
GLenum internalFormat
 
GLuint interp
 
GLboolean invert
 
GLenum GLsizei const GLuint GLboolean isFrameStructure
 
GLint j
 
GLint GLint GLint j1
 
GLint GLint GLint GLint j2
 
GLsizei GLenum const void GLuint GLfloat GLfloat kerningScale
 
GLuint64 key
 
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLuint key0
 
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLuint GLenum GLuint GLuint key1
 
GLuint GLsizei const GLcharlabel
 
GLenum GLuint GLint GLint layer
 
GLuint GLint GLboolean layered
 
GLenum GLsizei GLsizei GLsizei GLsizei layers
 
GLint left
 
GLenum GLsizei len
 
GLuint GLsizei GLsizeilength
 
GLsizei GLenum GLenum GLuint GLenum GLsizeilengths
 
GLint level
 
GLsizei levels
 
GLint limit
 
GLenum const voidlists
 
GLint location
 
GLuint const GLintlocations
 
GLint lod
 
const GLfloatm
 
GLenum GLenum GLenum GLenum mapping
 
GLsizei mapsize
 
const GLcharmarker
 
GLint GLuint mask
 
GLuint GLenum matrix
 
GLint GLintmaxActiveCounters
 
GLint maxBuffers
 
GLsizei maxCount
 
const void GLintptr GLsizei maxdrawcount
 
const void GLsizei GLsizei maxDrawCount
 
GLint maxFramebuffers
 
GLsizei maxLength
 
GLint maxPrograms
 
GLint maxRenderbuffers
 
GLint maxShaders
 
GLint maxTextures
 
GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat maxW
 
GLfloat GLfloat GLfloat GLfloat maxX
 
GLfloat GLfloat GLfloat GLfloat GLfloat maxY
 
GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat maxZ
 
GLintptr GLsizeiptr GLuint GLuint64 memOffset
 
GLsizei GLenum GLsizei GLsizei GLuint memory
 
const GLuintmemoryObjects
 
GLuint GLsizei const GLcharmessage
 
GLsizei GLenum GLenum GLuint GLenum GLsizei GLcharmessageLog
 
GLsizei GLenum const void GLuint GLsizei GLfloatmetrics
 
GLenum GLuint GLenum GLuint GLuint GLuint minlayer
 
GLenum GLuint GLenum GLuint minlevel
 
GLuint64EXT minPresentTime
 
GLfloat GLfloat GLfloat minW
 
GLfloat minY
 
GLfloat GLfloat minZ
 
GLenum mode
 
GLenum modeAlpha
 
GLenum modeRGB
 
const GLint const GLsizei GLsizei GLint modestride
 
GLuintmonitors
 
GLenum GLenum GLenum GLenum GLenum GLenum GLboolean GLboolean GLboolean muxSum
 
GLdouble n
 
GLuint const GLcharname
 
GLint namelen
 
GLuint GLuintnames
 
const GLint GLsizei nbuffers
 
GLuintnextQueryId
 
GLuint GLchar GLuint GLuintnoCounters
 
GLuint GLchar GLuint GLuint GLuintnoInstances
 
GLint GLenum GLboolean normalized
 
GLuint num
 
GLuint num_groups_y
 
GLuint GLuint num_groups_z
 
GLsizei numAttachments
 
GLuint numBufferBarriers
 
GLint GLintnumBuffers
 
GLsizei numCommands
 
GLsizei const GLubyte GLsizei numCoords
 
GLintnumCounters
 
GLint GLintnumFramebuffers
 
GLenum const void GLbitfield GLsizei numGlyphs
 
GLenum GLuint GLenum GLuint GLuint GLuint GLuint numlayers
 
GLuint numLayers
 
GLenum GLuint GLenum GLuint GLuint numlevels
 
GLsizei numPaths
 
GLint GLintnumPrograms
 
GLint GLintnumRenderbuffers
 
GLuint numsamples
 
GLsizei GLsizei numSegments
 
GLint GLintnumShaders
 
const GLchar GLuint numSpecializationConstants
 
GLuint const GLuint GLuint numTextureBarriers
 
GLenum GLsizei numTextureNames
 
GLint GLintnumTextures
 
GLenum GLuint GLint GLint GLsizei numViews
 
GLbyte nx
 
GLbyte ny
 
GLbyte GLbyte nz
 
GLhandleARB obj
 
GLuint object
 
GLintptr offset
 
GLuint GLsizei const GLuint const GLintptroffsets
 
GLuint GLenum option
 
GLdouble GLdouble GLint GLint order
 
GLenum GLuint origtexture
 
GLuint GLuint output
 
GLuint GLenum GLenum GLenum GLenum outW
 
GLuint GLenum outX
 
GLuint GLenum GLenum outY
 
GLuint GLenum GLenum GLenum outZ
 
GLfloat GLfloat p
 
GLuint GLenum GLsizei GLsizei GLint GLint GLboolean packed
 
GLenum GLfloat param
 
GLenum const GLfloatparams
 
GLsizei const GLchar *const * path
 
GLuint pathA
 
GLuint GLuint pathB
 
GLenum const void GLuint pathBase
 
GLenum pathNameType
 
GLenum const void GLbitfield GLsizei GLenum const void GLenum GLuint pathParameterTemplate
 
GLsizei const GLuintpaths
 
GLenum GLsizei const voidpathString
 
GLushort pattern
 
const GLchar GLuint const GLuintpConstantIndex
 
const GLchar GLuint const GLuint const GLuintpConstantValue
 
const GLcharpEntryPoint
 
const GLuintpipelines
 
GLuint GLuint pixelindex
 
GLint GLint GLsizei GLint GLenum GLenum const voidpixels
 
GLenum pname
 
GLenum GLsizei const voidpointer
 
GLdouble GLdouble GLint GLint const GLdoublepoints
 
GLenum portion
 
GLenum GLint GLintprecision
 
GLenum precisiontype
 
GLuint64EXT GLuint GLuint presentDurationId
 
GLuint GLsizei const void GLenum preserve
 
GLuint GLuint GLuint GLbitfield preserveMask
 
const void GLsizei primcount
 
const GLuint const GLfloatpriorities
 
GLbitfield GLuint program
 
GLenum programInterface
 
const GLuintprograms
 
GLenum GLuint GLsizei propCount
 
GLenum GLuint GLsizei const GLenumprops
 
GLuint GLuint GLuint GLuintprovidedFeatures
 
GLenum GLint const void GLint ptrstride
 
GLdouble GLdouble GLdouble q
 
GLenum query
 
GLuintqueryHandle
 
GLuintqueryId
 
GLuint GLcharqueryName
 
GLuint queryNameLength
 
GLdouble GLdouble r
 
GLsizei range
 
GLuint GLenumrate
 
GLuint GLsizei const GLenumrates
 
GLuint GLuint GLchar GLuint GLchar GLuint GLuint GLuint GLuint GLuint64rawCounterMaxValue
 
GLbitfield GLuint readBuffer
 
const GLuint const GLuint64 GLuint readGpu
 
GLenum GLintptr readOffset
 
GLint ref
 
GLint reference
 
GLint GLenum GLboolean GLuint relativeoffset
 
GLuint renderbuffer
 
const GLuintrenderbuffers
 
GLenum GLenum renderbuffertarget
 
GLuint GLuint GLuint requestedFeatures
 
GLuint res
 
GLboolean reset
 
const GLuint GLbooleanresidences
 
GLuint64EXTresult
 
GLsizei GLenum const void GLuint GLfloat GLfloat GLenum GLfloatreturnedSpacing
 
GLdouble right
 
GLenum GLenum GLsizei voidrow
 
GLenum GLenum GLsizei rowBufSize
 
GLdouble s
 
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat s0
 
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat s1
 
GLuint sampler
 
GLuintsamplers
 
GLsizei samples
 
GLenum GLenum GLenum GLenum GLenum scale
 
GLuint GLuint GLfloat scaleFactor
 
GLuint segment
 
GLuint segments
 
GLsizei const GLuintsemaphoreArray
 
GLuintsemaphores
 
GLuintsequence_num
 
GLsizei GLenum GLenum GLuint GLenumseverities
 
GLenum GLenum severity
 
GLenum GLenum sfactorAlpha
 
GLenum sfail
 
GLuint shader
 
GLsizei GLsizei GLuintshaders
 
GLenum shadertype
 
const GLuint const GLuint64 GLuint GLbitfield GLuint GLuint GLintptr GLintptr GLsizeiptr GLsizei const GLuintsignalSemaphoreArray
 
const GLuint const GLuint64 GLuint GLbitfield GLuint GLuint GLintptr GLintptr GLsizeiptr GLsizei signalSemaphoreCount
 
const GLuint const GLuint64 GLuint GLbitfield GLuint GLuint GLintptr GLintptr GLsizeiptr GLsizei const GLuint const GLuint64signalValueArray
 
GLsizei GLenum GLboolean sink
 
GLsizeiptr size
 
GLint GLenum GLsizei GLsizei GLsizei GLsizei size4d
 
GLuint GLsizei const GLuint const GLintptr const GLsizeiptrsizes
 
GLsizei GLsizei GLcharsource
 
GLuint GLint sourceBaseLevel
 
GLuint GLint GLsizei sourceLevelCount
 
GLsizei GLenumsources
 
GLuint sourceTexture
 
GLenum GLenum GLsizei void GLsizei void voidspan
 
GLenum src
 
GLuint src2
 
GLenum GLenum GLenum srcAlpha
 
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei GLsizei srcDepth
 
const GLuint const GLuint64 GLuint srcGpu
 
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei srcHeight
 
GLuint const GLuint GLuint const GLuint const GLenumsrcLayouts
 
GLenum GLint srcLevel
 
GLbitfield GLuint srcName
 
GLuint srcPath
 
GLenum srcRGB
 
GLenum srcTarget
 
GLenum GLint GLint GLint GLint GLuint GLenum GLint GLint GLint GLint GLsizei srcWidth
 
GLenum GLint GLint srcX
 
GLuint GLint srcX0
 
GLint GLint srcX1
 
GLenum GLint GLint GLint srcY
 
GLint srcY0
 
GLint GLint GLint srcY1
 
GLenum GLint GLint GLint GLint srcZ
 
GLbitfield GLuint GLenum GLint GLint GLint srxY
 
GLbitfield stages
 
GLuint start
 
GLsizei startSegment
 
GLuintstates
 
GLint GLfloat GLint stencil
 
GLuint stencilClearTag
 
GLuint GLuint storageBlockBinding
 
GLuint storageBlockIndex
 
GLsizei GLsizei storageSamples
 
GLenum storagetype
 
GLuint GLuint stream
 
GLdouble GLdouble GLint stride
 
GLsizei const GLuint const GLintptr const GLsizeistrides
 
GLsizei const GLchar *const * string
 
GLint const GLchar GLint stringlen
 
GLsizei const GLchar *const * strings
 
GLenum GLenum GLenum GLenum sumOutput
 
const GLvdpauSurfaceNVsurfaces
 
GLuint GLenum swizzle
 
GLenum GLenum GLenum GLenum swizzlew
 
GLenum swizzlex
 
GLenum GLenum swizzley
 
GLenum GLenum GLenum swizzlez
 
GLdouble t
 
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat t0
 
GLuint GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat GLfloat t1
 
GLenum GLenum GLsizei voidtable
 
GLint tagId
 
GLinttagIds
 
const GLchartagString
 
GLsizei GLsizei GLfloat GLfloat GLfloat GLfloattangentX
 
GLsizei GLsizei GLfloat GLfloat GLfloat GLfloat GLfloattangentY
 
GLenum target
 
GLuint64EXT GLuint GLuint GLenum GLenum target0
 
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLuint GLenum target1
 
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLenum GLuint GLenum target2
 
GLuint64EXT GLuint GLuint GLenum GLenum GLuint GLenum GLuint GLenum GLuint GLenum target3
 
const GLfloattc
 
GLint GLint GLint GLint GLsizei GLsizei GLsizei GLenum GLenum voidtexels
 
GLenum GLenum textarget
 
GLuint texture
 
GLenum GLsizei const GLuinttextureNames
 
const GLuinttextures
 
GLuint GLenum texunit
 
GLbitfield GLuint64 timeout
 
GLdouble GLdouble GLdouble top
 
GLuint GLenum GLenum transform
 
GLuint GLenum transformType
 
GLuint GLenum const GLfloattransformValues
 
GLsizei GLboolean transpose
 
GLbyte ty
 
GLint GLint GLsizei GLint GLenum GLenum type
 
GLsizei GLenum GLenumtypes
 
GLbyte GLbyte tz
 
GLdouble u1
 
GLdouble GLdouble u2
 
GLuint GLuint uniformBlockBinding
 
GLuint uniformBlockIndex
 
const GLcharuniformBlockName
 
GLsizei uniformCount
 
GLuint uniformIndex
 
GLsizei const GLchar *const GLuintuniformIndices
 
GLuint GLsizei GLsizei GLcharuniformName
 
GLsizei const GLchar *const * uniformNames
 
GLfloat units
 
GLdouble GLdouble GLint GLint uorder
 
GLsizeiptr const void GLenum usage
 
const voiduserParam
 
GLdouble GLdouble GLint ustride
 
GLdouble v
 
GLfloat v0
 
GLdouble GLdouble GLint GLint GLdouble v1
 
const GLdoublev2
 
GLfloat GLfloat GLfloat GLfloat v3
 
GLuint GLfloatval
 
GLfloat value
 
GLsizei const GLfloatvalues
 
GLenum GLenum variable
 
GLsizei const GLchar *const * varyings
 
const void GLsizei GLsizei GLint vertexBufferCount
 
GLdouble GLdouble GLint vn
 
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint vorder
 
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint vstride
 
GLdouble GLdouble GLdouble w
 
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint GLdouble w1
 
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint GLdouble GLdouble w2
 
GLbitfield waitGpuMask
 
const GLuintwaitSemaphoreArray
 
const GLuint const GLuint64waitValueArray
 
GLuint GLuint GLfloat weight
 
const GLbyteweights
 
GLint GLsizei width
 
GLint GLint GLint GLint GLint woffset
 
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint worder
 
GLuint GLuint wordIndex
 
GLuint writeBuffer
 
GLbitfield writeGpuMask
 
GLenum GLintptr GLintptr writeOffset
 
GLenum writeTarget
 
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint GLdouble GLdouble GLint wstride
 
GLdouble x
 
GLuint GLfloat x0
 
GLuint GLfloat GLfloat GLfloat x1
 
GLdouble GLdouble x2
 
GLfloat xcoeff
 
GLsizei GLfloat GLfloat GLfloat xmove
 
GLint GLint xoffset
 
GLsizei GLfloat xorig
 
GLenum GLenum GLuint GLint GLint xscale
 
GLint y
 
GLuint GLfloat GLfloat y0
 
GLdouble y1
 
GLdouble GLdouble GLdouble y2
 
GLuint ybits
 
GLfloat GLfloat ycoeff
 
GLfloat yfactor
 
GLsizei GLfloat GLfloat GLfloat GLfloat ymove
 
GLint GLint GLint yoffset
 
GLsizei GLfloat GLfloat yorig
 
GLenum GLenum GLuint GLint GLint GLint yscale
 
GLdouble GLdouble z
 
GLenum zfail
 
GLdouble GLdouble GLdouble GLdouble GLdouble zFar
 
GLclampd zmax
 
GLdouble GLdouble GLdouble GLdouble zNear
 
GLint GLint GLint GLint zoffset
 
GLenum GLenum zpass
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_SHADER_COMPILER_THREADS_ARB 
GL_COMPLETION_STATUS_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTICES_SUBMITTED_ARB 
GL_PRIMITIVES_SUBMITTED_ARB 
GL_VERTEX_SHADER_INVOCATIONS_ARB 
GL_TESS_CONTROL_SHADER_PATCHES_ARB 
GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 
GL_FRAGMENT_SHADER_INVOCATIONS_ARB 
GL_COMPUTE_SHADER_INVOCATIONS_ARB 
GL_CLIPPING_INPUT_PRIMITIVES_ARB 
GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PIXEL_PACK_BUFFER_ARB 
GL_PIXEL_UNPACK_BUFFER_ARB 
GL_PIXEL_PACK_BUFFER_BINDING_ARB 
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_POINT_SIZE_MIN_ARB 
GL_POINT_SIZE_MAX_ARB 
GL_POINT_FADE_THRESHOLD_SIZE_ARB 
GL_POINT_DISTANCE_ATTENUATION_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_POINT_SPRITE_ARB 
GL_COORD_REPLACE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 
GL_LOSE_CONTEXT_ON_RESET_ARB 
GL_GUILTY_CONTEXT_RESET_ARB 
GL_INNOCENT_CONTEXT_RESET_ARB 
GL_UNKNOWN_CONTEXT_RESET_ARB 
GL_RESET_NOTIFICATION_STRATEGY_ARB 
GL_NO_RESET_NOTIFICATION_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 
GL_SAMPLE_LOCATION_ARB 
GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLE_SHADING_ARB 
GL_MIN_SAMPLE_SHADING_VALUE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PROGRAM_OBJECT_ARB 
GL_SHADER_OBJECT_ARB 
GL_OBJECT_TYPE_ARB 
GL_OBJECT_SUBTYPE_ARB 
GL_FLOAT_VEC2_ARB 
GL_FLOAT_VEC3_ARB 
GL_FLOAT_VEC4_ARB 
GL_INT_VEC2_ARB 
GL_INT_VEC3_ARB 
GL_INT_VEC4_ARB 
GL_BOOL_ARB 
GL_BOOL_VEC2_ARB 
GL_BOOL_VEC3_ARB 
GL_BOOL_VEC4_ARB 
GL_FLOAT_MAT2_ARB 
GL_FLOAT_MAT3_ARB 
GL_FLOAT_MAT4_ARB 
GL_SAMPLER_1D_ARB 
GL_SAMPLER_2D_ARB 
GL_SAMPLER_3D_ARB 
GL_SAMPLER_CUBE_ARB 
GL_SAMPLER_1D_SHADOW_ARB 
GL_SAMPLER_2D_SHADOW_ARB 
GL_SAMPLER_2D_RECT_ARB 
GL_SAMPLER_2D_RECT_SHADOW_ARB 
GL_OBJECT_DELETE_STATUS_ARB 
GL_OBJECT_COMPILE_STATUS_ARB 
GL_OBJECT_LINK_STATUS_ARB 
GL_OBJECT_VALIDATE_STATUS_ARB 
GL_OBJECT_INFO_LOG_LENGTH_ARB 
GL_OBJECT_ATTACHED_OBJECTS_ARB 
GL_OBJECT_ACTIVE_UNIFORMS_ARB 
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHADING_LANGUAGE_VERSION_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHADER_INCLUDE_ARB 
GL_NAMED_STRING_LENGTH_ARB 
GL_NAMED_STRING_TYPE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_COMPARE_MODE_ARB 
GL_TEXTURE_COMPARE_FUNC_ARB 
GL_COMPARE_R_TO_TEXTURE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SPARSE_STORAGE_BIT_ARB 
GL_SPARSE_BUFFER_PAGE_SIZE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_SPARSE_ARB 
GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 
GL_NUM_SPARSE_LEVELS_ARB 
GL_NUM_VIRTUAL_PAGE_SIZES_ARB 
GL_VIRTUAL_PAGE_SIZE_X_ARB 
GL_VIRTUAL_PAGE_SIZE_Y_ARB 
GL_VIRTUAL_PAGE_SIZE_Z_ARB 
GL_MAX_SPARSE_TEXTURE_SIZE_ARB 
GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CLAMP_TO_BORDER_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_BUFFER_ARB 
GL_MAX_TEXTURE_BUFFER_SIZE_ARB 
GL_TEXTURE_BINDING_BUFFER_ARB 
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 
GL_TEXTURE_BUFFER_FORMAT_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_ALPHA_ARB 
GL_COMPRESSED_LUMINANCE_ARB 
GL_COMPRESSED_LUMINANCE_ALPHA_ARB 
GL_COMPRESSED_INTENSITY_ARB 
GL_COMPRESSED_RGB_ARB 
GL_COMPRESSED_RGBA_ARB 
GL_TEXTURE_COMPRESSION_HINT_ARB 
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 
GL_TEXTURE_COMPRESSED_ARB 
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 
GL_COMPRESSED_TEXTURE_FORMATS_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_NORMAL_MAP_ARB 
GL_REFLECTION_MAP_ARB 
GL_TEXTURE_CUBE_MAP_ARB 
GL_TEXTURE_BINDING_CUBE_MAP_ARB 
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 
GL_PROXY_TEXTURE_CUBE_MAP_ARB 
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_CUBE_MAP_ARRAY_ARB 
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 
GL_SAMPLER_CUBE_MAP_ARRAY_ARB 
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 
GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMBINE_ARB 
GL_COMBINE_RGB_ARB 
GL_COMBINE_ALPHA_ARB 
GL_SOURCE0_RGB_ARB 
GL_SOURCE1_RGB_ARB 
GL_SOURCE2_RGB_ARB 
GL_SOURCE0_ALPHA_ARB 
GL_SOURCE1_ALPHA_ARB 
GL_SOURCE2_ALPHA_ARB 
GL_OPERAND0_RGB_ARB 
GL_OPERAND1_RGB_ARB 
GL_OPERAND2_RGB_ARB 
GL_OPERAND0_ALPHA_ARB 
GL_OPERAND1_ALPHA_ARB 
GL_OPERAND2_ALPHA_ARB 
GL_RGB_SCALE_ARB 
GL_ADD_SIGNED_ARB 
GL_INTERPOLATE_ARB 
GL_SUBTRACT_ARB 
GL_CONSTANT_ARB 
GL_PRIMARY_COLOR_ARB 
GL_PREVIOUS_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DOT3_RGB_ARB 
GL_DOT3_RGBA_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_REDUCTION_MODE_ARB 
GL_WEIGHTED_AVERAGE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_RED_TYPE_ARB 
GL_TEXTURE_GREEN_TYPE_ARB 
GL_TEXTURE_BLUE_TYPE_ARB 
GL_TEXTURE_ALPHA_TYPE_ARB 
GL_TEXTURE_LUMINANCE_TYPE_ARB 
GL_TEXTURE_INTENSITY_TYPE_ARB 
GL_TEXTURE_DEPTH_TYPE_ARB 
GL_UNSIGNED_NORMALIZED_ARB 
GL_RGBA32F_ARB 
GL_RGB32F_ARB 
GL_ALPHA32F_ARB 
GL_INTENSITY32F_ARB 
GL_LUMINANCE32F_ARB 
GL_LUMINANCE_ALPHA32F_ARB 
GL_RGBA16F_ARB 
GL_RGB16F_ARB 
GL_ALPHA16F_ARB 
GL_INTENSITY16F_ARB 
GL_LUMINANCE16F_ARB 
GL_LUMINANCE_ALPHA16F_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MIRRORED_REPEAT_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_RECTANGLE_ARB 
GL_TEXTURE_BINDING_RECTANGLE_ARB 
GL_PROXY_TEXTURE_RECTANGLE_ARB 
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 
GL_TRANSPOSE_PROJECTION_MATRIX_ARB 
GL_TRANSPOSE_TEXTURE_MATRIX_ARB 
GL_TRANSPOSE_COLOR_MATRIX_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_VERTEX_UNITS_ARB 
GL_ACTIVE_VERTEX_UNITS_ARB 
GL_WEIGHT_SUM_UNITY_ARB 
GL_VERTEX_BLEND_ARB 
GL_CURRENT_WEIGHT_ARB 
GL_WEIGHT_ARRAY_TYPE_ARB 
GL_WEIGHT_ARRAY_STRIDE_ARB 
GL_WEIGHT_ARRAY_SIZE_ARB 
GL_WEIGHT_ARRAY_POINTER_ARB 
GL_WEIGHT_ARRAY_ARB 
GL_MODELVIEW0_ARB 
GL_MODELVIEW1_ARB 
GL_MODELVIEW2_ARB 
GL_MODELVIEW3_ARB 
GL_MODELVIEW4_ARB 
GL_MODELVIEW5_ARB 
GL_MODELVIEW6_ARB 
GL_MODELVIEW7_ARB 
GL_MODELVIEW8_ARB 
GL_MODELVIEW9_ARB 
GL_MODELVIEW10_ARB 
GL_MODELVIEW11_ARB 
GL_MODELVIEW12_ARB 
GL_MODELVIEW13_ARB 
GL_MODELVIEW14_ARB 
GL_MODELVIEW15_ARB 
GL_MODELVIEW16_ARB 
GL_MODELVIEW17_ARB 
GL_MODELVIEW18_ARB 
GL_MODELVIEW19_ARB 
GL_MODELVIEW20_ARB 
GL_MODELVIEW21_ARB 
GL_MODELVIEW22_ARB 
GL_MODELVIEW23_ARB 
GL_MODELVIEW24_ARB 
GL_MODELVIEW25_ARB 
GL_MODELVIEW26_ARB 
GL_MODELVIEW27_ARB 
GL_MODELVIEW28_ARB 
GL_MODELVIEW29_ARB 
GL_MODELVIEW30_ARB 
GL_MODELVIEW31_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BUFFER_SIZE_ARB 
GL_BUFFER_USAGE_ARB 
GL_ARRAY_BUFFER_ARB 
GL_ELEMENT_ARRAY_BUFFER_ARB 
GL_ARRAY_BUFFER_BINDING_ARB 
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 
GL_COLOR_ARRAY_BUFFER_BINDING_ARB 
GL_INDEX_ARRAY_BUFFER_BINDING_ARB 
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 
GL_READ_ONLY_ARB 
GL_WRITE_ONLY_ARB 
GL_READ_WRITE_ARB 
GL_BUFFER_ACCESS_ARB 
GL_BUFFER_MAPPED_ARB 
GL_BUFFER_MAP_POINTER_ARB 
GL_STREAM_DRAW_ARB 
GL_STREAM_READ_ARB 
GL_STREAM_COPY_ARB 
GL_STATIC_DRAW_ARB 
GL_STATIC_READ_ARB 
GL_STATIC_COPY_ARB 
GL_DYNAMIC_DRAW_ARB 
GL_DYNAMIC_READ_ARB 
GL_DYNAMIC_COPY_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COLOR_SUM_ARB 
GL_VERTEX_PROGRAM_ARB 
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 
GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 
GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 
GL_CURRENT_VERTEX_ATTRIB_ARB 
GL_VERTEX_PROGRAM_POINT_SIZE_ARB 
GL_VERTEX_PROGRAM_TWO_SIDE_ARB 
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 
GL_MAX_VERTEX_ATTRIBS_ARB 
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 
GL_PROGRAM_ADDRESS_REGISTERS_ARB 
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_SHADER_ARB 
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 
GL_MAX_VARYING_FLOATS_ARB 
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 
GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_DRAW_BUFFERS_ATI 
GL_DRAW_BUFFER0_ATI 
GL_DRAW_BUFFER1_ATI 
GL_DRAW_BUFFER2_ATI 
GL_DRAW_BUFFER3_ATI 
GL_DRAW_BUFFER4_ATI 
GL_DRAW_BUFFER5_ATI 
GL_DRAW_BUFFER6_ATI 
GL_DRAW_BUFFER7_ATI 
GL_DRAW_BUFFER8_ATI 
GL_DRAW_BUFFER9_ATI 
GL_DRAW_BUFFER10_ATI 
GL_DRAW_BUFFER11_ATI 
GL_DRAW_BUFFER12_ATI 
GL_DRAW_BUFFER13_ATI 
GL_DRAW_BUFFER14_ATI 
GL_DRAW_BUFFER15_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ELEMENT_ARRAY_ATI 
GL_ELEMENT_ARRAY_TYPE_ATI 
GL_ELEMENT_ARRAY_POINTER_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BUMP_ROT_MATRIX_ATI 
GL_BUMP_ROT_MATRIX_SIZE_ATI 
GL_BUMP_NUM_TEX_UNITS_ATI 
GL_BUMP_TEX_UNITS_ATI 
GL_DUDV_ATI 
GL_DU8DV8_ATI 
GL_BUMP_ENVMAP_ATI 
GL_BUMP_TARGET_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAGMENT_SHADER_ATI 
GL_REG_0_ATI 
GL_REG_1_ATI 
GL_REG_2_ATI 
GL_REG_3_ATI 
GL_REG_4_ATI 
GL_REG_5_ATI 
GL_REG_6_ATI 
GL_REG_7_ATI 
GL_REG_8_ATI 
GL_REG_9_ATI 
GL_REG_10_ATI 
GL_REG_11_ATI 
GL_REG_12_ATI 
GL_REG_13_ATI 
GL_REG_14_ATI 
GL_REG_15_ATI 
GL_REG_16_ATI 
GL_REG_17_ATI 
GL_REG_18_ATI 
GL_REG_19_ATI 
GL_REG_20_ATI 
GL_REG_21_ATI 
GL_REG_22_ATI 
GL_REG_23_ATI 
GL_REG_24_ATI 
GL_REG_25_ATI 
GL_REG_26_ATI 
GL_REG_27_ATI 
GL_REG_28_ATI 
GL_REG_29_ATI 
GL_REG_30_ATI 
GL_REG_31_ATI 
GL_CON_0_ATI 
GL_CON_1_ATI 
GL_CON_2_ATI 
GL_CON_3_ATI 
GL_CON_4_ATI 
GL_CON_5_ATI 
GL_CON_6_ATI 
GL_CON_7_ATI 
GL_CON_8_ATI 
GL_CON_9_ATI 
GL_CON_10_ATI 
GL_CON_11_ATI 
GL_CON_12_ATI 
GL_CON_13_ATI 
GL_CON_14_ATI 
GL_CON_15_ATI 
GL_CON_16_ATI 
GL_CON_17_ATI 
GL_CON_18_ATI 
GL_CON_19_ATI 
GL_CON_20_ATI 
GL_CON_21_ATI 
GL_CON_22_ATI 
GL_CON_23_ATI 
GL_CON_24_ATI 
GL_CON_25_ATI 
GL_CON_26_ATI 
GL_CON_27_ATI 
GL_CON_28_ATI 
GL_CON_29_ATI 
GL_CON_30_ATI 
GL_CON_31_ATI 
GL_MOV_ATI 
GL_ADD_ATI 
GL_MUL_ATI 
GL_SUB_ATI 
GL_DOT3_ATI 
GL_DOT4_ATI 
GL_MAD_ATI 
GL_LERP_ATI 
GL_CND_ATI 
GL_CND0_ATI 
GL_DOT2_ADD_ATI 
GL_SECONDARY_INTERPOLATOR_ATI 
GL_NUM_FRAGMENT_REGISTERS_ATI 
GL_NUM_FRAGMENT_CONSTANTS_ATI 
GL_NUM_PASSES_ATI 
GL_NUM_INSTRUCTIONS_PER_PASS_ATI 
GL_NUM_INSTRUCTIONS_TOTAL_ATI 
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 
GL_NUM_LOOPBACK_COMPONENTS_ATI 
GL_COLOR_ALPHA_PAIRING_ATI 
GL_SWIZZLE_STR_ATI 
GL_SWIZZLE_STQ_ATI 
GL_SWIZZLE_STR_DR_ATI 
GL_SWIZZLE_STQ_DQ_ATI 
GL_SWIZZLE_STRQ_ATI 
GL_SWIZZLE_STRQ_DQ_ATI 
GL_RED_BIT_ATI 
GL_GREEN_BIT_ATI 
GL_BLUE_BIT_ATI 
GL_2X_BIT_ATI 
GL_4X_BIT_ATI 
GL_8X_BIT_ATI 
GL_HALF_BIT_ATI 
GL_QUARTER_BIT_ATI 
GL_EIGHTH_BIT_ATI 
GL_SATURATE_BIT_ATI 
GL_COMP_BIT_ATI 
GL_NEGATE_BIT_ATI 
GL_BIAS_BIT_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VBO_FREE_MEMORY_ATI 
GL_TEXTURE_FREE_MEMORY_ATI 
GL_RENDERBUFFER_FREE_MEMORY_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RGBA_FLOAT_MODE_ATI 
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PN_TRIANGLES_ATI 
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 
GL_PN_TRIANGLES_POINT_MODE_ATI 
GL_PN_TRIANGLES_NORMAL_MODE_ATI 
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_STENCIL_BACK_FUNC_ATI 
GL_STENCIL_BACK_FAIL_ATI 
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXT_FRAGMENT_SHADER_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MODULATE_ADD_ATI 
GL_MODULATE_SIGNED_ADD_ATI 
GL_MODULATE_SUBTRACT_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RGBA_FLOAT32_ATI 
GL_RGB_FLOAT32_ATI 
GL_ALPHA_FLOAT32_ATI 
GL_INTENSITY_FLOAT32_ATI 
GL_LUMINANCE_FLOAT32_ATI 
GL_LUMINANCE_ALPHA_FLOAT32_ATI 
GL_RGBA_FLOAT16_ATI 
GL_RGB_FLOAT16_ATI 
GL_ALPHA_FLOAT16_ATI 
GL_INTENSITY_FLOAT16_ATI 
GL_LUMINANCE_FLOAT16_ATI 
GL_LUMINANCE_ALPHA_FLOAT16_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MIRROR_CLAMP_ATI 
GL_MIRROR_CLAMP_TO_EDGE_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_STATIC_ATI 
GL_DYNAMIC_ATI 
GL_PRESERVE_ATI 
GL_DISCARD_ATI 
GL_OBJECT_BUFFER_SIZE_ATI 
GL_OBJECT_BUFFER_USAGE_ATI 
GL_ARRAY_OBJECT_BUFFER_ATI 
GL_ARRAY_OBJECT_OFFSET_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_VERTEX_STREAMS_ATI 
GL_VERTEX_STREAM0_ATI 
GL_VERTEX_STREAM1_ATI 
GL_VERTEX_STREAM2_ATI 
GL_VERTEX_STREAM3_ATI 
GL_VERTEX_STREAM4_ATI 
GL_VERTEX_STREAM5_ATI 
GL_VERTEX_STREAM6_ATI 
GL_VERTEX_STREAM7_ATI 
GL_VERTEX_SOURCE_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_422_EXT 
GL_422_REV_EXT 
GL_422_AVERAGE_EXT 
GL_422_REV_AVERAGE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ABGR_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BGR_EXT 
GL_BGRA_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 
GL_UNIFORM_BUFFER_EXT 
GL_UNIFORM_BUFFER_BINDING_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONSTANT_COLOR_EXT 
GL_ONE_MINUS_CONSTANT_COLOR_EXT 
GL_CONSTANT_ALPHA_EXT 
GL_ONE_MINUS_CONSTANT_ALPHA_EXT 
GL_BLEND_COLOR_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BLEND_EQUATION_RGB_EXT 
GL_BLEND_EQUATION_ALPHA_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BLEND_DST_RGB_EXT 
GL_BLEND_SRC_RGB_EXT 
GL_BLEND_DST_ALPHA_EXT 
GL_BLEND_SRC_ALPHA_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MIN_EXT 
GL_MAX_EXT 
GL_FUNC_ADD_EXT 
GL_BLEND_EQUATION_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FUNC_SUBTRACT_EXT 
GL_FUNC_REVERSE_SUBTRACT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CLIP_VOLUME_CLIPPING_HINT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CMYK_EXT 
GL_CMYKA_EXT 
GL_PACK_CMYK_HINT_EXT 
GL_UNPACK_CMYK_HINT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 
GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONVOLUTION_1D_EXT 
GL_CONVOLUTION_2D_EXT 
GL_SEPARABLE_2D_EXT 
GL_CONVOLUTION_BORDER_MODE_EXT 
GL_CONVOLUTION_FILTER_SCALE_EXT 
GL_CONVOLUTION_FILTER_BIAS_EXT 
GL_REDUCE_EXT 
GL_CONVOLUTION_FORMAT_EXT 
GL_CONVOLUTION_WIDTH_EXT 
GL_CONVOLUTION_HEIGHT_EXT 
GL_MAX_CONVOLUTION_WIDTH_EXT 
GL_MAX_CONVOLUTION_HEIGHT_EXT 
GL_POST_CONVOLUTION_RED_SCALE_EXT 
GL_POST_CONVOLUTION_GREEN_SCALE_EXT 
GL_POST_CONVOLUTION_BLUE_SCALE_EXT 
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 
GL_POST_CONVOLUTION_RED_BIAS_EXT 
GL_POST_CONVOLUTION_GREEN_BIAS_EXT 
GL_POST_CONVOLUTION_BLUE_BIAS_EXT 
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TANGENT_ARRAY_EXT 
GL_BINORMAL_ARRAY_EXT 
GL_CURRENT_TANGENT_EXT 
GL_CURRENT_BINORMAL_EXT 
GL_TANGENT_ARRAY_TYPE_EXT 
GL_TANGENT_ARRAY_STRIDE_EXT 
GL_BINORMAL_ARRAY_TYPE_EXT 
GL_BINORMAL_ARRAY_STRIDE_EXT 
GL_TANGENT_ARRAY_POINTER_EXT 
GL_BINORMAL_ARRAY_POINTER_EXT 
GL_MAP1_TANGENT_EXT 
GL_MAP2_TANGENT_EXT 
GL_MAP1_BINORMAL_EXT 
GL_MAP2_BINORMAL_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CULL_VERTEX_EXT 
GL_CULL_VERTEX_EYE_POSITION_EXT 
GL_CULL_VERTEX_OBJECT_POSITION_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PROGRAM_PIPELINE_OBJECT_EXT 
GL_PROGRAM_OBJECT_EXT 
GL_SHADER_OBJECT_EXT 
GL_BUFFER_OBJECT_EXT 
GL_QUERY_OBJECT_EXT 
GL_VERTEX_ARRAY_OBJECT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_BOUNDS_TEST_EXT 
GL_DEPTH_BOUNDS_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PROGRAM_MATRIX_EXT 
GL_TRANSPOSE_PROGRAM_MATRIX_EXT 
GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_ELEMENTS_VERTICES_EXT 
GL_MAX_ELEMENTS_INDICES_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FOG_COORDINATE_SOURCE_EXT 
GL_FOG_COORDINATE_EXT 
GL_FRAGMENT_DEPTH_EXT 
GL_CURRENT_FOG_COORDINATE_EXT 
GL_FOG_COORDINATE_ARRAY_TYPE_EXT 
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 
GL_FOG_COORDINATE_ARRAY_POINTER_EXT 
GL_FOG_COORDINATE_ARRAY_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_READ_FRAMEBUFFER_EXT 
GL_DRAW_FRAMEBUFFER_EXT 
GL_DRAW_FRAMEBUFFER_BINDING_EXT 
GL_READ_FRAMEBUFFER_BINDING_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RENDERBUFFER_SAMPLES_EXT 
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 
GL_MAX_SAMPLES_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SCALED_RESOLVE_FASTEST_EXT 
GL_SCALED_RESOLVE_NICEST_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_INVALID_FRAMEBUFFER_OPERATION_EXT 
GL_MAX_RENDERBUFFER_SIZE_EXT 
GL_FRAMEBUFFER_BINDING_EXT 
GL_RENDERBUFFER_BINDING_EXT 
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 
GL_FRAMEBUFFER_COMPLETE_EXT 
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 
GL_FRAMEBUFFER_UNSUPPORTED_EXT 
GL_MAX_COLOR_ATTACHMENTS_EXT 
GL_COLOR_ATTACHMENT0_EXT 
GL_COLOR_ATTACHMENT1_EXT 
GL_COLOR_ATTACHMENT2_EXT 
GL_COLOR_ATTACHMENT3_EXT 
GL_COLOR_ATTACHMENT4_EXT 
GL_COLOR_ATTACHMENT5_EXT 
GL_COLOR_ATTACHMENT6_EXT 
GL_COLOR_ATTACHMENT7_EXT 
GL_COLOR_ATTACHMENT8_EXT 
GL_COLOR_ATTACHMENT9_EXT 
GL_COLOR_ATTACHMENT10_EXT 
GL_COLOR_ATTACHMENT11_EXT 
GL_COLOR_ATTACHMENT12_EXT 
GL_COLOR_ATTACHMENT13_EXT 
GL_COLOR_ATTACHMENT14_EXT 
GL_COLOR_ATTACHMENT15_EXT 
GL_DEPTH_ATTACHMENT_EXT 
GL_STENCIL_ATTACHMENT_EXT 
GL_FRAMEBUFFER_EXT 
GL_RENDERBUFFER_EXT 
GL_RENDERBUFFER_WIDTH_EXT 
GL_RENDERBUFFER_HEIGHT_EXT 
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 
GL_STENCIL_INDEX1_EXT 
GL_STENCIL_INDEX4_EXT 
GL_STENCIL_INDEX8_EXT 
GL_STENCIL_INDEX16_EXT 
GL_RENDERBUFFER_RED_SIZE_EXT 
GL_RENDERBUFFER_GREEN_SIZE_EXT 
GL_RENDERBUFFER_BLUE_SIZE_EXT 
GL_RENDERBUFFER_ALPHA_SIZE_EXT 
GL_RENDERBUFFER_DEPTH_SIZE_EXT 
GL_RENDERBUFFER_STENCIL_SIZE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_SRGB_EXT 
GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_GEOMETRY_SHADER_EXT 
GL_GEOMETRY_VERTICES_OUT_EXT 
GL_GEOMETRY_INPUT_TYPE_EXT 
GL_GEOMETRY_OUTPUT_TYPE_EXT 
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 
GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 
GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 
GL_MAX_VARYING_COMPONENTS_EXT 
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 
GL_LINES_ADJACENCY_EXT 
GL_LINE_STRIP_ADJACENCY_EXT 
GL_TRIANGLES_ADJACENCY_EXT 
GL_TRIANGLE_STRIP_ADJACENCY_EXT 
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 
GL_PROGRAM_POINT_SIZE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLER_1D_ARRAY_EXT 
GL_SAMPLER_2D_ARRAY_EXT 
GL_SAMPLER_BUFFER_EXT 
GL_SAMPLER_1D_ARRAY_SHADOW_EXT 
GL_SAMPLER_2D_ARRAY_SHADOW_EXT 
GL_SAMPLER_CUBE_SHADOW_EXT 
GL_UNSIGNED_INT_VEC2_EXT 
GL_UNSIGNED_INT_VEC3_EXT 
GL_UNSIGNED_INT_VEC4_EXT 
GL_INT_SAMPLER_1D_EXT 
GL_INT_SAMPLER_2D_EXT 
GL_INT_SAMPLER_3D_EXT 
GL_INT_SAMPLER_CUBE_EXT 
GL_INT_SAMPLER_2D_RECT_EXT 
GL_INT_SAMPLER_1D_ARRAY_EXT 
GL_INT_SAMPLER_2D_ARRAY_EXT 
GL_INT_SAMPLER_BUFFER_EXT 
GL_UNSIGNED_INT_SAMPLER_1D_EXT 
GL_UNSIGNED_INT_SAMPLER_2D_EXT 
GL_UNSIGNED_INT_SAMPLER_3D_EXT 
GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 
GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 
GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 
GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 
GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_HISTOGRAM_EXT 
GL_PROXY_HISTOGRAM_EXT 
GL_HISTOGRAM_WIDTH_EXT 
GL_HISTOGRAM_FORMAT_EXT 
GL_HISTOGRAM_RED_SIZE_EXT 
GL_HISTOGRAM_GREEN_SIZE_EXT 
GL_HISTOGRAM_BLUE_SIZE_EXT 
GL_HISTOGRAM_ALPHA_SIZE_EXT 
GL_HISTOGRAM_LUMINANCE_SIZE_EXT 
GL_HISTOGRAM_SINK_EXT 
GL_MINMAX_EXT 
GL_MINMAX_FORMAT_EXT 
GL_MINMAX_SINK_EXT 
GL_TABLE_TOO_LARGE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_IUI_V2F_EXT 
GL_IUI_V3F_EXT 
GL_IUI_N3F_V2F_EXT 
GL_IUI_N3F_V3F_EXT 
GL_T2F_IUI_V2F_EXT 
GL_T2F_IUI_V3F_EXT 
GL_T2F_IUI_N3F_V2F_EXT 
GL_T2F_IUI_N3F_V3F_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_INDEX_TEST_EXT 
GL_INDEX_TEST_FUNC_EXT 
GL_INDEX_TEST_REF_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_INDEX_MATERIAL_EXT 
GL_INDEX_MATERIAL_PARAMETER_EXT 
GL_INDEX_MATERIAL_FACE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAGMENT_MATERIAL_EXT 
GL_FRAGMENT_NORMAL_EXT 
GL_FRAGMENT_COLOR_EXT 
GL_ATTENUATION_EXT 
GL_SHADOW_ATTENUATION_EXT 
GL_TEXTURE_APPLICATION_MODE_EXT 
GL_TEXTURE_LIGHT_EXT 
GL_TEXTURE_MATERIAL_FACE_EXT 
GL_TEXTURE_MATERIAL_PARAMETER_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_TILING_EXT 
GL_DEDICATED_MEMORY_OBJECT_EXT 
GL_PROTECTED_MEMORY_OBJECT_EXT 
GL_NUM_TILING_TYPES_EXT 
GL_TILING_TYPES_EXT 
GL_OPTIMAL_TILING_EXT 
GL_LINEAR_TILING_EXT 
GL_NUM_DEVICE_UUIDS_EXT 
GL_DEVICE_UUID_EXT 
GL_DRIVER_UUID_EXT 
GL_UUID_SIZE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_HANDLE_TYPE_OPAQUE_FD_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 
GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 
GL_DEVICE_LUID_EXT 
GL_DEVICE_NODE_MASK_EXT 
GL_LUID_SIZE_EXT 
GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 
GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 
GL_HANDLE_TYPE_D3D11_IMAGE_EXT 
GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MULTISAMPLE_EXT 
GL_SAMPLE_ALPHA_TO_MASK_EXT 
GL_SAMPLE_ALPHA_TO_ONE_EXT 
GL_SAMPLE_MASK_EXT 
GL_1PASS_EXT 
GL_2PASS_0_EXT 
GL_2PASS_1_EXT 
GL_4PASS_0_EXT 
GL_4PASS_1_EXT 
GL_4PASS_2_EXT 
GL_4PASS_3_EXT 
GL_SAMPLE_BUFFERS_EXT 
GL_SAMPLES_EXT 
GL_SAMPLE_MASK_VALUE_EXT 
GL_SAMPLE_MASK_INVERT_EXT 
GL_SAMPLE_PATTERN_EXT 
GL_MULTISAMPLE_BIT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_STENCIL_EXT 
GL_UNSIGNED_INT_24_8_EXT 
GL_DEPTH24_STENCIL8_EXT 
GL_TEXTURE_STENCIL_SIZE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_R11F_G11F_B10F_EXT 
GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 
GL_RGBA_SIGNED_COMPONENTS_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_UNSIGNED_BYTE_3_3_2_EXT 
GL_UNSIGNED_SHORT_4_4_4_4_EXT 
GL_UNSIGNED_SHORT_5_5_5_1_EXT 
GL_UNSIGNED_INT_8_8_8_8_EXT 
GL_UNSIGNED_INT_10_10_10_2_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COLOR_INDEX1_EXT 
GL_COLOR_INDEX2_EXT 
GL_COLOR_INDEX4_EXT 
GL_COLOR_INDEX8_EXT 
GL_COLOR_INDEX12_EXT 
GL_COLOR_INDEX16_EXT 
GL_TEXTURE_INDEX_SIZE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PIXEL_PACK_BUFFER_EXT 
GL_PIXEL_UNPACK_BUFFER_EXT 
GL_PIXEL_PACK_BUFFER_BINDING_EXT 
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PIXEL_TRANSFORM_2D_EXT 
GL_PIXEL_MAG_FILTER_EXT 
GL_PIXEL_MIN_FILTER_EXT 
GL_PIXEL_CUBIC_WEIGHT_EXT 
GL_CUBIC_EXT 
GL_AVERAGE_EXT 
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_POINT_SIZE_MIN_EXT 
GL_POINT_SIZE_MAX_EXT 
GL_POINT_FADE_THRESHOLD_SIZE_EXT 
GL_DISTANCE_ATTENUATION_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_POLYGON_OFFSET_EXT 
GL_POLYGON_OFFSET_FACTOR_EXT 
GL_POLYGON_OFFSET_BIAS_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_POLYGON_OFFSET_CLAMP_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 
GL_FIRST_VERTEX_CONVENTION_EXT 
GL_LAST_VERTEX_CONVENTION_EXT 
GL_PROVOKING_VERTEX_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RASTER_MULTISAMPLE_EXT 
GL_RASTER_SAMPLES_EXT 
GL_MAX_RASTER_SAMPLES_EXT 
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 
GL_EFFECTIVE_RASTER_SAMPLES_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RESCALE_NORMAL_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_LAYOUT_GENERAL_EXT 
GL_LAYOUT_COLOR_ATTACHMENT_EXT 
GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 
GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 
GL_LAYOUT_SHADER_READ_ONLY_EXT 
GL_LAYOUT_TRANSFER_SRC_EXT 
GL_LAYOUT_TRANSFER_DST_EXT 
GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 
GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_HANDLE_TYPE_D3D12_FENCE_EXT 
GL_D3D12_FENCE_VALUE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COLOR_SUM_EXT 
GL_CURRENT_SECONDARY_COLOR_EXT 
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 
GL_SECONDARY_COLOR_ARRAY_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ACTIVE_PROGRAM_EXT 
GL_VERTEX_SHADER_BIT_EXT 
GL_FRAGMENT_SHADER_BIT_EXT 
GL_ALL_SHADER_BITS_EXT 
GL_PROGRAM_SEPARABLE_EXT 
GL_PROGRAM_PIPELINE_BINDING_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_LIGHT_MODEL_COLOR_CONTROL_EXT 
GL_SINGLE_COLOR_EXT 
GL_SEPARATE_SPECULAR_COLOR_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_IMAGE_UNITS_EXT 
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 
GL_IMAGE_BINDING_NAME_EXT 
GL_IMAGE_BINDING_LEVEL_EXT 
GL_IMAGE_BINDING_LAYERED_EXT 
GL_IMAGE_BINDING_LAYER_EXT 
GL_IMAGE_BINDING_ACCESS_EXT 
GL_IMAGE_1D_EXT 
GL_IMAGE_2D_EXT 
GL_IMAGE_3D_EXT 
GL_IMAGE_2D_RECT_EXT 
GL_IMAGE_CUBE_EXT 
GL_IMAGE_BUFFER_EXT 
GL_IMAGE_1D_ARRAY_EXT 
GL_IMAGE_2D_ARRAY_EXT 
GL_IMAGE_CUBE_MAP_ARRAY_EXT 
GL_IMAGE_2D_MULTISAMPLE_EXT 
GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 
GL_INT_IMAGE_1D_EXT 
GL_INT_IMAGE_2D_EXT 
GL_INT_IMAGE_3D_EXT 
GL_INT_IMAGE_2D_RECT_EXT 
GL_INT_IMAGE_CUBE_EXT 
GL_INT_IMAGE_BUFFER_EXT 
GL_INT_IMAGE_1D_ARRAY_EXT 
GL_INT_IMAGE_2D_ARRAY_EXT 
GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 
GL_INT_IMAGE_2D_MULTISAMPLE_EXT 
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 
GL_UNSIGNED_INT_IMAGE_1D_EXT 
GL_UNSIGNED_INT_IMAGE_2D_EXT 
GL_UNSIGNED_INT_IMAGE_3D_EXT 
GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 
GL_UNSIGNED_INT_IMAGE_CUBE_EXT 
GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 
GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 
GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 
GL_MAX_IMAGE_SAMPLES_EXT 
GL_IMAGE_BINDING_FORMAT_EXT 
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 
GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 
GL_UNIFORM_BARRIER_BIT_EXT 
GL_TEXTURE_FETCH_BARRIER_BIT_EXT 
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 
GL_COMMAND_BARRIER_BIT_EXT 
GL_PIXEL_BUFFER_BARRIER_BIT_EXT 
GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 
GL_BUFFER_UPDATE_BARRIER_BIT_EXT 
GL_FRAMEBUFFER_BARRIER_BIT_EXT 
GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 
GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 
GL_ALL_BARRIER_BITS_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHARED_TEXTURE_PALETTE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_STENCIL_TAG_BITS_EXT 
GL_STENCIL_CLEAR_TAG_VALUE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_STENCIL_TEST_TWO_SIDE_EXT 
GL_ACTIVE_STENCIL_FACE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_INCR_WRAP_EXT 
GL_DECR_WRAP_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ALPHA4_EXT 
GL_ALPHA8_EXT 
GL_ALPHA12_EXT 
GL_ALPHA16_EXT 
GL_LUMINANCE4_EXT 
GL_LUMINANCE8_EXT 
GL_LUMINANCE12_EXT 
GL_LUMINANCE16_EXT 
GL_LUMINANCE4_ALPHA4_EXT 
GL_LUMINANCE6_ALPHA2_EXT 
GL_LUMINANCE8_ALPHA8_EXT 
GL_LUMINANCE12_ALPHA4_EXT 
GL_LUMINANCE12_ALPHA12_EXT 
GL_LUMINANCE16_ALPHA16_EXT 
GL_INTENSITY_EXT 
GL_INTENSITY4_EXT 
GL_INTENSITY8_EXT 
GL_INTENSITY12_EXT 
GL_INTENSITY16_EXT 
GL_RGB2_EXT 
GL_RGB4_EXT 
GL_RGB5_EXT 
GL_RGB8_EXT 
GL_RGB10_EXT 
GL_RGB12_EXT 
GL_RGB16_EXT 
GL_RGBA2_EXT 
GL_RGBA4_EXT 
GL_RGB5_A1_EXT 
GL_RGBA8_EXT 
GL_RGB10_A2_EXT 
GL_RGBA12_EXT 
GL_RGBA16_EXT 
GL_TEXTURE_RED_SIZE_EXT 
GL_TEXTURE_GREEN_SIZE_EXT 
GL_TEXTURE_BLUE_SIZE_EXT 
GL_TEXTURE_ALPHA_SIZE_EXT 
GL_TEXTURE_LUMINANCE_SIZE_EXT 
GL_TEXTURE_INTENSITY_SIZE_EXT 
GL_REPLACE_EXT 
GL_PROXY_TEXTURE_1D_EXT 
GL_PROXY_TEXTURE_2D_EXT 
GL_TEXTURE_TOO_LARGE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PACK_SKIP_IMAGES_EXT 
GL_PACK_IMAGE_HEIGHT_EXT 
GL_UNPACK_SKIP_IMAGES_EXT 
GL_UNPACK_IMAGE_HEIGHT_EXT 
GL_TEXTURE_3D_EXT 
GL_PROXY_TEXTURE_3D_EXT 
GL_TEXTURE_DEPTH_EXT 
GL_TEXTURE_WRAP_R_EXT 
GL_MAX_3D_TEXTURE_SIZE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_1D_ARRAY_EXT 
GL_PROXY_TEXTURE_1D_ARRAY_EXT 
GL_TEXTURE_2D_ARRAY_EXT 
GL_PROXY_TEXTURE_2D_ARRAY_EXT 
GL_TEXTURE_BINDING_1D_ARRAY_EXT 
GL_TEXTURE_BINDING_2D_ARRAY_EXT 
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 
GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_BUFFER_EXT 
GL_MAX_TEXTURE_BUFFER_SIZE_EXT 
GL_TEXTURE_BINDING_BUFFER_EXT 
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 
GL_TEXTURE_BUFFER_FORMAT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_LUMINANCE_LATC1_EXT 
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RED_RGTC1_EXT 
GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 
GL_COMPRESSED_RED_GREEN_RGTC2_EXT 
GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RGB_S3TC_DXT1_EXT 
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_NORMAL_MAP_EXT 
GL_REFLECTION_MAP_EXT 
GL_TEXTURE_CUBE_MAP_EXT 
GL_TEXTURE_BINDING_CUBE_MAP_EXT 
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 
GL_PROXY_TEXTURE_CUBE_MAP_EXT 
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMBINE_EXT 
GL_COMBINE_RGB_EXT 
GL_COMBINE_ALPHA_EXT 
GL_RGB_SCALE_EXT 
GL_ADD_SIGNED_EXT 
GL_INTERPOLATE_EXT 
GL_CONSTANT_EXT 
GL_PRIMARY_COLOR_EXT 
GL_PREVIOUS_EXT 
GL_SOURCE0_RGB_EXT 
GL_SOURCE1_RGB_EXT 
GL_SOURCE2_RGB_EXT 
GL_SOURCE0_ALPHA_EXT 
GL_SOURCE1_ALPHA_EXT 
GL_SOURCE2_ALPHA_EXT 
GL_OPERAND0_RGB_EXT 
GL_OPERAND1_RGB_EXT 
GL_OPERAND2_RGB_EXT 
GL_OPERAND0_ALPHA_EXT 
GL_OPERAND1_ALPHA_EXT 
GL_OPERAND2_ALPHA_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DOT3_RGB_EXT 
GL_DOT3_RGBA_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_MAX_ANISOTROPY_EXT 
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_REDUCTION_MODE_EXT 
GL_WEIGHTED_AVERAGE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RGBA32UI_EXT 
GL_RGB32UI_EXT 
GL_ALPHA32UI_EXT 
GL_INTENSITY32UI_EXT 
GL_LUMINANCE32UI_EXT 
GL_LUMINANCE_ALPHA32UI_EXT 
GL_RGBA16UI_EXT 
GL_RGB16UI_EXT 
GL_ALPHA16UI_EXT 
GL_INTENSITY16UI_EXT 
GL_LUMINANCE16UI_EXT 
GL_LUMINANCE_ALPHA16UI_EXT 
GL_RGBA8UI_EXT 
GL_RGB8UI_EXT 
GL_ALPHA8UI_EXT 
GL_INTENSITY8UI_EXT 
GL_LUMINANCE8UI_EXT 
GL_LUMINANCE_ALPHA8UI_EXT 
GL_RGBA32I_EXT 
GL_RGB32I_EXT 
GL_ALPHA32I_EXT 
GL_INTENSITY32I_EXT 
GL_LUMINANCE32I_EXT 
GL_LUMINANCE_ALPHA32I_EXT 
GL_RGBA16I_EXT 
GL_RGB16I_EXT 
GL_ALPHA16I_EXT 
GL_INTENSITY16I_EXT 
GL_LUMINANCE16I_EXT 
GL_LUMINANCE_ALPHA16I_EXT 
GL_RGBA8I_EXT 
GL_RGB8I_EXT 
GL_ALPHA8I_EXT 
GL_INTENSITY8I_EXT 
GL_LUMINANCE8I_EXT 
GL_LUMINANCE_ALPHA8I_EXT 
GL_RED_INTEGER_EXT 
GL_GREEN_INTEGER_EXT 
GL_BLUE_INTEGER_EXT 
GL_ALPHA_INTEGER_EXT 
GL_RGB_INTEGER_EXT 
GL_RGBA_INTEGER_EXT 
GL_BGR_INTEGER_EXT 
GL_BGRA_INTEGER_EXT 
GL_LUMINANCE_INTEGER_EXT 
GL_LUMINANCE_ALPHA_INTEGER_EXT 
GL_RGBA_INTEGER_MODE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_BUFFER_BIT 
GL_STENCIL_BUFFER_BIT 
GL_COLOR_BUFFER_BIT 
GL_FALSE 
GL_TRUE 
GL_POINTS 
GL_LINES 
GL_LINE_LOOP 
GL_LINE_STRIP 
GL_TRIANGLES 
GL_TRIANGLE_STRIP 
GL_TRIANGLE_FAN 
GL_QUADS 
GL_NEVER 
GL_LESS 
GL_EQUAL 
GL_LEQUAL 
GL_GREATER 
GL_NOTEQUAL 
GL_GEQUAL 
GL_ALWAYS 
GL_ZERO 
GL_ONE 
GL_SRC_COLOR 
GL_ONE_MINUS_SRC_COLOR 
GL_SRC_ALPHA 
GL_ONE_MINUS_SRC_ALPHA 
GL_DST_ALPHA 
GL_ONE_MINUS_DST_ALPHA 
GL_DST_COLOR 
GL_ONE_MINUS_DST_COLOR 
GL_SRC_ALPHA_SATURATE 
GL_NONE 
GL_FRONT_LEFT 
GL_FRONT_RIGHT 
GL_BACK_LEFT 
GL_BACK_RIGHT 
GL_FRONT 
GL_BACK 
GL_LEFT 
GL_RIGHT 
GL_FRONT_AND_BACK 
GL_NO_ERROR 
GL_INVALID_ENUM 
GL_INVALID_VALUE 
GL_INVALID_OPERATION 
GL_OUT_OF_MEMORY 
GL_CW 
GL_CCW 
GL_POINT_SIZE 
GL_POINT_SIZE_RANGE 
GL_POINT_SIZE_GRANULARITY 
GL_LINE_SMOOTH 
GL_LINE_WIDTH 
GL_LINE_WIDTH_RANGE 
GL_LINE_WIDTH_GRANULARITY 
GL_POLYGON_MODE 
GL_POLYGON_SMOOTH 
GL_CULL_FACE 
GL_CULL_FACE_MODE 
GL_FRONT_FACE 
GL_DEPTH_RANGE 
GL_DEPTH_TEST 
GL_DEPTH_WRITEMASK 
GL_DEPTH_CLEAR_VALUE 
GL_DEPTH_FUNC 
GL_STENCIL_TEST 
GL_STENCIL_CLEAR_VALUE 
GL_STENCIL_FUNC 
GL_STENCIL_VALUE_MASK 
GL_STENCIL_FAIL 
GL_STENCIL_PASS_DEPTH_FAIL 
GL_STENCIL_PASS_DEPTH_PASS 
GL_STENCIL_REF 
GL_STENCIL_WRITEMASK 
GL_VIEWPORT 
GL_DITHER 
GL_BLEND_DST 
GL_BLEND_SRC 
GL_BLEND 
GL_LOGIC_OP_MODE 
GL_DRAW_BUFFER 
GL_READ_BUFFER 
GL_SCISSOR_BOX 
GL_SCISSOR_TEST 
GL_COLOR_CLEAR_VALUE 
GL_COLOR_WRITEMASK 
GL_DOUBLEBUFFER 
GL_STEREO 
GL_LINE_SMOOTH_HINT 
GL_POLYGON_SMOOTH_HINT 
GL_UNPACK_SWAP_BYTES 
GL_UNPACK_LSB_FIRST 
GL_UNPACK_ROW_LENGTH 
GL_UNPACK_SKIP_ROWS 
GL_UNPACK_SKIP_PIXELS 
GL_UNPACK_ALIGNMENT 
GL_PACK_SWAP_BYTES 
GL_PACK_LSB_FIRST 
GL_PACK_ROW_LENGTH 
GL_PACK_SKIP_ROWS 
GL_PACK_SKIP_PIXELS 
GL_PACK_ALIGNMENT 
GL_MAX_TEXTURE_SIZE 
GL_MAX_VIEWPORT_DIMS 
GL_SUBPIXEL_BITS 
GL_TEXTURE_1D 
GL_TEXTURE_2D 
GL_TEXTURE_WIDTH 
GL_TEXTURE_HEIGHT 
GL_TEXTURE_BORDER_COLOR 
GL_DONT_CARE 
GL_FASTEST 
GL_NICEST 
GL_BYTE 
GL_UNSIGNED_BYTE 
GL_SHORT 
GL_UNSIGNED_SHORT 
GL_INT 
GL_UNSIGNED_INT 
GL_FLOAT 
GL_STACK_OVERFLOW 
GL_STACK_UNDERFLOW 
GL_CLEAR 
GL_AND 
GL_AND_REVERSE 
GL_COPY 
GL_AND_INVERTED 
GL_NOOP 
GL_XOR 
GL_OR 
GL_NOR 
GL_EQUIV 
GL_INVERT 
GL_OR_REVERSE 
GL_COPY_INVERTED 
GL_OR_INVERTED 
GL_NAND 
GL_SET 
GL_TEXTURE 
GL_COLOR 
GL_DEPTH 
GL_STENCIL 
GL_STENCIL_INDEX 
GL_DEPTH_COMPONENT 
GL_RED 
GL_GREEN 
GL_BLUE 
GL_ALPHA 
GL_RGB 
GL_RGBA 
GL_POINT 
GL_LINE 
GL_FILL 
GL_KEEP 
GL_REPLACE 
GL_INCR 
GL_DECR 
GL_VENDOR 
GL_RENDERER 
GL_VERSION 
GL_EXTENSIONS 
GL_NEAREST 
GL_LINEAR 
GL_NEAREST_MIPMAP_NEAREST 
GL_LINEAR_MIPMAP_NEAREST 
GL_NEAREST_MIPMAP_LINEAR 
GL_LINEAR_MIPMAP_LINEAR 
GL_TEXTURE_MAG_FILTER 
GL_TEXTURE_MIN_FILTER 
GL_TEXTURE_WRAP_S 
GL_TEXTURE_WRAP_T 
GL_REPEAT 
GL_CURRENT_BIT 
GL_POINT_BIT 
GL_LINE_BIT 
GL_POLYGON_BIT 
GL_POLYGON_STIPPLE_BIT 
GL_PIXEL_MODE_BIT 
GL_LIGHTING_BIT 
GL_FOG_BIT 
GL_ACCUM_BUFFER_BIT 
GL_VIEWPORT_BIT 
GL_TRANSFORM_BIT 
GL_ENABLE_BIT 
GL_HINT_BIT 
GL_EVAL_BIT 
GL_LIST_BIT 
GL_TEXTURE_BIT 
GL_SCISSOR_BIT 
GL_ALL_ATTRIB_BITS 
GL_QUAD_STRIP 
GL_POLYGON 
GL_ACCUM 
GL_LOAD 
GL_RETURN 
GL_MULT 
GL_ADD 
GL_AUX0 
GL_AUX1 
GL_AUX2 
GL_AUX3 
GL_2D 
GL_3D 
GL_3D_COLOR 
GL_3D_COLOR_TEXTURE 
GL_4D_COLOR_TEXTURE 
GL_PASS_THROUGH_TOKEN 
GL_POINT_TOKEN 
GL_LINE_TOKEN 
GL_POLYGON_TOKEN 
GL_BITMAP_TOKEN 
GL_DRAW_PIXEL_TOKEN 
GL_COPY_PIXEL_TOKEN 
GL_LINE_RESET_TOKEN 
GL_EXP 
GL_EXP2 
GL_COEFF 
GL_ORDER 
GL_DOMAIN 
GL_PIXEL_MAP_I_TO_I 
GL_PIXEL_MAP_S_TO_S 
GL_PIXEL_MAP_I_TO_R 
GL_PIXEL_MAP_I_TO_G 
GL_PIXEL_MAP_I_TO_B 
GL_PIXEL_MAP_I_TO_A 
GL_PIXEL_MAP_R_TO_R 
GL_PIXEL_MAP_G_TO_G 
GL_PIXEL_MAP_B_TO_B 
GL_PIXEL_MAP_A_TO_A 
GL_CURRENT_COLOR 
GL_CURRENT_INDEX 
GL_CURRENT_NORMAL 
GL_CURRENT_TEXTURE_COORDS 
GL_CURRENT_RASTER_COLOR 
GL_CURRENT_RASTER_INDEX 
GL_CURRENT_RASTER_TEXTURE_COORDS 
GL_CURRENT_RASTER_POSITION 
GL_CURRENT_RASTER_POSITION_VALID 
GL_CURRENT_RASTER_DISTANCE 
GL_POINT_SMOOTH 
GL_LINE_STIPPLE 
GL_LINE_STIPPLE_PATTERN 
GL_LINE_STIPPLE_REPEAT 
GL_LIST_MODE 
GL_MAX_LIST_NESTING 
GL_LIST_BASE 
GL_LIST_INDEX 
GL_POLYGON_STIPPLE 
GL_EDGE_FLAG 
GL_LIGHTING 
GL_LIGHT_MODEL_LOCAL_VIEWER 
GL_LIGHT_MODEL_TWO_SIDE 
GL_LIGHT_MODEL_AMBIENT 
GL_SHADE_MODEL 
GL_COLOR_MATERIAL_FACE 
GL_COLOR_MATERIAL_PARAMETER 
GL_COLOR_MATERIAL 
GL_FOG 
GL_FOG_INDEX 
GL_FOG_DENSITY 
GL_FOG_START 
GL_FOG_END 
GL_FOG_MODE 
GL_FOG_COLOR 
GL_ACCUM_CLEAR_VALUE 
GL_MATRIX_MODE 
GL_NORMALIZE 
GL_MODELVIEW_STACK_DEPTH 
GL_PROJECTION_STACK_DEPTH 
GL_TEXTURE_STACK_DEPTH 
GL_MODELVIEW_MATRIX 
GL_PROJECTION_MATRIX 
GL_TEXTURE_MATRIX 
GL_ATTRIB_STACK_DEPTH 
GL_ALPHA_TEST 
GL_ALPHA_TEST_FUNC 
GL_ALPHA_TEST_REF 
GL_LOGIC_OP 
GL_AUX_BUFFERS 
GL_INDEX_CLEAR_VALUE 
GL_INDEX_WRITEMASK 
GL_INDEX_MODE 
GL_RGBA_MODE 
GL_RENDER_MODE 
GL_PERSPECTIVE_CORRECTION_HINT 
GL_POINT_SMOOTH_HINT 
GL_FOG_HINT 
GL_TEXTURE_GEN_S 
GL_TEXTURE_GEN_T 
GL_TEXTURE_GEN_R 
GL_TEXTURE_GEN_Q 
GL_PIXEL_MAP_I_TO_I_SIZE 
GL_PIXEL_MAP_S_TO_S_SIZE 
GL_PIXEL_MAP_I_TO_R_SIZE 
GL_PIXEL_MAP_I_TO_G_SIZE 
GL_PIXEL_MAP_I_TO_B_SIZE 
GL_PIXEL_MAP_I_TO_A_SIZE 
GL_PIXEL_MAP_R_TO_R_SIZE 
GL_PIXEL_MAP_G_TO_G_SIZE 
GL_PIXEL_MAP_B_TO_B_SIZE 
GL_PIXEL_MAP_A_TO_A_SIZE 
GL_MAP_COLOR 
GL_MAP_STENCIL 
GL_INDEX_SHIFT 
GL_INDEX_OFFSET 
GL_RED_SCALE 
GL_RED_BIAS 
GL_ZOOM_X 
GL_ZOOM_Y 
GL_GREEN_SCALE 
GL_GREEN_BIAS 
GL_BLUE_SCALE 
GL_BLUE_BIAS 
GL_ALPHA_SCALE 
GL_ALPHA_BIAS 
GL_DEPTH_SCALE 
GL_DEPTH_BIAS 
GL_MAX_EVAL_ORDER 
GL_MAX_LIGHTS 
GL_MAX_CLIP_PLANES 
GL_MAX_PIXEL_MAP_TABLE 
GL_MAX_ATTRIB_STACK_DEPTH 
GL_MAX_MODELVIEW_STACK_DEPTH 
GL_MAX_NAME_STACK_DEPTH 
GL_MAX_PROJECTION_STACK_DEPTH 
GL_MAX_TEXTURE_STACK_DEPTH 
GL_INDEX_BITS 
GL_RED_BITS 
GL_GREEN_BITS 
GL_BLUE_BITS 
GL_ALPHA_BITS 
GL_DEPTH_BITS 
GL_STENCIL_BITS 
GL_ACCUM_RED_BITS 
GL_ACCUM_GREEN_BITS 
GL_ACCUM_BLUE_BITS 
GL_ACCUM_ALPHA_BITS 
GL_NAME_STACK_DEPTH 
GL_AUTO_NORMAL 
GL_MAP1_COLOR_4 
GL_MAP1_INDEX 
GL_MAP1_NORMAL 
GL_MAP1_TEXTURE_COORD_1 
GL_MAP1_TEXTURE_COORD_2 
GL_MAP1_TEXTURE_COORD_3 
GL_MAP1_TEXTURE_COORD_4 
GL_MAP1_VERTEX_3 
GL_MAP1_VERTEX_4 
GL_MAP2_COLOR_4 
GL_MAP2_INDEX 
GL_MAP2_NORMAL 
GL_MAP2_TEXTURE_COORD_1 
GL_MAP2_TEXTURE_COORD_2 
GL_MAP2_TEXTURE_COORD_3 
GL_MAP2_TEXTURE_COORD_4 
GL_MAP2_VERTEX_3 
GL_MAP2_VERTEX_4 
GL_MAP1_GRID_DOMAIN 
GL_MAP1_GRID_SEGMENTS 
GL_MAP2_GRID_DOMAIN 
GL_MAP2_GRID_SEGMENTS 
GL_TEXTURE_COMPONENTS 
GL_TEXTURE_BORDER 
GL_AMBIENT 
GL_DIFFUSE 
GL_SPECULAR 
GL_POSITION 
GL_SPOT_DIRECTION 
GL_SPOT_EXPONENT 
GL_SPOT_CUTOFF 
GL_CONSTANT_ATTENUATION 
GL_LINEAR_ATTENUATION 
GL_QUADRATIC_ATTENUATION 
GL_COMPILE 
GL_COMPILE_AND_EXECUTE 
GL_2_BYTES 
GL_3_BYTES 
GL_4_BYTES 
GL_EMISSION 
GL_SHININESS 
GL_AMBIENT_AND_DIFFUSE 
GL_COLOR_INDEXES 
GL_MODELVIEW 
GL_PROJECTION 
GL_COLOR_INDEX 
GL_LUMINANCE 
GL_LUMINANCE_ALPHA 
GL_BITMAP 
GL_RENDER 
GL_FEEDBACK 
GL_SELECT 
GL_FLAT 
GL_SMOOTH 
GL_S 
GL_T 
GL_R 
GL_Q 
GL_MODULATE 
GL_DECAL 
GL_TEXTURE_ENV_MODE 
GL_TEXTURE_ENV_COLOR 
GL_TEXTURE_ENV 
GL_EYE_LINEAR 
GL_OBJECT_LINEAR 
GL_SPHERE_MAP 
GL_TEXTURE_GEN_MODE 
GL_OBJECT_PLANE 
GL_EYE_PLANE 
GL_CLAMP 
GL_CLIP_PLANE0 
GL_CLIP_PLANE1 
GL_CLIP_PLANE2 
GL_CLIP_PLANE3 
GL_CLIP_PLANE4 
GL_CLIP_PLANE5 
GL_LIGHT0 
GL_LIGHT1 
GL_LIGHT2 
GL_LIGHT3 
GL_LIGHT4 
GL_LIGHT5 
GL_LIGHT6 
GL_LIGHT7 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_TEXTURE_LOD_BIAS_EXT 
GL_TEXTURE_FILTER_CONTROL_EXT 
GL_TEXTURE_LOD_BIAS_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MIRROR_CLAMP_EXT 
GL_MIRROR_CLAMP_TO_EDGE_EXT 
GL_MIRROR_CLAMP_TO_BORDER_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_PRIORITY_EXT 
GL_TEXTURE_RESIDENT_EXT 
GL_TEXTURE_1D_BINDING_EXT 
GL_TEXTURE_2D_BINDING_EXT 
GL_TEXTURE_3D_BINDING_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PERTURB_EXT 
GL_TEXTURE_NORMAL_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SRGB_EXT 
GL_SRGB8_EXT 
GL_SRGB_ALPHA_EXT 
GL_SRGB8_ALPHA8_EXT 
GL_SLUMINANCE_ALPHA_EXT 
GL_SLUMINANCE8_ALPHA8_EXT 
GL_SLUMINANCE_EXT 
GL_SLUMINANCE8_EXT 
GL_COMPRESSED_SRGB_EXT 
GL_COMPRESSED_SRGB_ALPHA_EXT 
GL_COMPRESSED_SLUMINANCE_EXT 
GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 
GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SR8_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SRG8_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_SRGB_DECODE_EXT 
GL_DECODE_EXT 
GL_SKIP_DECODE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RGB9_E5_EXT 
GL_UNSIGNED_INT_5_9_9_9_REV_EXT 
GL_TEXTURE_SHARED_SIZE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ALPHA_SNORM 
GL_LUMINANCE_SNORM 
GL_LUMINANCE_ALPHA_SNORM 
GL_INTENSITY_SNORM 
GL_ALPHA8_SNORM 
GL_LUMINANCE8_SNORM 
GL_LUMINANCE8_ALPHA8_SNORM 
GL_INTENSITY8_SNORM 
GL_ALPHA16_SNORM 
GL_LUMINANCE16_SNORM 
GL_LUMINANCE16_ALPHA16_SNORM 
GL_INTENSITY16_SNORM 
GL_RED_SNORM 
GL_RG_SNORM 
GL_RGB_SNORM 
GL_RGBA_SNORM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COLOR_LOGIC_OP 
GL_POLYGON_OFFSET_UNITS 
GL_POLYGON_OFFSET_POINT 
GL_POLYGON_OFFSET_LINE 
GL_POLYGON_OFFSET_FILL 
GL_POLYGON_OFFSET_FACTOR 
GL_TEXTURE_BINDING_1D 
GL_TEXTURE_BINDING_2D 
GL_TEXTURE_INTERNAL_FORMAT 
GL_TEXTURE_RED_SIZE 
GL_TEXTURE_GREEN_SIZE 
GL_TEXTURE_BLUE_SIZE 
GL_TEXTURE_ALPHA_SIZE 
GL_DOUBLE 
GL_PROXY_TEXTURE_1D 
GL_PROXY_TEXTURE_2D 
GL_R3_G3_B2 
GL_RGB4 
GL_RGB5 
GL_RGB8 
GL_RGB10 
GL_RGB12 
GL_RGB16 
GL_RGBA2 
GL_RGBA4 
GL_RGB5_A1 
GL_RGBA8 
GL_RGB10_A2 
GL_RGBA12 
GL_RGBA16 
GL_CLIENT_PIXEL_STORE_BIT 
GL_CLIENT_VERTEX_ARRAY_BIT 
GL_CLIENT_ALL_ATTRIB_BITS 
GL_VERTEX_ARRAY_POINTER 
GL_NORMAL_ARRAY_POINTER 
GL_COLOR_ARRAY_POINTER 
GL_INDEX_ARRAY_POINTER 
GL_TEXTURE_COORD_ARRAY_POINTER 
GL_EDGE_FLAG_ARRAY_POINTER 
GL_FEEDBACK_BUFFER_POINTER 
GL_SELECTION_BUFFER_POINTER 
GL_CLIENT_ATTRIB_STACK_DEPTH 
GL_INDEX_LOGIC_OP 
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 
GL_FEEDBACK_BUFFER_SIZE 
GL_FEEDBACK_BUFFER_TYPE 
GL_SELECTION_BUFFER_SIZE 
GL_VERTEX_ARRAY 
GL_NORMAL_ARRAY 
GL_COLOR_ARRAY 
GL_INDEX_ARRAY 
GL_TEXTURE_COORD_ARRAY 
GL_EDGE_FLAG_ARRAY 
GL_VERTEX_ARRAY_SIZE 
GL_VERTEX_ARRAY_TYPE 
GL_VERTEX_ARRAY_STRIDE 
GL_NORMAL_ARRAY_TYPE 
GL_NORMAL_ARRAY_STRIDE 
GL_COLOR_ARRAY_SIZE 
GL_COLOR_ARRAY_TYPE 
GL_COLOR_ARRAY_STRIDE 
GL_INDEX_ARRAY_TYPE 
GL_INDEX_ARRAY_STRIDE 
GL_TEXTURE_COORD_ARRAY_SIZE 
GL_TEXTURE_COORD_ARRAY_TYPE 
GL_TEXTURE_COORD_ARRAY_STRIDE 
GL_EDGE_FLAG_ARRAY_STRIDE 
GL_TEXTURE_LUMINANCE_SIZE 
GL_TEXTURE_INTENSITY_SIZE 
GL_TEXTURE_PRIORITY 
GL_TEXTURE_RESIDENT 
GL_ALPHA4 
GL_ALPHA8 
GL_ALPHA12 
GL_ALPHA16 
GL_LUMINANCE4 
GL_LUMINANCE8 
GL_LUMINANCE12 
GL_LUMINANCE16 
GL_LUMINANCE4_ALPHA4 
GL_LUMINANCE6_ALPHA2 
GL_LUMINANCE8_ALPHA8 
GL_LUMINANCE12_ALPHA4 
GL_LUMINANCE12_ALPHA12 
GL_LUMINANCE16_ALPHA16 
GL_INTENSITY 
GL_INTENSITY4 
GL_INTENSITY8 
GL_INTENSITY12 
GL_INTENSITY16 
GL_V2F 
GL_V3F 
GL_C4UB_V2F 
GL_C4UB_V3F 
GL_C3F_V3F 
GL_N3F_V3F 
GL_C4F_N3F_V3F 
GL_T2F_V3F 
GL_T4F_V4F 
GL_T2F_C4UB_V3F 
GL_T2F_C3F_V3F 
GL_T2F_N3F_V3F 
GL_T2F_C4F_N3F_V3F 
GL_T4F_C4F_N3F_V4F 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_SWIZZLE_R_EXT 
GL_TEXTURE_SWIZZLE_G_EXT 
GL_TEXTURE_SWIZZLE_B_EXT 
GL_TEXTURE_SWIZZLE_A_EXT 
GL_TEXTURE_SWIZZLE_RGBA_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TIMELINE_SEMAPHORE_VALUE_NV 
GL_SEMAPHORE_TYPE_NV 
GL_SEMAPHORE_TYPE_BINARY_NV 
GL_SEMAPHORE_TYPE_TIMELINE_NV 
GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TIME_ELAPSED_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TRANSFORM_FEEDBACK_BUFFER_EXT 
GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 
GL_INTERLEAVED_ATTRIBS_EXT 
GL_SEPARATE_ATTRIBS_EXT 
GL_PRIMITIVES_GENERATED_EXT 
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 
GL_RASTERIZER_DISCARD_EXT 
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 
GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ARRAY_EXT 
GL_NORMAL_ARRAY_EXT 
GL_COLOR_ARRAY_EXT 
GL_INDEX_ARRAY_EXT 
GL_TEXTURE_COORD_ARRAY_EXT 
GL_EDGE_FLAG_ARRAY_EXT 
GL_VERTEX_ARRAY_SIZE_EXT 
GL_VERTEX_ARRAY_TYPE_EXT 
GL_VERTEX_ARRAY_STRIDE_EXT 
GL_VERTEX_ARRAY_COUNT_EXT 
GL_NORMAL_ARRAY_TYPE_EXT 
GL_NORMAL_ARRAY_STRIDE_EXT 
GL_NORMAL_ARRAY_COUNT_EXT 
GL_COLOR_ARRAY_SIZE_EXT 
GL_COLOR_ARRAY_TYPE_EXT 
GL_COLOR_ARRAY_STRIDE_EXT 
GL_COLOR_ARRAY_COUNT_EXT 
GL_INDEX_ARRAY_TYPE_EXT 
GL_INDEX_ARRAY_STRIDE_EXT 
GL_INDEX_ARRAY_COUNT_EXT 
GL_TEXTURE_COORD_ARRAY_SIZE_EXT 
GL_TEXTURE_COORD_ARRAY_TYPE_EXT 
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 
GL_TEXTURE_COORD_ARRAY_COUNT_EXT 
GL_EDGE_FLAG_ARRAY_STRIDE_EXT 
GL_EDGE_FLAG_ARRAY_COUNT_EXT 
GL_VERTEX_ARRAY_POINTER_EXT 
GL_NORMAL_ARRAY_POINTER_EXT 
GL_COLOR_ARRAY_POINTER_EXT 
GL_INDEX_ARRAY_POINTER_EXT 
GL_TEXTURE_COORD_ARRAY_POINTER_EXT 
GL_EDGE_FLAG_ARRAY_POINTER_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DOUBLE_VEC2_EXT 
GL_DOUBLE_VEC3_EXT 
GL_DOUBLE_VEC4_EXT 
GL_DOUBLE_MAT2_EXT 
GL_DOUBLE_MAT3_EXT 
GL_DOUBLE_MAT4_EXT 
GL_DOUBLE_MAT2x3_EXT 
GL_DOUBLE_MAT2x4_EXT 
GL_DOUBLE_MAT3x2_EXT 
GL_DOUBLE_MAT3x4_EXT 
GL_DOUBLE_MAT4x2_EXT 
GL_DOUBLE_MAT4x3_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_SHADER_EXT 
GL_VERTEX_SHADER_BINDING_EXT 
GL_OP_INDEX_EXT 
GL_OP_NEGATE_EXT 
GL_OP_DOT3_EXT 
GL_OP_DOT4_EXT 
GL_OP_MUL_EXT 
GL_OP_ADD_EXT 
GL_OP_MADD_EXT 
GL_OP_FRAC_EXT 
GL_OP_MAX_EXT 
GL_OP_MIN_EXT 
GL_OP_SET_GE_EXT 
GL_OP_SET_LT_EXT 
GL_OP_CLAMP_EXT 
GL_OP_FLOOR_EXT 
GL_OP_ROUND_EXT 
GL_OP_EXP_BASE_2_EXT 
GL_OP_LOG_BASE_2_EXT 
GL_OP_POWER_EXT 
GL_OP_RECIP_EXT 
GL_OP_RECIP_SQRT_EXT 
GL_OP_SUB_EXT 
GL_OP_CROSS_PRODUCT_EXT 
GL_OP_MULTIPLY_MATRIX_EXT 
GL_OP_MOV_EXT 
GL_OUTPUT_VERTEX_EXT 
GL_OUTPUT_COLOR0_EXT 
GL_OUTPUT_COLOR1_EXT 
GL_OUTPUT_TEXTURE_COORD0_EXT 
GL_OUTPUT_TEXTURE_COORD1_EXT 
GL_OUTPUT_TEXTURE_COORD2_EXT 
GL_OUTPUT_TEXTURE_COORD3_EXT 
GL_OUTPUT_TEXTURE_COORD4_EXT 
GL_OUTPUT_TEXTURE_COORD5_EXT 
GL_OUTPUT_TEXTURE_COORD6_EXT 
GL_OUTPUT_TEXTURE_COORD7_EXT 
GL_OUTPUT_TEXTURE_COORD8_EXT 
GL_OUTPUT_TEXTURE_COORD9_EXT 
GL_OUTPUT_TEXTURE_COORD10_EXT 
GL_OUTPUT_TEXTURE_COORD11_EXT 
GL_OUTPUT_TEXTURE_COORD12_EXT 
GL_OUTPUT_TEXTURE_COORD13_EXT 
GL_OUTPUT_TEXTURE_COORD14_EXT 
GL_OUTPUT_TEXTURE_COORD15_EXT 
GL_OUTPUT_TEXTURE_COORD16_EXT 
GL_OUTPUT_TEXTURE_COORD17_EXT 
GL_OUTPUT_TEXTURE_COORD18_EXT 
GL_OUTPUT_TEXTURE_COORD19_EXT 
GL_OUTPUT_TEXTURE_COORD20_EXT 
GL_OUTPUT_TEXTURE_COORD21_EXT 
GL_OUTPUT_TEXTURE_COORD22_EXT 
GL_OUTPUT_TEXTURE_COORD23_EXT 
GL_OUTPUT_TEXTURE_COORD24_EXT 
GL_OUTPUT_TEXTURE_COORD25_EXT 
GL_OUTPUT_TEXTURE_COORD26_EXT 
GL_OUTPUT_TEXTURE_COORD27_EXT 
GL_OUTPUT_TEXTURE_COORD28_EXT 
GL_OUTPUT_TEXTURE_COORD29_EXT 
GL_OUTPUT_TEXTURE_COORD30_EXT 
GL_OUTPUT_TEXTURE_COORD31_EXT 
GL_OUTPUT_FOG_EXT 
GL_SCALAR_EXT 
GL_VECTOR_EXT 
GL_MATRIX_EXT 
GL_VARIANT_EXT 
GL_INVARIANT_EXT 
GL_LOCAL_CONSTANT_EXT 
GL_LOCAL_EXT 
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 
GL_MAX_VERTEX_SHADER_VARIANTS_EXT 
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 
GL_MAX_VERTEX_SHADER_LOCALS_EXT 
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 
GL_VERTEX_SHADER_INSTRUCTIONS_EXT 
GL_VERTEX_SHADER_VARIANTS_EXT 
GL_VERTEX_SHADER_INVARIANTS_EXT 
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 
GL_VERTEX_SHADER_LOCALS_EXT 
GL_VERTEX_SHADER_OPTIMIZED_EXT 
GL_X_EXT 
GL_Y_EXT 
GL_Z_EXT 
GL_W_EXT 
GL_NEGATIVE_X_EXT 
GL_NEGATIVE_Y_EXT 
GL_NEGATIVE_Z_EXT 
GL_NEGATIVE_W_EXT 
GL_ZERO_EXT 
GL_ONE_EXT 
GL_NEGATIVE_ONE_EXT 
GL_NORMALIZED_RANGE_EXT 
GL_FULL_RANGE_EXT 
GL_CURRENT_VERTEX_EXT 
GL_MVP_MATRIX_EXT 
GL_VARIANT_VALUE_EXT 
GL_VARIANT_DATATYPE_EXT 
GL_VARIANT_ARRAY_STRIDE_EXT 
GL_VARIANT_ARRAY_TYPE_EXT 
GL_VARIANT_ARRAY_EXT 
GL_VARIANT_ARRAY_POINTER_EXT 
GL_INVARIANT_VALUE_EXT 
GL_INVARIANT_DATATYPE_EXT 
GL_LOCAL_CONSTANT_VALUE_EXT 
GL_LOCAL_CONSTANT_DATATYPE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MODELVIEW0_STACK_DEPTH_EXT 
GL_MODELVIEW1_STACK_DEPTH_EXT 
GL_MODELVIEW0_MATRIX_EXT 
GL_MODELVIEW1_MATRIX_EXT 
GL_VERTEX_WEIGHTING_EXT 
GL_MODELVIEW0_EXT 
GL_MODELVIEW1_EXT 
GL_CURRENT_VERTEX_WEIGHT_EXT 
GL_VERTEX_WEIGHT_ARRAY_EXT 
GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 
GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_INCLUSIVE_EXT 
GL_EXCLUSIVE_EXT 
GL_WINDOW_RECTANGLE_EXT 
GL_WINDOW_RECTANGLE_MODE_EXT 
GL_MAX_WINDOW_RECTANGLES_EXT 
GL_NUM_WINDOW_RECTANGLES_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SYNC_X11_FENCE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_UNSIGNED_BYTE_3_3_2 
GL_UNSIGNED_SHORT_4_4_4_4 
GL_UNSIGNED_SHORT_5_5_5_1 
GL_UNSIGNED_INT_8_8_8_8 
GL_UNSIGNED_INT_10_10_10_2 
GL_TEXTURE_BINDING_3D 
GL_PACK_SKIP_IMAGES 
GL_PACK_IMAGE_HEIGHT 
GL_UNPACK_SKIP_IMAGES 
GL_UNPACK_IMAGE_HEIGHT 
GL_TEXTURE_3D 
GL_PROXY_TEXTURE_3D 
GL_TEXTURE_DEPTH 
GL_TEXTURE_WRAP_R 
GL_MAX_3D_TEXTURE_SIZE 
GL_UNSIGNED_BYTE_2_3_3_REV 
GL_UNSIGNED_SHORT_5_6_5 
GL_UNSIGNED_SHORT_5_6_5_REV 
GL_UNSIGNED_SHORT_4_4_4_4_REV 
GL_UNSIGNED_SHORT_1_5_5_5_REV 
GL_UNSIGNED_INT_8_8_8_8_REV 
GL_UNSIGNED_INT_2_10_10_10_REV 
GL_BGR 
GL_BGRA 
GL_MAX_ELEMENTS_VERTICES 
GL_MAX_ELEMENTS_INDICES 
GL_CLAMP_TO_EDGE 
GL_TEXTURE_MIN_LOD 
GL_TEXTURE_MAX_LOD 
GL_TEXTURE_BASE_LEVEL 
GL_TEXTURE_MAX_LEVEL 
GL_SMOOTH_POINT_SIZE_RANGE 
GL_SMOOTH_POINT_SIZE_GRANULARITY 
GL_SMOOTH_LINE_WIDTH_RANGE 
GL_SMOOTH_LINE_WIDTH_GRANULARITY 
GL_ALIASED_LINE_WIDTH_RANGE 
GL_RESCALE_NORMAL 
GL_LIGHT_MODEL_COLOR_CONTROL 
GL_SINGLE_COLOR 
GL_SEPARATE_SPECULAR_COLOR 
GL_ALIASED_POINT_SIZE_RANGE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_IGNORE_BORDER_HP 
GL_CONSTANT_BORDER_HP 
GL_REPLICATE_BORDER_HP 
GL_CONVOLUTION_BORDER_COLOR_HP 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_IMAGE_SCALE_X_HP 
GL_IMAGE_SCALE_Y_HP 
GL_IMAGE_TRANSLATE_X_HP 
GL_IMAGE_TRANSLATE_Y_HP 
GL_IMAGE_ROTATE_ANGLE_HP 
GL_IMAGE_ROTATE_ORIGIN_X_HP 
GL_IMAGE_ROTATE_ORIGIN_Y_HP 
GL_IMAGE_MAG_FILTER_HP 
GL_IMAGE_MIN_FILTER_HP 
GL_IMAGE_CUBIC_WEIGHT_HP 
GL_CUBIC_HP 
GL_AVERAGE_HP 
GL_IMAGE_TRANSFORM_2D_HP 
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_OCCLUSION_TEST_HP 
GL_OCCLUSION_TEST_RESULT_HP 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_LIGHTING_MODE_HP 
GL_TEXTURE_POST_SPECULAR_HP 
GL_TEXTURE_PRE_SPECULAR_HP 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CULL_VERTEX_IBM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RASTER_POSITION_UNCLIPPED_IBM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ALL_STATIC_DATA_IBM 
GL_STATIC_VERTEX_ARRAY_IBM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MIRRORED_REPEAT_IBM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ARRAY_LIST_IBM 
GL_NORMAL_ARRAY_LIST_IBM 
GL_COLOR_ARRAY_LIST_IBM 
GL_INDEX_ARRAY_LIST_IBM 
GL_TEXTURE_COORD_ARRAY_LIST_IBM 
GL_EDGE_FLAG_ARRAY_LIST_IBM 
GL_FOG_COORDINATE_ARRAY_LIST_IBM 
GL_SECONDARY_COLOR_ARRAY_LIST_IBM 
GL_VERTEX_ARRAY_LIST_STRIDE_IBM 
GL_NORMAL_ARRAY_LIST_STRIDE_IBM 
GL_COLOR_ARRAY_LIST_STRIDE_IBM 
GL_INDEX_ARRAY_LIST_STRIDE_IBM 
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RED_MIN_CLAMP_INGR 
GL_GREEN_MIN_CLAMP_INGR 
GL_BLUE_MIN_CLAMP_INGR 
GL_ALPHA_MIN_CLAMP_INGR 
GL_RED_MAX_CLAMP_INGR 
GL_GREEN_MAX_CLAMP_INGR 
GL_BLUE_MAX_CLAMP_INGR 
GL_ALPHA_MAX_CLAMP_INGR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE0 
GL_TEXTURE1 
GL_TEXTURE2 
GL_TEXTURE3 
GL_TEXTURE4 
GL_TEXTURE5 
GL_TEXTURE6 
GL_TEXTURE7 
GL_TEXTURE8 
GL_TEXTURE9 
GL_TEXTURE10 
GL_TEXTURE11 
GL_TEXTURE12 
GL_TEXTURE13 
GL_TEXTURE14 
GL_TEXTURE15 
GL_TEXTURE16 
GL_TEXTURE17 
GL_TEXTURE18 
GL_TEXTURE19 
GL_TEXTURE20 
GL_TEXTURE21 
GL_TEXTURE22 
GL_TEXTURE23 
GL_TEXTURE24 
GL_TEXTURE25 
GL_TEXTURE26 
GL_TEXTURE27 
GL_TEXTURE28 
GL_TEXTURE29 
GL_TEXTURE30 
GL_TEXTURE31 
GL_ACTIVE_TEXTURE 
GL_MULTISAMPLE 
GL_SAMPLE_ALPHA_TO_COVERAGE 
GL_SAMPLE_ALPHA_TO_ONE 
GL_SAMPLE_COVERAGE 
GL_SAMPLE_BUFFERS 
GL_SAMPLES 
GL_SAMPLE_COVERAGE_VALUE 
GL_SAMPLE_COVERAGE_INVERT 
GL_TEXTURE_CUBE_MAP 
GL_TEXTURE_BINDING_CUBE_MAP 
GL_TEXTURE_CUBE_MAP_POSITIVE_X 
GL_TEXTURE_CUBE_MAP_NEGATIVE_X 
GL_TEXTURE_CUBE_MAP_POSITIVE_Y 
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 
GL_TEXTURE_CUBE_MAP_POSITIVE_Z 
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 
GL_PROXY_TEXTURE_CUBE_MAP 
GL_MAX_CUBE_MAP_TEXTURE_SIZE 
GL_COMPRESSED_RGB 
GL_COMPRESSED_RGBA 
GL_TEXTURE_COMPRESSION_HINT 
GL_TEXTURE_COMPRESSED_IMAGE_SIZE 
GL_TEXTURE_COMPRESSED 
GL_NUM_COMPRESSED_TEXTURE_FORMATS 
GL_COMPRESSED_TEXTURE_FORMATS 
GL_CLAMP_TO_BORDER 
GL_CLIENT_ACTIVE_TEXTURE 
GL_MAX_TEXTURE_UNITS 
GL_TRANSPOSE_MODELVIEW_MATRIX 
GL_TRANSPOSE_PROJECTION_MATRIX 
GL_TRANSPOSE_TEXTURE_MATRIX 
GL_TRANSPOSE_COLOR_MATRIX 
GL_MULTISAMPLE_BIT 
GL_NORMAL_MAP 
GL_REFLECTION_MAP 
GL_COMPRESSED_ALPHA 
GL_COMPRESSED_LUMINANCE 
GL_COMPRESSED_LUMINANCE_ALPHA 
GL_COMPRESSED_INTENSITY 
GL_COMBINE 
GL_COMBINE_RGB 
GL_COMBINE_ALPHA 
GL_SOURCE0_RGB 
GL_SOURCE1_RGB 
GL_SOURCE2_RGB 
GL_SOURCE0_ALPHA 
GL_SOURCE1_ALPHA 
GL_SOURCE2_ALPHA 
GL_OPERAND0_RGB 
GL_OPERAND1_RGB 
GL_OPERAND2_RGB 
GL_OPERAND0_ALPHA 
GL_OPERAND1_ALPHA 
GL_OPERAND2_ALPHA 
GL_RGB_SCALE 
GL_ADD_SIGNED 
GL_INTERPOLATE 
GL_SUBTRACT 
GL_CONSTANT 
GL_PRIMARY_COLOR 
GL_PREVIOUS 
GL_DOT3_RGB 
GL_DOT3_RGBA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_INTERLACE_READ_INGR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONSERVATIVE_RASTERIZATION_INTEL 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_MEMORY_LAYOUT_INTEL 
GL_LAYOUT_DEFAULT_INTEL 
GL_LAYOUT_LINEAR_INTEL 
GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BLACKHOLE_RENDER_INTEL 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PARALLEL_ARRAYS_INTEL 
GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 
GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 
GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 
GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PERFQUERY_SINGLE_CONTEXT_INTEL 
GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 
GL_PERFQUERY_WAIT_INTEL 
GL_PERFQUERY_FLUSH_INTEL 
GL_PERFQUERY_DONOT_FLUSH_INTEL 
GL_PERFQUERY_COUNTER_EVENT_INTEL 
GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 
GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 
GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 
GL_PERFQUERY_COUNTER_RAW_INTEL 
GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 
GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 
GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 
GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 
GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 
GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 
GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 
GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 
GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 
GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MULTIPLY_KHR 
GL_SCREEN_KHR 
GL_OVERLAY_KHR 
GL_DARKEN_KHR 
GL_LIGHTEN_KHR 
GL_COLORDODGE_KHR 
GL_COLORBURN_KHR 
GL_HARDLIGHT_KHR 
GL_SOFTLIGHT_KHR 
GL_DIFFERENCE_KHR 
GL_EXCLUSION_KHR 
GL_HSL_HUE_KHR 
GL_HSL_SATURATION_KHR 
GL_HSL_COLOR_KHR 
GL_HSL_LUMINOSITY_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BLEND_ADVANCED_COHERENT_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONTEXT_RELEASE_BEHAVIOR_KHR 
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 
GL_DEBUG_CALLBACK_FUNCTION_KHR 
GL_DEBUG_CALLBACK_USER_PARAM_KHR 
GL_DEBUG_SOURCE_API_KHR 
GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 
GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 
GL_DEBUG_SOURCE_THIRD_PARTY_KHR 
GL_DEBUG_SOURCE_APPLICATION_KHR 
GL_DEBUG_SOURCE_OTHER_KHR 
GL_DEBUG_TYPE_ERROR_KHR 
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 
GL_DEBUG_TYPE_PORTABILITY_KHR 
GL_DEBUG_TYPE_PERFORMANCE_KHR 
GL_DEBUG_TYPE_OTHER_KHR 
GL_DEBUG_TYPE_MARKER_KHR 
GL_DEBUG_TYPE_PUSH_GROUP_KHR 
GL_DEBUG_TYPE_POP_GROUP_KHR 
GL_DEBUG_SEVERITY_NOTIFICATION_KHR 
GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 
GL_DEBUG_GROUP_STACK_DEPTH_KHR 
GL_BUFFER_KHR 
GL_SHADER_KHR 
GL_PROGRAM_KHR 
GL_VERTEX_ARRAY_KHR 
GL_QUERY_KHR 
GL_PROGRAM_PIPELINE_KHR 
GL_SAMPLER_KHR 
GL_MAX_LABEL_LENGTH_KHR 
GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 
GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 
GL_DEBUG_LOGGED_MESSAGES_KHR 
GL_DEBUG_SEVERITY_HIGH_KHR 
GL_DEBUG_SEVERITY_MEDIUM_KHR 
GL_DEBUG_SEVERITY_LOW_KHR 
GL_DEBUG_OUTPUT_KHR 
GL_CONTEXT_FLAG_DEBUG_BIT_KHR 
GL_STACK_OVERFLOW_KHR 
GL_STACK_UNDERFLOW_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BLEND_DST_RGB 
GL_BLEND_SRC_RGB 
GL_BLEND_DST_ALPHA 
GL_BLEND_SRC_ALPHA 
GL_POINT_FADE_THRESHOLD_SIZE 
GL_DEPTH_COMPONENT16 
GL_DEPTH_COMPONENT24 
GL_DEPTH_COMPONENT32 
GL_MIRRORED_REPEAT 
GL_MAX_TEXTURE_LOD_BIAS 
GL_TEXTURE_LOD_BIAS 
GL_INCR_WRAP 
GL_DECR_WRAP 
GL_TEXTURE_DEPTH_SIZE 
GL_TEXTURE_COMPARE_MODE 
GL_TEXTURE_COMPARE_FUNC 
GL_POINT_SIZE_MIN 
GL_POINT_SIZE_MAX 
GL_POINT_DISTANCE_ATTENUATION 
GL_GENERATE_MIPMAP 
GL_GENERATE_MIPMAP_HINT 
GL_FOG_COORDINATE_SOURCE 
GL_FOG_COORDINATE 
GL_FRAGMENT_DEPTH 
GL_CURRENT_FOG_COORDINATE 
GL_FOG_COORDINATE_ARRAY_TYPE 
GL_FOG_COORDINATE_ARRAY_STRIDE 
GL_FOG_COORDINATE_ARRAY_POINTER 
GL_FOG_COORDINATE_ARRAY 
GL_COLOR_SUM 
GL_CURRENT_SECONDARY_COLOR 
GL_SECONDARY_COLOR_ARRAY_SIZE 
GL_SECONDARY_COLOR_ARRAY_TYPE 
GL_SECONDARY_COLOR_ARRAY_STRIDE 
GL_SECONDARY_COLOR_ARRAY_POINTER 
GL_SECONDARY_COLOR_ARRAY 
GL_TEXTURE_FILTER_CONTROL 
GL_DEPTH_TEXTURE_MODE 
GL_COMPARE_R_TO_TEXTURE 
GL_BLEND_COLOR 
GL_BLEND_EQUATION 
GL_CONSTANT_COLOR 
GL_ONE_MINUS_CONSTANT_COLOR 
GL_CONSTANT_ALPHA 
GL_ONE_MINUS_CONSTANT_ALPHA 
GL_FUNC_ADD 
GL_FUNC_REVERSE_SUBTRACT 
GL_FUNC_SUBTRACT 
GL_MIN 
GL_MAX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONTEXT_ROBUST_ACCESS 
GL_CONTEXT_ROBUST_ACCESS_KHR 
GL_LOSE_CONTEXT_ON_RESET_KHR 
GL_GUILTY_CONTEXT_RESET_KHR 
GL_INNOCENT_CONTEXT_RESET_KHR 
GL_UNKNOWN_CONTEXT_RESET_KHR 
GL_RESET_NOTIFICATION_STRATEGY_KHR 
GL_NO_RESET_NOTIFICATION_KHR 
GL_CONTEXT_LOST_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SUBGROUP_SIZE_KHR 
GL_SUBGROUP_SUPPORTED_STAGES_KHR 
GL_SUBGROUP_SUPPORTED_FEATURES_KHR 
GL_SUBGROUP_QUAD_ALL_STAGES_KHR 
GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 
GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 
GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 
GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 
GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 
GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 
GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 
GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RGBA_ASTC_4x4_KHR 
GL_COMPRESSED_RGBA_ASTC_5x4_KHR 
GL_COMPRESSED_RGBA_ASTC_5x5_KHR 
GL_COMPRESSED_RGBA_ASTC_6x5_KHR 
GL_COMPRESSED_RGBA_ASTC_6x6_KHR 
GL_COMPRESSED_RGBA_ASTC_8x5_KHR 
GL_COMPRESSED_RGBA_ASTC_8x6_KHR 
GL_COMPRESSED_RGBA_ASTC_8x8_KHR 
GL_COMPRESSED_RGBA_ASTC_10x5_KHR 
GL_COMPRESSED_RGBA_ASTC_10x6_KHR 
GL_COMPRESSED_RGBA_ASTC_10x8_KHR 
GL_COMPRESSED_RGBA_ASTC_10x10_KHR 
GL_COMPRESSED_RGBA_ASTC_12x10_KHR 
GL_COMPRESSED_RGBA_ASTC_12x12_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_SHADER_COMPILER_THREADS_KHR 
GL_COMPLETION_STATUS_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_1D_STACK_MESAX 
GL_TEXTURE_2D_STACK_MESAX 
GL_PROXY_TEXTURE_1D_STACK_MESAX 
GL_PROXY_TEXTURE_2D_STACK_MESAX 
GL_TEXTURE_1D_STACK_BINDING_MESAX 
GL_TEXTURE_2D_STACK_BINDING_MESAX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_FLIP_X_MESA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_FLIP_Y_MESA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_SWAP_XY_MESA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PACK_INVERT_MESA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BUFFER_SIZE 
GL_BUFFER_USAGE 
GL_QUERY_COUNTER_BITS 
GL_CURRENT_QUERY 
GL_QUERY_RESULT 
GL_QUERY_RESULT_AVAILABLE 
GL_ARRAY_BUFFER 
GL_ELEMENT_ARRAY_BUFFER 
GL_ARRAY_BUFFER_BINDING 
GL_ELEMENT_ARRAY_BUFFER_BINDING 
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 
GL_READ_ONLY 
GL_WRITE_ONLY 
GL_READ_WRITE 
GL_BUFFER_ACCESS 
GL_BUFFER_MAPPED 
GL_BUFFER_MAP_POINTER 
GL_STREAM_DRAW 
GL_STREAM_READ 
GL_STREAM_COPY 
GL_STATIC_DRAW 
GL_STATIC_READ 
GL_STATIC_COPY 
GL_DYNAMIC_DRAW 
GL_DYNAMIC_READ 
GL_DYNAMIC_COPY 
GL_SAMPLES_PASSED 
GL_SRC1_ALPHA 
GL_VERTEX_ARRAY_BUFFER_BINDING 
GL_NORMAL_ARRAY_BUFFER_BINDING 
GL_COLOR_ARRAY_BUFFER_BINDING 
GL_INDEX_ARRAY_BUFFER_BINDING 
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 
GL_WEIGHT_ARRAY_BUFFER_BINDING 
GL_FOG_COORD_SRC 
GL_FOG_COORD 
GL_CURRENT_FOG_COORD 
GL_FOG_COORD_ARRAY_TYPE 
GL_FOG_COORD_ARRAY_STRIDE 
GL_FOG_COORD_ARRAY_POINTER 
GL_FOG_COORD_ARRAY 
GL_FOG_COORD_ARRAY_BUFFER_BINDING 
GL_SRC0_RGB 
GL_SRC1_RGB 
GL_SRC2_RGB 
GL_SRC0_ALPHA 
GL_SRC2_ALPHA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PROGRAM_BINARY_FORMAT_MESA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TILE_RASTER_ORDER_FIXED_MESA 
GL_TILE_RASTER_ORDER_INCREASING_X_MESA 
GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_UNSIGNED_SHORT_8_8_MESA 
GL_UNSIGNED_SHORT_8_8_REV_MESA 
GL_YCBCR_MESA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 
GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 
GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 
GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 
GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_LGPU_SEPARATE_STORAGE_BIT_NVX 
GL_MAX_LGPU_GPUS_NVX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 
GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 
GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 
GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BLEND_OVERLAP_NV 
GL_BLEND_PREMULTIPLIED_SRC_NV 
GL_BLUE_NV 
GL_COLORBURN_NV 
GL_COLORDODGE_NV 
GL_CONJOINT_NV 
GL_CONTRAST_NV 
GL_DARKEN_NV 
GL_DIFFERENCE_NV 
GL_DISJOINT_NV 
GL_DST_ATOP_NV 
GL_DST_IN_NV 
GL_DST_NV 
GL_DST_OUT_NV 
GL_DST_OVER_NV 
GL_EXCLUSION_NV 
GL_GREEN_NV 
GL_HARDLIGHT_NV 
GL_HARDMIX_NV 
GL_HSL_COLOR_NV 
GL_HSL_HUE_NV 
GL_HSL_LUMINOSITY_NV 
GL_HSL_SATURATION_NV 
GL_INVERT_OVG_NV 
GL_INVERT_RGB_NV 
GL_LIGHTEN_NV 
GL_LINEARBURN_NV 
GL_LINEARDODGE_NV 
GL_LINEARLIGHT_NV 
GL_MINUS_CLAMPED_NV 
GL_MINUS_NV 
GL_MULTIPLY_NV 
GL_OVERLAY_NV 
GL_PINLIGHT_NV 
GL_PLUS_CLAMPED_ALPHA_NV 
GL_PLUS_CLAMPED_NV 
GL_PLUS_DARKER_NV 
GL_PLUS_NV 
GL_RED_NV 
GL_SCREEN_NV 
GL_SOFTLIGHT_NV 
GL_SRC_ATOP_NV 
GL_SRC_IN_NV 
GL_SRC_NV 
GL_SRC_OUT_NV 
GL_SRC_OVER_NV 
GL_UNCORRELATED_NV 
GL_VIVIDLIGHT_NV 
GL_XOR_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BLEND_ADVANCED_COHERENT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VIEWPORT_POSITION_W_SCALE_NV 
GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 
GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TERMINATE_SEQUENCE_COMMAND_NV 
GL_NOP_COMMAND_NV 
GL_DRAW_ELEMENTS_COMMAND_NV 
GL_DRAW_ARRAYS_COMMAND_NV 
GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 
GL_DRAW_ARRAYS_STRIP_COMMAND_NV 
GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 
GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 
GL_ELEMENT_ADDRESS_COMMAND_NV 
GL_ATTRIBUTE_ADDRESS_COMMAND_NV 
GL_UNIFORM_ADDRESS_COMMAND_NV 
GL_BLEND_COLOR_COMMAND_NV 
GL_STENCIL_REF_COMMAND_NV 
GL_LINE_WIDTH_COMMAND_NV 
GL_POLYGON_OFFSET_COMMAND_NV 
GL_ALPHA_REF_COMMAND_NV 
GL_VIEWPORT_COMMAND_NV 
GL_SCISSOR_COMMAND_NV 
GL_FRONT_FACE_COMMAND_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BLEND_EQUATION_RGB 
GL_VERTEX_ATTRIB_ARRAY_ENABLED 
GL_VERTEX_ATTRIB_ARRAY_SIZE 
GL_VERTEX_ATTRIB_ARRAY_STRIDE 
GL_VERTEX_ATTRIB_ARRAY_TYPE 
GL_CURRENT_VERTEX_ATTRIB 
GL_VERTEX_PROGRAM_POINT_SIZE 
GL_VERTEX_ATTRIB_ARRAY_POINTER 
GL_STENCIL_BACK_FUNC 
GL_STENCIL_BACK_FAIL 
GL_STENCIL_BACK_PASS_DEPTH_FAIL 
GL_STENCIL_BACK_PASS_DEPTH_PASS 
GL_MAX_DRAW_BUFFERS 
GL_DRAW_BUFFER0 
GL_DRAW_BUFFER1 
GL_DRAW_BUFFER2 
GL_DRAW_BUFFER3 
GL_DRAW_BUFFER4 
GL_DRAW_BUFFER5 
GL_DRAW_BUFFER6 
GL_DRAW_BUFFER7 
GL_DRAW_BUFFER8 
GL_DRAW_BUFFER9 
GL_DRAW_BUFFER10 
GL_DRAW_BUFFER11 
GL_DRAW_BUFFER12 
GL_DRAW_BUFFER13 
GL_DRAW_BUFFER14 
GL_DRAW_BUFFER15 
GL_BLEND_EQUATION_ALPHA 
GL_MAX_VERTEX_ATTRIBS 
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 
GL_MAX_TEXTURE_IMAGE_UNITS 
GL_FRAGMENT_SHADER 
GL_VERTEX_SHADER 
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 
GL_MAX_VERTEX_UNIFORM_COMPONENTS 
GL_MAX_VARYING_FLOATS 
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 
GL_SHADER_TYPE 
GL_FLOAT_VEC2 
GL_FLOAT_VEC3 
GL_FLOAT_VEC4 
GL_INT_VEC2 
GL_INT_VEC3 
GL_INT_VEC4 
GL_BOOL 
GL_BOOL_VEC2 
GL_BOOL_VEC3 
GL_BOOL_VEC4 
GL_FLOAT_MAT2 
GL_FLOAT_MAT3 
GL_FLOAT_MAT4 
GL_SAMPLER_1D 
GL_SAMPLER_2D 
GL_SAMPLER_3D 
GL_SAMPLER_CUBE 
GL_SAMPLER_1D_SHADOW 
GL_SAMPLER_2D_SHADOW 
GL_DELETE_STATUS 
GL_COMPILE_STATUS 
GL_LINK_STATUS 
GL_VALIDATE_STATUS 
GL_INFO_LOG_LENGTH 
GL_ATTACHED_SHADERS 
GL_ACTIVE_UNIFORMS 
GL_ACTIVE_UNIFORM_MAX_LENGTH 
GL_SHADER_SOURCE_LENGTH 
GL_ACTIVE_ATTRIBUTES 
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 
GL_FRAGMENT_SHADER_DERIVATIVE_HINT 
GL_SHADING_LANGUAGE_VERSION 
GL_CURRENT_PROGRAM 
GL_POINT_SPRITE_COORD_ORIGIN 
GL_LOWER_LEFT 
GL_UPPER_LEFT 
GL_STENCIL_BACK_REF 
GL_STENCIL_BACK_VALUE_MASK 
GL_STENCIL_BACK_WRITEMASK 
GL_VERTEX_PROGRAM_TWO_SIDE 
GL_POINT_SPRITE 
GL_COORD_REPLACE 
GL_MAX_TEXTURE_COORDS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPUTE_PROGRAM_NV 
GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_QUERY_WAIT_NV 
GL_QUERY_NO_WAIT_NV 
GL_QUERY_BY_REGION_WAIT_NV 
GL_QUERY_BY_REGION_NO_WAIT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONSERVATIVE_RASTERIZATION_NV 
GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 
GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONSERVATIVE_RASTER_DILATE_NV 
GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 
GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONSERVATIVE_RASTER_MODE_NV 
GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 
GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_STENCIL_TO_RGBA_NV 
GL_DEPTH_STENCIL_TO_BGRA_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 
GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_COMPONENT32F_NV 
GL_DEPTH32F_STENCIL8_NV 
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 
GL_DEPTH_BUFFER_FLOAT_MODE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_CLAMP_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PIXEL_PACK_BUFFER 
GL_PIXEL_UNPACK_BUFFER 
GL_PIXEL_PACK_BUFFER_BINDING 
GL_PIXEL_UNPACK_BUFFER_BINDING 
GL_FLOAT_MAT2x3 
GL_FLOAT_MAT2x4 
GL_FLOAT_MAT3x2 
GL_FLOAT_MAT3x4 
GL_FLOAT_MAT4x2 
GL_FLOAT_MAT4x3 
GL_SRGB 
GL_SRGB8 
GL_SRGB_ALPHA 
GL_SRGB8_ALPHA8 
GL_COMPRESSED_SRGB 
GL_COMPRESSED_SRGB_ALPHA 
GL_CURRENT_RASTER_SECONDARY_COLOR 
GL_SLUMINANCE_ALPHA 
GL_SLUMINANCE8_ALPHA8 
GL_SLUMINANCE 
GL_SLUMINANCE8 
GL_COMPRESSED_SLUMINANCE 
GL_COMPRESSED_SLUMINANCE_ALPHA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_EVAL_2D_NV 
GL_EVAL_TRIANGULAR_2D_NV 
GL_MAP_TESSELLATION_NV 
GL_MAP_ATTRIB_U_ORDER_NV 
GL_MAP_ATTRIB_V_ORDER_NV 
GL_EVAL_FRACTIONAL_TESSELLATION_NV 
GL_EVAL_VERTEX_ATTRIB0_NV 
GL_EVAL_VERTEX_ATTRIB1_NV 
GL_EVAL_VERTEX_ATTRIB2_NV 
GL_EVAL_VERTEX_ATTRIB3_NV 
GL_EVAL_VERTEX_ATTRIB4_NV 
GL_EVAL_VERTEX_ATTRIB5_NV 
GL_EVAL_VERTEX_ATTRIB6_NV 
GL_EVAL_VERTEX_ATTRIB7_NV 
GL_EVAL_VERTEX_ATTRIB8_NV 
GL_EVAL_VERTEX_ATTRIB9_NV 
GL_EVAL_VERTEX_ATTRIB10_NV 
GL_EVAL_VERTEX_ATTRIB11_NV 
GL_EVAL_VERTEX_ATTRIB12_NV 
GL_EVAL_VERTEX_ATTRIB13_NV 
GL_EVAL_VERTEX_ATTRIB14_NV 
GL_EVAL_VERTEX_ATTRIB15_NV 
GL_MAX_MAP_TESSELLATION_NV 
GL_MAX_RATIONAL_EVAL_ORDER_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLE_POSITION_NV 
GL_SAMPLE_MASK_NV 
GL_SAMPLE_MASK_VALUE_NV 
GL_TEXTURE_BINDING_RENDERBUFFER_NV 
GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 
GL_TEXTURE_RENDERBUFFER_NV 
GL_SAMPLER_RENDERBUFFER_NV 
GL_INT_SAMPLER_RENDERBUFFER_NV 
GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 
GL_MAX_SAMPLE_MASK_WORDS_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ALL_COMPLETED_NV 
GL_FENCE_STATUS_NV 
GL_FENCE_CONDITION_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FILL_RECTANGLE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FLOAT_R_NV 
GL_FLOAT_RG_NV 
GL_FLOAT_RGB_NV 
GL_FLOAT_RGBA_NV 
GL_FLOAT_R16_NV 
GL_FLOAT_R32_NV 
GL_FLOAT_RG16_NV 
GL_FLOAT_RG32_NV 
GL_FLOAT_RGB16_NV 
GL_FLOAT_RGB32_NV 
GL_FLOAT_RGBA16_NV 
GL_FLOAT_RGBA32_NV 
GL_TEXTURE_FLOAT_COMPONENTS_NV 
GL_FLOAT_CLEAR_COLOR_VALUE_NV 
GL_FLOAT_RGBA_MODE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FOG_DISTANCE_MODE_NV 
GL_EYE_RADIAL_NV 
GL_EYE_PLANE_ABSOLUTE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAGMENT_COVERAGE_TO_COLOR_NV 
GL_FRAGMENT_COVERAGE_COLOR_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 
GL_FRAGMENT_PROGRAM_NV 
GL_MAX_TEXTURE_COORDS_NV 
GL_MAX_TEXTURE_IMAGE_UNITS_NV 
GL_FRAGMENT_PROGRAM_BINDING_NV 
GL_PROGRAM_ERROR_STRING_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 
GL_MAX_PROGRAM_CALL_DEPTH_NV 
GL_MAX_PROGRAM_IF_DEPTH_NV 
GL_MAX_PROGRAM_LOOP_DEPTH_NV 
GL_MAX_PROGRAM_LOOP_COUNT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COVERAGE_MODULATION_TABLE_NV 
GL_COLOR_SAMPLES_NV 
GL_DEPTH_SAMPLES_NV 
GL_STENCIL_SAMPLES_NV 
GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 
GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 
GL_COVERAGE_MODULATION_NV 
GL_COVERAGE_MODULATION_TABLE_SIZE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPARE_REF_TO_TEXTURE 
GL_CLIP_DISTANCE0 
GL_CLIP_DISTANCE1 
GL_CLIP_DISTANCE2 
GL_CLIP_DISTANCE3 
GL_CLIP_DISTANCE4 
GL_CLIP_DISTANCE5 
GL_CLIP_DISTANCE6 
GL_CLIP_DISTANCE7 
GL_MAX_CLIP_DISTANCES 
GL_MAJOR_VERSION 
GL_MINOR_VERSION 
GL_NUM_EXTENSIONS 
GL_CONTEXT_FLAGS 
GL_COMPRESSED_RED 
GL_COMPRESSED_RG 
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 
GL_RGBA32F 
GL_RGB32F 
GL_RGBA16F 
GL_RGB16F 
GL_VERTEX_ATTRIB_ARRAY_INTEGER 
GL_MAX_ARRAY_TEXTURE_LAYERS 
GL_MIN_PROGRAM_TEXEL_OFFSET 
GL_MAX_PROGRAM_TEXEL_OFFSET 
GL_CLAMP_READ_COLOR 
GL_FIXED_ONLY 
GL_MAX_VARYING_COMPONENTS 
GL_TEXTURE_1D_ARRAY 
GL_PROXY_TEXTURE_1D_ARRAY 
GL_TEXTURE_2D_ARRAY 
GL_PROXY_TEXTURE_2D_ARRAY 
GL_TEXTURE_BINDING_1D_ARRAY 
GL_TEXTURE_BINDING_2D_ARRAY 
GL_R11F_G11F_B10F 
GL_UNSIGNED_INT_10F_11F_11F_REV 
GL_RGB9_E5 
GL_UNSIGNED_INT_5_9_9_9_REV 
GL_TEXTURE_SHARED_SIZE 
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 
GL_TRANSFORM_FEEDBACK_BUFFER_MODE 
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 
GL_TRANSFORM_FEEDBACK_VARYINGS 
GL_TRANSFORM_FEEDBACK_BUFFER_START 
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 
GL_PRIMITIVES_GENERATED 
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 
GL_RASTERIZER_DISCARD 
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 
GL_INTERLEAVED_ATTRIBS 
GL_SEPARATE_ATTRIBS 
GL_TRANSFORM_FEEDBACK_BUFFER 
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 
GL_RGBA32UI 
GL_RGB32UI 
GL_RGBA16UI 
GL_RGB16UI 
GL_RGBA8UI 
GL_RGB8UI 
GL_RGBA32I 
GL_RGB32I 
GL_RGBA16I 
GL_RGB16I 
GL_RGBA8I 
GL_RGB8I 
GL_RED_INTEGER 
GL_GREEN_INTEGER 
GL_BLUE_INTEGER 
GL_RGB_INTEGER 
GL_RGBA_INTEGER 
GL_BGR_INTEGER 
GL_BGRA_INTEGER 
GL_SAMPLER_1D_ARRAY 
GL_SAMPLER_2D_ARRAY 
GL_SAMPLER_1D_ARRAY_SHADOW 
GL_SAMPLER_2D_ARRAY_SHADOW 
GL_SAMPLER_CUBE_SHADOW 
GL_UNSIGNED_INT_VEC2 
GL_UNSIGNED_INT_VEC3 
GL_UNSIGNED_INT_VEC4 
GL_INT_SAMPLER_1D 
GL_INT_SAMPLER_2D 
GL_INT_SAMPLER_3D 
GL_INT_SAMPLER_CUBE 
GL_INT_SAMPLER_1D_ARRAY 
GL_INT_SAMPLER_2D_ARRAY 
GL_UNSIGNED_INT_SAMPLER_1D 
GL_UNSIGNED_INT_SAMPLER_2D 
GL_UNSIGNED_INT_SAMPLER_3D 
GL_UNSIGNED_INT_SAMPLER_CUBE 
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 
GL_QUERY_WAIT 
GL_QUERY_NO_WAIT 
GL_QUERY_BY_REGION_WAIT 
GL_QUERY_BY_REGION_NO_WAIT 
GL_BUFFER_ACCESS_FLAGS 
GL_BUFFER_MAP_LENGTH 
GL_BUFFER_MAP_OFFSET 
GL_DEPTH_COMPONENT32F 
GL_DEPTH32F_STENCIL8 
GL_FLOAT_32_UNSIGNED_INT_24_8_REV 
GL_INVALID_FRAMEBUFFER_OPERATION 
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 
GL_FRAMEBUFFER_DEFAULT 
GL_FRAMEBUFFER_UNDEFINED 
GL_DEPTH_STENCIL_ATTACHMENT 
GL_MAX_RENDERBUFFER_SIZE 
GL_DEPTH_STENCIL 
GL_UNSIGNED_INT_24_8 
GL_DEPTH24_STENCIL8 
GL_TEXTURE_STENCIL_SIZE 
GL_TEXTURE_RED_TYPE 
GL_TEXTURE_GREEN_TYPE 
GL_TEXTURE_BLUE_TYPE 
GL_TEXTURE_ALPHA_TYPE 
GL_TEXTURE_DEPTH_TYPE 
GL_UNSIGNED_NORMALIZED 
GL_FRAMEBUFFER_BINDING 
GL_DRAW_FRAMEBUFFER_BINDING 
GL_RENDERBUFFER_BINDING 
GL_READ_FRAMEBUFFER 
GL_DRAW_FRAMEBUFFER 
GL_READ_FRAMEBUFFER_BINDING 
GL_RENDERBUFFER_SAMPLES 
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 
GL_FRAMEBUFFER_COMPLETE 
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 
GL_FRAMEBUFFER_UNSUPPORTED 
GL_MAX_COLOR_ATTACHMENTS 
GL_COLOR_ATTACHMENT0 
GL_COLOR_ATTACHMENT1 
GL_COLOR_ATTACHMENT2 
GL_COLOR_ATTACHMENT3 
GL_COLOR_ATTACHMENT4 
GL_COLOR_ATTACHMENT5 
GL_COLOR_ATTACHMENT6 
GL_COLOR_ATTACHMENT7 
GL_COLOR_ATTACHMENT8 
GL_COLOR_ATTACHMENT9 
GL_COLOR_ATTACHMENT10 
GL_COLOR_ATTACHMENT11 
GL_COLOR_ATTACHMENT12 
GL_COLOR_ATTACHMENT13 
GL_COLOR_ATTACHMENT14 
GL_COLOR_ATTACHMENT15 
GL_COLOR_ATTACHMENT16 
GL_COLOR_ATTACHMENT17 
GL_COLOR_ATTACHMENT18 
GL_COLOR_ATTACHMENT19 
GL_COLOR_ATTACHMENT20 
GL_COLOR_ATTACHMENT21 
GL_COLOR_ATTACHMENT22 
GL_COLOR_ATTACHMENT23 
GL_COLOR_ATTACHMENT24 
GL_COLOR_ATTACHMENT25 
GL_COLOR_ATTACHMENT26 
GL_COLOR_ATTACHMENT27 
GL_COLOR_ATTACHMENT28 
GL_COLOR_ATTACHMENT29 
GL_COLOR_ATTACHMENT30 
GL_COLOR_ATTACHMENT31 
GL_DEPTH_ATTACHMENT 
GL_STENCIL_ATTACHMENT 
GL_FRAMEBUFFER 
GL_RENDERBUFFER 
GL_RENDERBUFFER_WIDTH 
GL_RENDERBUFFER_HEIGHT 
GL_RENDERBUFFER_INTERNAL_FORMAT 
GL_STENCIL_INDEX1 
GL_STENCIL_INDEX4 
GL_STENCIL_INDEX8 
GL_STENCIL_INDEX16 
GL_RENDERBUFFER_RED_SIZE 
GL_RENDERBUFFER_GREEN_SIZE 
GL_RENDERBUFFER_BLUE_SIZE 
GL_RENDERBUFFER_ALPHA_SIZE 
GL_RENDERBUFFER_DEPTH_SIZE 
GL_RENDERBUFFER_STENCIL_SIZE 
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 
GL_MAX_SAMPLES 
GL_INDEX 
GL_TEXTURE_LUMINANCE_TYPE 
GL_TEXTURE_INTENSITY_TYPE 
GL_FRAMEBUFFER_SRGB 
GL_HALF_FLOAT 
GL_MAP_READ_BIT 
GL_MAP_WRITE_BIT 
GL_MAP_INVALIDATE_RANGE_BIT 
GL_MAP_INVALIDATE_BUFFER_BIT 
GL_MAP_FLUSH_EXPLICIT_BIT 
GL_MAP_UNSYNCHRONIZED_BIT 
GL_COMPRESSED_RED_RGTC1 
GL_COMPRESSED_SIGNED_RED_RGTC1 
GL_COMPRESSED_RG_RGTC2 
GL_COMPRESSED_SIGNED_RG_RGTC2 
GL_RG 
GL_RG_INTEGER 
GL_R8 
GL_R16 
GL_RG8 
GL_RG16 
GL_R16F 
GL_R32F 
GL_RG16F 
GL_RG32F 
GL_R8I 
GL_R8UI 
GL_R16I 
GL_R16UI 
GL_R32I 
GL_R32UI 
GL_RG8I 
GL_RG8UI 
GL_RG16I 
GL_RG16UI 
GL_RG32I 
GL_RG32UI 
GL_VERTEX_ARRAY_BINDING 
GL_CLAMP_VERTEX_COLOR 
GL_CLAMP_FRAGMENT_COLOR 
GL_ALPHA_INTEGER 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 
GL_RENDERBUFFER_COLOR_SAMPLES_NV 
GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 
GL_MULTISAMPLE_COVERAGE_MODES_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_GEOMETRY_PROGRAM_NV 
GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 
GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MIN_PROGRAM_TEXEL_OFFSET_NV 
GL_MAX_PROGRAM_TEXEL_OFFSET_NV 
GL_PROGRAM_ATTRIB_COMPONENTS_NV 
GL_PROGRAM_RESULT_COMPONENTS_NV 
GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 
GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 
GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 
GL_MAX_PROGRAM_GENERIC_RESULTS_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 
GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 
GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 
GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_HALF_FLOAT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MULTISAMPLES_NV 
GL_SUPERSAMPLE_SCALE_X_NV 
GL_SUPERSAMPLE_SCALE_Y_NV 
GL_CONFORMANT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_SHININESS_NV 
GL_MAX_SPOT_EXPONENT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PER_GPU_STORAGE_BIT_NV 
GL_MULTICAST_GPUS_NV 
GL_RENDER_GPU_MASK_NV 
GL_PER_GPU_STORAGE_NV 
GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_UPLOAD_GPU_MASK_NVX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ATTACHED_MEMORY_OBJECT_NV 
GL_ATTACHED_MEMORY_OFFSET_NV 
GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 
GL_MEMORY_ATTACHABLE_SIZE_NV 
GL_MEMORY_ATTACHABLE_NV 
GL_DETACHED_MEMORY_INCARNATION_NV 
GL_DETACHED_TEXTURES_NV 
GL_DETACHED_BUFFERS_NV 
GL_MAX_DETACHED_TEXTURES_NV 
GL_MAX_DETACHED_BUFFERS_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLER_2D_RECT 
GL_SAMPLER_2D_RECT_SHADOW 
GL_SAMPLER_BUFFER 
GL_INT_SAMPLER_2D_RECT 
GL_INT_SAMPLER_BUFFER 
GL_UNSIGNED_INT_SAMPLER_2D_RECT 
GL_UNSIGNED_INT_SAMPLER_BUFFER 
GL_TEXTURE_BUFFER 
GL_MAX_TEXTURE_BUFFER_SIZE 
GL_TEXTURE_BINDING_BUFFER 
GL_TEXTURE_BUFFER_DATA_STORE_BINDING 
GL_TEXTURE_RECTANGLE 
GL_TEXTURE_BINDING_RECTANGLE 
GL_PROXY_TEXTURE_RECTANGLE 
GL_MAX_RECTANGLE_TEXTURE_SIZE 
GL_R8_SNORM 
GL_RG8_SNORM 
GL_RGB8_SNORM 
GL_RGBA8_SNORM 
GL_R16_SNORM 
GL_RG16_SNORM 
GL_RGB16_SNORM 
GL_RGBA16_SNORM 
GL_SIGNED_NORMALIZED 
GL_PRIMITIVE_RESTART 
GL_PRIMITIVE_RESTART_INDEX 
GL_COPY_READ_BUFFER 
GL_COPY_WRITE_BUFFER 
GL_UNIFORM_BUFFER 
GL_UNIFORM_BUFFER_BINDING 
GL_UNIFORM_BUFFER_START 
GL_UNIFORM_BUFFER_SIZE 
GL_MAX_VERTEX_UNIFORM_BLOCKS 
GL_MAX_GEOMETRY_UNIFORM_BLOCKS 
GL_MAX_FRAGMENT_UNIFORM_BLOCKS 
GL_MAX_COMBINED_UNIFORM_BLOCKS 
GL_MAX_UNIFORM_BUFFER_BINDINGS 
GL_MAX_UNIFORM_BLOCK_SIZE 
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 
GL_ACTIVE_UNIFORM_BLOCKS 
GL_UNIFORM_TYPE 
GL_UNIFORM_SIZE 
GL_UNIFORM_NAME_LENGTH 
GL_UNIFORM_BLOCK_INDEX 
GL_UNIFORM_OFFSET 
GL_UNIFORM_ARRAY_STRIDE 
GL_UNIFORM_MATRIX_STRIDE 
GL_UNIFORM_IS_ROW_MAJOR 
GL_UNIFORM_BLOCK_BINDING 
GL_UNIFORM_BLOCK_DATA_SIZE 
GL_UNIFORM_BLOCK_NAME_LENGTH 
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 
GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 
GL_INVALID_INDEX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MESH_SHADER_NV 
GL_TASK_SHADER_NV 
GL_MAX_MESH_UNIFORM_BLOCKS_NV 
GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 
GL_MAX_MESH_IMAGE_UNIFORMS_NV 
GL_MAX_MESH_UNIFORM_COMPONENTS_NV 
GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 
GL_MAX_MESH_ATOMIC_COUNTERS_NV 
GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 
GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 
GL_MAX_TASK_UNIFORM_BLOCKS_NV 
GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 
GL_MAX_TASK_IMAGE_UNIFORMS_NV 
GL_MAX_TASK_UNIFORM_COMPONENTS_NV 
GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 
GL_MAX_TASK_ATOMIC_COUNTERS_NV 
GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 
GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 
GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 
GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 
GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 
GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 
GL_MAX_MESH_OUTPUT_VERTICES_NV 
GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 
GL_MAX_TASK_OUTPUT_COUNT_NV 
GL_MAX_DRAW_MESH_TASKS_COUNT_NV 
GL_MAX_MESH_VIEWS_NV 
GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 
GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 
GL_MAX_MESH_WORK_GROUP_SIZE_NV 
GL_MAX_TASK_WORK_GROUP_SIZE_NV 
GL_MESH_WORK_GROUP_SIZE_NV 
GL_TASK_WORK_GROUP_SIZE_NV 
GL_MESH_VERTICES_OUT_NV 
GL_MESH_PRIMITIVES_OUT_NV 
GL_MESH_OUTPUT_TYPE_NV 
GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 
GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 
GL_REFERENCED_BY_MESH_SHADER_NV 
GL_REFERENCED_BY_TASK_SHADER_NV 
GL_MESH_SHADER_BIT_NV 
GL_TASK_SHADER_BIT_NV 
GL_MESH_SUBROUTINE_NV 
GL_TASK_SUBROUTINE_NV 
GL_MESH_SUBROUTINE_UNIFORM_NV 
GL_TASK_SUBROUTINE_UNIFORM_NV 
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MULTISAMPLE_FILTER_HINT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PIXEL_COUNTER_BITS_NV 
GL_CURRENT_OCCLUSION_QUERY_ID_NV 
GL_PIXEL_COUNT_NV 
GL_PIXEL_COUNT_AVAILABLE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_STENCIL_NV 
GL_UNSIGNED_INT_24_8_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 
GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 
GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PATH_FORMAT_SVG_NV 
GL_PATH_FORMAT_PS_NV 
GL_STANDARD_FONT_NAME_NV 
GL_SYSTEM_FONT_NAME_NV 
GL_FILE_NAME_NV 
GL_PATH_STROKE_WIDTH_NV 
GL_PATH_END_CAPS_NV 
GL_PATH_INITIAL_END_CAP_NV 
GL_PATH_TERMINAL_END_CAP_NV 
GL_PATH_JOIN_STYLE_NV 
GL_PATH_MITER_LIMIT_NV 
GL_PATH_DASH_CAPS_NV 
GL_PATH_INITIAL_DASH_CAP_NV 
GL_PATH_TERMINAL_DASH_CAP_NV 
GL_PATH_DASH_OFFSET_NV 
GL_PATH_CLIENT_LENGTH_NV 
GL_PATH_FILL_MODE_NV 
GL_PATH_FILL_MASK_NV 
GL_PATH_FILL_COVER_MODE_NV 
GL_PATH_STROKE_COVER_MODE_NV 
GL_PATH_STROKE_MASK_NV 
GL_COUNT_UP_NV 
GL_COUNT_DOWN_NV 
GL_PATH_OBJECT_BOUNDING_BOX_NV 
GL_CONVEX_HULL_NV 
GL_BOUNDING_BOX_NV 
GL_TRANSLATE_X_NV 
GL_TRANSLATE_Y_NV 
GL_TRANSLATE_2D_NV 
GL_TRANSLATE_3D_NV 
GL_AFFINE_2D_NV 
GL_AFFINE_3D_NV 
GL_TRANSPOSE_AFFINE_2D_NV 
GL_TRANSPOSE_AFFINE_3D_NV 
GL_UTF8_NV 
GL_UTF16_NV 
GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 
GL_PATH_COMMAND_COUNT_NV 
GL_PATH_COORD_COUNT_NV 
GL_PATH_DASH_ARRAY_COUNT_NV 
GL_PATH_COMPUTED_LENGTH_NV 
GL_PATH_FILL_BOUNDING_BOX_NV 
GL_PATH_STROKE_BOUNDING_BOX_NV 
GL_SQUARE_NV 
GL_ROUND_NV 
GL_TRIANGULAR_NV 
GL_BEVEL_NV 
GL_MITER_REVERT_NV 
GL_MITER_TRUNCATE_NV 
GL_SKIP_MISSING_GLYPH_NV 
GL_USE_MISSING_GLYPH_NV 
GL_PATH_ERROR_POSITION_NV 
GL_ACCUM_ADJACENT_PAIRS_NV 
GL_ADJACENT_PAIRS_NV 
GL_FIRST_TO_REST_NV 
GL_PATH_GEN_MODE_NV 
GL_PATH_GEN_COEFF_NV 
GL_PATH_GEN_COMPONENTS_NV 
GL_PATH_STENCIL_FUNC_NV 
GL_PATH_STENCIL_REF_NV 
GL_PATH_STENCIL_VALUE_MASK_NV 
GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 
GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 
GL_PATH_COVER_DEPTH_FUNC_NV 
GL_PATH_DASH_OFFSET_RESET_NV 
GL_MOVE_TO_RESETS_NV 
GL_MOVE_TO_CONTINUES_NV 
GL_CLOSE_PATH_NV 
GL_MOVE_TO_NV 
GL_RELATIVE_MOVE_TO_NV 
GL_LINE_TO_NV 
GL_RELATIVE_LINE_TO_NV 
GL_HORIZONTAL_LINE_TO_NV 
GL_RELATIVE_HORIZONTAL_LINE_TO_NV 
GL_VERTICAL_LINE_TO_NV 
GL_RELATIVE_VERTICAL_LINE_TO_NV 
GL_QUADRATIC_CURVE_TO_NV 
GL_RELATIVE_QUADRATIC_CURVE_TO_NV 
GL_CUBIC_CURVE_TO_NV 
GL_RELATIVE_CUBIC_CURVE_TO_NV 
GL_SMOOTH_QUADRATIC_CURVE_TO_NV 
GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 
GL_SMOOTH_CUBIC_CURVE_TO_NV 
GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 
GL_SMALL_CCW_ARC_TO_NV 
GL_RELATIVE_SMALL_CCW_ARC_TO_NV 
GL_SMALL_CW_ARC_TO_NV 
GL_RELATIVE_SMALL_CW_ARC_TO_NV 
GL_LARGE_CCW_ARC_TO_NV 
GL_RELATIVE_LARGE_CCW_ARC_TO_NV 
GL_LARGE_CW_ARC_TO_NV 
GL_RELATIVE_LARGE_CW_ARC_TO_NV 
GL_RESTART_PATH_NV 
GL_DUP_FIRST_CUBIC_CURVE_TO_NV 
GL_DUP_LAST_CUBIC_CURVE_TO_NV 
GL_RECT_NV 
GL_CIRCULAR_CCW_ARC_TO_NV 
GL_CIRCULAR_CW_ARC_TO_NV 
GL_CIRCULAR_TANGENT_ARC_TO_NV 
GL_ARC_TO_NV 
GL_RELATIVE_ARC_TO_NV 
GL_BOLD_BIT_NV 
GL_ITALIC_BIT_NV 
GL_GLYPH_WIDTH_BIT_NV 
GL_GLYPH_HEIGHT_BIT_NV 
GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 
GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 
GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 
GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 
GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 
GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 
GL_GLYPH_HAS_KERNING_BIT_NV 
GL_FONT_X_MIN_BOUNDS_BIT_NV 
GL_FONT_Y_MIN_BOUNDS_BIT_NV 
GL_FONT_X_MAX_BOUNDS_BIT_NV 
GL_FONT_Y_MAX_BOUNDS_BIT_NV 
GL_FONT_UNITS_PER_EM_BIT_NV 
GL_FONT_ASCENDER_BIT_NV 
GL_FONT_DESCENDER_BIT_NV 
GL_FONT_HEIGHT_BIT_NV 
GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 
GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 
GL_FONT_UNDERLINE_POSITION_BIT_NV 
GL_FONT_UNDERLINE_THICKNESS_BIT_NV 
GL_FONT_HAS_KERNING_BIT_NV 
GL_ROUNDED_RECT_NV 
GL_RELATIVE_ROUNDED_RECT_NV 
GL_ROUNDED_RECT2_NV 
GL_RELATIVE_ROUNDED_RECT2_NV 
GL_ROUNDED_RECT4_NV 
GL_RELATIVE_ROUNDED_RECT4_NV 
GL_ROUNDED_RECT8_NV 
GL_RELATIVE_ROUNDED_RECT8_NV 
GL_RELATIVE_RECT_NV 
GL_FONT_GLYPHS_AVAILABLE_NV 
GL_FONT_TARGET_UNAVAILABLE_NV 
GL_FONT_UNAVAILABLE_NV 
GL_FONT_UNINTELLIGIBLE_NV 
GL_CONIC_CURVE_TO_NV 
GL_RELATIVE_CONIC_CURVE_TO_NV 
GL_FONT_NUM_GLYPH_INDICES_BIT_NV 
GL_STANDARD_FONT_FORMAT_NV 
GL_2_BYTES_NV 
GL_3_BYTES_NV 
GL_4_BYTES_NV 
GL_EYE_LINEAR_NV 
GL_OBJECT_LINEAR_NV 
GL_CONSTANT_NV 
GL_PATH_FOG_GEN_MODE_NV 
GL_PRIMARY_COLOR_NV 
GL_SECONDARY_COLOR_NV 
GL_PATH_GEN_COLOR_FORMAT_NV 
GL_PATH_PROJECTION_NV 
GL_PATH_MODELVIEW_NV 
GL_PATH_MODELVIEW_STACK_DEPTH_NV 
GL_PATH_MODELVIEW_MATRIX_NV 
GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 
GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 
GL_PATH_PROJECTION_STACK_DEPTH_NV 
GL_PATH_PROJECTION_MATRIX_NV 
GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 
GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 
GL_FRAGMENT_INPUT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHARED_EDGE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_WRITE_PIXEL_DATA_RANGE_NV 
GL_READ_PIXEL_DATA_RANGE_NV 
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 
GL_READ_PIXEL_DATA_RANGE_POINTER_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_POINT_SPRITE_NV 
GL_COORD_REPLACE_NV 
GL_POINT_SPRITE_R_MODE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAME_NV 
GL_FIELDS_NV 
GL_CURRENT_TIME_NV 
GL_NUM_FILL_STREAMS_NV 
GL_PRESENT_TIME_NV 
GL_PRESENT_DURATION_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONTEXT_CORE_PROFILE_BIT 
GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 
GL_LINES_ADJACENCY 
GL_LINE_STRIP_ADJACENCY 
GL_TRIANGLES_ADJACENCY 
GL_TRIANGLE_STRIP_ADJACENCY 
GL_PROGRAM_POINT_SIZE 
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 
GL_FRAMEBUFFER_ATTACHMENT_LAYERED 
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 
GL_GEOMETRY_SHADER 
GL_GEOMETRY_VERTICES_OUT 
GL_GEOMETRY_INPUT_TYPE 
GL_GEOMETRY_OUTPUT_TYPE 
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 
GL_MAX_GEOMETRY_OUTPUT_VERTICES 
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 
GL_MAX_VERTEX_OUTPUT_COMPONENTS 
GL_MAX_GEOMETRY_INPUT_COMPONENTS 
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 
GL_MAX_FRAGMENT_INPUT_COMPONENTS 
GL_CONTEXT_PROFILE_MASK 
GL_DEPTH_CLAMP 
GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 
GL_FIRST_VERTEX_CONVENTION 
GL_LAST_VERTEX_CONVENTION 
GL_PROVOKING_VERTEX 
GL_TEXTURE_CUBE_MAP_SEAMLESS 
GL_MAX_SERVER_WAIT_TIMEOUT 
GL_OBJECT_TYPE 
GL_SYNC_CONDITION 
GL_SYNC_STATUS 
GL_SYNC_FLAGS 
GL_SYNC_FENCE 
GL_SYNC_GPU_COMMANDS_COMPLETE 
GL_UNSIGNALED 
GL_SIGNALED 
GL_ALREADY_SIGNALED 
GL_TIMEOUT_EXPIRED 
GL_CONDITION_SATISFIED 
GL_WAIT_FAILED 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PRIMITIVE_RESTART_NV 
GL_PRIMITIVE_RESTART_INDEX_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV 
GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 
GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 
GL_QUERY_RESOURCE_SYS_RESERVED_NV 
GL_QUERY_RESOURCE_TEXTURE_NV 
GL_QUERY_RESOURCE_RENDERBUFFER_NV 
GL_QUERY_RESOURCE_BUFFEROBJECT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_REGISTER_COMBINERS_NV 
GL_VARIABLE_A_NV 
GL_VARIABLE_B_NV 
GL_VARIABLE_C_NV 
GL_VARIABLE_D_NV 
GL_VARIABLE_E_NV 
GL_VARIABLE_F_NV 
GL_VARIABLE_G_NV 
GL_CONSTANT_COLOR0_NV 
GL_CONSTANT_COLOR1_NV 
GL_SPARE0_NV 
GL_SPARE1_NV 
GL_DISCARD_NV 
GL_E_TIMES_F_NV 
GL_SPARE0_PLUS_SECONDARY_COLOR_NV 
GL_UNSIGNED_IDENTITY_NV 
GL_UNSIGNED_INVERT_NV 
GL_EXPAND_NORMAL_NV 
GL_EXPAND_NEGATE_NV 
GL_HALF_BIAS_NORMAL_NV 
GL_HALF_BIAS_NEGATE_NV 
GL_SIGNED_IDENTITY_NV 
GL_SIGNED_NEGATE_NV 
GL_SCALE_BY_TWO_NV 
GL_SCALE_BY_FOUR_NV 
GL_SCALE_BY_ONE_HALF_NV 
GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 
GL_COMBINER_INPUT_NV 
GL_COMBINER_MAPPING_NV 
GL_COMBINER_COMPONENT_USAGE_NV 
GL_COMBINER_AB_DOT_PRODUCT_NV 
GL_COMBINER_CD_DOT_PRODUCT_NV 
GL_COMBINER_MUX_SUM_NV 
GL_COMBINER_SCALE_NV 
GL_COMBINER_BIAS_NV 
GL_COMBINER_AB_OUTPUT_NV 
GL_COMBINER_CD_OUTPUT_NV 
GL_COMBINER_SUM_OUTPUT_NV 
GL_MAX_GENERAL_COMBINERS_NV 
GL_NUM_GENERAL_COMBINERS_NV 
GL_COLOR_SUM_CLAMP_NV 
GL_COMBINER0_NV 
GL_COMBINER1_NV 
GL_COMBINER2_NV 
GL_COMBINER3_NV 
GL_COMBINER4_NV 
GL_COMBINER5_NV 
GL_COMBINER6_NV 
GL_COMBINER7_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PER_STAGE_CONSTANTS_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_REPRESENTATIVE_FRAGMENT_TEST_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PURGED_CONTEXT_RESET_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 
GL_SAMPLE_LOCATION_NV 
GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SCISSOR_TEST_EXCLUSIVE_NV 
GL_SCISSOR_BOX_EXCLUSIVE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BUFFER_GPU_ADDRESS_NV 
GL_GPU_ADDRESS_NV 
GL_MAX_SHADER_BUFFER_ADDRESS_NV 

◆ anonymous enum

anonymous enum : GLuint64
Enumerator
GL_TIMEOUT_IGNORED 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_WARP_SIZE_NV 
GL_WARPS_PER_SM_NV 
GL_SM_COUNT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHADING_RATE_IMAGE_NV 
GL_SHADING_RATE_NO_INVOCATIONS_NV 
GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 
GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 
GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 
GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 
GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 
GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 
GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 
GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 
GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 
GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 
GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 
GL_SHADING_RATE_IMAGE_BINDING_NV 
GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 
GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 
GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 
GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 
GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 
GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 
GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 
GL_TESS_CONTROL_PROGRAM_NV 
GL_TESS_EVALUATION_PROGRAM_NV 
GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 
GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_EMBOSS_LIGHT_NV 
GL_EMBOSS_CONSTANT_NV 
GL_EMBOSS_MAP_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_NORMAL_MAP_NV 
GL_REFLECTION_MAP_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMBINE4_NV 
GL_SOURCE3_RGB_NV 
GL_SOURCE3_ALPHA_NV 
GL_OPERAND3_RGB_NV 
GL_OPERAND3_ALPHA_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_COVERAGE_SAMPLES_NV 
GL_TEXTURE_COLOR_SAMPLES_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SYNC_FLUSH_COMMANDS_BIT 
GL_SAMPLE_POSITION 
GL_SAMPLE_MASK 
GL_SAMPLE_MASK_VALUE 
GL_MAX_SAMPLE_MASK_WORDS 
GL_TEXTURE_2D_MULTISAMPLE 
GL_PROXY_TEXTURE_2D_MULTISAMPLE 
GL_TEXTURE_2D_MULTISAMPLE_ARRAY 
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 
GL_TEXTURE_BINDING_2D_MULTISAMPLE 
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 
GL_TEXTURE_SAMPLES 
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 
GL_SAMPLER_2D_MULTISAMPLE 
GL_INT_SAMPLER_2D_MULTISAMPLE 
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 
GL_SAMPLER_2D_MULTISAMPLE_ARRAY 
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 
GL_MAX_COLOR_TEXTURE_SAMPLES 
GL_MAX_DEPTH_TEXTURE_SAMPLES 
GL_MAX_INTEGER_SAMPLES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_RECTANGLE_NV 
GL_TEXTURE_BINDING_RECTANGLE_NV 
GL_PROXY_TEXTURE_RECTANGLE_NV 
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_OFFSET_TEXTURE_RECTANGLE_NV 
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 
GL_UNSIGNED_INT_S8_S8_8_8_NV 
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 
GL_DSDT_MAG_INTENSITY_NV 
GL_SHADER_CONSISTENT_NV 
GL_TEXTURE_SHADER_NV 
GL_SHADER_OPERATION_NV 
GL_CULL_MODES_NV 
GL_OFFSET_TEXTURE_MATRIX_NV 
GL_OFFSET_TEXTURE_SCALE_NV 
GL_OFFSET_TEXTURE_BIAS_NV 
GL_OFFSET_TEXTURE_2D_MATRIX_NV 
GL_OFFSET_TEXTURE_2D_SCALE_NV 
GL_OFFSET_TEXTURE_2D_BIAS_NV 
GL_PREVIOUS_TEXTURE_INPUT_NV 
GL_CONST_EYE_NV 
GL_PASS_THROUGH_NV 
GL_CULL_FRAGMENT_NV 
GL_OFFSET_TEXTURE_2D_NV 
GL_DEPENDENT_AR_TEXTURE_2D_NV 
GL_DEPENDENT_GB_TEXTURE_2D_NV 
GL_DOT_PRODUCT_NV 
GL_DOT_PRODUCT_DEPTH_REPLACE_NV 
GL_DOT_PRODUCT_TEXTURE_2D_NV 
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 
GL_HILO_NV 
GL_DSDT_NV 
GL_DSDT_MAG_NV 
GL_DSDT_MAG_VIB_NV 
GL_HILO16_NV 
GL_SIGNED_HILO_NV 
GL_SIGNED_HILO16_NV 
GL_SIGNED_RGBA_NV 
GL_SIGNED_RGBA8_NV 
GL_SIGNED_RGB_NV 
GL_SIGNED_RGB8_NV 
GL_SIGNED_LUMINANCE_NV 
GL_SIGNED_LUMINANCE8_NV 
GL_SIGNED_LUMINANCE_ALPHA_NV 
GL_SIGNED_LUMINANCE8_ALPHA8_NV 
GL_SIGNED_ALPHA_NV 
GL_SIGNED_ALPHA8_NV 
GL_SIGNED_INTENSITY_NV 
GL_SIGNED_INTENSITY8_NV 
GL_DSDT8_NV 
GL_DSDT8_MAG8_NV 
GL_DSDT8_MAG8_INTENSITY8_NV 
GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 
GL_HI_SCALE_NV 
GL_LO_SCALE_NV 
GL_DS_SCALE_NV 
GL_DT_SCALE_NV 
GL_MAGNITUDE_SCALE_NV 
GL_VIBRANCE_SCALE_NV 
GL_HI_BIAS_NV 
GL_LO_BIAS_NV 
GL_DS_BIAS_NV 
GL_DT_BIAS_NV 
GL_MAGNITUDE_BIAS_NV 
GL_VIBRANCE_BIAS_NV 
GL_TEXTURE_BORDER_VALUES_NV 
GL_TEXTURE_HI_SIZE_NV 
GL_TEXTURE_LO_SIZE_NV 
GL_TEXTURE_DS_SIZE_NV 
GL_TEXTURE_DT_SIZE_NV 
GL_TEXTURE_MAG_SIZE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DOT_PRODUCT_TEXTURE_3D_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 
GL_OFFSET_HILO_TEXTURE_2D_NV 
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 
GL_DEPENDENT_HILO_TEXTURE_2D_NV 
GL_DEPENDENT_RGB_TEXTURE_3D_NV 
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 
GL_DOT_PRODUCT_PASS_THROUGH_NV 
GL_DOT_PRODUCT_TEXTURE_1D_NV 
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 
GL_HILO8_NV 
GL_SIGNED_HILO8_NV 
GL_FORCE_BLUE_TO_ONE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BACK_PRIMARY_COLOR_NV 
GL_BACK_SECONDARY_COLOR_NV 
GL_TEXTURE_COORD_NV 
GL_CLIP_DISTANCE_NV 
GL_VERTEX_ID_NV 
GL_PRIMITIVE_ID_NV 
GL_GENERIC_ATTRIB_NV 
GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 
GL_ACTIVE_VARYINGS_NV 
GL_ACTIVE_VARYING_MAX_LENGTH_NV 
GL_TRANSFORM_FEEDBACK_VARYINGS_NV 
GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 
GL_TRANSFORM_FEEDBACK_RECORD_NV 
GL_PRIMITIVES_GENERATED_NV 
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 
GL_RASTERIZER_DISCARD_NV 
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 
GL_INTERLEAVED_ATTRIBS_NV 
GL_SEPARATE_ATTRIBS_NV 
GL_TRANSFORM_FEEDBACK_BUFFER_NV 
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 
GL_LAYER_NV 

◆ anonymous enum

anonymous enum : GLint
Enumerator
GL_NEXT_BUFFER_NV 
GL_SKIP_COMPONENTS4_NV 
GL_SKIP_COMPONENTS3_NV 
GL_SKIP_COMPONENTS2_NV 
GL_SKIP_COMPONENTS1_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TRANSFORM_FEEDBACK_NV 
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 
GL_TRANSFORM_FEEDBACK_BINDING_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_UNIFORM_BUFFER_UNIFIED_NV 
GL_UNIFORM_BUFFER_ADDRESS_NV 
GL_UNIFORM_BUFFER_LENGTH_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SURFACE_STATE_NV 
GL_SURFACE_REGISTERED_NV 
GL_SURFACE_MAPPED_NV 
GL_WRITE_DISCARD_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ARRAY_RANGE_NV 
GL_VERTEX_ARRAY_RANGE_LENGTH_NV 
GL_VERTEX_ARRAY_RANGE_VALID_NV 
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 
GL_VERTEX_ARRAY_RANGE_POINTER_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ATTRIB_ARRAY_DIVISOR 
GL_SRC1_COLOR 
GL_ONE_MINUS_SRC1_COLOR 
GL_ONE_MINUS_SRC1_ALPHA 
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 
GL_ANY_SAMPLES_PASSED 
GL_SAMPLER_BINDING 
GL_RGB10_A2UI 
GL_TEXTURE_SWIZZLE_R 
GL_TEXTURE_SWIZZLE_G 
GL_TEXTURE_SWIZZLE_B 
GL_TEXTURE_SWIZZLE_A 
GL_TEXTURE_SWIZZLE_RGBA 
GL_TIME_ELAPSED 
GL_TIMESTAMP 
GL_INT_2_10_10_10_REV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 
GL_ELEMENT_ARRAY_UNIFIED_NV 
GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 
GL_VERTEX_ARRAY_ADDRESS_NV 
GL_NORMAL_ARRAY_ADDRESS_NV 
GL_COLOR_ARRAY_ADDRESS_NV 
GL_INDEX_ARRAY_ADDRESS_NV 
GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 
GL_EDGE_FLAG_ARRAY_ADDRESS_NV 
GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 
GL_FOG_COORD_ARRAY_ADDRESS_NV 
GL_ELEMENT_ARRAY_ADDRESS_NV 
GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 
GL_VERTEX_ARRAY_LENGTH_NV 
GL_NORMAL_ARRAY_LENGTH_NV 
GL_COLOR_ARRAY_LENGTH_NV 
GL_INDEX_ARRAY_LENGTH_NV 
GL_TEXTURE_COORD_ARRAY_LENGTH_NV 
GL_EDGE_FLAG_ARRAY_LENGTH_NV 
GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 
GL_FOG_COORD_ARRAY_LENGTH_NV 
GL_ELEMENT_ARRAY_LENGTH_NV 
GL_DRAW_INDIRECT_UNIFIED_NV 
GL_DRAW_INDIRECT_ADDRESS_NV 
GL_DRAW_INDIRECT_LENGTH_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_PROGRAM_NV 
GL_VERTEX_STATE_PROGRAM_NV 
GL_ATTRIB_ARRAY_SIZE_NV 
GL_ATTRIB_ARRAY_STRIDE_NV 
GL_ATTRIB_ARRAY_TYPE_NV 
GL_CURRENT_ATTRIB_NV 
GL_PROGRAM_LENGTH_NV 
GL_PROGRAM_STRING_NV 
GL_MODELVIEW_PROJECTION_NV 
GL_IDENTITY_NV 
GL_INVERSE_NV 
GL_TRANSPOSE_NV 
GL_INVERSE_TRANSPOSE_NV 
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 
GL_MAX_TRACK_MATRICES_NV 
GL_MATRIX0_NV 
GL_MATRIX1_NV 
GL_MATRIX2_NV 
GL_MATRIX3_NV 
GL_MATRIX4_NV 
GL_MATRIX5_NV 
GL_MATRIX6_NV 
GL_MATRIX7_NV 
GL_CURRENT_MATRIX_STACK_DEPTH_NV 
GL_CURRENT_MATRIX_NV 
GL_VERTEX_PROGRAM_POINT_SIZE_NV 
GL_VERTEX_PROGRAM_TWO_SIDE_NV 
GL_PROGRAM_PARAMETER_NV 
GL_ATTRIB_ARRAY_POINTER_NV 
GL_PROGRAM_TARGET_NV 
GL_PROGRAM_RESIDENT_NV 
GL_TRACK_MATRIX_NV 
GL_TRACK_MATRIX_TRANSFORM_NV 
GL_VERTEX_PROGRAM_BINDING_NV 
GL_PROGRAM_ERROR_POSITION_NV 
GL_VERTEX_ATTRIB_ARRAY0_NV 
GL_VERTEX_ATTRIB_ARRAY1_NV 
GL_VERTEX_ATTRIB_ARRAY2_NV 
GL_VERTEX_ATTRIB_ARRAY3_NV 
GL_VERTEX_ATTRIB_ARRAY4_NV 
GL_VERTEX_ATTRIB_ARRAY5_NV 
GL_VERTEX_ATTRIB_ARRAY6_NV 
GL_VERTEX_ATTRIB_ARRAY7_NV 
GL_VERTEX_ATTRIB_ARRAY8_NV 
GL_VERTEX_ATTRIB_ARRAY9_NV 
GL_VERTEX_ATTRIB_ARRAY10_NV 
GL_VERTEX_ATTRIB_ARRAY11_NV 
GL_VERTEX_ATTRIB_ARRAY12_NV 
GL_VERTEX_ATTRIB_ARRAY13_NV 
GL_VERTEX_ATTRIB_ARRAY14_NV 
GL_VERTEX_ATTRIB_ARRAY15_NV 
GL_MAP1_VERTEX_ATTRIB0_4_NV 
GL_MAP1_VERTEX_ATTRIB1_4_NV 
GL_MAP1_VERTEX_ATTRIB2_4_NV 
GL_MAP1_VERTEX_ATTRIB3_4_NV 
GL_MAP1_VERTEX_ATTRIB4_4_NV 
GL_MAP1_VERTEX_ATTRIB5_4_NV 
GL_MAP1_VERTEX_ATTRIB6_4_NV 
GL_MAP1_VERTEX_ATTRIB7_4_NV 
GL_MAP1_VERTEX_ATTRIB8_4_NV 
GL_MAP1_VERTEX_ATTRIB9_4_NV 
GL_MAP1_VERTEX_ATTRIB10_4_NV 
GL_MAP1_VERTEX_ATTRIB11_4_NV 
GL_MAP1_VERTEX_ATTRIB12_4_NV 
GL_MAP1_VERTEX_ATTRIB13_4_NV 
GL_MAP1_VERTEX_ATTRIB14_4_NV 
GL_MAP1_VERTEX_ATTRIB15_4_NV 
GL_MAP2_VERTEX_ATTRIB0_4_NV 
GL_MAP2_VERTEX_ATTRIB1_4_NV 
GL_MAP2_VERTEX_ATTRIB2_4_NV 
GL_MAP2_VERTEX_ATTRIB3_4_NV 
GL_MAP2_VERTEX_ATTRIB4_4_NV 
GL_MAP2_VERTEX_ATTRIB5_4_NV 
GL_MAP2_VERTEX_ATTRIB6_4_NV 
GL_MAP2_VERTEX_ATTRIB7_4_NV 
GL_MAP2_VERTEX_ATTRIB8_4_NV 
GL_MAP2_VERTEX_ATTRIB9_4_NV 
GL_MAP2_VERTEX_ATTRIB10_4_NV 
GL_MAP2_VERTEX_ATTRIB11_4_NV 
GL_MAP2_VERTEX_ATTRIB12_4_NV 
GL_MAP2_VERTEX_ATTRIB13_4_NV 
GL_MAP2_VERTEX_ATTRIB14_4_NV 
GL_MAP2_VERTEX_ATTRIB15_4_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VIDEO_BUFFER_NV 
GL_VIDEO_BUFFER_BINDING_NV 
GL_FIELD_UPPER_NV 
GL_FIELD_LOWER_NV 
GL_NUM_VIDEO_CAPTURE_STREAMS_NV 
GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 
GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 
GL_LAST_VIDEO_CAPTURE_STATUS_NV 
GL_VIDEO_BUFFER_PITCH_NV 
GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 
GL_VIDEO_COLOR_CONVERSION_MAX_NV 
GL_VIDEO_COLOR_CONVERSION_MIN_NV 
GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 
GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 
GL_PARTIAL_SUCCESS_NV 
GL_SUCCESS_NV 
GL_FAILURE_NV 
GL_YCBYCR8_422_NV 
GL_YCBAYCR8A_4224_NV 
GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 
GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 
GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 
GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 
GL_Z4Y12Z4CB12Z4CR12_444_NV 
GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 
GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 
GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 
GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 
GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 
GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 
GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 
GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 
GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 
GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 
GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 
GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 
GL_VIEWPORT_SWIZZLE_X_NV 
GL_VIEWPORT_SWIZZLE_Y_NV 
GL_VIEWPORT_SWIZZLE_Z_NV 
GL_VIEWPORT_SWIZZLE_W_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PALETTE4_RGB8_OES 
GL_PALETTE4_RGBA8_OES 
GL_PALETTE4_R5_G6_B5_OES 
GL_PALETTE4_RGBA4_OES 
GL_PALETTE4_RGB5_A1_OES 
GL_PALETTE8_RGB8_OES 
GL_PALETTE8_RGBA8_OES 
GL_PALETTE8_R5_G6_B5_OES 
GL_PALETTE8_RGBA4_OES 
GL_PALETTE8_RGB5_A1_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FIXED_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_INTERLACE_OML 
GL_INTERLACE_READ_OML 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLE_SHADING 
GL_MIN_SAMPLE_SHADING_VALUE 
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 
GL_TEXTURE_CUBE_MAP_ARRAY 
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 
GL_SAMPLER_CUBE_MAP_ARRAY 
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 
GL_INT_SAMPLER_CUBE_MAP_ARRAY 
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 
GL_DRAW_INDIRECT_BUFFER 
GL_DRAW_INDIRECT_BUFFER_BINDING 
GL_GEOMETRY_SHADER_INVOCATIONS 
GL_MAX_GEOMETRY_SHADER_INVOCATIONS 
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 
GL_MAX_VERTEX_STREAMS 
GL_DOUBLE_VEC2 
GL_DOUBLE_VEC3 
GL_DOUBLE_VEC4 
GL_DOUBLE_MAT2 
GL_DOUBLE_MAT3 
GL_DOUBLE_MAT4 
GL_DOUBLE_MAT2x3 
GL_DOUBLE_MAT2x4 
GL_DOUBLE_MAT3x2 
GL_DOUBLE_MAT3x4 
GL_DOUBLE_MAT4x2 
GL_DOUBLE_MAT4x3 
GL_ACTIVE_SUBROUTINES 
GL_ACTIVE_SUBROUTINE_UNIFORMS 
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 
GL_ACTIVE_SUBROUTINE_MAX_LENGTH 
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 
GL_MAX_SUBROUTINES 
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 
GL_NUM_COMPATIBLE_SUBROUTINES 
GL_COMPATIBLE_SUBROUTINES 
GL_PATCHES 
GL_PATCH_VERTICES 
GL_PATCH_DEFAULT_INNER_LEVEL 
GL_PATCH_DEFAULT_OUTER_LEVEL 
GL_TESS_CONTROL_OUTPUT_VERTICES 
GL_TESS_GEN_MODE 
GL_TESS_GEN_SPACING 
GL_TESS_GEN_VERTEX_ORDER 
GL_TESS_GEN_POINT_MODE 
GL_ISOLINES 
GL_FRACTIONAL_ODD 
GL_FRACTIONAL_EVEN 
GL_MAX_PATCH_VERTICES 
GL_MAX_TESS_GEN_LEVEL 
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 
GL_MAX_TESS_PATCH_COMPONENTS 
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 
GL_TESS_EVALUATION_SHADER 
GL_TESS_CONTROL_SHADER 
GL_TRANSFORM_FEEDBACK 
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 
GL_TRANSFORM_FEEDBACK_BINDING 
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PACK_RESAMPLE_OML 
GL_UNPACK_RESAMPLE_OML 
GL_RESAMPLE_REPLICATE_OML 
GL_RESAMPLE_ZERO_FILL_OML 
GL_RESAMPLE_AVERAGE_OML 
GL_RESAMPLE_DECIMATE_OML 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FORMAT_SUBSAMPLE_24_24_OML 
GL_FORMAT_SUBSAMPLE_244_244_OML 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 
GL_MAX_VIEWS_OVR 
GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PREFER_DOUBLEBUFFER_HINT_PGI 
GL_CONSERVE_MEMORY_HINT_PGI 
GL_RECLAIM_MEMORY_HINT_PGI 
GL_NATIVE_GRAPHICS_HANDLE_PGI 
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 
GL_NATIVE_GRAPHICS_END_HINT_PGI 
GL_ALWAYS_FAST_HINT_PGI 
GL_ALWAYS_SOFT_HINT_PGI 
GL_ALLOW_DRAW_OBJ_HINT_PGI 
GL_ALLOW_DRAW_WIN_HINT_PGI 
GL_ALLOW_DRAW_FRG_HINT_PGI 
GL_ALLOW_DRAW_MEM_HINT_PGI 
GL_STRICT_DEPTHFUNC_HINT_PGI 
GL_STRICT_LIGHTING_HINT_PGI 
GL_STRICT_SCISSOR_HINT_PGI 
GL_FULL_STIPPLE_HINT_PGI 
GL_CLIP_NEAR_HINT_PGI 
GL_CLIP_FAR_HINT_PGI 
GL_WIDE_LINE_HINT_PGI 
GL_BACK_NORMALS_HINT_PGI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_DATA_HINT_PGI 
GL_VERTEX_CONSISTENT_HINT_PGI 
GL_MATERIAL_SIDE_HINT_PGI 
GL_MAX_VERTEX_HINT_PGI 
GL_COLOR3_BIT_PGI 
GL_COLOR4_BIT_PGI 
GL_EDGEFLAG_BIT_PGI 
GL_INDEX_BIT_PGI 
GL_MAT_AMBIENT_BIT_PGI 
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 
GL_MAT_DIFFUSE_BIT_PGI 
GL_MAT_EMISSION_BIT_PGI 
GL_MAT_COLOR_INDEXES_BIT_PGI 
GL_MAT_SHININESS_BIT_PGI 
GL_MAT_SPECULAR_BIT_PGI 
GL_NORMAL_BIT_PGI 
GL_TEXCOORD1_BIT_PGI 
GL_TEXCOORD2_BIT_PGI 
GL_TEXCOORD3_BIT_PGI 
GL_TEXCOORD4_BIT_PGI 
GL_VERTEX23_BIT_PGI 
GL_VERTEX4_BIT_PGI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SCREEN_COORDINATES_REND 
GL_INVERTED_SCREEN_W_REND 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RGB_S3TC 
GL_RGB4_S3TC 
GL_RGBA_S3TC 
GL_RGBA4_S3TC 
GL_RGBA_DXT5_S3TC 
GL_RGBA4_DXT5_S3TC 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DETAIL_TEXTURE_2D_SGIS 
GL_DETAIL_TEXTURE_2D_BINDING_SGIS 
GL_LINEAR_DETAIL_SGIS 
GL_LINEAR_DETAIL_ALPHA_SGIS 
GL_LINEAR_DETAIL_COLOR_SGIS 
GL_DETAIL_TEXTURE_LEVEL_SGIS 
GL_DETAIL_TEXTURE_MODE_SGIS 
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FOG_FUNC_SGIS 
GL_FOG_FUNC_POINTS_SGIS 
GL_MAX_FOG_FUNC_POINTS_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_GENERATE_MIPMAP_SGIS 
GL_GENERATE_MIPMAP_HINT_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FIXED 
GL_IMPLEMENTATION_COLOR_READ_TYPE 
GL_IMPLEMENTATION_COLOR_READ_FORMAT 
GL_LOW_FLOAT 
GL_MEDIUM_FLOAT 
GL_HIGH_FLOAT 
GL_LOW_INT 
GL_MEDIUM_INT 
GL_HIGH_INT 
GL_SHADER_COMPILER 
GL_SHADER_BINARY_FORMATS 
GL_NUM_SHADER_BINARY_FORMATS 
GL_MAX_VERTEX_UNIFORM_VECTORS 
GL_MAX_VARYING_VECTORS 
GL_MAX_FRAGMENT_UNIFORM_VECTORS 
GL_RGB565 
GL_PROGRAM_BINARY_RETRIEVABLE_HINT 
GL_PROGRAM_BINARY_LENGTH 
GL_NUM_PROGRAM_BINARY_FORMATS 
GL_PROGRAM_BINARY_FORMATS 
GL_VERTEX_SHADER_BIT 
GL_FRAGMENT_SHADER_BIT 
GL_GEOMETRY_SHADER_BIT 
GL_TESS_CONTROL_SHADER_BIT 
GL_TESS_EVALUATION_SHADER_BIT 
GL_ALL_SHADER_BITS 
GL_PROGRAM_SEPARABLE 
GL_ACTIVE_PROGRAM 
GL_PROGRAM_PIPELINE_BINDING 
GL_MAX_VIEWPORTS 
GL_VIEWPORT_SUBPIXEL_BITS 
GL_VIEWPORT_BOUNDS_RANGE 
GL_LAYER_PROVOKING_VERTEX 
GL_VIEWPORT_INDEX_PROVOKING_VERTEX 
GL_UNDEFINED_VERTEX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MULTISAMPLE_SGIS 
GL_SAMPLE_ALPHA_TO_MASK_SGIS 
GL_SAMPLE_ALPHA_TO_ONE_SGIS 
GL_SAMPLE_MASK_SGIS 
GL_1PASS_SGIS 
GL_2PASS_0_SGIS 
GL_2PASS_1_SGIS 
GL_4PASS_0_SGIS 
GL_4PASS_1_SGIS 
GL_4PASS_2_SGIS 
GL_4PASS_3_SGIS 
GL_SAMPLE_BUFFERS_SGIS 
GL_SAMPLES_SGIS 
GL_SAMPLE_MASK_VALUE_SGIS 
GL_SAMPLE_MASK_INVERT_SGIS 
GL_SAMPLE_PATTERN_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PIXEL_TEXTURE_SGIS 
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 
GL_PIXEL_GROUP_COLOR_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_EYE_DISTANCE_TO_POINT_SGIS 
GL_OBJECT_DISTANCE_TO_POINT_SGIS 
GL_EYE_DISTANCE_TO_LINE_SGIS 
GL_OBJECT_DISTANCE_TO_LINE_SGIS 
GL_EYE_POINT_SGIS 
GL_OBJECT_POINT_SGIS 
GL_EYE_LINE_SGIS 
GL_OBJECT_LINE_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_POINT_SIZE_MIN_SGIS 
GL_POINT_SIZE_MAX_SGIS 
GL_POINT_FADE_THRESHOLD_SIZE_SGIS 
GL_DISTANCE_ATTENUATION_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_LINEAR_SHARPEN_SGIS 
GL_LINEAR_SHARPEN_ALPHA_SGIS 
GL_LINEAR_SHARPEN_COLOR_SGIS 
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PACK_SKIP_VOLUMES_SGIS 
GL_PACK_IMAGE_DEPTH_SGIS 
GL_UNPACK_SKIP_VOLUMES_SGIS 
GL_UNPACK_IMAGE_DEPTH_SGIS 
GL_TEXTURE_4D_SGIS 
GL_PROXY_TEXTURE_4D_SGIS 
GL_TEXTURE_4DSIZE_SGIS 
GL_TEXTURE_WRAP_Q_SGIS 
GL_MAX_4D_TEXTURE_SIZE_SGIS 
GL_TEXTURE_4D_BINDING_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CLAMP_TO_BORDER_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_COLOR_WRITEMASK_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CLAMP_TO_EDGE_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FILTER4_SGIS 
GL_TEXTURE_FILTER4_SIZE_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COPY_READ_BUFFER_BINDING 
GL_COPY_WRITE_BUFFER_BINDING 
GL_TRANSFORM_FEEDBACK_ACTIVE 
GL_TRANSFORM_FEEDBACK_PAUSED 
GL_UNPACK_COMPRESSED_BLOCK_WIDTH 
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 
GL_UNPACK_COMPRESSED_BLOCK_DEPTH 
GL_UNPACK_COMPRESSED_BLOCK_SIZE 
GL_PACK_COMPRESSED_BLOCK_WIDTH 
GL_PACK_COMPRESSED_BLOCK_HEIGHT 
GL_PACK_COMPRESSED_BLOCK_DEPTH 
GL_PACK_COMPRESSED_BLOCK_SIZE 
GL_NUM_SAMPLE_COUNTS 
GL_MIN_MAP_BUFFER_ALIGNMENT 
GL_ATOMIC_COUNTER_BUFFER 
GL_ATOMIC_COUNTER_BUFFER_BINDING 
GL_ATOMIC_COUNTER_BUFFER_START 
GL_ATOMIC_COUNTER_BUFFER_SIZE 
GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 
GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 
GL_MAX_VERTEX_ATOMIC_COUNTERS 
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 
GL_MAX_GEOMETRY_ATOMIC_COUNTERS 
GL_MAX_FRAGMENT_ATOMIC_COUNTERS 
GL_MAX_COMBINED_ATOMIC_COUNTERS 
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 
GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 
GL_UNSIGNED_INT_ATOMIC_COUNTER 
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 
GL_ELEMENT_ARRAY_BARRIER_BIT 
GL_UNIFORM_BARRIER_BIT 
GL_TEXTURE_FETCH_BARRIER_BIT 
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 
GL_COMMAND_BARRIER_BIT 
GL_PIXEL_BUFFER_BARRIER_BIT 
GL_TEXTURE_UPDATE_BARRIER_BIT 
GL_BUFFER_UPDATE_BARRIER_BIT 
GL_FRAMEBUFFER_BARRIER_BIT 
GL_TRANSFORM_FEEDBACK_BARRIER_BIT 
GL_ATOMIC_COUNTER_BARRIER_BIT 
GL_ALL_BARRIER_BITS 
GL_MAX_IMAGE_UNITS 
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 
GL_IMAGE_BINDING_NAME 
GL_IMAGE_BINDING_LEVEL 
GL_IMAGE_BINDING_LAYERED 
GL_IMAGE_BINDING_LAYER 
GL_IMAGE_BINDING_ACCESS 
GL_IMAGE_1D 
GL_IMAGE_2D 
GL_IMAGE_3D 
GL_IMAGE_2D_RECT 
GL_IMAGE_CUBE 
GL_IMAGE_BUFFER 
GL_IMAGE_1D_ARRAY 
GL_IMAGE_2D_ARRAY 
GL_IMAGE_CUBE_MAP_ARRAY 
GL_IMAGE_2D_MULTISAMPLE 
GL_IMAGE_2D_MULTISAMPLE_ARRAY 
GL_INT_IMAGE_1D 
GL_INT_IMAGE_2D 
GL_INT_IMAGE_3D 
GL_INT_IMAGE_2D_RECT 
GL_INT_IMAGE_CUBE 
GL_INT_IMAGE_BUFFER 
GL_INT_IMAGE_1D_ARRAY 
GL_INT_IMAGE_2D_ARRAY 
GL_INT_IMAGE_CUBE_MAP_ARRAY 
GL_INT_IMAGE_2D_MULTISAMPLE 
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 
GL_UNSIGNED_INT_IMAGE_1D 
GL_UNSIGNED_INT_IMAGE_2D 
GL_UNSIGNED_INT_IMAGE_3D 
GL_UNSIGNED_INT_IMAGE_2D_RECT 
GL_UNSIGNED_INT_IMAGE_CUBE 
GL_UNSIGNED_INT_IMAGE_BUFFER 
GL_UNSIGNED_INT_IMAGE_1D_ARRAY 
GL_UNSIGNED_INT_IMAGE_2D_ARRAY 
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 
GL_MAX_IMAGE_SAMPLES 
GL_IMAGE_BINDING_FORMAT 
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 
GL_MAX_VERTEX_IMAGE_UNIFORMS 
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 
GL_MAX_GEOMETRY_IMAGE_UNIFORMS 
GL_MAX_FRAGMENT_IMAGE_UNIFORMS 
GL_MAX_COMBINED_IMAGE_UNIFORMS 
GL_COMPRESSED_RGBA_BPTC_UNORM 
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 
GL_TEXTURE_IMMUTABLE_FORMAT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_MIN_LOD_SGIS 
GL_TEXTURE_MAX_LOD_SGIS 
GL_TEXTURE_BASE_LEVEL_SGIS 
GL_TEXTURE_MAX_LEVEL_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DUAL_ALPHA4_SGIS 
GL_DUAL_ALPHA8_SGIS 
GL_DUAL_ALPHA12_SGIS 
GL_DUAL_ALPHA16_SGIS 
GL_DUAL_LUMINANCE4_SGIS 
GL_DUAL_LUMINANCE8_SGIS 
GL_DUAL_LUMINANCE12_SGIS 
GL_DUAL_LUMINANCE16_SGIS 
GL_DUAL_INTENSITY4_SGIS 
GL_DUAL_INTENSITY8_SGIS 
GL_DUAL_INTENSITY12_SGIS 
GL_DUAL_INTENSITY16_SGIS 
GL_DUAL_LUMINANCE_ALPHA4_SGIS 
GL_DUAL_LUMINANCE_ALPHA8_SGIS 
GL_QUAD_ALPHA4_SGIS 
GL_QUAD_ALPHA8_SGIS 
GL_QUAD_LUMINANCE4_SGIS 
GL_QUAD_LUMINANCE8_SGIS 
GL_QUAD_INTENSITY4_SGIS 
GL_QUAD_INTENSITY8_SGIS 
GL_DUAL_TEXTURE_SELECT_SGIS 
GL_QUAD_TEXTURE_SELECT_SGIS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ASYNC_MARKER_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ASYNC_HISTOGRAM_SGIX 
GL_MAX_ASYNC_HISTOGRAM_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ASYNC_TEX_IMAGE_SGIX 
GL_ASYNC_DRAW_PIXELS_SGIX 
GL_ASYNC_READ_PIXELS_SGIX 
GL_MAX_ASYNC_TEX_IMAGE_SGIX 
GL_MAX_ASYNC_DRAW_PIXELS_SGIX 
GL_MAX_ASYNC_READ_PIXELS_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ALPHA_MIN_SGIX 
GL_ALPHA_MAX_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CALLIGRAPHIC_FRAGMENT_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_LINEAR_CLIPMAP_LINEAR_SGIX 
GL_TEXTURE_CLIPMAP_CENTER_SGIX 
GL_TEXTURE_CLIPMAP_FRAME_SGIX 
GL_TEXTURE_CLIPMAP_OFFSET_SGIX 
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 
GL_TEXTURE_CLIPMAP_DEPTH_SGIX 
GL_MAX_CLIPMAP_DEPTH_SGIX 
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 
GL_NEAREST_CLIPMAP_NEAREST_SGIX 
GL_NEAREST_CLIPMAP_LINEAR_SGIX 
GL_LINEAR_CLIPMAP_NEAREST_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONVOLUTION_HINT_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_COMPONENT16_SGIX 
GL_DEPTH_COMPONENT24_SGIX 
GL_DEPTH_COMPONENT32_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_NUM_SHADING_LANGUAGE_VERSIONS 
GL_VERTEX_ATTRIB_ARRAY_LONG 
GL_COMPRESSED_RGB8_ETC2 
GL_COMPRESSED_SRGB8_ETC2 
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 
GL_COMPRESSED_RGBA8_ETC2_EAC 
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 
GL_COMPRESSED_R11_EAC 
GL_COMPRESSED_SIGNED_R11_EAC 
GL_COMPRESSED_RG11_EAC 
GL_COMPRESSED_SIGNED_RG11_EAC 
GL_PRIMITIVE_RESTART_FIXED_INDEX 
GL_ANY_SAMPLES_PASSED_CONSERVATIVE 
GL_MAX_ELEMENT_INDEX 
GL_COMPUTE_SHADER 
GL_MAX_COMPUTE_UNIFORM_BLOCKS 
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 
GL_MAX_COMPUTE_IMAGE_UNIFORMS 
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 
GL_MAX_COMPUTE_UNIFORM_COMPONENTS 
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 
GL_MAX_COMPUTE_ATOMIC_COUNTERS 
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 
GL_MAX_COMPUTE_WORK_GROUP_COUNT 
GL_MAX_COMPUTE_WORK_GROUP_SIZE 
GL_COMPUTE_WORK_GROUP_SIZE 
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 
GL_DISPATCH_INDIRECT_BUFFER 
GL_DISPATCH_INDIRECT_BUFFER_BINDING 
GL_COMPUTE_SHADER_BIT 
GL_DEBUG_OUTPUT_SYNCHRONOUS 
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 
GL_DEBUG_CALLBACK_FUNCTION 
GL_DEBUG_CALLBACK_USER_PARAM 
GL_DEBUG_SOURCE_API 
GL_DEBUG_SOURCE_WINDOW_SYSTEM 
GL_DEBUG_SOURCE_SHADER_COMPILER 
GL_DEBUG_SOURCE_THIRD_PARTY 
GL_DEBUG_SOURCE_APPLICATION 
GL_DEBUG_SOURCE_OTHER 
GL_DEBUG_TYPE_ERROR 
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 
GL_DEBUG_TYPE_PORTABILITY 
GL_DEBUG_TYPE_PERFORMANCE 
GL_DEBUG_TYPE_OTHER 
GL_MAX_DEBUG_MESSAGE_LENGTH 
GL_MAX_DEBUG_LOGGED_MESSAGES 
GL_DEBUG_LOGGED_MESSAGES 
GL_DEBUG_SEVERITY_HIGH 
GL_DEBUG_SEVERITY_MEDIUM 
GL_DEBUG_SEVERITY_LOW 
GL_DEBUG_TYPE_MARKER 
GL_DEBUG_TYPE_PUSH_GROUP 
GL_DEBUG_TYPE_POP_GROUP 
GL_DEBUG_SEVERITY_NOTIFICATION 
GL_MAX_DEBUG_GROUP_STACK_DEPTH 
GL_DEBUG_GROUP_STACK_DEPTH 
GL_BUFFER 
GL_SHADER 
GL_PROGRAM 
GL_QUERY 
GL_PROGRAM_PIPELINE 
GL_SAMPLER 
GL_MAX_LABEL_LENGTH 
GL_DEBUG_OUTPUT 
GL_CONTEXT_FLAG_DEBUG_BIT 
GL_MAX_UNIFORM_LOCATIONS 
GL_FRAMEBUFFER_DEFAULT_WIDTH 
GL_FRAMEBUFFER_DEFAULT_HEIGHT 
GL_FRAMEBUFFER_DEFAULT_LAYERS 
GL_FRAMEBUFFER_DEFAULT_SAMPLES 
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 
GL_MAX_FRAMEBUFFER_WIDTH 
GL_MAX_FRAMEBUFFER_HEIGHT 
GL_MAX_FRAMEBUFFER_LAYERS 
GL_MAX_FRAMEBUFFER_SAMPLES 
GL_INTERNALFORMAT_SUPPORTED 
GL_INTERNALFORMAT_PREFERRED 
GL_INTERNALFORMAT_RED_SIZE 
GL_INTERNALFORMAT_GREEN_SIZE 
GL_INTERNALFORMAT_BLUE_SIZE 
GL_INTERNALFORMAT_ALPHA_SIZE 
GL_INTERNALFORMAT_DEPTH_SIZE 
GL_INTERNALFORMAT_STENCIL_SIZE 
GL_INTERNALFORMAT_SHARED_SIZE 
GL_INTERNALFORMAT_RED_TYPE 
GL_INTERNALFORMAT_GREEN_TYPE 
GL_INTERNALFORMAT_BLUE_TYPE 
GL_INTERNALFORMAT_ALPHA_TYPE 
GL_INTERNALFORMAT_DEPTH_TYPE 
GL_INTERNALFORMAT_STENCIL_TYPE 
GL_MAX_WIDTH 
GL_MAX_HEIGHT 
GL_MAX_DEPTH 
GL_MAX_LAYERS 
GL_MAX_COMBINED_DIMENSIONS 
GL_COLOR_COMPONENTS 
GL_DEPTH_COMPONENTS 
GL_STENCIL_COMPONENTS 
GL_COLOR_RENDERABLE 
GL_DEPTH_RENDERABLE 
GL_STENCIL_RENDERABLE 
GL_FRAMEBUFFER_RENDERABLE 
GL_FRAMEBUFFER_RENDERABLE_LAYERED 
GL_FRAMEBUFFER_BLEND 
GL_READ_PIXELS 
GL_READ_PIXELS_FORMAT 
GL_READ_PIXELS_TYPE 
GL_TEXTURE_IMAGE_FORMAT 
GL_TEXTURE_IMAGE_TYPE 
GL_GET_TEXTURE_IMAGE_FORMAT 
GL_GET_TEXTURE_IMAGE_TYPE 
GL_MIPMAP 
GL_MANUAL_GENERATE_MIPMAP 
GL_AUTO_GENERATE_MIPMAP 
GL_COLOR_ENCODING 
GL_SRGB_READ 
GL_SRGB_WRITE 
GL_FILTER 
GL_VERTEX_TEXTURE 
GL_TESS_CONTROL_TEXTURE 
GL_TESS_EVALUATION_TEXTURE 
GL_GEOMETRY_TEXTURE 
GL_FRAGMENT_TEXTURE 
GL_COMPUTE_TEXTURE 
GL_TEXTURE_SHADOW 
GL_TEXTURE_GATHER 
GL_TEXTURE_GATHER_SHADOW 
GL_SHADER_IMAGE_LOAD 
GL_SHADER_IMAGE_STORE 
GL_SHADER_IMAGE_ATOMIC 
GL_IMAGE_TEXEL_SIZE 
GL_IMAGE_COMPATIBILITY_CLASS 
GL_IMAGE_PIXEL_FORMAT 
GL_IMAGE_PIXEL_TYPE 
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 
GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 
GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 
GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 
GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 
GL_TEXTURE_COMPRESSED_BLOCK_SIZE 
GL_CLEAR_BUFFER 
GL_TEXTURE_VIEW 
GL_VIEW_COMPATIBILITY_CLASS 
GL_FULL_SUPPORT 
GL_CAVEAT_SUPPORT 
GL_IMAGE_CLASS_4_X_32 
GL_IMAGE_CLASS_2_X_32 
GL_IMAGE_CLASS_1_X_32 
GL_IMAGE_CLASS_4_X_16 
GL_IMAGE_CLASS_2_X_16 
GL_IMAGE_CLASS_1_X_16 
GL_IMAGE_CLASS_4_X_8 
GL_IMAGE_CLASS_2_X_8 
GL_IMAGE_CLASS_1_X_8 
GL_IMAGE_CLASS_11_11_10 
GL_IMAGE_CLASS_10_10_10_2 
GL_VIEW_CLASS_128_BITS 
GL_VIEW_CLASS_96_BITS 
GL_VIEW_CLASS_64_BITS 
GL_VIEW_CLASS_48_BITS 
GL_VIEW_CLASS_32_BITS 
GL_VIEW_CLASS_24_BITS 
GL_VIEW_CLASS_16_BITS 
GL_VIEW_CLASS_8_BITS 
GL_VIEW_CLASS_S3TC_DXT1_RGB 
GL_VIEW_CLASS_S3TC_DXT1_RGBA 
GL_VIEW_CLASS_S3TC_DXT3_RGBA 
GL_VIEW_CLASS_S3TC_DXT5_RGBA 
GL_VIEW_CLASS_RGTC1_RED 
GL_VIEW_CLASS_RGTC2_RG 
GL_VIEW_CLASS_BPTC_UNORM 
GL_VIEW_CLASS_BPTC_FLOAT 
GL_UNIFORM 
GL_UNIFORM_BLOCK 
GL_PROGRAM_INPUT 
GL_PROGRAM_OUTPUT 
GL_BUFFER_VARIABLE 
GL_SHADER_STORAGE_BLOCK 
GL_VERTEX_SUBROUTINE 
GL_TESS_CONTROL_SUBROUTINE 
GL_TESS_EVALUATION_SUBROUTINE 
GL_GEOMETRY_SUBROUTINE 
GL_FRAGMENT_SUBROUTINE 
GL_COMPUTE_SUBROUTINE 
GL_VERTEX_SUBROUTINE_UNIFORM 
GL_TESS_CONTROL_SUBROUTINE_UNIFORM 
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 
GL_GEOMETRY_SUBROUTINE_UNIFORM 
GL_FRAGMENT_SUBROUTINE_UNIFORM 
GL_COMPUTE_SUBROUTINE_UNIFORM 
GL_TRANSFORM_FEEDBACK_VARYING 
GL_ACTIVE_RESOURCES 
GL_MAX_NAME_LENGTH 
GL_MAX_NUM_ACTIVE_VARIABLES 
GL_MAX_NUM_COMPATIBLE_SUBROUTINES 
GL_NAME_LENGTH 
GL_TYPE 
GL_ARRAY_SIZE 
GL_OFFSET 
GL_BLOCK_INDEX 
GL_ARRAY_STRIDE 
GL_MATRIX_STRIDE 
GL_IS_ROW_MAJOR 
GL_ATOMIC_COUNTER_BUFFER_INDEX 
GL_BUFFER_BINDING 
GL_BUFFER_DATA_SIZE 
GL_NUM_ACTIVE_VARIABLES 
GL_ACTIVE_VARIABLES 
GL_REFERENCED_BY_VERTEX_SHADER 
GL_REFERENCED_BY_TESS_CONTROL_SHADER 
GL_REFERENCED_BY_TESS_EVALUATION_SHADER 
GL_REFERENCED_BY_GEOMETRY_SHADER 
GL_REFERENCED_BY_FRAGMENT_SHADER 
GL_REFERENCED_BY_COMPUTE_SHADER 
GL_TOP_LEVEL_ARRAY_SIZE 
GL_TOP_LEVEL_ARRAY_STRIDE 
GL_LOCATION 
GL_LOCATION_INDEX 
GL_IS_PER_PATCH 
GL_SHADER_STORAGE_BUFFER 
GL_SHADER_STORAGE_BUFFER_BINDING 
GL_SHADER_STORAGE_BUFFER_START 
GL_SHADER_STORAGE_BUFFER_SIZE 
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 
GL_MAX_SHADER_STORAGE_BLOCK_SIZE 
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 
GL_SHADER_STORAGE_BARRIER_BIT 
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 
GL_DEPTH_STENCIL_TEXTURE_MODE 
GL_TEXTURE_BUFFER_OFFSET 
GL_TEXTURE_BUFFER_SIZE 
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 
GL_TEXTURE_VIEW_MIN_LEVEL 
GL_TEXTURE_VIEW_NUM_LEVELS 
GL_TEXTURE_VIEW_MIN_LAYER 
GL_TEXTURE_VIEW_NUM_LAYERS 
GL_TEXTURE_IMMUTABLE_LEVELS 
GL_VERTEX_ATTRIB_BINDING 
GL_VERTEX_ATTRIB_RELATIVE_OFFSET 
GL_VERTEX_BINDING_DIVISOR 
GL_VERTEX_BINDING_OFFSET 
GL_VERTEX_BINDING_STRIDE 
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 
GL_MAX_VERTEX_ATTRIB_BINDINGS 
GL_VERTEX_BINDING_BUFFER 
GL_DISPLAY_LIST 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FOG_OFFSET_SGIX 
GL_FOG_OFFSET_VALUE_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAGMENT_LIGHTING_SGIX 
GL_FRAGMENT_COLOR_MATERIAL_SGIX 
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 
GL_MAX_FRAGMENT_LIGHTS_SGIX 
GL_MAX_ACTIVE_LIGHTS_SGIX 
GL_CURRENT_RASTER_NORMAL_SGIX 
GL_LIGHT_ENV_MODE_SGIX 
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 
GL_FRAGMENT_LIGHT0_SGIX 
GL_FRAGMENT_LIGHT1_SGIX 
GL_FRAGMENT_LIGHT2_SGIX 
GL_FRAGMENT_LIGHT3_SGIX 
GL_FRAGMENT_LIGHT4_SGIX 
GL_FRAGMENT_LIGHT5_SGIX 
GL_FRAGMENT_LIGHT6_SGIX 
GL_FRAGMENT_LIGHT7_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEZOOM_SGIX 
GL_FRAMEZOOM_FACTOR_SGIX 
GL_MAX_FRAMEZOOM_FACTOR_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_INSTRUMENT_BUFFER_POINTER_SGIX 
GL_INSTRUMENT_MEASUREMENTS_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_INTERLACE_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_IR_INSTRUMENT1_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_LIST_PRIORITY_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PIXEL_TEX_GEN_SGIX 
GL_PIXEL_TEX_GEN_MODE_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 
GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 
GL_PIXEL_TILE_WIDTH_SGIX 
GL_PIXEL_TILE_HEIGHT_SGIX 
GL_PIXEL_TILE_GRID_WIDTH_SGIX 
GL_PIXEL_TILE_GRID_HEIGHT_SGIX 
GL_PIXEL_TILE_GRID_DEPTH_SGIX 
GL_PIXEL_TILE_CACHE_SIZE_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_DEFORMATION_BIT_SGIX 
GL_GEOMETRY_DEFORMATION_BIT_SGIX 
GL_GEOMETRY_DEFORMATION_SGIX 
GL_TEXTURE_DEFORMATION_SGIX 
GL_DEFORMATIONS_MASK_SGIX 
GL_MAX_DEFORMATION_ORDER_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_VERTEX_ATTRIB_STRIDE 
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 
GL_TEXTURE_BUFFER_BINDING 
GL_MAP_PERSISTENT_BIT 
GL_MAP_COHERENT_BIT 
GL_DYNAMIC_STORAGE_BIT 
GL_CLIENT_STORAGE_BIT 
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 
GL_BUFFER_IMMUTABLE_STORAGE 
GL_BUFFER_STORAGE_FLAGS 
GL_CLEAR_TEXTURE 
GL_LOCATION_COMPONENT 
GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 
GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 
GL_QUERY_BUFFER 
GL_QUERY_BUFFER_BARRIER_BIT 
GL_QUERY_BUFFER_BINDING 
GL_QUERY_RESULT_NO_WAIT 
GL_MIRROR_CLAMP_TO_EDGE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_REFERENCE_PLANE_SGIX 
GL_REFERENCE_PLANE_EQUATION_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PACK_RESAMPLE_SGIX 
GL_UNPACK_RESAMPLE_SGIX 
GL_RESAMPLE_REPLICATE_SGIX 
GL_RESAMPLE_ZERO_FILL_SGIX 
GL_RESAMPLE_DECIMATE_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SCALEBIAS_HINT_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_COMPARE_SGIX 
GL_TEXTURE_COMPARE_OPERATOR_SGIX 
GL_TEXTURE_LEQUAL_R_SGIX 
GL_TEXTURE_GEQUAL_R_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHADOW_AMBIENT_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SPRITE_SGIX 
GL_SPRITE_MODE_SGIX 
GL_SPRITE_AXIS_SGIX 
GL_SPRITE_TRANSLATION_SGIX 
GL_SPRITE_AXIAL_SGIX 
GL_SPRITE_OBJECT_ALIGNED_SGIX 
GL_SPRITE_EYE_ALIGNED_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PACK_SUBSAMPLE_RATE_SGIX 
GL_UNPACK_SUBSAMPLE_RATE_SGIX 
GL_PIXEL_SUBSAMPLE_4444_SGIX 
GL_PIXEL_SUBSAMPLE_2424_SGIX 
GL_PIXEL_SUBSAMPLE_4242_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_ENV_BIAS_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_MAX_CLAMP_S_SGIX 
GL_TEXTURE_MAX_CLAMP_T_SGIX 
GL_TEXTURE_MAX_CLAMP_R_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_LOD_BIAS_S_SGIX 
GL_TEXTURE_LOD_BIAS_T_SGIX 
GL_TEXTURE_LOD_BIAS_R_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONTEXT_LOST 
GL_NEGATIVE_ONE_TO_ONE 
GL_ZERO_TO_ONE 
GL_CLIP_ORIGIN 
GL_CLIP_DEPTH_MODE 
GL_QUERY_WAIT_INVERTED 
GL_QUERY_NO_WAIT_INVERTED 
GL_QUERY_BY_REGION_WAIT_INVERTED 
GL_QUERY_BY_REGION_NO_WAIT_INVERTED 
GL_MAX_CULL_DISTANCES 
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 
GL_TEXTURE_TARGET 
GL_QUERY_TARGET 
GL_GUILTY_CONTEXT_RESET 
GL_INNOCENT_CONTEXT_RESET 
GL_UNKNOWN_CONTEXT_RESET 
GL_RESET_NOTIFICATION_STRATEGY 
GL_LOSE_CONTEXT_ON_RESET 
GL_NO_RESET_NOTIFICATION 
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 
GL_COLOR_TABLE 
GL_POST_CONVOLUTION_COLOR_TABLE 
GL_POST_COLOR_MATRIX_COLOR_TABLE 
GL_PROXY_COLOR_TABLE 
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 
GL_CONVOLUTION_1D 
GL_CONVOLUTION_2D 
GL_SEPARABLE_2D 
GL_HISTOGRAM 
GL_PROXY_HISTOGRAM 
GL_MINMAX 
GL_CONTEXT_RELEASE_BEHAVIOR 
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_POST_TEXTURE_FILTER_BIAS_SGIX 
GL_POST_TEXTURE_FILTER_SCALE_SGIX 
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_PRECLIP_SGIX 
GL_VERTEX_PRECLIP_HINT_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_YCRCB_422_SGIX 
GL_YCRCB_444_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_YCRCB_SGIX 
GL_YCRCBA_SGIX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COLOR_MATRIX_SGI 
GL_COLOR_MATRIX_STACK_DEPTH_SGI 
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 
GL_POST_COLOR_MATRIX_RED_SCALE_SGI 
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 
GL_POST_COLOR_MATRIX_RED_BIAS_SGI 
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COLOR_TABLE_SGI 
GL_POST_CONVOLUTION_COLOR_TABLE_SGI 
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 
GL_PROXY_COLOR_TABLE_SGI 
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 
GL_COLOR_TABLE_SCALE_SGI 
GL_COLOR_TABLE_BIAS_SGI 
GL_COLOR_TABLE_FORMAT_SGI 
GL_COLOR_TABLE_WIDTH_SGI 
GL_COLOR_TABLE_RED_SIZE_SGI 
GL_COLOR_TABLE_GREEN_SIZE_SGI 
GL_COLOR_TABLE_BLUE_SIZE_SGI 
GL_COLOR_TABLE_ALPHA_SIZE_SGI 
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 
GL_COLOR_TABLE_INTENSITY_SIZE_SGI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_COLOR_TABLE_SGI 
GL_PROXY_TEXTURE_COLOR_TABLE_SGI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_UNPACK_CONSTANT_DATA_SUNX 
GL_TEXTURE_CONSTANT_DATA_SUNX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_WRAP_BORDER_SUN 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHADER_BINARY_FORMAT_SPIR_V 
GL_SPIR_V_BINARY 
GL_PARAMETER_BUFFER 
GL_PARAMETER_BUFFER_BINDING 
GL_CONTEXT_FLAG_NO_ERROR_BIT 
GL_VERTICES_SUBMITTED 
GL_PRIMITIVES_SUBMITTED 
GL_VERTEX_SHADER_INVOCATIONS 
GL_TESS_CONTROL_SHADER_PATCHES 
GL_TESS_EVALUATION_SHADER_INVOCATIONS 
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 
GL_FRAGMENT_SHADER_INVOCATIONS 
GL_COMPUTE_SHADER_INVOCATIONS 
GL_CLIPPING_INPUT_PRIMITIVES 
GL_CLIPPING_OUTPUT_PRIMITIVES 
GL_POLYGON_OFFSET_CLAMP 
GL_SPIR_V_EXTENSIONS 
GL_NUM_SPIR_V_EXTENSIONS 
GL_TEXTURE_MAX_ANISOTROPY 
GL_MAX_TEXTURE_MAX_ANISOTROPY 
GL_TRANSFORM_FEEDBACK_OVERFLOW 
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_GLOBAL_ALPHA_SUN 
GL_GLOBAL_ALPHA_FACTOR_SUN 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_QUAD_MESH_SUN 
GL_TRIANGLE_MESH_SUN 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SLICE_ACCUM_SUN 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RESTART_SUN 
GL_REPLACE_MIDDLE_SUN 
GL_REPLACE_OLDEST_SUN 
GL_TRIANGLE_LIST_SUN 
GL_REPLACEMENT_CODE_SUN 
GL_REPLACEMENT_CODE_ARRAY_SUN 
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 
GL_R1UI_V3F_SUN 
GL_R1UI_C4UB_V3F_SUN 
GL_R1UI_C3F_V3F_SUN 
GL_R1UI_N3F_V3F_SUN 
GL_R1UI_C4F_N3F_V3F_SUN 
GL_R1UI_T2F_V3F_SUN 
GL_R1UI_T2F_N3F_V3F_SUN 
GL_R1UI_T2F_C4F_N3F_V3F_SUN 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PHONG_WIN 
GL_PHONG_HINT_WIN 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FOG_SPECULAR_TEXTURE_WIN 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_BUFFER_BIT 
GL_STENCIL_BUFFER_BIT 
GL_COLOR_BUFFER_BIT 
GL_FALSE 
GL_TRUE 
GL_POINTS 
GL_LINES 
GL_LINE_LOOP 
GL_LINE_STRIP 
GL_TRIANGLES 
GL_TRIANGLE_STRIP 
GL_TRIANGLE_FAN 
GL_ZERO 
GL_ONE 
GL_SRC_COLOR 
GL_ONE_MINUS_SRC_COLOR 
GL_SRC_ALPHA 
GL_ONE_MINUS_SRC_ALPHA 
GL_DST_ALPHA 
GL_ONE_MINUS_DST_ALPHA 
GL_DST_COLOR 
GL_ONE_MINUS_DST_COLOR 
GL_SRC_ALPHA_SATURATE 
GL_FUNC_ADD 
GL_BLEND_EQUATION 
GL_BLEND_EQUATION_RGB 
GL_BLEND_EQUATION_ALPHA 
GL_FUNC_SUBTRACT 
GL_FUNC_REVERSE_SUBTRACT 
GL_BLEND_DST_RGB 
GL_BLEND_SRC_RGB 
GL_BLEND_DST_ALPHA 
GL_BLEND_SRC_ALPHA 
GL_CONSTANT_COLOR 
GL_ONE_MINUS_CONSTANT_COLOR 
GL_CONSTANT_ALPHA 
GL_ONE_MINUS_CONSTANT_ALPHA 
GL_BLEND_COLOR 
GL_ARRAY_BUFFER 
GL_ELEMENT_ARRAY_BUFFER 
GL_ARRAY_BUFFER_BINDING 
GL_ELEMENT_ARRAY_BUFFER_BINDING 
GL_STREAM_DRAW 
GL_STATIC_DRAW 
GL_DYNAMIC_DRAW 
GL_BUFFER_SIZE 
GL_BUFFER_USAGE 
GL_CURRENT_VERTEX_ATTRIB 
GL_FRONT 
GL_BACK 
GL_FRONT_AND_BACK 
GL_TEXTURE_2D 
GL_CULL_FACE 
GL_BLEND 
GL_DITHER 
GL_STENCIL_TEST 
GL_DEPTH_TEST 
GL_SCISSOR_TEST 
GL_POLYGON_OFFSET_FILL 
GL_SAMPLE_ALPHA_TO_COVERAGE 
GL_SAMPLE_COVERAGE 
GL_NO_ERROR 
GL_INVALID_ENUM 
GL_INVALID_VALUE 
GL_INVALID_OPERATION 
GL_OUT_OF_MEMORY 
GL_CW 
GL_CCW 
GL_LINE_WIDTH 
GL_ALIASED_POINT_SIZE_RANGE 
GL_ALIASED_LINE_WIDTH_RANGE 
GL_CULL_FACE_MODE 
GL_FRONT_FACE 
GL_DEPTH_RANGE 
GL_DEPTH_WRITEMASK 
GL_DEPTH_CLEAR_VALUE 
GL_DEPTH_FUNC 
GL_STENCIL_CLEAR_VALUE 
GL_STENCIL_FUNC 
GL_STENCIL_FAIL 
GL_STENCIL_PASS_DEPTH_FAIL 
GL_STENCIL_PASS_DEPTH_PASS 
GL_STENCIL_REF 
GL_STENCIL_VALUE_MASK 
GL_STENCIL_WRITEMASK 
GL_STENCIL_BACK_FUNC 
GL_STENCIL_BACK_FAIL 
GL_STENCIL_BACK_PASS_DEPTH_FAIL 
GL_STENCIL_BACK_PASS_DEPTH_PASS 
GL_STENCIL_BACK_REF 
GL_STENCIL_BACK_VALUE_MASK 
GL_STENCIL_BACK_WRITEMASK 
GL_VIEWPORT 
GL_SCISSOR_BOX 
GL_COLOR_CLEAR_VALUE 
GL_COLOR_WRITEMASK 
GL_UNPACK_ALIGNMENT 
GL_PACK_ALIGNMENT 
GL_MAX_TEXTURE_SIZE 
GL_MAX_VIEWPORT_DIMS 
GL_SUBPIXEL_BITS 
GL_RED_BITS 
GL_GREEN_BITS 
GL_BLUE_BITS 
GL_ALPHA_BITS 
GL_DEPTH_BITS 
GL_STENCIL_BITS 
GL_POLYGON_OFFSET_UNITS 
GL_POLYGON_OFFSET_FACTOR 
GL_TEXTURE_BINDING_2D 
GL_SAMPLE_BUFFERS 
GL_SAMPLES 
GL_SAMPLE_COVERAGE_VALUE 
GL_SAMPLE_COVERAGE_INVERT 
GL_NUM_COMPRESSED_TEXTURE_FORMATS 
GL_COMPRESSED_TEXTURE_FORMATS 
GL_DONT_CARE 
GL_FASTEST 
GL_NICEST 
GL_GENERATE_MIPMAP_HINT 
GL_BYTE 
GL_UNSIGNED_BYTE 
GL_SHORT 
GL_UNSIGNED_SHORT 
GL_INT 
GL_UNSIGNED_INT 
GL_FLOAT 
GL_FIXED 
GL_DEPTH_COMPONENT 
GL_ALPHA 
GL_RGB 
GL_RGBA 
GL_LUMINANCE 
GL_LUMINANCE_ALPHA 
GL_UNSIGNED_SHORT_4_4_4_4 
GL_UNSIGNED_SHORT_5_5_5_1 
GL_UNSIGNED_SHORT_5_6_5 
GL_FRAGMENT_SHADER 
GL_VERTEX_SHADER 
GL_MAX_VERTEX_ATTRIBS 
GL_MAX_VERTEX_UNIFORM_VECTORS 
GL_MAX_VARYING_VECTORS 
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 
GL_MAX_TEXTURE_IMAGE_UNITS 
GL_MAX_FRAGMENT_UNIFORM_VECTORS 
GL_SHADER_TYPE 
GL_DELETE_STATUS 
GL_LINK_STATUS 
GL_VALIDATE_STATUS 
GL_ATTACHED_SHADERS 
GL_ACTIVE_UNIFORMS 
GL_ACTIVE_UNIFORM_MAX_LENGTH 
GL_ACTIVE_ATTRIBUTES 
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 
GL_SHADING_LANGUAGE_VERSION 
GL_CURRENT_PROGRAM 
GL_NEVER 
GL_LESS 
GL_EQUAL 
GL_LEQUAL 
GL_GREATER 
GL_NOTEQUAL 
GL_GEQUAL 
GL_ALWAYS 
GL_KEEP 
GL_REPLACE 
GL_INCR 
GL_DECR 
GL_INVERT 
GL_INCR_WRAP 
GL_DECR_WRAP 
GL_VENDOR 
GL_RENDERER 
GL_VERSION 
GL_EXTENSIONS 
GL_NEAREST 
GL_LINEAR 
GL_NEAREST_MIPMAP_NEAREST 
GL_LINEAR_MIPMAP_NEAREST 
GL_NEAREST_MIPMAP_LINEAR 
GL_LINEAR_MIPMAP_LINEAR 
GL_TEXTURE_MAG_FILTER 
GL_TEXTURE_MIN_FILTER 
GL_TEXTURE_WRAP_S 
GL_TEXTURE_WRAP_T 
GL_TEXTURE 
GL_TEXTURE_CUBE_MAP 
GL_TEXTURE_BINDING_CUBE_MAP 
GL_TEXTURE_CUBE_MAP_POSITIVE_X 
GL_TEXTURE_CUBE_MAP_NEGATIVE_X 
GL_TEXTURE_CUBE_MAP_POSITIVE_Y 
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 
GL_TEXTURE_CUBE_MAP_POSITIVE_Z 
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 
GL_MAX_CUBE_MAP_TEXTURE_SIZE 
GL_TEXTURE0 
GL_TEXTURE1 
GL_TEXTURE2 
GL_TEXTURE3 
GL_TEXTURE4 
GL_TEXTURE5 
GL_TEXTURE6 
GL_TEXTURE7 
GL_TEXTURE8 
GL_TEXTURE9 
GL_TEXTURE10 
GL_TEXTURE11 
GL_TEXTURE12 
GL_TEXTURE13 
GL_TEXTURE14 
GL_TEXTURE15 
GL_TEXTURE16 
GL_TEXTURE17 
GL_TEXTURE18 
GL_TEXTURE19 
GL_TEXTURE20 
GL_TEXTURE21 
GL_TEXTURE22 
GL_TEXTURE23 
GL_TEXTURE24 
GL_TEXTURE25 
GL_TEXTURE26 
GL_TEXTURE27 
GL_TEXTURE28 
GL_TEXTURE29 
GL_TEXTURE30 
GL_TEXTURE31 
GL_ACTIVE_TEXTURE 
GL_REPEAT 
GL_CLAMP_TO_EDGE 
GL_MIRRORED_REPEAT 
GL_FLOAT_VEC2 
GL_FLOAT_VEC3 
GL_FLOAT_VEC4 
GL_INT_VEC2 
GL_INT_VEC3 
GL_INT_VEC4 
GL_BOOL 
GL_BOOL_VEC2 
GL_BOOL_VEC3 
GL_BOOL_VEC4 
GL_FLOAT_MAT2 
GL_FLOAT_MAT3 
GL_FLOAT_MAT4 
GL_SAMPLER_2D 
GL_SAMPLER_CUBE 
GL_VERTEX_ATTRIB_ARRAY_ENABLED 
GL_VERTEX_ATTRIB_ARRAY_SIZE 
GL_VERTEX_ATTRIB_ARRAY_STRIDE 
GL_VERTEX_ATTRIB_ARRAY_TYPE 
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 
GL_VERTEX_ATTRIB_ARRAY_POINTER 
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 
GL_IMPLEMENTATION_COLOR_READ_TYPE 
GL_IMPLEMENTATION_COLOR_READ_FORMAT 
GL_COMPILE_STATUS 
GL_INFO_LOG_LENGTH 
GL_SHADER_SOURCE_LENGTH 
GL_SHADER_COMPILER 
GL_SHADER_BINARY_FORMATS 
GL_NUM_SHADER_BINARY_FORMATS 
GL_LOW_FLOAT 
GL_MEDIUM_FLOAT 
GL_HIGH_FLOAT 
GL_LOW_INT 
GL_MEDIUM_INT 
GL_HIGH_INT 
GL_FRAMEBUFFER 
GL_RENDERBUFFER 
GL_RGBA4 
GL_RGB5_A1 
GL_RGB565 
GL_DEPTH_COMPONENT16 
GL_STENCIL_INDEX8 
GL_RENDERBUFFER_WIDTH 
GL_RENDERBUFFER_HEIGHT 
GL_RENDERBUFFER_INTERNAL_FORMAT 
GL_RENDERBUFFER_RED_SIZE 
GL_RENDERBUFFER_GREEN_SIZE 
GL_RENDERBUFFER_BLUE_SIZE 
GL_RENDERBUFFER_ALPHA_SIZE 
GL_RENDERBUFFER_DEPTH_SIZE 
GL_RENDERBUFFER_STENCIL_SIZE 
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 
GL_COLOR_ATTACHMENT0 
GL_DEPTH_ATTACHMENT 
GL_STENCIL_ATTACHMENT 
GL_NONE 
GL_FRAMEBUFFER_COMPLETE 
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 
GL_FRAMEBUFFER_UNSUPPORTED 
GL_FRAMEBUFFER_BINDING 
GL_RENDERBUFFER_BINDING 
GL_MAX_RENDERBUFFER_SIZE 
GL_INVALID_FRAMEBUFFER_OPERATION 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_READ_BUFFER 
GL_UNPACK_ROW_LENGTH 
GL_UNPACK_SKIP_ROWS 
GL_UNPACK_SKIP_PIXELS 
GL_PACK_ROW_LENGTH 
GL_PACK_SKIP_ROWS 
GL_PACK_SKIP_PIXELS 
GL_COLOR 
GL_DEPTH 
GL_STENCIL 
GL_RED 
GL_RGB8 
GL_RGBA8 
GL_RGB10_A2 
GL_TEXTURE_BINDING_3D 
GL_UNPACK_SKIP_IMAGES 
GL_UNPACK_IMAGE_HEIGHT 
GL_TEXTURE_3D 
GL_TEXTURE_WRAP_R 
GL_MAX_3D_TEXTURE_SIZE 
GL_UNSIGNED_INT_2_10_10_10_REV 
GL_MAX_ELEMENTS_VERTICES 
GL_MAX_ELEMENTS_INDICES 
GL_TEXTURE_MIN_LOD 
GL_TEXTURE_MAX_LOD 
GL_TEXTURE_BASE_LEVEL 
GL_TEXTURE_MAX_LEVEL 
GL_MIN 
GL_MAX 
GL_DEPTH_COMPONENT24 
GL_MAX_TEXTURE_LOD_BIAS 
GL_TEXTURE_COMPARE_MODE 
GL_TEXTURE_COMPARE_FUNC 
GL_CURRENT_QUERY 
GL_QUERY_RESULT 
GL_QUERY_RESULT_AVAILABLE 
GL_BUFFER_MAPPED 
GL_BUFFER_MAP_POINTER 
GL_STREAM_READ 
GL_STREAM_COPY 
GL_STATIC_READ 
GL_STATIC_COPY 
GL_DYNAMIC_READ 
GL_DYNAMIC_COPY 
GL_MAX_DRAW_BUFFERS 
GL_DRAW_BUFFER0 
GL_DRAW_BUFFER1 
GL_DRAW_BUFFER2 
GL_DRAW_BUFFER3 
GL_DRAW_BUFFER4 
GL_DRAW_BUFFER5 
GL_DRAW_BUFFER6 
GL_DRAW_BUFFER7 
GL_DRAW_BUFFER8 
GL_DRAW_BUFFER9 
GL_DRAW_BUFFER10 
GL_DRAW_BUFFER11 
GL_DRAW_BUFFER12 
GL_DRAW_BUFFER13 
GL_DRAW_BUFFER14 
GL_DRAW_BUFFER15 
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 
GL_MAX_VERTEX_UNIFORM_COMPONENTS 
GL_SAMPLER_3D 
GL_SAMPLER_2D_SHADOW 
GL_FRAGMENT_SHADER_DERIVATIVE_HINT 
GL_PIXEL_PACK_BUFFER 
GL_PIXEL_UNPACK_BUFFER 
GL_PIXEL_PACK_BUFFER_BINDING 
GL_PIXEL_UNPACK_BUFFER_BINDING 
GL_FLOAT_MAT2x3 
GL_FLOAT_MAT2x4 
GL_FLOAT_MAT3x2 
GL_FLOAT_MAT3x4 
GL_FLOAT_MAT4x2 
GL_FLOAT_MAT4x3 
GL_SRGB 
GL_SRGB8 
GL_SRGB8_ALPHA8 
GL_COMPARE_REF_TO_TEXTURE 
GL_MAJOR_VERSION 
GL_MINOR_VERSION 
GL_NUM_EXTENSIONS 
GL_RGBA32F 
GL_RGB32F 
GL_RGBA16F 
GL_RGB16F 
GL_VERTEX_ATTRIB_ARRAY_INTEGER 
GL_MAX_ARRAY_TEXTURE_LAYERS 
GL_MIN_PROGRAM_TEXEL_OFFSET 
GL_MAX_PROGRAM_TEXEL_OFFSET 
GL_MAX_VARYING_COMPONENTS 
GL_TEXTURE_2D_ARRAY 
GL_TEXTURE_BINDING_2D_ARRAY 
GL_R11F_G11F_B10F 
GL_UNSIGNED_INT_10F_11F_11F_REV 
GL_RGB9_E5 
GL_UNSIGNED_INT_5_9_9_9_REV 
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 
GL_TRANSFORM_FEEDBACK_BUFFER_MODE 
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 
GL_TRANSFORM_FEEDBACK_VARYINGS 
GL_TRANSFORM_FEEDBACK_BUFFER_START 
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 
GL_RASTERIZER_DISCARD 
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 
GL_INTERLEAVED_ATTRIBS 
GL_SEPARATE_ATTRIBS 
GL_TRANSFORM_FEEDBACK_BUFFER 
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 
GL_RGBA32UI 
GL_RGB32UI 
GL_RGBA16UI 
GL_RGB16UI 
GL_RGBA8UI 
GL_RGB8UI 
GL_RGBA32I 
GL_RGB32I 
GL_RGBA16I 
GL_RGB16I 
GL_RGBA8I 
GL_RGB8I 
GL_RED_INTEGER 
GL_RGB_INTEGER 
GL_RGBA_INTEGER 
GL_SAMPLER_2D_ARRAY 
GL_SAMPLER_2D_ARRAY_SHADOW 
GL_SAMPLER_CUBE_SHADOW 
GL_UNSIGNED_INT_VEC2 
GL_UNSIGNED_INT_VEC3 
GL_UNSIGNED_INT_VEC4 
GL_INT_SAMPLER_2D 
GL_INT_SAMPLER_3D 
GL_INT_SAMPLER_CUBE 
GL_INT_SAMPLER_2D_ARRAY 
GL_UNSIGNED_INT_SAMPLER_2D 
GL_UNSIGNED_INT_SAMPLER_3D 
GL_UNSIGNED_INT_SAMPLER_CUBE 
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 
GL_BUFFER_ACCESS_FLAGS 
GL_BUFFER_MAP_LENGTH 
GL_BUFFER_MAP_OFFSET 
GL_DEPTH_COMPONENT32F 
GL_DEPTH32F_STENCIL8 
GL_FLOAT_32_UNSIGNED_INT_24_8_REV 
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 
GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 
GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 
GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 
GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 
GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 
GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 
GL_FRAMEBUFFER_DEFAULT 
GL_FRAMEBUFFER_UNDEFINED 
GL_DEPTH_STENCIL_ATTACHMENT 
GL_DEPTH_STENCIL 
GL_UNSIGNED_INT_24_8 
GL_DEPTH24_STENCIL8 
GL_UNSIGNED_NORMALIZED 
GL_DRAW_FRAMEBUFFER_BINDING 
GL_READ_FRAMEBUFFER 
GL_DRAW_FRAMEBUFFER 
GL_READ_FRAMEBUFFER_BINDING 
GL_RENDERBUFFER_SAMPLES 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 
GL_MAX_COLOR_ATTACHMENTS 
GL_COLOR_ATTACHMENT1 
GL_COLOR_ATTACHMENT2 
GL_COLOR_ATTACHMENT3 
GL_COLOR_ATTACHMENT4 
GL_COLOR_ATTACHMENT5 
GL_COLOR_ATTACHMENT6 
GL_COLOR_ATTACHMENT7 
GL_COLOR_ATTACHMENT8 
GL_COLOR_ATTACHMENT9 
GL_COLOR_ATTACHMENT10 
GL_COLOR_ATTACHMENT11 
GL_COLOR_ATTACHMENT12 
GL_COLOR_ATTACHMENT13 
GL_COLOR_ATTACHMENT14 
GL_COLOR_ATTACHMENT15 
GL_COLOR_ATTACHMENT16 
GL_COLOR_ATTACHMENT17 
GL_COLOR_ATTACHMENT18 
GL_COLOR_ATTACHMENT19 
GL_COLOR_ATTACHMENT20 
GL_COLOR_ATTACHMENT21 
GL_COLOR_ATTACHMENT22 
GL_COLOR_ATTACHMENT23 
GL_COLOR_ATTACHMENT24 
GL_COLOR_ATTACHMENT25 
GL_COLOR_ATTACHMENT26 
GL_COLOR_ATTACHMENT27 
GL_COLOR_ATTACHMENT28 
GL_COLOR_ATTACHMENT29 
GL_COLOR_ATTACHMENT30 
GL_COLOR_ATTACHMENT31 
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 
GL_MAX_SAMPLES 
GL_HALF_FLOAT 
GL_MAP_READ_BIT 
GL_MAP_WRITE_BIT 
GL_MAP_INVALIDATE_RANGE_BIT 
GL_MAP_INVALIDATE_BUFFER_BIT 
GL_MAP_FLUSH_EXPLICIT_BIT 
GL_MAP_UNSYNCHRONIZED_BIT 
GL_RG 
GL_RG_INTEGER 
GL_R8 
GL_RG8 
GL_R16F 
GL_R32F 
GL_RG16F 
GL_RG32F 
GL_R8I 
GL_R8UI 
GL_R16I 
GL_R16UI 
GL_R32I 
GL_R32UI 
GL_RG8I 
GL_RG8UI 
GL_RG16I 
GL_RG16UI 
GL_RG32I 
GL_RG32UI 
GL_VERTEX_ARRAY_BINDING 
GL_R8_SNORM 
GL_RG8_SNORM 
GL_RGB8_SNORM 
GL_RGBA8_SNORM 
GL_SIGNED_NORMALIZED 
GL_PRIMITIVE_RESTART_FIXED_INDEX 
GL_COPY_READ_BUFFER 
GL_COPY_WRITE_BUFFER 
GL_COPY_READ_BUFFER_BINDING 
GL_COPY_WRITE_BUFFER_BINDING 
GL_UNIFORM_BUFFER 
GL_UNIFORM_BUFFER_BINDING 
GL_UNIFORM_BUFFER_START 
GL_UNIFORM_BUFFER_SIZE 
GL_MAX_VERTEX_UNIFORM_BLOCKS 
GL_MAX_FRAGMENT_UNIFORM_BLOCKS 
GL_MAX_COMBINED_UNIFORM_BLOCKS 
GL_MAX_UNIFORM_BUFFER_BINDINGS 
GL_MAX_UNIFORM_BLOCK_SIZE 
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 
GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 
GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 
GL_ACTIVE_UNIFORM_BLOCKS 
GL_UNIFORM_TYPE 
GL_UNIFORM_SIZE 
GL_UNIFORM_NAME_LENGTH 
GL_UNIFORM_BLOCK_INDEX 
GL_UNIFORM_OFFSET 
GL_UNIFORM_ARRAY_STRIDE 
GL_UNIFORM_MATRIX_STRIDE 
GL_UNIFORM_IS_ROW_MAJOR 
GL_UNIFORM_BLOCK_BINDING 
GL_UNIFORM_BLOCK_DATA_SIZE 
GL_UNIFORM_BLOCK_NAME_LENGTH 
GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 
GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 
GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 
GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 
GL_INVALID_INDEX 
GL_MAX_VERTEX_OUTPUT_COMPONENTS 
GL_MAX_FRAGMENT_INPUT_COMPONENTS 
GL_MAX_SERVER_WAIT_TIMEOUT 
GL_OBJECT_TYPE 
GL_SYNC_CONDITION 
GL_SYNC_STATUS 
GL_SYNC_FLAGS 
GL_SYNC_FENCE 
GL_SYNC_GPU_COMMANDS_COMPLETE 
GL_UNSIGNALED 
GL_SIGNALED 
GL_ALREADY_SIGNALED 
GL_TIMEOUT_EXPIRED 
GL_CONDITION_SATISFIED 
GL_WAIT_FAILED 
GL_SYNC_FLUSH_COMMANDS_BIT 

◆ anonymous enum

anonymous enum : GLuint64
Enumerator
GL_TIMEOUT_IGNORED 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ATTRIB_ARRAY_DIVISOR 
GL_ANY_SAMPLES_PASSED 
GL_ANY_SAMPLES_PASSED_CONSERVATIVE 
GL_SAMPLER_BINDING 
GL_RGB10_A2UI 
GL_TEXTURE_SWIZZLE_R 
GL_TEXTURE_SWIZZLE_G 
GL_TEXTURE_SWIZZLE_B 
GL_TEXTURE_SWIZZLE_A 
GL_GREEN 
GL_BLUE 
GL_INT_2_10_10_10_REV 
GL_TRANSFORM_FEEDBACK 
GL_TRANSFORM_FEEDBACK_PAUSED 
GL_TRANSFORM_FEEDBACK_ACTIVE 
GL_TRANSFORM_FEEDBACK_BINDING 
GL_PROGRAM_BINARY_RETRIEVABLE_HINT 
GL_PROGRAM_BINARY_LENGTH 
GL_NUM_PROGRAM_BINARY_FORMATS 
GL_PROGRAM_BINARY_FORMATS 
GL_COMPRESSED_R11_EAC 
GL_COMPRESSED_SIGNED_R11_EAC 
GL_COMPRESSED_RG11_EAC 
GL_COMPRESSED_SIGNED_RG11_EAC 
GL_COMPRESSED_RGB8_ETC2 
GL_COMPRESSED_SRGB8_ETC2 
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 
GL_COMPRESSED_RGBA8_ETC2_EAC 
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 
GL_TEXTURE_IMMUTABLE_FORMAT 
GL_MAX_ELEMENT_INDEX 
GL_NUM_SAMPLE_COUNTS 
GL_TEXTURE_IMMUTABLE_LEVELS 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MULTISAMPLE_3DFX 
GL_SAMPLE_BUFFERS_3DFX 
GL_SAMPLES_3DFX 
GL_MULTISAMPLE_BIT_3DFX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPUTE_SHADER 
GL_MAX_COMPUTE_UNIFORM_BLOCKS 
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 
GL_MAX_COMPUTE_IMAGE_UNIFORMS 
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 
GL_MAX_COMPUTE_UNIFORM_COMPONENTS 
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 
GL_MAX_COMPUTE_ATOMIC_COUNTERS 
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 
GL_MAX_COMPUTE_WORK_GROUP_COUNT 
GL_MAX_COMPUTE_WORK_GROUP_SIZE 
GL_COMPUTE_WORK_GROUP_SIZE 
GL_DISPATCH_INDIRECT_BUFFER 
GL_DISPATCH_INDIRECT_BUFFER_BINDING 
GL_COMPUTE_SHADER_BIT 
GL_DRAW_INDIRECT_BUFFER 
GL_DRAW_INDIRECT_BUFFER_BINDING 
GL_MAX_UNIFORM_LOCATIONS 
GL_FRAMEBUFFER_DEFAULT_WIDTH 
GL_FRAMEBUFFER_DEFAULT_HEIGHT 
GL_FRAMEBUFFER_DEFAULT_SAMPLES 
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 
GL_MAX_FRAMEBUFFER_WIDTH 
GL_MAX_FRAMEBUFFER_HEIGHT 
GL_MAX_FRAMEBUFFER_SAMPLES 
GL_UNIFORM 
GL_UNIFORM_BLOCK 
GL_PROGRAM_INPUT 
GL_PROGRAM_OUTPUT 
GL_BUFFER_VARIABLE 
GL_SHADER_STORAGE_BLOCK 
GL_ATOMIC_COUNTER_BUFFER 
GL_TRANSFORM_FEEDBACK_VARYING 
GL_ACTIVE_RESOURCES 
GL_MAX_NAME_LENGTH 
GL_MAX_NUM_ACTIVE_VARIABLES 
GL_NAME_LENGTH 
GL_TYPE 
GL_ARRAY_SIZE 
GL_OFFSET 
GL_BLOCK_INDEX 
GL_ARRAY_STRIDE 
GL_MATRIX_STRIDE 
GL_IS_ROW_MAJOR 
GL_ATOMIC_COUNTER_BUFFER_INDEX 
GL_BUFFER_BINDING 
GL_BUFFER_DATA_SIZE 
GL_NUM_ACTIVE_VARIABLES 
GL_ACTIVE_VARIABLES 
GL_REFERENCED_BY_VERTEX_SHADER 
GL_REFERENCED_BY_FRAGMENT_SHADER 
GL_REFERENCED_BY_COMPUTE_SHADER 
GL_TOP_LEVEL_ARRAY_SIZE 
GL_TOP_LEVEL_ARRAY_STRIDE 
GL_LOCATION 
GL_VERTEX_SHADER_BIT 
GL_FRAGMENT_SHADER_BIT 
GL_ALL_SHADER_BITS 
GL_PROGRAM_SEPARABLE 
GL_ACTIVE_PROGRAM 
GL_PROGRAM_PIPELINE_BINDING 
GL_ATOMIC_COUNTER_BUFFER_BINDING 
GL_ATOMIC_COUNTER_BUFFER_START 
GL_ATOMIC_COUNTER_BUFFER_SIZE 
GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 
GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 
GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 
GL_MAX_VERTEX_ATOMIC_COUNTERS 
GL_MAX_FRAGMENT_ATOMIC_COUNTERS 
GL_MAX_COMBINED_ATOMIC_COUNTERS 
GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 
GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 
GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 
GL_UNSIGNED_INT_ATOMIC_COUNTER 
GL_MAX_IMAGE_UNITS 
GL_MAX_VERTEX_IMAGE_UNIFORMS 
GL_MAX_FRAGMENT_IMAGE_UNIFORMS 
GL_MAX_COMBINED_IMAGE_UNIFORMS 
GL_IMAGE_BINDING_NAME 
GL_IMAGE_BINDING_LEVEL 
GL_IMAGE_BINDING_LAYERED 
GL_IMAGE_BINDING_LAYER 
GL_IMAGE_BINDING_ACCESS 
GL_IMAGE_BINDING_FORMAT 
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 
GL_ELEMENT_ARRAY_BARRIER_BIT 
GL_UNIFORM_BARRIER_BIT 
GL_TEXTURE_FETCH_BARRIER_BIT 
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 
GL_COMMAND_BARRIER_BIT 
GL_PIXEL_BUFFER_BARRIER_BIT 
GL_TEXTURE_UPDATE_BARRIER_BIT 
GL_BUFFER_UPDATE_BARRIER_BIT 
GL_FRAMEBUFFER_BARRIER_BIT 
GL_TRANSFORM_FEEDBACK_BARRIER_BIT 
GL_ATOMIC_COUNTER_BARRIER_BIT 
GL_ALL_BARRIER_BITS 
GL_IMAGE_2D 
GL_IMAGE_3D 
GL_IMAGE_CUBE 
GL_IMAGE_2D_ARRAY 
GL_INT_IMAGE_2D 
GL_INT_IMAGE_3D 
GL_INT_IMAGE_CUBE 
GL_INT_IMAGE_2D_ARRAY 
GL_UNSIGNED_INT_IMAGE_2D 
GL_UNSIGNED_INT_IMAGE_3D 
GL_UNSIGNED_INT_IMAGE_CUBE 
GL_UNSIGNED_INT_IMAGE_2D_ARRAY 
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 
GL_READ_ONLY 
GL_WRITE_ONLY 
GL_READ_WRITE 
GL_SHADER_STORAGE_BUFFER 
GL_SHADER_STORAGE_BUFFER_BINDING 
GL_SHADER_STORAGE_BUFFER_START 
GL_SHADER_STORAGE_BUFFER_SIZE 
GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 
GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 
GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 
GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 
GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 
GL_MAX_SHADER_STORAGE_BLOCK_SIZE 
GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 
GL_SHADER_STORAGE_BARRIER_BIT 
GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 
GL_DEPTH_STENCIL_TEXTURE_MODE 
GL_STENCIL_INDEX 
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 
GL_SAMPLE_POSITION 
GL_SAMPLE_MASK 
GL_SAMPLE_MASK_VALUE 
GL_TEXTURE_2D_MULTISAMPLE 
GL_MAX_SAMPLE_MASK_WORDS 
GL_MAX_COLOR_TEXTURE_SAMPLES 
GL_MAX_DEPTH_TEXTURE_SAMPLES 
GL_MAX_INTEGER_SAMPLES 
GL_TEXTURE_BINDING_2D_MULTISAMPLE 
GL_TEXTURE_SAMPLES 
GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 
GL_TEXTURE_WIDTH 
GL_TEXTURE_HEIGHT 
GL_TEXTURE_DEPTH 
GL_TEXTURE_INTERNAL_FORMAT 
GL_TEXTURE_RED_SIZE 
GL_TEXTURE_GREEN_SIZE 
GL_TEXTURE_BLUE_SIZE 
GL_TEXTURE_ALPHA_SIZE 
GL_TEXTURE_DEPTH_SIZE 
GL_TEXTURE_STENCIL_SIZE 
GL_TEXTURE_SHARED_SIZE 
GL_TEXTURE_RED_TYPE 
GL_TEXTURE_GREEN_TYPE 
GL_TEXTURE_BLUE_TYPE 
GL_TEXTURE_ALPHA_TYPE 
GL_TEXTURE_DEPTH_TYPE 
GL_TEXTURE_COMPRESSED 
GL_SAMPLER_2D_MULTISAMPLE 
GL_INT_SAMPLER_2D_MULTISAMPLE 
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 
GL_VERTEX_ATTRIB_BINDING 
GL_VERTEX_ATTRIB_RELATIVE_OFFSET 
GL_VERTEX_BINDING_DIVISOR 
GL_VERTEX_BINDING_OFFSET 
GL_VERTEX_BINDING_STRIDE 
GL_VERTEX_BINDING_BUFFER 
GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 
GL_MAX_VERTEX_ATTRIB_BINDINGS 
GL_MAX_VERTEX_ATTRIB_STRIDE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MULTISAMPLE_LINE_WIDTH_RANGE 
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 
GL_MULTIPLY 
GL_SCREEN 
GL_OVERLAY 
GL_DARKEN 
GL_LIGHTEN 
GL_COLORDODGE 
GL_COLORBURN 
GL_HARDLIGHT 
GL_SOFTLIGHT 
GL_DIFFERENCE 
GL_EXCLUSION 
GL_HSL_HUE 
GL_HSL_SATURATION 
GL_HSL_COLOR 
GL_HSL_LUMINOSITY 
GL_DEBUG_OUTPUT_SYNCHRONOUS 
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 
GL_DEBUG_CALLBACK_FUNCTION 
GL_DEBUG_CALLBACK_USER_PARAM 
GL_DEBUG_SOURCE_API 
GL_DEBUG_SOURCE_WINDOW_SYSTEM 
GL_DEBUG_SOURCE_SHADER_COMPILER 
GL_DEBUG_SOURCE_THIRD_PARTY 
GL_DEBUG_SOURCE_APPLICATION 
GL_DEBUG_SOURCE_OTHER 
GL_DEBUG_TYPE_ERROR 
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 
GL_DEBUG_TYPE_PORTABILITY 
GL_DEBUG_TYPE_PERFORMANCE 
GL_DEBUG_TYPE_OTHER 
GL_DEBUG_TYPE_MARKER 
GL_DEBUG_TYPE_PUSH_GROUP 
GL_DEBUG_TYPE_POP_GROUP 
GL_DEBUG_SEVERITY_NOTIFICATION 
GL_MAX_DEBUG_GROUP_STACK_DEPTH 
GL_DEBUG_GROUP_STACK_DEPTH 
GL_BUFFER 
GL_SHADER 
GL_PROGRAM 
GL_VERTEX_ARRAY 
GL_QUERY 
GL_PROGRAM_PIPELINE 
GL_SAMPLER 
GL_MAX_LABEL_LENGTH 
GL_MAX_DEBUG_MESSAGE_LENGTH 
GL_MAX_DEBUG_LOGGED_MESSAGES 
GL_DEBUG_LOGGED_MESSAGES 
GL_DEBUG_SEVERITY_HIGH 
GL_DEBUG_SEVERITY_MEDIUM 
GL_DEBUG_SEVERITY_LOW 
GL_DEBUG_OUTPUT 
GL_CONTEXT_FLAG_DEBUG_BIT 
GL_STACK_OVERFLOW 
GL_STACK_UNDERFLOW 
GL_GEOMETRY_SHADER 
GL_GEOMETRY_SHADER_BIT 
GL_GEOMETRY_VERTICES_OUT 
GL_GEOMETRY_INPUT_TYPE 
GL_GEOMETRY_OUTPUT_TYPE 
GL_GEOMETRY_SHADER_INVOCATIONS 
GL_LAYER_PROVOKING_VERTEX 
GL_LINES_ADJACENCY 
GL_LINE_STRIP_ADJACENCY 
GL_TRIANGLES_ADJACENCY 
GL_TRIANGLE_STRIP_ADJACENCY 
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 
GL_MAX_GEOMETRY_UNIFORM_BLOCKS 
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 
GL_MAX_GEOMETRY_INPUT_COMPONENTS 
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 
GL_MAX_GEOMETRY_OUTPUT_VERTICES 
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 
GL_MAX_GEOMETRY_SHADER_INVOCATIONS 
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 
GL_MAX_GEOMETRY_ATOMIC_COUNTERS 
GL_MAX_GEOMETRY_IMAGE_UNIFORMS 
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 
GL_FIRST_VERTEX_CONVENTION 
GL_LAST_VERTEX_CONVENTION 
GL_UNDEFINED_VERTEX 
GL_PRIMITIVES_GENERATED 
GL_FRAMEBUFFER_DEFAULT_LAYERS 
GL_MAX_FRAMEBUFFER_LAYERS 
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 
GL_FRAMEBUFFER_ATTACHMENT_LAYERED 
GL_REFERENCED_BY_GEOMETRY_SHADER 
GL_PRIMITIVE_BOUNDING_BOX 
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 
GL_CONTEXT_FLAGS 
GL_LOSE_CONTEXT_ON_RESET 
GL_GUILTY_CONTEXT_RESET 
GL_INNOCENT_CONTEXT_RESET 
GL_UNKNOWN_CONTEXT_RESET 
GL_RESET_NOTIFICATION_STRATEGY 
GL_NO_RESET_NOTIFICATION 
GL_CONTEXT_LOST 
GL_SAMPLE_SHADING 
GL_MIN_SAMPLE_SHADING_VALUE 
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 
GL_PATCHES 
GL_PATCH_VERTICES 
GL_TESS_CONTROL_OUTPUT_VERTICES 
GL_TESS_GEN_MODE 
GL_TESS_GEN_SPACING 
GL_TESS_GEN_VERTEX_ORDER 
GL_TESS_GEN_POINT_MODE 
GL_ISOLINES 
GL_QUADS 
GL_FRACTIONAL_ODD 
GL_FRACTIONAL_EVEN 
GL_MAX_PATCH_VERTICES 
GL_MAX_TESS_GEN_LEVEL 
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 
GL_MAX_TESS_PATCH_COMPONENTS 
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 
GL_IS_PER_PATCH 
GL_REFERENCED_BY_TESS_CONTROL_SHADER 
GL_REFERENCED_BY_TESS_EVALUATION_SHADER 
GL_TESS_CONTROL_SHADER 
GL_TESS_EVALUATION_SHADER 
GL_TESS_CONTROL_SHADER_BIT 
GL_TESS_EVALUATION_SHADER_BIT 
GL_TEXTURE_BORDER_COLOR 
GL_CLAMP_TO_BORDER 
GL_TEXTURE_BUFFER 
GL_TEXTURE_BUFFER_BINDING 
GL_MAX_TEXTURE_BUFFER_SIZE 
GL_TEXTURE_BINDING_BUFFER 
GL_TEXTURE_BUFFER_DATA_STORE_BINDING 
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 
GL_SAMPLER_BUFFER 
GL_INT_SAMPLER_BUFFER 
GL_UNSIGNED_INT_SAMPLER_BUFFER 
GL_IMAGE_BUFFER 
GL_INT_IMAGE_BUFFER 
GL_UNSIGNED_INT_IMAGE_BUFFER 
GL_TEXTURE_BUFFER_OFFSET 
GL_TEXTURE_BUFFER_SIZE 
GL_COMPRESSED_RGBA_ASTC_4x4 
GL_COMPRESSED_RGBA_ASTC_5x4 
GL_COMPRESSED_RGBA_ASTC_5x5 
GL_COMPRESSED_RGBA_ASTC_6x5 
GL_COMPRESSED_RGBA_ASTC_6x6 
GL_COMPRESSED_RGBA_ASTC_8x5 
GL_COMPRESSED_RGBA_ASTC_8x6 
GL_COMPRESSED_RGBA_ASTC_8x8 
GL_COMPRESSED_RGBA_ASTC_10x5 
GL_COMPRESSED_RGBA_ASTC_10x6 
GL_COMPRESSED_RGBA_ASTC_10x8 
GL_COMPRESSED_RGBA_ASTC_10x10 
GL_COMPRESSED_RGBA_ASTC_12x10 
GL_COMPRESSED_RGBA_ASTC_12x12 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 
GL_TEXTURE_CUBE_MAP_ARRAY 
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 
GL_SAMPLER_CUBE_MAP_ARRAY 
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 
GL_INT_SAMPLER_CUBE_MAP_ARRAY 
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 
GL_IMAGE_CUBE_MAP_ARRAY 
GL_INT_IMAGE_CUBE_MAP_ARRAY 
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 
GL_TEXTURE_2D_MULTISAMPLE_ARRAY 
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 
GL_SAMPLER_2D_MULTISAMPLE_ARRAY 
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_3DC_X_AMD 
GL_3DC_XY_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ATC_RGB_AMD 
GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 
GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 
GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 
GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 
GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 
GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 
GL_SUPPORTED_MULTISAMPLE_MODES_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COUNTER_TYPE_AMD 
GL_COUNTER_RANGE_AMD 
GL_UNSIGNED_INT64_AMD 
GL_PERCENTAGE_AMD 
GL_PERFMON_RESULT_AVAILABLE_AMD 
GL_PERFMON_RESULT_SIZE_AMD 
GL_PERFMON_RESULT_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_Z400_BINARY_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_STENCIL_OES 
GL_UNSIGNED_INT_24_8_OES 
GL_DEPTH_COMPONENT32_OES 
GL_DEPTH24_STENCIL8_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_READ_FRAMEBUFFER_ANGLE 
GL_DRAW_FRAMEBUFFER_ANGLE 
GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 
GL_READ_FRAMEBUFFER_BINDING_ANGLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RENDERBUFFER_SAMPLES_ANGLE 
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 
GL_MAX_SAMPLES_ANGLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RGB_FXT1_3DFX 
GL_COMPRESSED_RGBA_FXT1_3DFX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PACK_REVERSE_ROW_ORDER_ANGLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PROGRAM_BINARY_ANGLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_USAGE_ANGLE 
GL_FRAMEBUFFER_ATTACHMENT_ANGLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_CLIP_DISTANCES_APPLE 
GL_CLIP_DISTANCE0_APPLE 
GL_CLIP_DISTANCE1_APPLE 
GL_CLIP_DISTANCE2_APPLE 
GL_CLIP_DISTANCE3_APPLE 
GL_CLIP_DISTANCE4_APPLE 
GL_CLIP_DISTANCE5_APPLE 
GL_CLIP_DISTANCE6_APPLE 
GL_CLIP_DISTANCE7_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RENDERBUFFER_SAMPLES_APPLE 
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 
GL_MAX_SAMPLES_APPLE 
GL_READ_FRAMEBUFFER_APPLE 
GL_DRAW_FRAMEBUFFER_APPLE 
GL_DRAW_FRAMEBUFFER_BINDING_APPLE 
GL_READ_FRAMEBUFFER_BINDING_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RGB_422_APPLE 
GL_UNSIGNED_SHORT_8_8_APPLE 
GL_UNSIGNED_SHORT_8_8_REV_APPLE 
GL_RGB_RAW_422_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FACTOR_MIN_AMD 
GL_FACTOR_MAX_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SYNC_OBJECT_APPLE 
GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 
GL_OBJECT_TYPE_APPLE 
GL_SYNC_CONDITION_APPLE 
GL_SYNC_STATUS_APPLE 
GL_SYNC_FLAGS_APPLE 
GL_SYNC_FENCE_APPLE 
GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 
GL_UNSIGNALED_APPLE 
GL_SIGNALED_APPLE 
GL_ALREADY_SIGNALED_APPLE 
GL_TIMEOUT_EXPIRED_APPLE 
GL_CONDITION_SATISFIED_APPLE 
GL_WAIT_FAILED_APPLE 
GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 

◆ anonymous enum

anonymous enum : GLuint64
Enumerator
GL_TIMEOUT_IGNORED_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BGRA_EXT 
GL_BGRA8_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_MAX_LEVEL_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 
GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 
GL_R11F_G11F_B10F_APPLE 
GL_RGB9_E5_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MALI_PROGRAM_BINARY_ARM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MALI_SHADER_BINARY_ARM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FETCH_PER_SAMPLE_ARM 
GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_UNNORMALIZED_COORDINATES_ARM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SMAPHS30_PROGRAM_BINARY_DMP 
GL_SMAPHS_PROGRAM_BINARY_DMP 
GL_DMP_PROGRAM_BINARY_DMP 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 
GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 
GL_DEBUG_LOGGED_MESSAGES_AMD 
GL_DEBUG_SEVERITY_HIGH_AMD 
GL_DEBUG_SEVERITY_MEDIUM_AMD 
GL_DEBUG_SEVERITY_LOW_AMD 
GL_DEBUG_CATEGORY_API_ERROR_AMD 
GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 
GL_DEBUG_CATEGORY_DEPRECATION_AMD 
GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 
GL_DEBUG_CATEGORY_PERFORMANCE_AMD 
GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 
GL_DEBUG_CATEGORY_APPLICATION_AMD 
GL_DEBUG_CATEGORY_OTHER_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHADER_BINARY_DMP 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 
GL_TEXTURE_EXTERNAL_OES 
GL_TEXTURE_BINDING_EXTERNAL_OES 
GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SRC1_COLOR_EXT 
GL_SRC1_ALPHA_EXT 
GL_ONE_MINUS_SRC1_COLOR_EXT 
GL_ONE_MINUS_SRC1_ALPHA_EXT 
GL_SRC_ALPHA_SATURATE_EXT 
GL_LOCATION_INDEX_EXT 
GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MIN_EXT 
GL_MAX_EXT 
GL_FUNC_ADD_EXT 
GL_BLEND_EQUATION_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAP_PERSISTENT_BIT_EXT 
GL_MAP_COHERENT_BIT_EXT 
GL_DYNAMIC_STORAGE_BIT_EXT 
GL_CLIENT_STORAGE_BIT_EXT 
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 
GL_BUFFER_IMMUTABLE_STORAGE_EXT 
GL_BUFFER_STORAGE_FLAGS_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_LOWER_LEFT_EXT 
GL_UPPER_LEFT_EXT 
GL_NEGATIVE_ONE_TO_ONE_EXT 
GL_ZERO_TO_ONE_EXT 
GL_CLIP_ORIGIN_EXT 
GL_CLIP_DEPTH_MODE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_CLIP_DISTANCES_EXT 
GL_MAX_CULL_DISTANCES_EXT 
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 
GL_CLIP_DISTANCE0_EXT 
GL_CLIP_DISTANCE1_EXT 
GL_CLIP_DISTANCE2_EXT 
GL_CLIP_DISTANCE3_EXT 
GL_CLIP_DISTANCE4_EXT 
GL_CLIP_DISTANCE5_EXT 
GL_CLIP_DISTANCE6_EXT 
GL_CLIP_DISTANCE7_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RGBA16F_EXT 
GL_RGB16F_EXT 
GL_RG16F_EXT 
GL_R16F_EXT 
GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 
GL_UNSIGNED_NORMALIZED_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PROGRAM_PIPELINE_OBJECT_EXT 
GL_PROGRAM_OBJECT_EXT 
GL_SHADER_OBJECT_EXT 
GL_BUFFER_OBJECT_EXT 
GL_QUERY_OBJECT_EXT 
GL_VERTEX_ARRAY_OBJECT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_CLAMP_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_CLAMP_NEAR_AMD 
GL_DEPTH_CLAMP_FAR_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COLOR_EXT 
GL_DEPTH_EXT 
GL_STENCIL_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_QUERY_COUNTER_BITS_EXT 
GL_CURRENT_QUERY_EXT 
GL_QUERY_RESULT_EXT 
GL_QUERY_RESULT_AVAILABLE_EXT 
GL_TIME_ELAPSED_EXT 
GL_TIMESTAMP_EXT 
GL_GPU_DISJOINT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_COLOR_ATTACHMENTS_EXT 
GL_MAX_DRAW_BUFFERS_EXT 
GL_DRAW_BUFFER0_EXT 
GL_DRAW_BUFFER1_EXT 
GL_DRAW_BUFFER2_EXT 
GL_DRAW_BUFFER3_EXT 
GL_DRAW_BUFFER4_EXT 
GL_DRAW_BUFFER5_EXT 
GL_DRAW_BUFFER6_EXT 
GL_DRAW_BUFFER7_EXT 
GL_DRAW_BUFFER8_EXT 
GL_DRAW_BUFFER9_EXT 
GL_DRAW_BUFFER10_EXT 
GL_DRAW_BUFFER11_EXT 
GL_DRAW_BUFFER12_EXT 
GL_DRAW_BUFFER13_EXT 
GL_DRAW_BUFFER14_EXT 
GL_DRAW_BUFFER15_EXT 
GL_COLOR_ATTACHMENT0_EXT 
GL_COLOR_ATTACHMENT1_EXT 
GL_COLOR_ATTACHMENT2_EXT 
GL_COLOR_ATTACHMENT3_EXT 
GL_COLOR_ATTACHMENT4_EXT 
GL_COLOR_ATTACHMENT5_EXT 
GL_COLOR_ATTACHMENT6_EXT 
GL_COLOR_ATTACHMENT7_EXT 
GL_COLOR_ATTACHMENT8_EXT 
GL_COLOR_ATTACHMENT9_EXT 
GL_COLOR_ATTACHMENT10_EXT 
GL_COLOR_ATTACHMENT11_EXT 
GL_COLOR_ATTACHMENT12_EXT 
GL_COLOR_ATTACHMENT13_EXT 
GL_COLOR_ATTACHMENT14_EXT 
GL_COLOR_ATTACHMENT15_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_GEOMETRY_SHADER_EXT 
GL_GEOMETRY_SHADER_BIT_EXT 
GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 
GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 
GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 
GL_GEOMETRY_SHADER_INVOCATIONS_EXT 
GL_LAYER_PROVOKING_VERTEX_EXT 
GL_LINES_ADJACENCY_EXT 
GL_LINE_STRIP_ADJACENCY_EXT 
GL_TRIANGLES_ADJACENCY_EXT 
GL_TRIANGLE_STRIP_ADJACENCY_EXT 
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 
GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 
GL_FIRST_VERTEX_CONVENTION_EXT 
GL_LAST_VERTEX_CONVENTION_EXT 
GL_UNDEFINED_VERTEX_EXT 
GL_PRIMITIVES_GENERATED_EXT 
GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 
GL_MAX_FRAMEBUFFER_LAYERS_EXT 
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 
GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAP_READ_BIT_EXT 
GL_MAP_WRITE_BIT_EXT 
GL_MAP_INVALIDATE_RANGE_BIT_EXT 
GL_MAP_INVALIDATE_BUFFER_BIT_EXT 
GL_MAP_FLUSH_EXPLICIT_BIT_EXT 
GL_MAP_UNSYNCHRONIZED_BIT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_TILING_EXT 
GL_DEDICATED_MEMORY_OBJECT_EXT 
GL_PROTECTED_MEMORY_OBJECT_EXT 
GL_NUM_TILING_TYPES_EXT 
GL_TILING_TYPES_EXT 
GL_OPTIMAL_TILING_EXT 
GL_LINEAR_TILING_EXT 
GL_NUM_DEVICE_UUIDS_EXT 
GL_DEVICE_UUID_EXT 
GL_DRIVER_UUID_EXT 
GL_UUID_SIZE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_HANDLE_TYPE_OPAQUE_FD_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 
GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 
GL_DEVICE_LUID_EXT 
GL_DEVICE_NODE_MASK_EXT 
GL_LUID_SIZE_EXT 
GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 
GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 
GL_HANDLE_TYPE_D3D11_IMAGE_EXT 
GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MULTISAMPLE_EXT 
GL_SAMPLE_ALPHA_TO_ONE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 
GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 
GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 
GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 
GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 
GL_SUPPORTED_MULTISAMPLE_MODES_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 
GL_RENDERBUFFER_SAMPLES_EXT 
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 
GL_MAX_SAMPLES_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COLOR_ATTACHMENT_EXT 
GL_MULTIVIEW_EXT 
GL_DRAW_BUFFER_EXT 
GL_READ_BUFFER_EXT 
GL_MAX_MULTIVIEW_BUFFERS_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ANY_SAMPLES_PASSED_EXT 
GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_POLYGON_OFFSET_CLAMP_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PRIMITIVE_BOUNDING_BOX_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 
GL_TEXTURE_PROTECTED_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 
GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 
GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 
GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RASTER_MULTISAMPLE_EXT 
GL_RASTER_SAMPLES_EXT 
GL_MAX_RASTER_SAMPLES_EXT 
GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 
GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 
GL_EFFECTIVE_RASTER_SAMPLES_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 
GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_R16_SNORM_EXT 
GL_RG16_SNORM_EXT 
GL_RGBA16_SNORM_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SUBSAMPLE_DISTANCE_AMD 
GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 
GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 
GL_ALL_PIXELS_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_GUILTY_CONTEXT_RESET_EXT 
GL_INNOCENT_CONTEXT_RESET_EXT 
GL_UNKNOWN_CONTEXT_RESET_EXT 
GL_CONTEXT_ROBUST_ACCESS_EXT 
GL_RESET_NOTIFICATION_STRATEGY_EXT 
GL_LOSE_CONTEXT_ON_RESET_EXT 
GL_NO_RESET_NOTIFICATION_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_LAYOUT_GENERAL_EXT 
GL_LAYOUT_COLOR_ATTACHMENT_EXT 
GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 
GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 
GL_LAYOUT_SHADER_READ_ONLY_EXT 
GL_LAYOUT_TRANSFER_SRC_EXT 
GL_LAYOUT_TRANSFER_DST_EXT 
GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 
GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_HANDLE_TYPE_D3D12_FENCE_EXT 
GL_D3D12_FENCE_VALUE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SRGB_EXT 
GL_SRGB_ALPHA_EXT 
GL_SRGB8_ALPHA8_EXT 
GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_SRGB_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ACTIVE_PROGRAM_EXT 
GL_VERTEX_SHADER_BIT_EXT 
GL_FRAGMENT_SHADER_BIT_EXT 
GL_ALL_SHADER_BITS_EXT 
GL_PROGRAM_SEPARABLE_EXT 
GL_PROGRAM_PIPELINE_BINDING_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 
GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 
GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 
GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 
GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_COMPARE_MODE_EXT 
GL_TEXTURE_COMPARE_FUNC_EXT 
GL_COMPARE_REF_TO_TEXTURE_EXT 
GL_SAMPLER_2D_SHADOW_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FLOAT16_NV 
GL_FLOAT16_VEC2_NV 
GL_FLOAT16_VEC3_NV 
GL_FLOAT16_VEC4_NV 
GL_FLOAT16_MAT2_AMD 
GL_FLOAT16_MAT3_AMD 
GL_FLOAT16_MAT4_AMD 
GL_FLOAT16_MAT2x3_AMD 
GL_FLOAT16_MAT2x4_AMD 
GL_FLOAT16_MAT3x2_AMD 
GL_FLOAT16_MAT3x4_AMD 
GL_FLOAT16_MAT4x2_AMD 
GL_FLOAT16_MAT4x3_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_SPARSE_EXT 
GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 
GL_NUM_SPARSE_LEVELS_EXT 
GL_NUM_VIRTUAL_PAGE_SIZES_EXT 
GL_VIRTUAL_PAGE_SIZE_X_EXT 
GL_VIRTUAL_PAGE_SIZE_Y_EXT 
GL_VIRTUAL_PAGE_SIZE_Z_EXT 
GL_TEXTURE_CUBE_MAP_ARRAY_OES 
GL_MAX_SPARSE_TEXTURE_SIZE_EXT 
GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 
GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PATCHES_EXT 
GL_PATCH_VERTICES_EXT 
GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 
GL_TESS_GEN_MODE_EXT 
GL_TESS_GEN_SPACING_EXT 
GL_TESS_GEN_VERTEX_ORDER_EXT 
GL_TESS_GEN_POINT_MODE_EXT 
GL_ISOLINES_EXT 
GL_QUADS_EXT 
GL_FRACTIONAL_ODD_EXT 
GL_FRACTIONAL_EVEN_EXT 
GL_MAX_PATCH_VERTICES_EXT 
GL_MAX_TESS_GEN_LEVEL_EXT 
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 
GL_MAX_TESS_PATCH_COMPONENTS_EXT 
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 
GL_IS_PER_PATCH_EXT 
GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 
GL_TESS_CONTROL_SHADER_EXT 
GL_TESS_EVALUATION_SHADER_EXT 
GL_TESS_CONTROL_SHADER_BIT_EXT 
GL_TESS_EVALUATION_SHADER_BIT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_BORDER_COLOR_EXT 
GL_CLAMP_TO_BORDER_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_BUFFER_EXT 
GL_TEXTURE_BUFFER_BINDING_EXT 
GL_MAX_TEXTURE_BUFFER_SIZE_EXT 
GL_TEXTURE_BINDING_BUFFER_EXT 
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 
GL_SAMPLER_BUFFER_EXT 
GL_INT_SAMPLER_BUFFER_EXT 
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 
GL_IMAGE_BUFFER_EXT 
GL_INT_IMAGE_BUFFER_EXT 
GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 
GL_TEXTURE_BUFFER_OFFSET_EXT 
GL_TEXTURE_BUFFER_SIZE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 
GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 
GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 
GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RGB_S3TC_DXT1_EXT 
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RED_RGTC1_EXT 
GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 
GL_COMPRESSED_RED_GREEN_RGTC2_EXT 
GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_INT64_NV 
GL_UNSIGNED_INT64_NV 
GL_INT8_NV 
GL_INT8_VEC2_NV 
GL_INT8_VEC3_NV 
GL_INT8_VEC4_NV 
GL_INT16_NV 
GL_INT16_VEC2_NV 
GL_INT16_VEC3_NV 
GL_INT16_VEC4_NV 
GL_INT64_VEC2_NV 
GL_INT64_VEC3_NV 
GL_INT64_VEC4_NV 
GL_UNSIGNED_INT8_NV 
GL_UNSIGNED_INT8_VEC2_NV 
GL_UNSIGNED_INT8_VEC3_NV 
GL_UNSIGNED_INT8_VEC4_NV 
GL_UNSIGNED_INT16_NV 
GL_UNSIGNED_INT16_VEC2_NV 
GL_UNSIGNED_INT16_VEC3_NV 
GL_UNSIGNED_INT16_VEC4_NV 
GL_UNSIGNED_INT64_VEC2_NV 
GL_UNSIGNED_INT64_VEC3_NV 
GL_UNSIGNED_INT64_VEC4_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_CUBE_MAP_ARRAY_EXT 
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 
GL_SAMPLER_CUBE_MAP_ARRAY_EXT 
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 
GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 
GL_IMAGE_CUBE_MAP_ARRAY_EXT 
GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_MAX_ANISOTROPY_EXT 
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_REDUCTION_MODE_EXT 
GL_WEIGHTED_AVERAGE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MIRROR_CLAMP_TO_EDGE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_R16_EXT 
GL_RG16_EXT 
GL_RGBA16_EXT 
GL_RGB16_EXT 
GL_RGB16_SNORM_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RED_EXT 
GL_RG_EXT 
GL_R8_EXT 
GL_RG8_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SR8_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SRG8_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_SRGB_DECODE_EXT 
GL_DECODE_EXT 
GL_SKIP_DECODE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ELEMENT_SWIZZLE_AMD 
GL_VERTEX_ID_SWIZZLE_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_IMMUTABLE_FORMAT_EXT 
GL_ALPHA8_EXT 
GL_LUMINANCE8_EXT 
GL_LUMINANCE8_ALPHA8_EXT 
GL_RGBA32F_EXT 
GL_RGB32F_EXT 
GL_ALPHA32F_EXT 
GL_LUMINANCE32F_EXT 
GL_LUMINANCE_ALPHA32F_EXT 
GL_ALPHA16F_EXT 
GL_LUMINANCE16F_EXT 
GL_LUMINANCE_ALPHA16F_EXT 
GL_RGB10_A2_EXT 
GL_RGB10_EXT 
GL_R32F_EXT 
GL_RG32F_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_UNSIGNED_INT_2_10_10_10_REV_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_VIEW_MIN_LEVEL_EXT 
GL_TEXTURE_VIEW_NUM_LEVELS_EXT 
GL_TEXTURE_VIEW_MIN_LAYER_EXT 
GL_TEXTURE_VIEW_NUM_LAYERS_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TIMELINE_SEMAPHORE_VALUE_NV 
GL_SEMAPHORE_TYPE_NV 
GL_SEMAPHORE_TYPE_BINARY_NV 
GL_SEMAPHORE_TYPE_TIMELINE_NV 
GL_MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_UNPACK_ROW_LENGTH_EXT 
GL_UNPACK_SKIP_ROWS_EXT 
GL_UNPACK_SKIP_PIXELS_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_INCLUSIVE_EXT 
GL_EXCLUSIVE_EXT 
GL_WINDOW_RECTANGLE_EXT 
GL_WINDOW_RECTANGLE_MODE_EXT 
GL_MAX_WINDOW_RECTANGLES_EXT 
GL_NUM_WINDOW_RECTANGLES_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_GCCSO_SHADER_BINARY_FJ 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 
GL_NUM_DOWNSAMPLE_SCALES_IMG 
GL_DOWNSAMPLE_SCALES_IMG 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RENDERBUFFER_SAMPLES_IMG 
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 
GL_MAX_SAMPLES_IMG 
GL_TEXTURE_SAMPLES_IMG 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SGX_PROGRAM_BINARY_IMG 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DATA_BUFFER_AMD 
GL_PERFORMANCE_MONITOR_AMD 
GL_QUERY_OBJECT_AMD 
GL_VERTEX_ARRAY_OBJECT_AMD 
GL_SAMPLER_OBJECT_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BGRA_IMG 
GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SGX_BINARY_IMG 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 
GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 
GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 
GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 
GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CUBIC_IMG 
GL_CUBIC_MIPMAP_NEAREST_IMG 
GL_CUBIC_MIPMAP_LINEAR_IMG 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONSERVATIVE_RASTERIZATION_INTEL 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BLACKHOLE_RENDER_INTEL 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PERFQUERY_SINGLE_CONTEXT_INTEL 
GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 
GL_PERFQUERY_WAIT_INTEL 
GL_PERFQUERY_FLUSH_INTEL 
GL_PERFQUERY_DONOT_FLUSH_INTEL 
GL_PERFQUERY_COUNTER_EVENT_INTEL 
GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 
GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 
GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 
GL_PERFQUERY_COUNTER_RAW_INTEL 
GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 
GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 
GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 
GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 
GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 
GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 
GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 
GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 
GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 
GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MULTIPLY_KHR 
GL_SCREEN_KHR 
GL_OVERLAY_KHR 
GL_DARKEN_KHR 
GL_LIGHTEN_KHR 
GL_COLORDODGE_KHR 
GL_COLORBURN_KHR 
GL_HARDLIGHT_KHR 
GL_SOFTLIGHT_KHR 
GL_DIFFERENCE_KHR 
GL_EXCLUSION_KHR 
GL_HSL_HUE_KHR 
GL_HSL_SATURATION_KHR 
GL_HSL_COLOR_KHR 
GL_HSL_LUMINOSITY_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BLEND_ADVANCED_COHERENT_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_OCCLUSION_QUERY_EVENT_MASK_AMD 
GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 
GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 
GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 
GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 
GL_QUERY_ALL_EVENT_BITS_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONTEXT_RELEASE_BEHAVIOR 
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 
GL_CONTEXT_RELEASE_BEHAVIOR_KHR 
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 
GL_DEBUG_CALLBACK_FUNCTION_KHR 
GL_DEBUG_CALLBACK_USER_PARAM_KHR 
GL_DEBUG_SOURCE_API_KHR 
GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 
GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 
GL_DEBUG_SOURCE_THIRD_PARTY_KHR 
GL_DEBUG_SOURCE_APPLICATION_KHR 
GL_DEBUG_SOURCE_OTHER_KHR 
GL_DEBUG_TYPE_ERROR_KHR 
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 
GL_DEBUG_TYPE_PORTABILITY_KHR 
GL_DEBUG_TYPE_PERFORMANCE_KHR 
GL_DEBUG_TYPE_OTHER_KHR 
GL_DEBUG_TYPE_MARKER_KHR 
GL_DEBUG_TYPE_PUSH_GROUP_KHR 
GL_DEBUG_TYPE_POP_GROUP_KHR 
GL_DEBUG_SEVERITY_NOTIFICATION_KHR 
GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 
GL_DEBUG_GROUP_STACK_DEPTH_KHR 
GL_BUFFER_KHR 
GL_SHADER_KHR 
GL_PROGRAM_KHR 
GL_VERTEX_ARRAY_KHR 
GL_QUERY_KHR 
GL_PROGRAM_PIPELINE_KHR 
GL_SAMPLER_KHR 
GL_MAX_LABEL_LENGTH_KHR 
GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 
GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 
GL_DEBUG_LOGGED_MESSAGES_KHR 
GL_DEBUG_SEVERITY_HIGH_KHR 
GL_DEBUG_SEVERITY_MEDIUM_KHR 
GL_DEBUG_SEVERITY_LOW_KHR 
GL_DEBUG_OUTPUT_KHR 
GL_CONTEXT_FLAG_DEBUG_BIT_KHR 
GL_STACK_OVERFLOW_KHR 
GL_STACK_UNDERFLOW_KHR 
GL_DISPLAY_LIST 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONTEXT_ROBUST_ACCESS 
GL_CONTEXT_ROBUST_ACCESS_KHR 
GL_LOSE_CONTEXT_ON_RESET_KHR 
GL_GUILTY_CONTEXT_RESET_KHR 
GL_INNOCENT_CONTEXT_RESET_KHR 
GL_UNKNOWN_CONTEXT_RESET_KHR 
GL_RESET_NOTIFICATION_STRATEGY_KHR 
GL_NO_RESET_NOTIFICATION_KHR 
GL_CONTEXT_LOST_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SUBGROUP_SIZE_KHR 
GL_SUBGROUP_SUPPORTED_STAGES_KHR 
GL_SUBGROUP_SUPPORTED_FEATURES_KHR 
GL_SUBGROUP_QUAD_ALL_STAGES_KHR 
GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 
GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 
GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 
GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 
GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 
GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 
GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 
GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RGBA_ASTC_4x4_KHR 
GL_COMPRESSED_RGBA_ASTC_5x4_KHR 
GL_COMPRESSED_RGBA_ASTC_5x5_KHR 
GL_COMPRESSED_RGBA_ASTC_6x5_KHR 
GL_COMPRESSED_RGBA_ASTC_6x6_KHR 
GL_COMPRESSED_RGBA_ASTC_8x5_KHR 
GL_COMPRESSED_RGBA_ASTC_8x6_KHR 
GL_COMPRESSED_RGBA_ASTC_8x8_KHR 
GL_COMPRESSED_RGBA_ASTC_10x5_KHR 
GL_COMPRESSED_RGBA_ASTC_10x6_KHR 
GL_COMPRESSED_RGBA_ASTC_10x8_KHR 
GL_COMPRESSED_RGBA_ASTC_10x10_KHR 
GL_COMPRESSED_RGBA_ASTC_12x10_KHR 
GL_COMPRESSED_RGBA_ASTC_12x12_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_SHADER_COMPILER_THREADS_KHR 
GL_COMPLETION_STATUS_KHR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BGR_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_FLIP_X_MESA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_FLIP_Y_MESA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COUNTER_TYPE_AMD 
GL_COUNTER_RANGE_AMD 
GL_UNSIGNED_INT64_AMD 
GL_PERCENTAGE_AMD 
GL_PERFMON_RESULT_AVAILABLE_AMD 
GL_PERFMON_RESULT_SIZE_AMD 
GL_PERFMON_RESULT_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_SWAP_XY_MESA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PROGRAM_BINARY_FORMAT_MESA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BLEND_OVERLAP_NV 
GL_BLEND_PREMULTIPLIED_SRC_NV 
GL_BLUE_NV 
GL_COLORBURN_NV 
GL_COLORDODGE_NV 
GL_CONJOINT_NV 
GL_CONTRAST_NV 
GL_DARKEN_NV 
GL_DIFFERENCE_NV 
GL_DISJOINT_NV 
GL_DST_ATOP_NV 
GL_DST_IN_NV 
GL_DST_NV 
GL_DST_OUT_NV 
GL_DST_OVER_NV 
GL_EXCLUSION_NV 
GL_GREEN_NV 
GL_HARDLIGHT_NV 
GL_HARDMIX_NV 
GL_HSL_COLOR_NV 
GL_HSL_HUE_NV 
GL_HSL_LUMINOSITY_NV 
GL_HSL_SATURATION_NV 
GL_INVERT_OVG_NV 
GL_INVERT_RGB_NV 
GL_LIGHTEN_NV 
GL_LINEARBURN_NV 
GL_LINEARDODGE_NV 
GL_LINEARLIGHT_NV 
GL_MINUS_CLAMPED_NV 
GL_MINUS_NV 
GL_MULTIPLY_NV 
GL_OVERLAY_NV 
GL_PINLIGHT_NV 
GL_PLUS_CLAMPED_ALPHA_NV 
GL_PLUS_CLAMPED_NV 
GL_PLUS_DARKER_NV 
GL_PLUS_NV 
GL_RED_NV 
GL_SCREEN_NV 
GL_SOFTLIGHT_NV 
GL_SRC_ATOP_NV 
GL_SRC_IN_NV 
GL_SRC_NV 
GL_SRC_OUT_NV 
GL_SRC_OVER_NV 
GL_UNCORRELATED_NV 
GL_VIVIDLIGHT_NV 
GL_XOR_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BLEND_ADVANCED_COHERENT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FACTOR_MIN_AMD 
GL_FACTOR_MAX_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VIEWPORT_POSITION_W_SCALE_NV 
GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 
GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_QUERY_WAIT_NV 
GL_QUERY_NO_WAIT_NV 
GL_QUERY_BY_REGION_WAIT_NV 
GL_QUERY_BY_REGION_NO_WAIT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONSERVATIVE_RASTERIZATION_NV 
GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 
GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONSERVATIVE_RASTER_MODE_NV 
GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 
GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COPY_READ_BUFFER_NV 
GL_COPY_WRITE_BUFFER_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COVERAGE_COMPONENT_NV 
GL_COVERAGE_COMPONENT4_NV 
GL_COVERAGE_ATTACHMENT_NV 
GL_COVERAGE_BUFFERS_NV 
GL_COVERAGE_SAMPLES_NV 
GL_COVERAGE_ALL_FRAGMENTS_NV 
GL_COVERAGE_EDGE_FRAGMENTS_NV 
GL_COVERAGE_AUTOMATIC_NV 
GL_COVERAGE_BUFFER_BIT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_COMPONENT16_NONLINEAR_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_DRAW_BUFFERS_NV 
GL_DRAW_BUFFER0_NV 
GL_DRAW_BUFFER1_NV 
GL_DRAW_BUFFER2_NV 
GL_DRAW_BUFFER3_NV 
GL_DRAW_BUFFER4_NV 
GL_DRAW_BUFFER5_NV 
GL_DRAW_BUFFER6_NV 
GL_DRAW_BUFFER7_NV 
GL_DRAW_BUFFER8_NV 
GL_DRAW_BUFFER9_NV 
GL_DRAW_BUFFER10_NV 
GL_DRAW_BUFFER11_NV 
GL_DRAW_BUFFER12_NV 
GL_DRAW_BUFFER13_NV 
GL_DRAW_BUFFER14_NV 
GL_DRAW_BUFFER15_NV 
GL_COLOR_ATTACHMENT0_NV 
GL_COLOR_ATTACHMENT1_NV 
GL_COLOR_ATTACHMENT2_NV 
GL_COLOR_ATTACHMENT3_NV 
GL_COLOR_ATTACHMENT4_NV 
GL_COLOR_ATTACHMENT5_NV 
GL_COLOR_ATTACHMENT6_NV 
GL_COLOR_ATTACHMENT7_NV 
GL_COLOR_ATTACHMENT8_NV 
GL_COLOR_ATTACHMENT9_NV 
GL_COLOR_ATTACHMENT10_NV 
GL_COLOR_ATTACHMENT11_NV 
GL_COLOR_ATTACHMENT12_NV 
GL_COLOR_ATTACHMENT13_NV 
GL_COLOR_ATTACHMENT14_NV 
GL_COLOR_ATTACHMENT15_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_COLOR_ATTACHMENTS_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ALL_COMPLETED_NV 
GL_FENCE_STATUS_NV 
GL_FENCE_CONDITION_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FILL_RECTANGLE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAGMENT_COVERAGE_TO_COLOR_NV 
GL_FRAGMENT_COVERAGE_COLOR_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_READ_FRAMEBUFFER_NV 
GL_DRAW_FRAMEBUFFER_NV 
GL_DRAW_FRAMEBUFFER_BINDING_NV 
GL_READ_FRAMEBUFFER_BINDING_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COVERAGE_MODULATION_TABLE_NV 
GL_COLOR_SAMPLES_NV 
GL_DEPTH_SAMPLES_NV 
GL_STENCIL_SAMPLES_NV 
GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 
GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 
GL_COVERAGE_MODULATION_NV 
GL_COVERAGE_MODULATION_TABLE_SIZE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_QUERY_BUFFER_AMD 
GL_QUERY_BUFFER_BINDING_AMD 
GL_QUERY_RESULT_NO_WAIT_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RENDERBUFFER_SAMPLES_NV 
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 
GL_MAX_SAMPLES_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_INT64_NV 
GL_UNSIGNED_INT64_NV 
GL_INT8_NV 
GL_INT8_VEC2_NV 
GL_INT8_VEC3_NV 
GL_INT8_VEC4_NV 
GL_INT16_NV 
GL_INT16_VEC2_NV 
GL_INT16_VEC3_NV 
GL_INT16_VEC4_NV 
GL_INT64_VEC2_NV 
GL_INT64_VEC3_NV 
GL_INT64_VEC4_NV 
GL_UNSIGNED_INT8_NV 
GL_UNSIGNED_INT8_VEC2_NV 
GL_UNSIGNED_INT8_VEC3_NV 
GL_UNSIGNED_INT8_VEC4_NV 
GL_UNSIGNED_INT16_NV 
GL_UNSIGNED_INT16_VEC2_NV 
GL_UNSIGNED_INT16_VEC3_NV 
GL_UNSIGNED_INT16_VEC4_NV 
GL_UNSIGNED_INT64_VEC2_NV 
GL_UNSIGNED_INT64_VEC3_NV 
GL_UNSIGNED_INT64_VEC4_NV 
GL_FLOAT16_NV 
GL_FLOAT16_VEC2_NV 
GL_FLOAT16_VEC3_NV 
GL_FLOAT16_VEC4_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MULTISAMPLES_NV 
GL_SUPERSAMPLE_SCALE_X_NV 
GL_SUPERSAMPLE_SCALE_Y_NV 
GL_CONFORMANT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ATTACHED_MEMORY_OBJECT_NV 
GL_ATTACHED_MEMORY_OFFSET_NV 
GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 
GL_MEMORY_ATTACHABLE_SIZE_NV 
GL_MEMORY_ATTACHABLE_NV 
GL_DETACHED_MEMORY_INCARNATION_NV 
GL_DETACHED_TEXTURES_NV 
GL_DETACHED_BUFFERS_NV 
GL_MAX_DETACHED_TEXTURES_NV 
GL_MAX_DETACHED_BUFFERS_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MESH_SHADER_NV 
GL_TASK_SHADER_NV 
GL_MAX_MESH_UNIFORM_BLOCKS_NV 
GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 
GL_MAX_MESH_IMAGE_UNIFORMS_NV 
GL_MAX_MESH_UNIFORM_COMPONENTS_NV 
GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 
GL_MAX_MESH_ATOMIC_COUNTERS_NV 
GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 
GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 
GL_MAX_TASK_UNIFORM_BLOCKS_NV 
GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 
GL_MAX_TASK_IMAGE_UNIFORMS_NV 
GL_MAX_TASK_UNIFORM_COMPONENTS_NV 
GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 
GL_MAX_TASK_ATOMIC_COUNTERS_NV 
GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 
GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 
GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 
GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 
GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 
GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 
GL_MAX_MESH_OUTPUT_VERTICES_NV 
GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 
GL_MAX_TASK_OUTPUT_COUNT_NV 
GL_MAX_DRAW_MESH_TASKS_COUNT_NV 
GL_MAX_MESH_VIEWS_NV 
GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 
GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 
GL_MAX_MESH_WORK_GROUP_SIZE_NV 
GL_MAX_TASK_WORK_GROUP_SIZE_NV 
GL_MESH_WORK_GROUP_SIZE_NV 
GL_TASK_WORK_GROUP_SIZE_NV 
GL_MESH_VERTICES_OUT_NV 
GL_MESH_PRIMITIVES_OUT_NV 
GL_MESH_OUTPUT_TYPE_NV 
GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 
GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 
GL_REFERENCED_BY_MESH_SHADER_NV 
GL_REFERENCED_BY_TASK_SHADER_NV 
GL_MESH_SHADER_BIT_NV 
GL_TASK_SHADER_BIT_NV 
GL_MESH_SUBROUTINE_NV 
GL_TASK_SUBROUTINE_NV 
GL_MESH_SUBROUTINE_UNIFORM_NV 
GL_TASK_SUBROUTINE_UNIFORM_NV 
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FLOAT_MAT2x3_NV 
GL_FLOAT_MAT2x4_NV 
GL_FLOAT_MAT3x2_NV 
GL_FLOAT_MAT3x4_NV 
GL_FLOAT_MAT4x2_NV 
GL_FLOAT_MAT4x3_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PATH_FORMAT_SVG_NV 
GL_PATH_FORMAT_PS_NV 
GL_STANDARD_FONT_NAME_NV 
GL_SYSTEM_FONT_NAME_NV 
GL_FILE_NAME_NV 
GL_PATH_STROKE_WIDTH_NV 
GL_PATH_END_CAPS_NV 
GL_PATH_INITIAL_END_CAP_NV 
GL_PATH_TERMINAL_END_CAP_NV 
GL_PATH_JOIN_STYLE_NV 
GL_PATH_MITER_LIMIT_NV 
GL_PATH_DASH_CAPS_NV 
GL_PATH_INITIAL_DASH_CAP_NV 
GL_PATH_TERMINAL_DASH_CAP_NV 
GL_PATH_DASH_OFFSET_NV 
GL_PATH_CLIENT_LENGTH_NV 
GL_PATH_FILL_MODE_NV 
GL_PATH_FILL_MASK_NV 
GL_PATH_FILL_COVER_MODE_NV 
GL_PATH_STROKE_COVER_MODE_NV 
GL_PATH_STROKE_MASK_NV 
GL_COUNT_UP_NV 
GL_COUNT_DOWN_NV 
GL_PATH_OBJECT_BOUNDING_BOX_NV 
GL_CONVEX_HULL_NV 
GL_BOUNDING_BOX_NV 
GL_TRANSLATE_X_NV 
GL_TRANSLATE_Y_NV 
GL_TRANSLATE_2D_NV 
GL_TRANSLATE_3D_NV 
GL_AFFINE_2D_NV 
GL_AFFINE_3D_NV 
GL_TRANSPOSE_AFFINE_2D_NV 
GL_TRANSPOSE_AFFINE_3D_NV 
GL_UTF8_NV 
GL_UTF16_NV 
GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 
GL_PATH_COMMAND_COUNT_NV 
GL_PATH_COORD_COUNT_NV 
GL_PATH_DASH_ARRAY_COUNT_NV 
GL_PATH_COMPUTED_LENGTH_NV 
GL_PATH_FILL_BOUNDING_BOX_NV 
GL_PATH_STROKE_BOUNDING_BOX_NV 
GL_SQUARE_NV 
GL_ROUND_NV 
GL_TRIANGULAR_NV 
GL_BEVEL_NV 
GL_MITER_REVERT_NV 
GL_MITER_TRUNCATE_NV 
GL_SKIP_MISSING_GLYPH_NV 
GL_USE_MISSING_GLYPH_NV 
GL_PATH_ERROR_POSITION_NV 
GL_ACCUM_ADJACENT_PAIRS_NV 
GL_ADJACENT_PAIRS_NV 
GL_FIRST_TO_REST_NV 
GL_PATH_GEN_MODE_NV 
GL_PATH_GEN_COEFF_NV 
GL_PATH_GEN_COMPONENTS_NV 
GL_PATH_STENCIL_FUNC_NV 
GL_PATH_STENCIL_REF_NV 
GL_PATH_STENCIL_VALUE_MASK_NV 
GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 
GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 
GL_PATH_COVER_DEPTH_FUNC_NV 
GL_PATH_DASH_OFFSET_RESET_NV 
GL_MOVE_TO_RESETS_NV 
GL_MOVE_TO_CONTINUES_NV 
GL_CLOSE_PATH_NV 
GL_MOVE_TO_NV 
GL_RELATIVE_MOVE_TO_NV 
GL_LINE_TO_NV 
GL_RELATIVE_LINE_TO_NV 
GL_HORIZONTAL_LINE_TO_NV 
GL_RELATIVE_HORIZONTAL_LINE_TO_NV 
GL_VERTICAL_LINE_TO_NV 
GL_RELATIVE_VERTICAL_LINE_TO_NV 
GL_QUADRATIC_CURVE_TO_NV 
GL_RELATIVE_QUADRATIC_CURVE_TO_NV 
GL_CUBIC_CURVE_TO_NV 
GL_RELATIVE_CUBIC_CURVE_TO_NV 
GL_SMOOTH_QUADRATIC_CURVE_TO_NV 
GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 
GL_SMOOTH_CUBIC_CURVE_TO_NV 
GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 
GL_SMALL_CCW_ARC_TO_NV 
GL_RELATIVE_SMALL_CCW_ARC_TO_NV 
GL_SMALL_CW_ARC_TO_NV 
GL_RELATIVE_SMALL_CW_ARC_TO_NV 
GL_LARGE_CCW_ARC_TO_NV 
GL_RELATIVE_LARGE_CCW_ARC_TO_NV 
GL_LARGE_CW_ARC_TO_NV 
GL_RELATIVE_LARGE_CW_ARC_TO_NV 
GL_RESTART_PATH_NV 
GL_DUP_FIRST_CUBIC_CURVE_TO_NV 
GL_DUP_LAST_CUBIC_CURVE_TO_NV 
GL_RECT_NV 
GL_CIRCULAR_CCW_ARC_TO_NV 
GL_CIRCULAR_CW_ARC_TO_NV 
GL_CIRCULAR_TANGENT_ARC_TO_NV 
GL_ARC_TO_NV 
GL_RELATIVE_ARC_TO_NV 
GL_BOLD_BIT_NV 
GL_ITALIC_BIT_NV 
GL_GLYPH_WIDTH_BIT_NV 
GL_GLYPH_HEIGHT_BIT_NV 
GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 
GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 
GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 
GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 
GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 
GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 
GL_GLYPH_HAS_KERNING_BIT_NV 
GL_FONT_X_MIN_BOUNDS_BIT_NV 
GL_FONT_Y_MIN_BOUNDS_BIT_NV 
GL_FONT_X_MAX_BOUNDS_BIT_NV 
GL_FONT_Y_MAX_BOUNDS_BIT_NV 
GL_FONT_UNITS_PER_EM_BIT_NV 
GL_FONT_ASCENDER_BIT_NV 
GL_FONT_DESCENDER_BIT_NV 
GL_FONT_HEIGHT_BIT_NV 
GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 
GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 
GL_FONT_UNDERLINE_POSITION_BIT_NV 
GL_FONT_UNDERLINE_THICKNESS_BIT_NV 
GL_FONT_HAS_KERNING_BIT_NV 
GL_ROUNDED_RECT_NV 
GL_RELATIVE_ROUNDED_RECT_NV 
GL_ROUNDED_RECT2_NV 
GL_RELATIVE_ROUNDED_RECT2_NV 
GL_ROUNDED_RECT4_NV 
GL_RELATIVE_ROUNDED_RECT4_NV 
GL_ROUNDED_RECT8_NV 
GL_RELATIVE_ROUNDED_RECT8_NV 
GL_RELATIVE_RECT_NV 
GL_FONT_GLYPHS_AVAILABLE_NV 
GL_FONT_TARGET_UNAVAILABLE_NV 
GL_FONT_UNAVAILABLE_NV 
GL_FONT_UNINTELLIGIBLE_NV 
GL_CONIC_CURVE_TO_NV 
GL_RELATIVE_CONIC_CURVE_TO_NV 
GL_FONT_NUM_GLYPH_INDICES_BIT_NV 
GL_STANDARD_FONT_FORMAT_NV 
GL_2_BYTES_NV 
GL_3_BYTES_NV 
GL_4_BYTES_NV 
GL_EYE_LINEAR_NV 
GL_OBJECT_LINEAR_NV 
GL_CONSTANT_NV 
GL_PATH_FOG_GEN_MODE_NV 
GL_PRIMARY_COLOR 
GL_PRIMARY_COLOR_NV 
GL_SECONDARY_COLOR_NV 
GL_PATH_GEN_COLOR_FORMAT_NV 
GL_PATH_PROJECTION_NV 
GL_PATH_MODELVIEW_NV 
GL_PATH_MODELVIEW_STACK_DEPTH_NV 
GL_PATH_MODELVIEW_MATRIX_NV 
GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 
GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 
GL_PATH_PROJECTION_STACK_DEPTH_NV 
GL_PATH_PROJECTION_MATRIX_NV 
GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 
GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 
GL_FRAGMENT_INPUT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHARED_EDGE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PIXEL_PACK_BUFFER_NV 
GL_PIXEL_UNPACK_BUFFER_NV 
GL_PIXEL_PACK_BUFFER_BINDING_NV 
GL_PIXEL_UNPACK_BUFFER_BINDING_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VIRTUAL_PAGE_SIZE_X_AMD 
GL_VIRTUAL_PAGE_SIZE_Y_AMD 
GL_VIRTUAL_PAGE_SIZE_Z_AMD 
GL_MAX_SPARSE_TEXTURE_SIZE_AMD 
GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 
GL_MIN_SPARSE_LEVEL_AMD 
GL_MIN_LOD_WARNING_AMD 
GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_POLYGON_MODE_NV 
GL_POLYGON_OFFSET_POINT_NV 
GL_POLYGON_OFFSET_LINE_NV 
GL_POINT_NV 
GL_LINE_NV 
GL_FILL_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHADING_RATE_IMAGE_PER_PRIMITIVE_NV 
GL_SHADING_RATE_IMAGE_PALETTE_COUNT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_READ_BUFFER_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_REPRESENTATIVE_FRAGMENT_TEST_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SLUMINANCE_NV 
GL_SLUMINANCE_ALPHA_NV 
GL_SRGB8_NV 
GL_SLUMINANCE8_NV 
GL_SLUMINANCE8_ALPHA8_NV 
GL_COMPRESSED_SRGB_S3TC_DXT1_NV 
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 
GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 
GL_ETC1_SRGB8_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 
GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 
GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 
GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 
GL_SAMPLE_LOCATION_NV 
GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 
GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 
GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SCISSOR_TEST_EXCLUSIVE_NV 
GL_SCISSOR_BOX_EXCLUSIVE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHADING_RATE_IMAGE_NV 
GL_SHADING_RATE_NO_INVOCATIONS_NV 
GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 
GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 
GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 
GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 
GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 
GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 
GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 
GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 
GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 
GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 
GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 
GL_SHADING_RATE_IMAGE_BINDING_NV 
GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 
GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 
GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 
GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 
GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 
GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 
GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLER_2D_ARRAY_SHADOW_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SET_AMD 
GL_REPLACE_VALUE_AMD 
GL_STENCIL_OP_VALUE_AMD 
GL_STENCIL_BACK_OP_VALUE_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLER_CUBE_SHADOW_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_BORDER_COLOR_NV 
GL_CLAMP_TO_BORDER_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_VIEWPORTS_NV 
GL_VIEWPORT_SUBPIXEL_BITS_NV 
GL_VIEWPORT_BOUNDS_RANGE_NV 
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 
GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 
GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 
GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 
GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 
GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 
GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 
GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 
GL_VIEWPORT_SWIZZLE_X_NV 
GL_VIEWPORT_SWIZZLE_Y_NV 
GL_VIEWPORT_SWIZZLE_Z_NV 
GL_VIEWPORT_SWIZZLE_W_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLER_EXTERNAL_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ETC1_RGB8_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PALETTE4_RGB8_OES 
GL_PALETTE4_RGBA8_OES 
GL_PALETTE4_R5_G6_B5_OES 
GL_PALETTE4_RGBA4_OES 
GL_PALETTE4_RGB5_A1_OES 
GL_PALETTE8_RGB8_OES 
GL_PALETTE8_RGBA8_OES 
GL_PALETTE8_R5_G6_B5_OES 
GL_PALETTE8_RGBA4_OES 
GL_PALETTE8_RGB5_A1_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_COMPONENT24_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_GEOMETRY_SHADER_OES 
GL_GEOMETRY_SHADER_BIT_OES 
GL_GEOMETRY_LINKED_VERTICES_OUT_OES 
GL_GEOMETRY_LINKED_INPUT_TYPE_OES 
GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 
GL_GEOMETRY_SHADER_INVOCATIONS_OES 
GL_LAYER_PROVOKING_VERTEX_OES 
GL_LINES_ADJACENCY_OES 
GL_LINE_STRIP_ADJACENCY_OES 
GL_TRIANGLES_ADJACENCY_OES 
GL_TRIANGLE_STRIP_ADJACENCY_OES 
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 
GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 
GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 
GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 
GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 
GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 
GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 
GL_FIRST_VERTEX_CONVENTION_OES 
GL_LAST_VERTEX_CONVENTION_OES 
GL_UNDEFINED_VERTEX_OES 
GL_PRIMITIVES_GENERATED_OES 
GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 
GL_MAX_FRAMEBUFFER_LAYERS_OES 
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 
GL_REFERENCED_BY_GEOMETRY_SHADER_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PROGRAM_BINARY_LENGTH_OES 
GL_NUM_PROGRAM_BINARY_FORMATS_OES 
GL_PROGRAM_BINARY_FORMATS_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_STREAM_RASTERIZATION_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_WRITE_ONLY_OES 
GL_BUFFER_ACCESS_OES 
GL_BUFFER_MAPPED_OES 
GL_BUFFER_MAP_POINTER_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PRIMITIVE_BOUNDING_BOX_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ALPHA8_OES 
GL_DEPTH_COMPONENT16_OES 
GL_LUMINANCE4_ALPHA4_OES 
GL_LUMINANCE8_ALPHA8_OES 
GL_LUMINANCE8_OES 
GL_RGBA4_OES 
GL_RGB5_A1_OES 
GL_RGB565_OES 
GL_RGB8_OES 
GL_RGBA8_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLE_SHADING_OES 
GL_MIN_SAMPLE_SHADING_VALUE_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_STENCIL_INDEX1_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_STENCIL_INDEX4_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_UNDEFINED_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PATCHES_OES 
GL_PATCH_VERTICES_OES 
GL_TESS_CONTROL_OUTPUT_VERTICES_OES 
GL_TESS_GEN_MODE_OES 
GL_TESS_GEN_SPACING_OES 
GL_TESS_GEN_VERTEX_ORDER_OES 
GL_TESS_GEN_POINT_MODE_OES 
GL_ISOLINES_OES 
GL_QUADS_OES 
GL_FRACTIONAL_ODD_OES 
GL_FRACTIONAL_EVEN_OES 
GL_MAX_PATCH_VERTICES_OES 
GL_MAX_TESS_GEN_LEVEL_OES 
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 
GL_MAX_TESS_PATCH_COMPONENTS_OES 
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 
GL_IS_PER_PATCH_OES 
GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 
GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 
GL_TESS_CONTROL_SHADER_OES 
GL_TESS_EVALUATION_SHADER_OES 
GL_TESS_CONTROL_SHADER_BIT_OES 
GL_TESS_EVALUATION_SHADER_BIT_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SAMPLER_BUFFER_AMD 
GL_INT_SAMPLER_BUFFER_AMD 
GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 
GL_TESSELLATION_MODE_AMD 
GL_TESSELLATION_FACTOR_AMD 
GL_DISCRETE_AMD 
GL_CONTINUOUS_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_WRAP_R_OES 
GL_TEXTURE_3D_OES 
GL_TEXTURE_BINDING_3D_OES 
GL_MAX_3D_TEXTURE_SIZE_OES 
GL_SAMPLER_3D_OES 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_BORDER_COLOR_OES 
GL_CLAMP_TO_BORDER_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_BUFFER_OES 
GL_TEXTURE_BUFFER_BINDING_OES 
GL_MAX_TEXTURE_BUFFER_SIZE_OES 
GL_TEXTURE_BINDING_BUFFER_OES 
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 
GL_SAMPLER_BUFFER_OES 
GL_INT_SAMPLER_BUFFER_OES 
GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 
GL_IMAGE_BUFFER_OES 
GL_INT_IMAGE_BUFFER_OES 
GL_UNSIGNED_INT_IMAGE_BUFFER_OES 
GL_TEXTURE_BUFFER_OFFSET_OES 
GL_TEXTURE_BUFFER_SIZE_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 
GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 
GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 
GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 
GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 
GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 
GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 
GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 
GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 
GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 
GL_SAMPLER_CUBE_MAP_ARRAY_OES 
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 
GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 
GL_IMAGE_CUBE_MAP_ARRAY_OES 
GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_HALF_FLOAT_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_STENCIL_INDEX_OES 
GL_STENCIL_INDEX8_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 
GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_VIEW_MIN_LEVEL_OES 
GL_TEXTURE_VIEW_NUM_LEVELS_OES 
GL_TEXTURE_VIEW_MIN_LAYER_OES 
GL_TEXTURE_VIEW_NUM_LAYERS_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ARRAY_BINDING_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_AUX_DEPTH_STENCIL_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_UNSIGNED_INT_10_10_10_2_OES 
GL_INT_10_10_10_2_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_VIEWPORTS_OES 
GL_VIEWPORT_SUBPIXEL_BITS_OES 
GL_VIEWPORT_BOUNDS_RANGE_OES 
GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 
GL_MAX_VIEWS_OVR 
GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ALPHA_TEST_QCOM 
GL_ALPHA_TEST_FUNC_QCOM 
GL_ALPHA_TEST_REF_QCOM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BINNING_CONTROL_HINT_QCOM 
GL_CPU_OPTIMIZED_QCOM 
GL_GPU_OPTIMIZED_QCOM 
GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_WIDTH_QCOM 
GL_TEXTURE_HEIGHT_QCOM 
GL_TEXTURE_DEPTH_QCOM 
GL_TEXTURE_INTERNAL_FORMAT_QCOM 
GL_TEXTURE_FORMAT_QCOM 
GL_TEXTURE_TYPE_QCOM 
GL_TEXTURE_IMAGE_VALID_QCOM 
GL_TEXTURE_NUM_LEVELS_QCOM 
GL_TEXTURE_TARGET_QCOM 
GL_TEXTURE_OBJECT_VALID_QCOM 
GL_STATE_RESTORE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FOVEATION_ENABLE_BIT_QCOM 
GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MOTION_ESTIMATION_SEARCH_BLOCK_X_QCOM 
GL_MOTION_ESTIMATION_SEARCH_BLOCK_Y_QCOM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM 
GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM 
GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM 
GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM 
GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_FOVEATED_CUTOFF_DENSITY_QCOM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_UNPACK_CLIENT_STORAGE_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM 
GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PERFMON_GLOBAL_MODE_QCOM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHADING_RATE_QCOM 
GL_SHADING_RATE_PRESERVE_ASPECT_RATIO_QCOM 
GL_SHADING_RATE_1X1_PIXELS_QCOM 
GL_SHADING_RATE_1X2_PIXELS_QCOM 
GL_SHADING_RATE_2X1_PIXELS_QCOM 
GL_SHADING_RATE_2X2_PIXELS_QCOM 
GL_SHADING_RATE_4X2_PIXELS_QCOM 
GL_SHADING_RATE_4X4_PIXELS_QCOM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_COLOR_BUFFER_BIT0_QCOM 
GL_COLOR_BUFFER_BIT1_QCOM 
GL_COLOR_BUFFER_BIT2_QCOM 
GL_COLOR_BUFFER_BIT3_QCOM 
GL_COLOR_BUFFER_BIT4_QCOM 
GL_COLOR_BUFFER_BIT5_QCOM 
GL_COLOR_BUFFER_BIT6_QCOM 
GL_COLOR_BUFFER_BIT7_QCOM 
GL_DEPTH_BUFFER_BIT0_QCOM 
GL_DEPTH_BUFFER_BIT1_QCOM 
GL_DEPTH_BUFFER_BIT2_QCOM 
GL_DEPTH_BUFFER_BIT3_QCOM 
GL_DEPTH_BUFFER_BIT4_QCOM 
GL_DEPTH_BUFFER_BIT5_QCOM 
GL_DEPTH_BUFFER_BIT6_QCOM 
GL_DEPTH_BUFFER_BIT7_QCOM 
GL_STENCIL_BUFFER_BIT0_QCOM 
GL_STENCIL_BUFFER_BIT1_QCOM 
GL_STENCIL_BUFFER_BIT2_QCOM 
GL_STENCIL_BUFFER_BIT3_QCOM 
GL_STENCIL_BUFFER_BIT4_QCOM 
GL_STENCIL_BUFFER_BIT5_QCOM 
GL_STENCIL_BUFFER_BIT6_QCOM 
GL_STENCIL_BUFFER_BIT7_QCOM 
GL_MULTISAMPLE_BUFFER_BIT0_QCOM 
GL_MULTISAMPLE_BUFFER_BIT1_QCOM 
GL_MULTISAMPLE_BUFFER_BIT2_QCOM 
GL_MULTISAMPLE_BUFFER_BIT3_QCOM 
GL_MULTISAMPLE_BUFFER_BIT4_QCOM 
GL_MULTISAMPLE_BUFFER_BIT5_QCOM 
GL_MULTISAMPLE_BUFFER_BIT6_QCOM 
GL_MULTISAMPLE_BUFFER_BIT7_QCOM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_WRITEONLY_RENDERING_QCOM 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHADER_BINARY_VIV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_FONT_LINES 
WGL_FONT_POLYGONS 
WGL_SWAP_MAIN_PLANE 
WGL_SWAP_OVERLAY1 
WGL_SWAP_OVERLAY2 
WGL_SWAP_OVERLAY3 
WGL_SWAP_OVERLAY4 
WGL_SWAP_OVERLAY5 
WGL_SWAP_OVERLAY6 
WGL_SWAP_OVERLAY7 
WGL_SWAP_OVERLAY8 
WGL_SWAP_OVERLAY9 
WGL_SWAP_OVERLAY10 
WGL_SWAP_OVERLAY11 
WGL_SWAP_OVERLAY12 
WGL_SWAP_OVERLAY13 
WGL_SWAP_OVERLAY14 
WGL_SWAP_OVERLAY15 
WGL_SWAP_UNDERLAY1 
WGL_SWAP_UNDERLAY2 
WGL_SWAP_UNDERLAY3 
WGL_SWAP_UNDERLAY4 
WGL_SWAP_UNDERLAY5 
WGL_SWAP_UNDERLAY6 
WGL_SWAP_UNDERLAY7 
WGL_SWAP_UNDERLAY8 
WGL_SWAP_UNDERLAY9 
WGL_SWAP_UNDERLAY10 
WGL_SWAP_UNDERLAY11 
WGL_SWAP_UNDERLAY12 
WGL_SWAP_UNDERLAY13 
WGL_SWAP_UNDERLAY14 
WGL_SWAP_UNDERLAY15 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_SAMPLE_BUFFERS_3DFX 
WGL_SAMPLES_3DFX 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_STEREO_EMITTER_ENABLE_3DL 
WGL_STEREO_EMITTER_DISABLE_3DL 
WGL_STEREO_POLARITY_NORMAL_3DL 
WGL_STEREO_POLARITY_INVERT_3DL 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_ELEMENT_ARRAY_APPLE 
GL_ELEMENT_ARRAY_TYPE_APPLE 
GL_ELEMENT_ARRAY_POINTER_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_GPU_VENDOR_AMD 
WGL_GPU_RENDERER_STRING_AMD 
WGL_GPU_OPENGL_VERSION_STRING_AMD 
WGL_GPU_FASTEST_TARGET_GPUS_AMD 
WGL_GPU_RAM_AMD 
WGL_GPU_CLOCK_AMD 
WGL_GPU_NUM_PIPES_AMD 
WGL_GPU_NUM_SIMD_AMD 
WGL_GPU_NUM_RB_AMD 
WGL_GPU_NUM_SPI_AMD 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_FRONT_COLOR_BUFFER_BIT_ARB 
WGL_BACK_COLOR_BUFFER_BIT_ARB 
WGL_DEPTH_BUFFER_BIT_ARB 
WGL_STENCIL_BUFFER_BIT_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 
WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 
WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_CONTEXT_DEBUG_BIT_ARB 
WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 
WGL_CONTEXT_MAJOR_VERSION_ARB 
WGL_CONTEXT_MINOR_VERSION_ARB 
WGL_CONTEXT_LAYER_PLANE_ARB 
WGL_CONTEXT_FLAGS_ARB 
ERROR_INVALID_VERSION_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_CONTEXT_OPENGL_NO_ERROR_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_CONTEXT_PROFILE_MASK_ARB 
WGL_CONTEXT_CORE_PROFILE_BIT_ARB 
WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 
ERROR_INVALID_PROFILE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 
WGL_LOSE_CONTEXT_ON_RESET_ARB 
WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 
WGL_NO_RESET_NOTIFICATION_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
ERROR_INVALID_PIXEL_TYPE_ARB 
ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_SAMPLE_BUFFERS_ARB 
WGL_SAMPLES_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DRAW_PIXELS_APPLE 
GL_FENCE_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_DRAW_TO_PBUFFER_ARB 
WGL_MAX_PBUFFER_PIXELS_ARB 
WGL_MAX_PBUFFER_WIDTH_ARB 
WGL_MAX_PBUFFER_HEIGHT_ARB 
WGL_PBUFFER_LARGEST_ARB 
WGL_PBUFFER_WIDTH_ARB 
WGL_PBUFFER_HEIGHT_ARB 
WGL_PBUFFER_LOST_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_NUMBER_PIXEL_FORMATS_ARB 
WGL_DRAW_TO_WINDOW_ARB 
WGL_DRAW_TO_BITMAP_ARB 
WGL_ACCELERATION_ARB 
WGL_NEED_PALETTE_ARB 
WGL_NEED_SYSTEM_PALETTE_ARB 
WGL_SWAP_LAYER_BUFFERS_ARB 
WGL_SWAP_METHOD_ARB 
WGL_NUMBER_OVERLAYS_ARB 
WGL_NUMBER_UNDERLAYS_ARB 
WGL_TRANSPARENT_ARB 
WGL_TRANSPARENT_RED_VALUE_ARB 
WGL_TRANSPARENT_GREEN_VALUE_ARB 
WGL_TRANSPARENT_BLUE_VALUE_ARB 
WGL_TRANSPARENT_ALPHA_VALUE_ARB 
WGL_TRANSPARENT_INDEX_VALUE_ARB 
WGL_SHARE_DEPTH_ARB 
WGL_SHARE_STENCIL_ARB 
WGL_SHARE_ACCUM_ARB 
WGL_SUPPORT_GDI_ARB 
WGL_SUPPORT_OPENGL_ARB 
WGL_DOUBLE_BUFFER_ARB 
WGL_STEREO_ARB 
WGL_PIXEL_TYPE_ARB 
WGL_COLOR_BITS_ARB 
WGL_RED_BITS_ARB 
WGL_RED_SHIFT_ARB 
WGL_GREEN_BITS_ARB 
WGL_GREEN_SHIFT_ARB 
WGL_BLUE_BITS_ARB 
WGL_BLUE_SHIFT_ARB 
WGL_ALPHA_BITS_ARB 
WGL_ALPHA_SHIFT_ARB 
WGL_ACCUM_BITS_ARB 
WGL_ACCUM_RED_BITS_ARB 
WGL_ACCUM_GREEN_BITS_ARB 
WGL_ACCUM_BLUE_BITS_ARB 
WGL_ACCUM_ALPHA_BITS_ARB 
WGL_DEPTH_BITS_ARB 
WGL_STENCIL_BITS_ARB 
WGL_AUX_BUFFERS_ARB 
WGL_NO_ACCELERATION_ARB 
WGL_GENERIC_ACCELERATION_ARB 
WGL_FULL_ACCELERATION_ARB 
WGL_SWAP_EXCHANGE_ARB 
WGL_SWAP_COPY_ARB 
WGL_SWAP_UNDEFINED_ARB 
WGL_TYPE_RGBA_ARB 
WGL_TYPE_COLORINDEX_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_TYPE_RGBA_FLOAT_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_BIND_TO_TEXTURE_RGB_ARB 
WGL_BIND_TO_TEXTURE_RGBA_ARB 
WGL_TEXTURE_FORMAT_ARB 
WGL_TEXTURE_TARGET_ARB 
WGL_MIPMAP_TEXTURE_ARB 
WGL_TEXTURE_RGB_ARB 
WGL_TEXTURE_RGBA_ARB 
WGL_NO_TEXTURE_ARB 
WGL_TEXTURE_CUBE_MAP_ARB 
WGL_TEXTURE_1D_ARB 
WGL_TEXTURE_2D_ARB 
WGL_MIPMAP_LEVEL_ARB 
WGL_CUBE_MAP_FACE_ARB 
WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 
WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 
WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 
WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 
WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 
WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 
WGL_FRONT_LEFT_ARB 
WGL_FRONT_RIGHT_ARB 
WGL_BACK_LEFT_ARB 
WGL_BACK_RIGHT_ARB 
WGL_AUX0_ARB 
WGL_AUX1_ARB 
WGL_AUX2_ARB 
WGL_AUX3_ARB 
WGL_AUX4_ARB 
WGL_AUX5_ARB 
WGL_AUX6_ARB 
WGL_AUX7_ARB 
WGL_AUX8_ARB 
WGL_AUX9_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_TYPE_RGBA_FLOAT_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_TEXTURE_RECTANGLE_ATI 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_COLORSPACE_EXT 
WGL_COLORSPACE_SRGB_EXT 
WGL_COLORSPACE_LINEAR_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_CONTEXT_ES_PROFILE_BIT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_CONTEXT_ES2_PROFILE_BIT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_HALF_APPLE 
GL_RGBA_FLOAT32_APPLE 
GL_RGB_FLOAT32_APPLE 
GL_ALPHA_FLOAT32_APPLE 
GL_INTENSITY_FLOAT32_APPLE 
GL_LUMINANCE_FLOAT32_APPLE 
GL_LUMINANCE_ALPHA_FLOAT32_APPLE 
GL_RGBA_FLOAT16_APPLE 
GL_RGB_FLOAT16_APPLE 
GL_ALPHA_FLOAT16_APPLE 
GL_INTENSITY_FLOAT16_APPLE 
GL_LUMINANCE_FLOAT16_APPLE 
GL_LUMINANCE_ALPHA_FLOAT16_APPLE 
GL_COLOR_FLOAT_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_DEPTH_FLOAT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
ERROR_INVALID_PIXEL_TYPE_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_SAMPLE_BUFFERS_EXT 
WGL_SAMPLES_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_DRAW_TO_PBUFFER_EXT 
WGL_MAX_PBUFFER_PIXELS_EXT 
WGL_MAX_PBUFFER_WIDTH_EXT 
WGL_MAX_PBUFFER_HEIGHT_EXT 
WGL_OPTIMAL_PBUFFER_WIDTH_EXT 
WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 
WGL_PBUFFER_LARGEST_EXT 
WGL_PBUFFER_WIDTH_EXT 
WGL_PBUFFER_HEIGHT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_NUMBER_PIXEL_FORMATS_EXT 
WGL_DRAW_TO_WINDOW_EXT 
WGL_DRAW_TO_BITMAP_EXT 
WGL_ACCELERATION_EXT 
WGL_NEED_PALETTE_EXT 
WGL_NEED_SYSTEM_PALETTE_EXT 
WGL_SWAP_LAYER_BUFFERS_EXT 
WGL_SWAP_METHOD_EXT 
WGL_NUMBER_OVERLAYS_EXT 
WGL_NUMBER_UNDERLAYS_EXT 
WGL_TRANSPARENT_EXT 
WGL_TRANSPARENT_VALUE_EXT 
WGL_SHARE_DEPTH_EXT 
WGL_SHARE_STENCIL_EXT 
WGL_SHARE_ACCUM_EXT 
WGL_SUPPORT_GDI_EXT 
WGL_SUPPORT_OPENGL_EXT 
WGL_DOUBLE_BUFFER_EXT 
WGL_STEREO_EXT 
WGL_PIXEL_TYPE_EXT 
WGL_COLOR_BITS_EXT 
WGL_RED_BITS_EXT 
WGL_RED_SHIFT_EXT 
WGL_GREEN_BITS_EXT 
WGL_GREEN_SHIFT_EXT 
WGL_BLUE_BITS_EXT 
WGL_BLUE_SHIFT_EXT 
WGL_ALPHA_BITS_EXT 
WGL_ALPHA_SHIFT_EXT 
WGL_ACCUM_BITS_EXT 
WGL_ACCUM_RED_BITS_EXT 
WGL_ACCUM_GREEN_BITS_EXT 
WGL_ACCUM_BLUE_BITS_EXT 
WGL_ACCUM_ALPHA_BITS_EXT 
WGL_DEPTH_BITS_EXT 
WGL_STENCIL_BITS_EXT 
WGL_AUX_BUFFERS_EXT 
WGL_NO_ACCELERATION_EXT 
WGL_GENERIC_ACCELERATION_EXT 
WGL_FULL_ACCELERATION_EXT 
WGL_SWAP_EXCHANGE_EXT 
WGL_SWAP_COPY_EXT 
WGL_SWAP_UNDEFINED_EXT 
WGL_TYPE_RGBA_EXT 
WGL_TYPE_COLORINDEX_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 
WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 
WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_GAMMA_TABLE_SIZE_I3D 
WGL_GAMMA_EXCLUDE_DESKTOP_I3D 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 
WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 
WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 
WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 
WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 
WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 
WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 
WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 
WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BUFFER_SERIALIZED_MODIFY_APPLE 
GL_BUFFER_FLUSHING_UNMAP_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 
WGL_IMAGE_BUFFER_LOCK_I3D 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_ACCESS_READ_ONLY_NV 
WGL_ACCESS_READ_WRITE_NV 
WGL_ACCESS_WRITE_DISCARD_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_FLOAT_COMPONENTS_NV 
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 
WGL_TEXTURE_FLOAT_R_NV 
WGL_TEXTURE_FLOAT_RG_NV 
WGL_TEXTURE_FLOAT_RGB_NV 
WGL_TEXTURE_FLOAT_RGBA_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 
ERROR_MISSING_AFFINITY_MASK_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_COVERAGE_SAMPLES_NV 
WGL_COLOR_SAMPLES_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_NUM_VIDEO_SLOTS_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_BIND_TO_TEXTURE_DEPTH_NV 
WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 
WGL_DEPTH_TEXTURE_FORMAT_NV 
WGL_TEXTURE_DEPTH_COMPONENT_NV 
WGL_DEPTH_COMPONENT_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 
WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 
WGL_TEXTURE_RECTANGLE_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_UNIQUE_ID_NV 
WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_BIND_TO_VIDEO_RGB_NV 
WGL_BIND_TO_VIDEO_RGBA_NV 
WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 
WGL_VIDEO_OUT_COLOR_NV 
WGL_VIDEO_OUT_ALPHA_NV 
WGL_VIDEO_OUT_DEPTH_NV 
WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 
WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 
WGL_VIDEO_OUT_FRAME 
WGL_VIDEO_OUT_FIELD_1 
WGL_VIDEO_OUT_FIELD_2 
WGL_VIDEO_OUT_STACKED_FIELDS_1_2 
WGL_VIDEO_OUT_STACKED_FIELDS_2_1 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_BUFFER_OBJECT_APPLE 
GL_RELEASED_APPLE 
GL_VOLATILE_APPLE 
GL_RETAINED_APPLE 
GL_UNDEFINED_APPLE 
GL_PURGEABLE_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
WGL_CONTEXT_MULTIGPU_ATTRIB_NV 
WGL_CONTEXT_MULTIGPU_ATTRIB_SINGLE_NV 
WGL_CONTEXT_MULTIGPU_ATTRIB_AFR_NV 
WGL_CONTEXT_MULTIGPU_ATTRIB_MULTICAST_NV 
WGL_CONTEXT_MULTIGPU_ATTRIB_MULTI_DISPLAY_MULTICAST_NV 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RGB_422_APPLE 
GL_UNSIGNED_SHORT_8_8_APPLE 
GL_UNSIGNED_SHORT_8_8_REV_APPLE 
GL_RGB_RAW_422_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PACK_ROW_BYTES_APPLE 
GL_UNPACK_ROW_BYTES_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE_RANGE_LENGTH_APPLE 
GL_TEXTURE_RANGE_POINTER_APPLE 
GL_TEXTURE_STORAGE_HINT_APPLE 
GL_STORAGE_PRIVATE_APPLE 
GL_STORAGE_CACHED_APPLE 
GL_STORAGE_SHARED_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TRANSFORM_HINT_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ARRAY_BINDING_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ARRAY_RANGE_APPLE 
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 
GL_STORAGE_CLIENT_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ATTRIB_MAP1_APPLE 
GL_VERTEX_ATTRIB_MAP2_APPLE 
GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 
GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 
GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 
GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 
GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 
GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 
GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 
GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_YCBCR_422_APPLE 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PRIMITIVE_BOUNDING_BOX_ARB 
GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_UNSIGNED_INT64_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SYNC_CL_EVENT_ARB 
GL_SYNC_CL_EVENT_COMPLETE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_RGBA_FLOAT_MODE_ARB 
GL_CLAMP_VERTEX_COLOR_ARB 
GL_CLAMP_FRAGMENT_COLOR_ARB 
GL_CLAMP_READ_COLOR_ARB 
GL_FIXED_ONLY_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 
GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 
GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 
GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 
GL_DEBUG_CALLBACK_FUNCTION_ARB 
GL_DEBUG_CALLBACK_USER_PARAM_ARB 
GL_DEBUG_SOURCE_API_ARB 
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 
GL_DEBUG_SOURCE_THIRD_PARTY_ARB 
GL_DEBUG_SOURCE_APPLICATION_ARB 
GL_DEBUG_SOURCE_OTHER_ARB 
GL_DEBUG_TYPE_ERROR_ARB 
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 
GL_DEBUG_TYPE_PORTABILITY_ARB 
GL_DEBUG_TYPE_PERFORMANCE_ARB 
GL_DEBUG_TYPE_OTHER_ARB 
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 
GL_DEBUG_LOGGED_MESSAGES_ARB 
GL_DEBUG_SEVERITY_HIGH_ARB 
GL_DEBUG_SEVERITY_MEDIUM_ARB 
GL_DEBUG_SEVERITY_LOW_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_DEPTH_COMPONENT16_ARB 
GL_DEPTH_COMPONENT24_ARB 
GL_DEPTH_COMPONENT32_ARB 
GL_TEXTURE_DEPTH_SIZE_ARB 
GL_DEPTH_TEXTURE_MODE_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MAX_DRAW_BUFFERS_ARB 
GL_DRAW_BUFFER0_ARB 
GL_DRAW_BUFFER1_ARB 
GL_DRAW_BUFFER2_ARB 
GL_DRAW_BUFFER3_ARB 
GL_DRAW_BUFFER4_ARB 
GL_DRAW_BUFFER5_ARB 
GL_DRAW_BUFFER6_ARB 
GL_DRAW_BUFFER7_ARB 
GL_DRAW_BUFFER8_ARB 
GL_DRAW_BUFFER9_ARB 
GL_DRAW_BUFFER10_ARB 
GL_DRAW_BUFFER11_ARB 
GL_DRAW_BUFFER12_ARB 
GL_DRAW_BUFFER13_ARB 
GL_DRAW_BUFFER14_ARB 
GL_DRAW_BUFFER15_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAGMENT_PROGRAM_ARB 
GL_PROGRAM_FORMAT_ASCII_ARB 
GL_PROGRAM_LENGTH_ARB 
GL_PROGRAM_FORMAT_ARB 
GL_PROGRAM_BINDING_ARB 
GL_PROGRAM_INSTRUCTIONS_ARB 
GL_MAX_PROGRAM_INSTRUCTIONS_ARB 
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 
GL_PROGRAM_TEMPORARIES_ARB 
GL_MAX_PROGRAM_TEMPORARIES_ARB 
GL_PROGRAM_NATIVE_TEMPORARIES_ARB 
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 
GL_PROGRAM_PARAMETERS_ARB 
GL_MAX_PROGRAM_PARAMETERS_ARB 
GL_PROGRAM_NATIVE_PARAMETERS_ARB 
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 
GL_PROGRAM_ATTRIBS_ARB 
GL_MAX_PROGRAM_ATTRIBS_ARB 
GL_PROGRAM_NATIVE_ATTRIBS_ARB 
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 
GL_PROGRAM_ALU_INSTRUCTIONS_ARB 
GL_PROGRAM_TEX_INSTRUCTIONS_ARB 
GL_PROGRAM_TEX_INDIRECTIONS_ARB 
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 
GL_PROGRAM_STRING_ARB 
GL_PROGRAM_ERROR_POSITION_ARB 
GL_CURRENT_MATRIX_ARB 
GL_TRANSPOSE_CURRENT_MATRIX_ARB 
GL_CURRENT_MATRIX_STACK_DEPTH_ARB 
GL_MAX_PROGRAM_MATRICES_ARB 
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 
GL_MAX_TEXTURE_COORDS_ARB 
GL_MAX_TEXTURE_IMAGE_UNITS_ARB 
GL_PROGRAM_ERROR_STRING_ARB 
GL_MATRIX0_ARB 
GL_MATRIX1_ARB 
GL_MATRIX2_ARB 
GL_MATRIX3_ARB 
GL_MATRIX4_ARB 
GL_MATRIX5_ARB 
GL_MATRIX6_ARB 
GL_MATRIX7_ARB 
GL_MATRIX8_ARB 
GL_MATRIX9_ARB 
GL_MATRIX10_ARB 
GL_MATRIX11_ARB 
GL_MATRIX12_ARB 
GL_MATRIX13_ARB 
GL_MATRIX14_ARB 
GL_MATRIX15_ARB 
GL_MATRIX16_ARB 
GL_MATRIX17_ARB 
GL_MATRIX18_ARB 
GL_MATRIX19_ARB 
GL_MATRIX20_ARB 
GL_MATRIX21_ARB 
GL_MATRIX22_ARB 
GL_MATRIX23_ARB 
GL_MATRIX24_ARB 
GL_MATRIX25_ARB 
GL_MATRIX26_ARB 
GL_MATRIX27_ARB 
GL_MATRIX28_ARB 
GL_MATRIX29_ARB 
GL_MATRIX30_ARB 
GL_MATRIX31_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_FRAGMENT_SHADER_ARB 
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_LINES_ADJACENCY_ARB 
GL_LINE_STRIP_ADJACENCY_ARB 
GL_TRIANGLES_ADJACENCY_ARB 
GL_TRIANGLE_STRIP_ADJACENCY_ARB 
GL_PROGRAM_POINT_SIZE_ARB 
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 
GL_GEOMETRY_SHADER_ARB 
GL_GEOMETRY_VERTICES_OUT_ARB 
GL_GEOMETRY_INPUT_TYPE_ARB 
GL_GEOMETRY_OUTPUT_TYPE_ARB 
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 
GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 
GL_SPIR_V_BINARY_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_INT64_ARB 
GL_INT64_VEC2_ARB 
GL_INT64_VEC3_ARB 
GL_INT64_VEC4_ARB 
GL_UNSIGNED_INT64_VEC2_ARB 
GL_UNSIGNED_INT64_VEC3_ARB 
GL_UNSIGNED_INT64_VEC4_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_HALF_FLOAT_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_CONVOLUTION_BORDER_MODE 
GL_CONVOLUTION_FILTER_SCALE 
GL_CONVOLUTION_FILTER_BIAS 
GL_REDUCE 
GL_CONVOLUTION_FORMAT 
GL_CONVOLUTION_WIDTH 
GL_CONVOLUTION_HEIGHT 
GL_MAX_CONVOLUTION_WIDTH 
GL_MAX_CONVOLUTION_HEIGHT 
GL_POST_CONVOLUTION_RED_SCALE 
GL_POST_CONVOLUTION_GREEN_SCALE 
GL_POST_CONVOLUTION_BLUE_SCALE 
GL_POST_CONVOLUTION_ALPHA_SCALE 
GL_POST_CONVOLUTION_RED_BIAS 
GL_POST_CONVOLUTION_GREEN_BIAS 
GL_POST_CONVOLUTION_BLUE_BIAS 
GL_POST_CONVOLUTION_ALPHA_BIAS 
GL_HISTOGRAM_WIDTH 
GL_HISTOGRAM_FORMAT 
GL_HISTOGRAM_RED_SIZE 
GL_HISTOGRAM_GREEN_SIZE 
GL_HISTOGRAM_BLUE_SIZE 
GL_HISTOGRAM_ALPHA_SIZE 
GL_HISTOGRAM_LUMINANCE_SIZE 
GL_HISTOGRAM_SINK 
GL_MINMAX_FORMAT 
GL_MINMAX_SINK 
GL_TABLE_TOO_LARGE 
GL_COLOR_MATRIX 
GL_COLOR_MATRIX_STACK_DEPTH 
GL_MAX_COLOR_MATRIX_STACK_DEPTH 
GL_POST_COLOR_MATRIX_RED_SCALE 
GL_POST_COLOR_MATRIX_GREEN_SCALE 
GL_POST_COLOR_MATRIX_BLUE_SCALE 
GL_POST_COLOR_MATRIX_ALPHA_SCALE 
GL_POST_COLOR_MATRIX_RED_BIAS 
GL_POST_COLOR_MATRIX_GREEN_BIAS 
GL_POST_COLOR_MATRIX_BLUE_BIAS 
GL_POST_COLOR_MATRIX_ALPHA_BIAS 
GL_COLOR_TABLE_SCALE 
GL_COLOR_TABLE_BIAS 
GL_COLOR_TABLE_FORMAT 
GL_COLOR_TABLE_WIDTH 
GL_COLOR_TABLE_RED_SIZE 
GL_COLOR_TABLE_GREEN_SIZE 
GL_COLOR_TABLE_BLUE_SIZE 
GL_COLOR_TABLE_ALPHA_SIZE 
GL_COLOR_TABLE_LUMINANCE_SIZE 
GL_COLOR_TABLE_INTENSITY_SIZE 
GL_CONSTANT_BORDER 
GL_REPLICATE_BORDER 
GL_CONVOLUTION_BORDER_COLOR 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_PARAMETER_BUFFER_ARB 
GL_PARAMETER_BUFFER_BINDING_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_SRGB_DECODE_ARB 
GL_VIEW_CLASS_EAC_R11 
GL_VIEW_CLASS_EAC_RG11 
GL_VIEW_CLASS_ETC2_RGB 
GL_VIEW_CLASS_ETC2_RGBA 
GL_VIEW_CLASS_ETC2_EAC_RGBA 
GL_VIEW_CLASS_ASTC_4x4_RGBA 
GL_VIEW_CLASS_ASTC_5x4_RGBA 
GL_VIEW_CLASS_ASTC_5x5_RGBA 
GL_VIEW_CLASS_ASTC_6x5_RGBA 
GL_VIEW_CLASS_ASTC_6x6_RGBA 
GL_VIEW_CLASS_ASTC_8x5_RGBA 
GL_VIEW_CLASS_ASTC_8x6_RGBA 
GL_VIEW_CLASS_ASTC_8x8_RGBA 
GL_VIEW_CLASS_ASTC_10x5_RGBA 
GL_VIEW_CLASS_ASTC_10x6_RGBA 
GL_VIEW_CLASS_ASTC_10x8_RGBA 
GL_VIEW_CLASS_ASTC_10x10_RGBA 
GL_VIEW_CLASS_ASTC_12x10_RGBA 
GL_VIEW_CLASS_ASTC_12x12_RGBA 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MATRIX_PALETTE_ARB 
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 
GL_MAX_PALETTE_MATRICES_ARB 
GL_CURRENT_PALETTE_MATRIX_ARB 
GL_MATRIX_INDEX_ARRAY_ARB 
GL_CURRENT_MATRIX_INDEX_ARB 
GL_MATRIX_INDEX_ARRAY_SIZE_ARB 
GL_MATRIX_INDEX_ARRAY_TYPE_ARB 
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 
GL_MATRIX_INDEX_ARRAY_POINTER_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_MULTISAMPLE_ARB 
GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 
GL_SAMPLE_ALPHA_TO_ONE_ARB 
GL_SAMPLE_COVERAGE_ARB 
GL_SAMPLE_BUFFERS_ARB 
GL_SAMPLES_ARB 
GL_SAMPLE_COVERAGE_VALUE_ARB 
GL_SAMPLE_COVERAGE_INVERT_ARB 
GL_MULTISAMPLE_BIT_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_TEXTURE0_ARB 
GL_TEXTURE1_ARB 
GL_TEXTURE2_ARB 
GL_TEXTURE3_ARB 
GL_TEXTURE4_ARB 
GL_TEXTURE5_ARB 
GL_TEXTURE6_ARB 
GL_TEXTURE7_ARB 
GL_TEXTURE8_ARB 
GL_TEXTURE9_ARB 
GL_TEXTURE10_ARB 
GL_TEXTURE11_ARB 
GL_TEXTURE12_ARB 
GL_TEXTURE13_ARB 
GL_TEXTURE14_ARB 
GL_TEXTURE15_ARB 
GL_TEXTURE16_ARB 
GL_TEXTURE17_ARB 
GL_TEXTURE18_ARB 
GL_TEXTURE19_ARB 
GL_TEXTURE20_ARB 
GL_TEXTURE21_ARB 
GL_TEXTURE22_ARB 
GL_TEXTURE23_ARB 
GL_TEXTURE24_ARB 
GL_TEXTURE25_ARB 
GL_TEXTURE26_ARB 
GL_TEXTURE27_ARB 
GL_TEXTURE28_ARB 
GL_TEXTURE29_ARB 
GL_TEXTURE30_ARB 
GL_TEXTURE31_ARB 
GL_ACTIVE_TEXTURE_ARB 
GL_CLIENT_ACTIVE_TEXTURE_ARB 
GL_MAX_TEXTURE_UNITS_ARB 

◆ anonymous enum

anonymous enum : GLenum
Enumerator
GL_QUERY_COUNTER_BITS_ARB 
GL_CURRENT_QUERY_ARB 
GL_QUERY_RESULT_ARB 
GL_QUERY_RESULT_AVAILABLE_ARB 
GL_SAMPLES_PASSED_ARB 

Function Documentation

◆ GLbitfield()

juce::gl::GLbitfield ( KHRONOS_APIENTRY *const &  glQueryMatrixxOES)

◆ GLboolean()

juce::gl::GLboolean ( KHRONOS_APIENTRY *const &  glIsEnabled)

◆ GLenum()

juce::gl::GLenum ( KHRONOS_APIENTRY *const &  glGetError)

◆ GLfloat()

juce::gl::GLfloat ( KHRONOS_APIENTRY *const &  glGetPathLengthNV)

◆ glGetString()

const GLubyte *KHRONOS_APIENTRY *const & juce::gl::glGetString ( GLenum  name)

◆ glGetStringi()

const GLubyte *KHRONOS_APIENTRY *const & juce::gl::glGetStringi ( GLenum  name,
GLuint  index 
)

◆ GLhandleARB()

juce::gl::GLhandleARB ( KHRONOS_APIENTRY *const &  glGetHandleARB)

◆ GLint()

juce::gl::GLint ( KHRONOS_APIENTRY *const &  glRenderMode)

◆ GLintptr()

juce::gl::GLintptr ( KHRONOS_APIENTRY *const &  glGetUniformOffsetEXT)

◆ glMapBuffer()

void* KHRONOS_APIENTRY* const& juce::gl::glMapBuffer ( GLenum  target,
GLenum  access 
)

◆ glMapBufferARB()

void* KHRONOS_APIENTRY* const& juce::gl::glMapBufferARB ( GLenum  target,
GLenum  access 
)

◆ glMapBufferOES()

void* KHRONOS_APIENTRY* const& juce::gl::glMapBufferOES ( GLenum  target,
GLenum  access 
)

◆ glMapBufferRange()

void *KHRONOS_APIENTRY *const & juce::gl::glMapBufferRange ( GLenum  target,
GLintptr  offset,
GLsizeiptr  length,
GLbitfield  access 
)

◆ glMapBufferRangeEXT()

void* KHRONOS_APIENTRY* const& juce::gl::glMapBufferRangeEXT ( GLenum  target,
GLintptr  offset,
GLsizeiptr  length,
GLbitfield  access 
)

◆ glMapNamedBuffer()

void* KHRONOS_APIENTRY* const& juce::gl::glMapNamedBuffer ( GLuint  buffer,
GLenum  access 
)

◆ glMapNamedBufferEXT()

void* KHRONOS_APIENTRY* const& juce::gl::glMapNamedBufferEXT ( GLuint  buffer,
GLenum  access 
)

◆ glMapNamedBufferRange()

void* KHRONOS_APIENTRY* const& juce::gl::glMapNamedBufferRange ( GLuint  buffer,
GLintptr  offset,
GLsizeiptr  length,
GLbitfield  access 
)

◆ glMapNamedBufferRangeEXT()

void* KHRONOS_APIENTRY* const& juce::gl::glMapNamedBufferRangeEXT ( GLuint  buffer,
GLintptr  offset,
GLsizeiptr  length,
GLbitfield  access 
)

◆ glMapObjectBufferATI()

void* KHRONOS_APIENTRY* const& juce::gl::glMapObjectBufferATI ( GLuint  buffer)

◆ glMapTexture2DINTEL()

void* KHRONOS_APIENTRY* const& juce::gl::glMapTexture2DINTEL ( GLuint  texture,
GLint  level,
GLbitfield  access,
GLint stride,
GLenum layout 
)

◆ GLsizei()

juce::gl::GLsizei ( KHRONOS_APIENTRY *const &  glGetFramebufferPixelLocalStorageSizeEXT)

◆ GLsync()

juce::gl::GLsync ( KHRONOS_APIENTRY *const &  glFenceSync)

◆ GLuint()

juce::gl::GLuint ( KHRONOS_APIENTRY *const &  glGenLists)

◆ GLuint64()

juce::gl::GLuint64 ( KHRONOS_APIENTRY *const &  glGetTextureHandleARB)

◆ GLushort()

juce::gl::GLushort ( KHRONOS_APIENTRY *const &  glGetStageIndexNV)

◆ GLvdpauSurfaceNV()

juce::gl::GLvdpauSurfaceNV ( KHRONOS_APIENTRY *const &  glVDPAURegisterVideoSurfaceNV) const

◆ GLVULKANPROCNV()

juce::gl::GLVULKANPROCNV ( KHRONOS_APIENTRY *const &  glGetVkProcAddrNV) const

◆ loadExtensions()

void juce::gl::loadExtensions ( )

Load all available OpenGL extension functions.

It's probably a good idea to stick to the core API as much as possible. Extensions are not as portable, and it can be a little time-consuming to load all of the extension entry-points.

◆ loadFunctions()

void juce::gl::loadFunctions ( )

Load all available functions from the OpenGL core API.

This will not load extensions!

Referenced by juce::OpenGLContext::NativeContext::NativeContext().

◆ void()

Variable Documentation

◆ a

Referenced by juce::dsp::SIMDRegister< Type >::abs(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::add(), juce::SparseSet< int >::addRange(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::allEqual(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::apply(), juce::approximatelyEqual(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::bit_and(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::bit_not(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::bit_notand(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::bit_or(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::bit_xor(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::bitapply(), juce::PixelAlpha::blend(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::cmp(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::cmplxmul(), juce::dsp::SIMDRegister< Type >::copyToRawArray(), juce::SystemStatsHelpers::doCPUID(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::equal(), juce::dsp::SIMDRegister< Type >::equal(), juce::dsp::SIMDRegister< Type >::fromNative(), juce::dsp::SIMDRegister< Type >::fromRawArray(), juce::PixelAlpha::getAlpha(), juce::SystemStatsHelpers::getCPUInfo(), juce::PixelAlpha::getEvenBytes(), juce::PixelAlpha::getNativeARGB(), juce::PixelAlpha::getOddBytes(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::greaterThan(), juce::dsp::SIMDRegister< Type >::greaterThan(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::greaterThanOrEqual(), juce::dsp::SIMDRegister< Type >::greaterThanOrEqual(), juce::dsp::Matrix< ElementType >::hadarmard(), juce::isWithin(), juce::jmax(), juce::jmin(), juce::detail::joinCompileTimeStr(), juce::detail::joinCompileTimeStrImpl(), juce::juce_hypot(), juce::dsp::SIMDRegister< Type >::lessThan(), juce::dsp::SIMDRegister< Type >::lessThanOrEqual(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::load(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::max(), juce::dsp::SIMDRegister< Type >::max(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::min(), juce::dsp::SIMDRegister< Type >::min(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::mul(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::multiplyAdd(), juce::dsp::SIMDRegister< Type >::multiplyAdd(), juce::PixelAlpha::multiplyAlpha(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::notEqual(), juce::dsp::SIMDRegister< Type >::notEqual(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarAdd::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarSub::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarMul::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarMin::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarMax::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarAnd::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarOr::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarXor::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarNot::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarEq::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarNeq::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarGt::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarGeq::op(), juce::dsp::operator!=(), juce::AudioProcessorValueTreeState::StringRefLessThan::operator()(), juce::dsp::Matrix< ElementType >::operator+=(), juce::dsp::Matrix< ElementType >::operator-=(), juce::dsp::operator==(), juce::PixelARGB::PixelARGB(), juce::PixelAlpha::set(), juce::PixelAlpha::setAlpha(), juce::PixelARGB::setARGB(), juce::PixelAlpha::setARGB(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::shuffle(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::store(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::sub(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::sum(), juce::dsp::SIMDRegister< Type >::toMaskType(), juce::dsp::SIMDRegister< Type >::toVecType(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::truncate(), juce::dsp::SIMDRegister< Type >::truncate(), and juce::PixelAlpha::tween().

◆ abDotProduct

GLenum GLenum GLenum GLenum GLenum GLenum GLboolean juce::gl::abDotProduct

◆ abOutput

GLenum GLenum juce::gl::abOutput

◆ access

◆ addr

◆ address

◆ advanceScale

GLsizei GLenum const void GLuint GLfloat juce::gl::advanceScale

◆ alpha

◆ angle

◆ arg1

◆ arg1Mod

GLuint GLuint GLuint GLuint GLuint juce::gl::arg1Mod

◆ arg1Rep

GLuint GLuint GLuint GLuint juce::gl::arg1Rep

◆ arg2

GLuint GLuint GLuint juce::gl::arg2

◆ arg2Mod

◆ arg2Rep

◆ arg3

GLuint GLuint GLuint GLuint juce::gl::arg3

◆ arg3Mod

◆ arg3Rep

◆ array

◆ arrays

GLuint * juce::gl::arrays

◆ attachedObj

GLhandleARB juce::gl::attachedObj

◆ attachment

GLenum juce::gl::attachment

◆ attachments

GLsizei const GLenum * juce::gl::attachments

◆ attrib_list

GLeglImageOES const GLint * juce::gl::attrib_list

◆ attribindex

GLuint juce::gl::attribindex

◆ attribs

◆ b

Referenced by juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::add(), juce::ObjCClass< NSObject >::addIvar(), juce::ObjCClass< NSObject >::addMethod(), juce::ObjCClass< NSObject >::addProtocol(), juce::SparseSet< int >::addRange(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::allEqual(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::apply(), juce::approximatelyEqual(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::bit_and(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::bit_notand(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::bit_or(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::bit_xor(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::bitapply(), juce::PixelRGB::blend(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::cmp(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::cmplxmul(), CameraDevice::ViewerComponent::componentMovedOrResized(), juce::PixelRGB::desaturate(), juce::SystemStatsHelpers::doCPUID(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::equal(), juce::dsp::SIMDRegister< Type >::equal(), juce::PixelRGB::getBlue(), juce::SystemStatsHelpers::getCPUInfo(), juce::PixelRGB::getEvenBytes(), juce::PixelRGB::getInARGBMaskOrder(), juce::PixelRGB::getInARGBMemoryOrder(), juce::PixelRGB::getNativeARGB(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::greaterThan(), juce::dsp::SIMDRegister< Type >::greaterThan(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::greaterThanOrEqual(), juce::dsp::SIMDRegister< Type >::greaterThanOrEqual(), juce::dsp::Matrix< ElementType >::hadarmard(), juce::isWithin(), juce::jmax(), juce::jmin(), juce::detail::joinCompileTimeStr(), juce::detail::joinCompileTimeStrImpl(), juce::juce_hypot(), juce::dsp::SIMDRegister< Type >::lessThan(), juce::dsp::SIMDRegister< Type >::lessThanOrEqual(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::max(), juce::dsp::SIMDRegister< Type >::max(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::min(), juce::dsp::SIMDRegister< Type >::min(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::mul(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::multiplyAdd(), juce::dsp::SIMDRegister< Type >::multiplyAdd(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::notEqual(), juce::dsp::SIMDRegister< Type >::notEqual(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarAdd::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarSub::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarMul::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarMin::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarMax::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarAnd::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarOr::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarXor::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarNot::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarEq::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarNeq::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarGt::op(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::ScalarGeq::op(), juce::dsp::operator!=(), juce::AudioProcessorValueTreeState::StringRefLessThan::operator()(), juce::dsp::Matrix< ElementType >::operator+=(), juce::dsp::Matrix< ElementType >::operator-=(), juce::dsp::operator==(), juce::PixelARGB::PixelARGB(), juce::PixelRGB::PixelRGB(), juce::Rectangle< int >::reduceIfPartlyContainedIn(), juce::PixelRGB::set(), juce::PixelARGB::setARGB(), juce::PixelRGB::setARGB(), juce::dsp::ProcessorChain< Processors >::setBypassed(), juce::CarbonViewWrapperComponent::setRepaintsChildHIViewWhenCreated(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::sub(), juce::PixelRGB::tween(), juce::AudioProcessorListener::ChangeDetails::withLatencyChanged(), juce::AudioProcessorListener::ChangeDetails::withNonParameterStateChanged(), juce::AudioProcessorListener::ChangeDetails::withParameterInfoChanged(), and juce::AudioProcessorListener::ChangeDetails::withProgramChanged().

◆ backfunc

GLenum juce::gl::backfunc

◆ baseAndCount

const void GLbitfield GLuint GLfloat GLuint * juce::gl::baseAndCount

◆ baseinstance

GLsizei GLenum const void GLsizei GLint GLuint juce::gl::baseinstance

◆ basevertex

GLsizei GLenum const void GLsizei GLint juce::gl::basevertex

◆ baseViewIndex

GLenum GLuint GLint GLsizei GLint juce::gl::baseViewIndex

◆ beginPresentTimeId

GLuint64EXT GLuint juce::gl::beginPresentTimeId

◆ bias

◆ binary

GLenum const void * juce::gl::binary

◆ binaryFormat

GLenum juce::gl::binaryFormat

◆ bindingindex

GLuint juce::gl::bindingindex

◆ bindingIndex

GLuint juce::gl::bindingIndex

◆ bitmap

GLsizei GLfixed GLfixed GLfixed GLfixed const GLubyte * juce::gl::bitmap

◆ bits

GLenum GLint GLint GLsizei GLenum GLsizei const void * juce::gl::bits

◆ blue

GLboolean GLboolean juce::gl::blue

◆ border

◆ bottom

◆ box

GLsizei const GLint * juce::gl::box

◆ buf

◆ buffer

◆ bufferIndex

GLuint juce::gl::bufferIndex

◆ bufferMode

GLsizei const GLchar *const GLenum juce::gl::bufferMode

◆ buffers

GLuint const GLuint * juce::gl::buffers

◆ bufs

const GLenum * juce::gl::bufs

◆ bufSize

GLsizei juce::gl::bufSize

◆ bufstreams

const GLint GLsizei const GLint* juce::gl::bufstreams

◆ by

GLshort juce::gl::by

◆ bytesWritten

GLuint GLsizei void GLuint * juce::gl::bytesWritten

◆ bz

GLshort GLshort juce::gl::bz

◆ c

const GLfloat const GLfloat * juce::gl::c

Referenced by juce::LookAndFeel_V4::ColourScheme::ColourScheme(), juce::CharacterFunctions::copyAll(), juce::CharacterFunctions::copyWithCharLimit(), juce::CharacterFunctions::copyWithDestByteLimit(), juce::OpenGLContext::NativeContext::createRenderContext(), juce::SystemStatsHelpers::doCPUID(), juce::CharacterFunctions::find(), juce::CharacterFunctions::findEndOfToken(), juce::CharPointer_UTF8::getBytesRequiredFor(), juce::SystemStatsHelpers::getCPUInfo(), juce::CharacterFunctions::getIntValue(), juce::OpenGLContext::NativeContext::initialiseOnRenderThread(), juce::CharPointer_UTF8::isByteOrderMark(), juce::CharPointer_UTF16::isByteOrderMarkBigEndian(), juce::CharPointer_UTF16::isByteOrderMarkLittleEndian(), juce::CppTokeniserFunctions::isDecimalDigit(), juce::CharPointer_UTF8::isDigit(), juce::CppTokeniserFunctions::isHexDigit(), juce::CppTokeniserFunctions::isIdentifierBody(), juce::CppTokeniserFunctions::isIdentifierStart(), juce::CppTokeniserFunctions::isOctalDigit(), juce::anonymous_namespace{juce_android_JNIHelpers.h}::javaStringFromChar(), juce::jmax(), juce::jmin(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::multiplyAdd(), juce::dsp::SIMDRegister< Type >::multiplyAdd(), juce::CppTokeniserFunctions::parseFloatLiteral(), juce::CppTokeniserFunctions::parseHexLiteral(), juce::CppTokeniserFunctions::parseIdentifier(), juce::dsp::AudioBlock< const SampleType >::process(), juce::CharacterFunctions::readDoubleValue(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::render2PixelAverageX(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::render2PixelAverageY(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::render4PixelAverage(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::renderImage(), juce::NSViewFrameChangeCallbackClass::setTarget(), juce::CppTokeniserFunctions::skipComment(), juce::CppTokeniserFunctions::skipIfNextCharMatches(), juce::CppTokeniserFunctions::skipNumberSuffix(), juce::CppTokeniserFunctions::skipPreprocessorLine(), juce::CppTokeniserFunctions::skipQuotedString(), juce::uuidFromString(), juce::dsp::Polynomial< FloatingType >::withGain(), VideoComponent::Pimpl::DirectShowContext::NativeWindowClass::wndProc(), juce::CharPointer_UTF8::write(), and juce::CppTokeniserFunctions::writeEscapeChars().

◆ cap

GLenum juce::gl::cap

◆ capsMask

GLuint GLchar GLuint GLuint GLuint GLuint * juce::gl::capsMask

◆ capture_time

GLuint GLuint64EXT* juce::gl::capture_time

◆ categories

GLsizei GLenum* juce::gl::categories

◆ cdDotProduct

◆ cdOutput

GLenum GLenum GLenum juce::gl::cdOutput

◆ charcodes

GLenum const void GLbitfield GLsizei GLenum const void * juce::gl::charcodes

◆ clamp

GLfloat GLfloat juce::gl::clamp

◆ clientBuffer

GLintptr GLsizeiptr GLeglClientBufferEXT juce::gl::clientBuffer

◆ coeffs

GLenum GLint const GLfloat * juce::gl::coeffs

◆ color

GLuint juce::gl::color

◆ colorFormat

GLenum GLenum juce::gl::colorFormat

◆ colorNumber

GLuint juce::gl::colorNumber

◆ colorSamples

GLenum GLsizei GLsizei juce::gl::colorSamples

◆ column

GLenum GLsizei GLsizei GLenum GLenum const void const void * juce::gl::column

◆ columnBufSize

GLenum GLenum GLsizei void GLsizei juce::gl::columnBufSize

◆ commands

◆ commandStart

GLsizei juce::gl::commandStart

◆ commandsToDelete

GLsizei GLsizei juce::gl::commandsToDelete

◆ commit

◆ components

◆ componentUsage

GLenum GLenum GLenum juce::gl::componentUsage

◆ condition

GLenum juce::gl::condition

◆ coord

GLenum juce::gl::coord

◆ coords

GLfloat * juce::gl::coords

◆ coordStart

GLsizei juce::gl::coordStart

◆ coordType

GLsizei GLsizei GLenum juce::gl::coordType

◆ count

◆ counter

◆ counterDataSize

GLuint GLuint GLchar GLuint GLchar GLuint GLuint * juce::gl::counterDataSize

◆ counterDataTypeEnum

GLuint GLuint GLchar GLuint GLchar GLuint GLuint GLuint GLuint * juce::gl::counterDataTypeEnum

◆ counterDesc

GLuint GLuint GLchar GLuint GLchar * juce::gl::counterDesc

◆ counterDescLength

GLuint GLuint GLchar GLuint juce::gl::counterDescLength

◆ counterId

GLuint juce::gl::counterId

◆ counterList

GLboolean GLuint GLint GLuint * juce::gl::counterList

◆ counterName

GLuint GLuint GLchar * juce::gl::counterName

◆ counterNameLength

GLuint GLuint juce::gl::counterNameLength

◆ counterOffset

GLuint GLuint GLchar GLuint GLchar GLuint * juce::gl::counterOffset

◆ counters

GLint GLint GLsizei GLuint * juce::gl::counters

◆ counterSize

GLint GLint GLsizei juce::gl::counterSize

◆ counterString

GLuint GLsizei GLsizei GLchar * juce::gl::counterString

◆ counterTypeEnum

GLuint GLuint GLchar GLuint GLchar GLuint GLuint GLuint * juce::gl::counterTypeEnum

◆ coverageSamples

GLenum GLsizei juce::gl::coverageSamples

◆ coverMode

GLenum const void GLuint GLint GLuint GLenum juce::gl::coverMode

◆ dashArray

GLfloat * juce::gl::dashArray

◆ dashCount

GLsizei juce::gl::dashCount

◆ data

GLuint GLfloat * juce::gl::data

Referenced by juce::SortedSet< juce::ActionListener * >::add(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::advance(), juce::StandalonePluginHolder::askUserToLoadState(), juce::StandalonePluginHolder::askUserToSaveState(), juce::dsp::AudioBlock< const SampleType >::AudioBlock(), juce::MemoryBlock::begin(), juce::SortedSet< juce::ActionListener * >::begin(), juce::MidiBuffer::cbegin(), juce::MidiBuffer::cend(), juce::SortedSet< juce::ActionListener * >::clear(), juce::SortedSet< juce::ActionListener * >::clearQuick(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::convertSamples(), juce::SortedSet< juce::ActionListener * >::end(), juce::SortedSet< juce::ActionListener * >::ensureStorageAllocated(), juce::findMinimum(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::getAsFloat(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::getAsInt32(), juce::SamplerSound::getAudioData(), juce::MemoryInputStream::getData(), juce::MemoryBlock::getData(), juce::SortedSet< juce::ActionListener * >::getFirst(), juce::SortedSet< juce::ActionListener * >::getLast(), juce::Image::BitmapData::getLinePointer(), juce::SortedSet< juce::ActionListener * >::getLock(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::getNumBytesBetweenSamples(), juce::Image::BitmapData::getPixelPointer(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::getRawData(), juce::SortedSet< juce::ActionListener * >::getReference(), juce::AudioBuffer< float >::getRMSLevel(), juce::SortedSet< juce::ActionListener * >::getUnchecked(), juce::SortedSet< juce::ActionListener * >::indexOf(), juce::MidiMessage::MidiMessage(), juce::SortedSet< juce::ActionListener * >::minimiseStorageOverheads(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::operator+=(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::operator--(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::operator=(), juce::SortedSet< juce::ActionListener * >::operator==(), juce::MidiBufferIterator::operator==(), juce::MemoryBlock::operator[](), juce::SortedSet< juce::ActionListener * >::operator[](), juce::StandalonePluginHolder::reloadPluginState(), juce::SortedSet< juce::ActionListener * >::remove(), juce::SortedSet< juce::ActionListener * >::removeValue(), juce::SortedSet< juce::ActionListener * >::removeValuesIn(), juce::SortedSet< juce::ActionListener * >::removeValuesNotIn(), juce::StandalonePluginHolder::savePluginState(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::setAsFloat(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::setAsInt32(), juce::SortedSet< juce::ActionListener * >::size(), juce::SortedSet< juce::ActionListener * >::swapWith(), and juce::FileOutputStream::writeInternal().

◆ dataSize

GLuint GLchar GLuint * juce::gl::dataSize

◆ depth

◆ destinationGpuMask

GLbitfield juce::gl::destinationGpuMask

◆ dfactor

GLenum juce::gl::dfactor

◆ dfactorAlpha

GLenum GLenum GLenum juce::gl::dfactorAlpha

◆ dfactorRGB

GLenum juce::gl::dfactorRGB

◆ distance

◆ divisor

◆ dpfail

GLenum GLenum juce::gl::dpfail

◆ dppass

GLenum GLenum GLenum juce::gl::dppass

◆ drawbuffer

GLint juce::gl::drawbuffer

◆ drawcount

GLintptr juce::gl::drawcount

◆ drawCount

GLenum const void GLsizei juce::gl::drawCount

◆ drawFramebuffer

GLuint juce::gl::drawFramebuffer

◆ driverControls

GLsizei GLuint* juce::gl::driverControls

◆ driverControlString

GLsizei GLsizei GLchar* juce::gl::driverControlString

◆ dst

◆ dstAlpha

GLenum GLenum GLenum GLenum juce::gl::dstAlpha

◆ dstGpu

GLuint juce::gl::dstGpu

◆ dstGpuMask

const GLuint const GLuint64 GLuint GLbitfield juce::gl::dstGpuMask

◆ dstLayouts

GLuint const GLuint GLuint const GLuint const GLenum * juce::gl::dstLayouts

◆ dstLevel

◆ dstMask

GLuint GLuint juce::gl::dstMask

◆ dstMod

GLuint GLuint juce::gl::dstMod

◆ dstName

GLenum GLint GLint GLint GLint GLuint juce::gl::dstName

◆ dstRGB

GLenum GLenum juce::gl::dstRGB

◆ dstTarget

GLenum GLint GLint GLint GLint GLuint GLenum juce::gl::dstTarget

◆ dstX

◆ dstX0

GLint GLint GLint GLint juce::gl::dstX0

◆ dstX1

GLint GLint GLint GLint GLint GLint juce::gl::dstX1

◆ dstY

◆ dstY0

GLint GLint GLint GLint GLint juce::gl::dstY0

◆ dstY1

GLint GLint GLint GLint GLint GLint GLint juce::gl::dstY1

◆ dstZ

◆ emScale

◆ enable

GLboolean juce::gl::enable

◆ enabled

GLenum GLenum GLsizei const GLuint GLboolean juce::gl::enabled

◆ end

◆ entry

◆ equation

GLfloat * juce::gl::equation

◆ event

◆ exponent

GLint* juce::gl::exponent

◆ external_sync

GLintptr juce::gl::external_sync

◆ f

GLfloat GLfloat juce::gl::f

Referenced by VideoComponent::Pimpl::DirectShowContext::convertToDShowVolume(), juce::ModalCallbackFunction::create(), juce::createNSURLFromFile(), juce::RenderingHelpers::SoftwareRendererSavedState::drawGlyph(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::drawLine(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillEdgeTable(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillShape(), juce::AbstractFifo::ScopedReadWrite< mode >::finish(), juce::StandalonePluginHolder::getLastFile(), juce::ADSR::getNextSample(), juce::dsp::LookupTable< NumericType >::getUnchecked(), VideoComponent::Pimpl::DirectShowContext::getVolume(), juce::File::getVolumeLabel(), juce::GenericInterpolator< InterpolatorTraits, memorySize >::interpolate(), juce::GenericInterpolator< InterpolatorTraits, memorySize >::interpolateAdding(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::SubRectangleIteratorFloat::iterate(), juce::anonymous_namespace{juce_posix_SharedCode.h}::juce_doStatFS(), juce::RenderingHelpers::GradientPixelIterators::Linear::Linear(), juce::PixelARGB::multiplyAlpha(), juce::OpenGLContext::NativeContext::NativeContext(), juce::ParameterAttachment::normalise(), juce::ADSR::noteOn(), juce::FileInputStream::openHandle(), juce::FileOutputStream::openHandle(), juce::AbstractFifo::ScopedReadWrite< mode >::prepare(), juce::GenericInterpolator< InterpolatorTraits, memorySize >::pushInterpolationSamples(), juce::ADSR::recalculateRates(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::renderImage(), juce::GenericInterpolator< InterpolatorTraits, memorySize >::reset(), juce::Draggable3DOrientation::rotationFromMove(), VideoComponent::Pimpl::MediaSession::Player::setAudioVolume(), juce::CarbonViewWrapperComponent::setEmbeddedWindowToOurSize(), juce::MPEKeyboardComponent::setLift(), juce::TextEditor::setLineSpacing(), juce::Reverb::setParameters(), juce::MPEKeyboardComponent::setPressure(), juce::Draggable3DOrientation::setRadius(), juce::MPEKeyboardComponent::setVelocity(), juce::Reverb::updateDamping(), juce::Interpolators::WindowedSincTraits::valueAtOffset(), and juce::Interpolators::CatmullRomTraits::valueAtOffset().

◆ face

GLenum juce::gl::face

◆ faceIndex

GLenum GLsizeiptr const void GLsizei juce::gl::faceIndex

◆ fbos

GLuint const void const GLsizei const GLuint const GLuint * juce::gl::fbos

◆ fd

◆ fenceObjectCount

GLsizei juce::gl::fenceObjectCount

◆ fences

GLuint * juce::gl::fences

◆ fenceValueArray

const GLuint const GLuint64 * juce::gl::fenceValueArray

◆ fill0

◆ fill1

◆ fill2

◆ fill3

◆ fillMode

GLenum const void GLuint GLenum juce::gl::fillMode

◆ filter

◆ first

◆ firstGlyph

GLenum const void GLbitfield GLuint juce::gl::firstGlyph

◆ firstGlyphIndex

GLenum GLsizeiptr const void GLsizei GLuint juce::gl::firstGlyphIndex

◆ firstPathName

GLuint juce::gl::firstPathName

◆ fixedsamplelocations

GLsizei GLenum GLsizei GLsizei GLsizei GLboolean juce::gl::fixedsamplelocations

◆ fixedSampleLocations

GLsizei GLenum GLsizei GLsizei GLsizei GLboolean juce::gl::fixedSampleLocations

◆ flags

◆ focalPoint

GLuint GLuint juce::gl::focalPoint

◆ focalPointsPerLayer

GLuint GLuint juce::gl::focalPointsPerLayer

◆ focalX

GLuint GLuint GLfloat juce::gl::focalX

◆ focalY

GLuint GLuint GLfloat GLfloat juce::gl::focalY

◆ fontData

GLenum GLsizeiptr const void * juce::gl::fontData

◆ fontName

GLenum const void * juce::gl::fontName

◆ fontSize

GLenum GLsizeiptr juce::gl::fontSize

◆ fontStyle

GLenum const void GLbitfield juce::gl::fontStyle

◆ fontTarget

GLenum juce::gl::fontTarget

◆ format

◆ foveaArea

◆ frame_region

GLuint GLenum juce::gl::frame_region

◆ framebuffer

GLuint juce::gl::framebuffer

◆ framebuffers

GLuint * juce::gl::framebuffers

◆ fsize

GLint juce::gl::fsize

◆ func

◆ g

◆ gainX

GLuint GLuint GLfloat GLfloat GLfloat juce::gl::gainX

◆ gainY

◆ genMode

GLenum juce::gl::genMode

◆ getProcAddress

const void* juce::gl::getProcAddress

◆ green

GLboolean juce::gl::green

◆ group

GLboolean GLuint juce::gl::group

◆ group_size_x

GLuint GLuint GLuint juce::gl::group_size_x

◆ group_size_y

GLuint GLuint GLuint GLuint juce::gl::group_size_y

◆ group_size_z

GLuint GLuint GLuint GLuint GLuint juce::gl::group_size_z

◆ groups

GLsizei GLuint * juce::gl::groups

◆ groupsSize

GLsizei juce::gl::groupsSize

◆ groupString

GLsizei GLsizei GLchar * juce::gl::groupString

◆ h

◆ handle

◆ handleMissingGlyphs

GLenum const void GLbitfield GLuint GLsizei GLenum juce::gl::handleMissingGlyphs

◆ handleType

GLenum juce::gl::handleType

◆ height

◆ i1

GLint juce::gl::i1

◆ i2

GLint GLint juce::gl::i2

◆ id

GLuint juce::gl::id

◆ ids

GLsizei GLenum GLenum GLuint * juce::gl::ids

◆ image

GLeglImageOES juce::gl::image

◆ imageSize

◆ img

GLenum GLint void * juce::gl::img

◆ in

◆ index

GLuint juce::gl::index

Referenced by juce::ReferenceCountedArray< juce::AudioProcessorGraph::Node >::addOrReplaceSorted(), juce::ReferenceCountedArray< juce::AudioProcessorGraph::Node >::addSorted(), juce::OwnedArray< SwatchComponent >::addSorted(), juce::Array< juce::MPEInstrument::Listener * >::addSorted(), juce::MultiTouchMapper< IDType >::clearTouch(), CameraDevice::Pimpl::enumerateCameras(), juce::dsp::LookupTable< NumericType >::get(), juce::AttributedString::getAttribute(), juce::ApplicationCommandManager::getCommandForIndex(), juce::AudioProcessorGraph::getNode(), juce::ReferenceCountedArray< juce::AudioProcessorGraph::Node >::getObjectPointer(), juce::ReferenceCountedArray< juce::AudioProcessorGraph::Node >::getObjectPointerUnchecked(), juce::RectangleList< int >::getRectangle(), juce::SortedSet< juce::ActionListener * >::getReference(), juce::Array< juce::MPEInstrument::Listener * >::getReference(), juce::SelectedItemSet< SelectableItemType >::getSelectedItem(), juce::Synthesiser::getSound(), juce::dsp::LookupTable< NumericType >::getUnchecked(), juce::SortedSet< juce::ActionListener * >::getUnchecked(), juce::OwnedArray< SwatchComponent >::getUnchecked(), juce::ReferenceCountedArray< juce::AudioProcessorGraph::Node >::getUnchecked(), juce::Array< juce::MPEInstrument::Listener * >::getUnchecked(), juce::ArrayBase< juce::InAppPurchases::Listener *, DummyCriticalSection >::getValueWithDefault(), juce::VSTCallbackHandler::handleVstPluginCanDo(), juce::CharacterFunctions::indexOf(), juce::CharacterFunctions::indexOfIgnoreCase(), juce::LinkedListPointer< juce::XmlElement::XmlAttributeNode >::insertAtIndex(), juce::dsp::DelayLine< SampleType, juce::dsp::DelayLineInterpolationTypes::Thiran >::interpolateSample(), juce::dsp::LookupTableTransform< NumericType >::operator()(), juce::HeapBlock< ChannelInfo * >::operator+(), juce::SparseSet< int >::operator[](), juce::dsp::Polynomial< FloatingType >::operator[](), juce::StringRef::operator[](), juce::dsp::LookupTable< NumericType >::operator[](), juce::ArrayBase< juce::InAppPurchases::Listener *, DummyCriticalSection >::operator[](), juce::SortedSet< juce::ActionListener * >::operator[](), juce::LinkedListPointer< juce::XmlElement::XmlAttributeNode >::operator[](), juce::OwnedArray< SwatchComponent >::operator[](), juce::ReferenceCountedArray< juce::AudioProcessorGraph::Node >::operator[](), juce::HeapBlock< ChannelInfo * >::operator[](), juce::Array< juce::MPEInstrument::Listener * >::operator[](), juce::dsp::LookupTableTransform< NumericType >::operator[](), CameraDevice::Pimpl::Pimpl(), juce::dsp::ProcessorChain< Processors >::process(), juce::dsp::LookupTableTransform< NumericType >::processSample(), juce::DragAndDropContainer::setDragImageForIndex(), juce::Interpolators::WindowedSincTraits::valueAtOffset(), juce::Interpolators::CatmullRomTraits::valueAtOffset(), juce::Interpolators::LinearTraits::valueAtOffset(), and juce::Interpolators::WindowedSincTraits::windowedSinc().

◆ indices

GLsizei GLenum const void * juce::gl::indices

◆ indirect

GLenum const void * juce::gl::indirect

◆ indirects

GLuint const void ** juce::gl::indirects

◆ infoLog

GLsizei GLsizei GLchar * juce::gl::infoLog

◆ input

◆ instancecount

GLsizei GLenum const void GLsizei juce::gl::instancecount

◆ internalformat

GLenum GLuint GLenum juce::gl::internalformat

◆ internalFormat

GLsizei GLenum juce::gl::internalFormat

◆ interp

GLuint juce::gl::interp

◆ invert

GLboolean juce::gl::invert

◆ isFrameStructure

GLenum GLsizei const GLuint GLboolean juce::gl::isFrameStructure

◆ j

◆ j1

GLint GLint GLint juce::gl::j1

◆ j2

GLint GLint GLint GLint juce::gl::j2

◆ kerningScale

GLsizei GLenum const void GLuint GLfloat GLfloat juce::gl::kerningScale

◆ key

◆ key0

◆ key1

◆ label

GLsizei GLsizei GLchar * juce::gl::label

◆ layer

◆ layered

GLint GLboolean juce::gl::layered

◆ layers

◆ left

◆ len

◆ length

◆ lengths

GLsizei GLenum GLenum GLuint GLenum GLsizei * juce::gl::lengths

◆ level

GLint juce::gl::level

◆ levels

GLenum GLsizei juce::gl::levels

◆ limit

GLint juce::gl::limit

◆ lists

const GLuint * juce::gl::lists

◆ location

GLuint GLuint GLint * juce::gl::location

◆ locations

GLuint const GLint * juce::gl::locations

◆ lod

GLenum GLint juce::gl::lod

◆ m

◆ mapping

GLenum GLenum juce::gl::mapping

◆ mapsize

GLsizei juce::gl::mapsize

◆ marker

const GLchar * juce::gl::marker

◆ mask

◆ matrix

◆ maxActiveCounters

GLint GLint * juce::gl::maxActiveCounters

◆ maxBuffers

GLint juce::gl::maxBuffers

◆ maxCount

GLsizei juce::gl::maxCount

◆ maxdrawcount

GLintptr GLsizei juce::gl::maxdrawcount

◆ maxDrawCount

GLenum const void GLsizei GLsizei juce::gl::maxDrawCount

◆ maxFramebuffers

GLint juce::gl::maxFramebuffers

◆ maxLength

◆ maxPrograms

GLint juce::gl::maxPrograms

◆ maxRenderbuffers

GLint juce::gl::maxRenderbuffers

◆ maxShaders

GLint juce::gl::maxShaders

◆ maxTextures

GLint juce::gl::maxTextures

◆ maxW

◆ maxX

◆ maxY

◆ maxZ

◆ memOffset

GLintptr GLsizeiptr GLuint GLuint64 juce::gl::memOffset

◆ memory

◆ memoryObjects

GLuint * juce::gl::memoryObjects

◆ message

◆ messageLog

GLsizei GLenum GLenum GLuint GLenum GLsizei GLchar * juce::gl::messageLog

◆ metrics

GLuint GLsizei GLsizei GLfloat * juce::gl::metrics

◆ minlayer

GLenum GLuint GLenum GLuint GLuint GLuint juce::gl::minlayer

◆ minlevel

GLenum GLuint GLenum GLuint juce::gl::minlevel

◆ minPresentTime

GLuint64EXT juce::gl::minPresentTime

◆ minW

◆ minY

◆ minZ

GLfloat GLfloat juce::gl::minZ

◆ mode

◆ modeAlpha

GLenum GLenum juce::gl::modeAlpha

◆ modeRGB

GLenum juce::gl::modeRGB

◆ modestride

const GLsizei GLenum const void *const GLsizei GLint juce::gl::modestride

◆ monitors

GLuint * juce::gl::monitors

◆ muxSum

◆ n

GLfloat juce::gl::n

Referenced by juce::dsp::AudioBlock< const SampleType >::addInternal(), juce::dsp::AudioBlock< const SampleType >::addProductOfInternal(), juce::CharPointer_UTF16::canRepresent(), juce::dsp::AudioBlock< const SampleType >::clearInternal(), juce::dsp::AudioBlock< const SampleType >::copyFromInternal(), juce::dsp::AudioBlock< const SampleType >::copyTo(), juce::countNumberOfBits(), juce::String::createHex(), juce::dsp::AudioBlock< const SampleType >::fillInternal(), juce::dsp::AudioBlock< const SampleType >::findMinAndMax(), juce::CharPointer_UTF16::findNullIndex(), juce::CharPointer_UTF16::getAndAdvance(), juce::CharPointer_UTF8::getAndAdvance(), juce::CharPointer_UTF16::getBytesRequiredFor(), juce::CharPointer_UTF8::getBytesRequiredFor(), juce::CharPointer_UTF16::isValidString(), juce::CharPointer_UTF32::length(), juce::CharPointer_UTF16::length(), juce::CharPointer_UTF8::length(), juce::SpeakerMappings::Mapping::matches(), juce::dsp::AudioBlock< const SampleType >::multiplyByInternal(), juce::nextPowerOfTwo(), juce::CharPointer_UTF8::operator*(), juce::CharPointer_UTF16::operator*(), juce::CharPointer_UTF16::operator++(), juce::CharPointer_UTF8::operator++(), juce::CharPointer_UTF16::operator--(), juce::dsp::Phaser< SampleType >::process(), juce::dsp::LadderFilter< SampleType >::process(), juce::dsp::StateVariableFilter::Filter< SampleType >::processBlock(), juce::dsp::StateVariableFilter::Filter< SampleType >::processInternal(), juce::dsp::AudioBlock< const SampleType >::replaceWithAbsoluteValueOfInternal(), juce::dsp::AudioBlock< const SampleType >::replaceWithDifferenceOfInternal(), juce::dsp::AudioBlock< const SampleType >::replaceWithMaxOfInternal(), juce::dsp::AudioBlock< const SampleType >::replaceWithMinOfInternal(), juce::dsp::AudioBlock< const SampleType >::replaceWithNegativeOfInternal(), juce::dsp::AudioBlock< const SampleType >::replaceWithProductOfInternal(), juce::dsp::AudioBlock< const SampleType >::replaceWithSumOfInternal(), juce::roundToInt(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::TransformedImageSpanInterpolator::BresenhamInterpolator::set(), juce::square(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::TransformedImageSpanInterpolator::BresenhamInterpolator::stepToNext(), juce::dsp::AudioBlock< const SampleType >::subtractInternal(), juce::ByteOrder::swap(), and juce::OpenGLContext::NativeContext::wglChoosePixelFormatExtension().

◆ name

◆ namelen

GLint juce::gl::namelen

◆ names

GLuint const GLuint * juce::gl::names

◆ nbuffers

const GLint GLsizei juce::gl::nbuffers

◆ nextQueryId

GLuint * juce::gl::nextQueryId

◆ noCounters

GLuint GLchar GLuint GLuint * juce::gl::noCounters

◆ noInstances

GLuint GLchar GLuint GLuint GLuint * juce::gl::noInstances

◆ normalized

GLint GLenum GLboolean juce::gl::normalized

◆ num

◆ num_groups_y

GLuint juce::gl::num_groups_y

◆ num_groups_z

GLuint GLuint juce::gl::num_groups_z

◆ numAttachments

GLsizei juce::gl::numAttachments

◆ numBufferBarriers

GLuint juce::gl::numBufferBarriers

◆ numBuffers

GLint GLint* juce::gl::numBuffers

◆ numCommands

GLsizei GLsizei GLsizei juce::gl::numCommands

◆ numCoords

GLsizei GLsizei juce::gl::numCoords

◆ numCounters

GLboolean GLuint GLint juce::gl::numCounters

◆ numFramebuffers

GLint GLint* juce::gl::numFramebuffers

◆ numGlyphs

GLenum GLsizeiptr const void GLsizei GLuint GLsizei juce::gl::numGlyphs

◆ numlayers

GLenum GLuint GLenum GLuint GLuint GLuint GLuint juce::gl::numlayers

◆ numLayers

GLuint juce::gl::numLayers

◆ numlevels

GLenum GLuint GLenum GLuint GLuint juce::gl::numlevels

◆ numPaths

GLsizei juce::gl::numPaths

◆ numPrograms

GLint GLint* juce::gl::numPrograms

◆ numRenderbuffers

GLint GLint* juce::gl::numRenderbuffers

◆ numsamples

GLenum GLuint juce::gl::numsamples

◆ numSegments

GLsizei GLsizei juce::gl::numSegments

◆ numShaders

GLint GLint* juce::gl::numShaders

◆ numSpecializationConstants

const GLchar GLuint juce::gl::numSpecializationConstants

◆ numTextureBarriers

GLuint const GLuint GLuint juce::gl::numTextureBarriers

◆ numTextureNames

GLenum GLsizei juce::gl::numTextureNames

◆ numTextures

GLint GLint* juce::gl::numTextures

◆ numViews

GLenum GLuint GLint GLsizei GLint GLsizei juce::gl::numViews

◆ nx

◆ ny

◆ nz

◆ obj

◆ object

◆ offset

◆ offsets

GLuint GLsizei const GLuint const GLintptr * juce::gl::offsets

◆ option

GLuint GLenum juce::gl::option

◆ order

GLfixed GLfixed GLint GLint juce::gl::order

◆ origtexture

GLenum GLuint juce::gl::origtexture

◆ output

◆ outW

GLuint GLenum GLenum GLenum GLenum juce::gl::outW

◆ outX

GLuint GLenum juce::gl::outX

◆ outY

GLuint GLenum GLenum juce::gl::outY

◆ outZ

GLuint GLenum GLenum GLenum juce::gl::outZ

◆ p

GLfloat GLfloat juce::gl::p

Referenced by juce::OpenGLContext::NativeContext::MouseForwardingNSOpenGLViewClass::accessibilityHitTest(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::clipToImageAlpha(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::clipToImageAlpha(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::clipToPath(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::clipToPath(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::clipToPath(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::clipToRectangle(), juce::anonymous_namespace{juce_mac_CoreGraphicsHelpers.h}::convertToCGPoint(), juce::anonymous_namespace{juce_mac_CoreGraphicsHelpers.h}::convertToPointFloat(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::drawLine(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::excludeClipRectangle(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillRectAsPath(), juce::Component::findParentComponentOfClass(), juce::anonymous_namespace{juce_mac_CoreGraphicsHelpers.h}::flippedScreenPoint(), juce::AudioProcessorEditorHostContext::getContextMenuForParameterIndex(), VideoComponent::Pimpl::getDuration(), juce::Line< ValueType >::getIntersection(), VideoComponent::Pimpl::getNativeSize(), VideoComponent::Pimpl::getPosition(), VideoComponent::Pimpl::getSpeed(), juce::PixelARGB::getUnpremultiplied(), VideoComponent::Pimpl::getVolume(), juce::SingletonHolder< Type, MutexType, onlyCreateOncePerRun >::getWithoutChecking(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTableLine(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTablePixel(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTablePixelFull(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTableRectangle(), juce::Parallelogram< float >::operator*(), juce::operator*(), juce::Parallelogram< float >::operator+(), juce::CharPointer_UTF16::operator+(), juce::CharPointer_UTF8::operator+(), juce::CharPointer_UTF16::operator-(), juce::CharPointer_UTF8::operator-(), juce::CharPointer_UTF16::operator[](), juce::CharPointer_UTF8::operator[](), juce::dsp::ProcessorDuplicator< MonoProcessorType, StateType >::prepare(), juce::dsp::FIR::Filter< SampleType >::process(), juce::dsp::Oscillator< SampleType >::process(), juce::dsp::FIR::Filter< SampleType >::processSingleSample(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::renderImage(), juce::dsp::ProcessorDuplicator< MonoProcessorType, StateType >::reset(), juce::anonymous_namespace{juce_mac_CoreGraphicsHelpers.h}::roundToIntPoint(), juce::CarbonViewWrapperComponent::setOurSizeToEmbeddedViewSize(), VideoComponent::Pimpl::PlayerControllerBase< Derived >::JucePlayerStatusObserverClass::setOwner(), VideoComponent::Pimpl::PlayerControllerBase< Derived >::JucePlayerItemPlaybackStatusObserverClass::setOwner(), VideoComponent::Pimpl::setPosition(), juce::RectangleList< int >::toPath(), juce::Parallelogram< float >::transformedBy(), and CameraDevice::Pimpl::PreCatalinaStillImageOutput::triggerImageCapture().

◆ packed

◆ param

◆ params

◆ path

◆ pathA

GLuint juce::gl::pathA

◆ pathB

GLuint GLuint juce::gl::pathB

◆ pathBase

GLenum const void GLuint juce::gl::pathBase

◆ pathNameType

GLenum juce::gl::pathNameType

◆ pathParameterTemplate

GLenum GLsizeiptr const void GLsizei GLuint GLsizei GLuint juce::gl::pathParameterTemplate

◆ paths

GLenum const void * juce::gl::paths

◆ pathString

GLenum GLsizei const void * juce::gl::pathString

◆ pattern

GLubyte * juce::gl::pattern

◆ pConstantIndex

const GLchar GLuint const GLuint * juce::gl::pConstantIndex

◆ pConstantValue

const GLchar GLuint const GLuint const GLuint * juce::gl::pConstantValue

◆ pEntryPoint

const GLchar * juce::gl::pEntryPoint

◆ pipelines

GLuint * juce::gl::pipelines

◆ pixelindex

GLenum GLuint GLuint juce::gl::pixelindex

◆ pixels

◆ pname

GLenum juce::gl::pname

◆ pointer

GLint GLenum GLsizei const void * juce::gl::pointer

Referenced by juce::deleteAndZero().

◆ points

◆ portion

GLenum juce::gl::portion

◆ precision

◆ precisiontype

GLenum juce::gl::precisiontype

◆ presentDurationId

GLuint64EXT GLuint GLuint juce::gl::presentDurationId

◆ preserve

GLuint GLsizei const void GLenum juce::gl::preserve

◆ preserveMask

GLuint GLuint GLuint GLbitfield juce::gl::preserveMask

◆ primcount

GLsizei GLenum const void GLsizei juce::gl::primcount

◆ priorities

const GLuint const GLfixed * juce::gl::priorities

◆ program

GLbitfield GLuint juce::gl::program

◆ programInterface

GLenum juce::gl::programInterface

◆ programs

const GLuint * juce::gl::programs

◆ propCount

GLenum GLuint GLsizei juce::gl::propCount

◆ props

◆ providedFeatures

GLuint GLuint GLuint GLuint* juce::gl::providedFeatures

◆ ptrstride

GLenum GLint const void GLint juce::gl::ptrstride

◆ q

GLfloat GLfloat GLfloat juce::gl::q

◆ query

GLenum juce::gl::query

◆ queryHandle

GLuint * juce::gl::queryHandle

◆ queryId

GLuint * juce::gl::queryId

◆ queryName

GLuint GLchar * juce::gl::queryName

◆ queryNameLength

GLuint juce::gl::queryNameLength

◆ r

GLboolean juce::gl::r

Referenced by juce::RectangleList< int >::add(), juce::PixelRGB::blend(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::clipRegionIntersects(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::clipRegionIntersects(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::clipRegionIntersects(), juce::RenderingHelpers::StackBasedLowLevelGraphicsContext< RenderingHelpers::SoftwareRendererSavedState >::clipRegionIntersects(), juce::RectangleList< int >::clipTo(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::clipToRectangle(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::clipToRectangle(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::clipToRectangle(), juce::RenderingHelpers::StackBasedLowLevelGraphicsContext< RenderingHelpers::SoftwareRendererSavedState >::clipToRectangle(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::clipToRectangleList(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::clipToRectangleList(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::clipToRectangleList(), juce::RenderingHelpers::StackBasedLowLevelGraphicsContext< RenderingHelpers::SoftwareRendererSavedState >::clipToRectangleList(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::cmp(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::cmplxmul(), juce::RectangleList< int >::consolidate(), juce::SparseSet< int >::contains(), juce::RectangleList< int >::containsPoint(), juce::SparseSet< int >::containsRange(), juce::RectangleList< int >::containsRectangle(), juce::anonymous_namespace{juce_mac_CoreGraphicsHelpers.h}::convertToCGRect(), juce::anonymous_namespace{juce_mac_CoreGraphicsHelpers.h}::convertToRectFloat(), juce::anonymous_namespace{juce_mac_CoreGraphicsHelpers.h}::convertToRectInt(), juce::ModalCallbackFunction::create(), juce::CarbonViewWrapperComponent::createWindow(), juce::PixelRGB::desaturate(), juce::RenderingHelpers::TranslationOrTransform::deviceSpaceToUserSpace(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::excludeClipRectangle(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::excludeClipRectangle(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::excludeClipRectangle(), juce::RenderingHelpers::StackBasedLowLevelGraphicsContext< RenderingHelpers::SoftwareRendererSavedState >::excludeClipRectangle(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::expand(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillRect(), juce::RenderingHelpers::StackBasedLowLevelGraphicsContext< RenderingHelpers::SoftwareRendererSavedState >::fillRect(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillRectAsPath(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillTargetRect(), juce::Range< int64 >::findMinAndMax(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::findMinAndMax(), juce::anonymous_namespace{juce_mac_CoreGraphicsHelpers.h}::flippedScreenRect(), juce::ModalCallbackFunction::forComponent(), juce::UIATextProvider::UIATextRangeProvider::GetBoundingRectangles(), juce::RectangleList< int >::getBounds(), juce::PixelRGB::getEvenBytes(), juce::PixelRGB::getInARGBMaskOrder(), juce::PixelRGB::getInARGBMemoryOrder(), juce::RectangleList< int >::getIntersectionWith(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::getLargestIntegerWithin(), juce::AudioBuffer< float >::getMagnitude(), juce::PixelRGB::getNativeARGB(), juce::PixelRGB::getRed(), juce::RectangleList< int >::intersects(), juce::RectangleList< int >::intersectsRectangle(), juce::SparseSet< int >::invertRange(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::iterate(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::SubRectangleIterator::iterate(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::SubRectangleIteratorFloat::iterate(), VideoComponent::Pimpl::load(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::load(), VideoComponent::Pimpl::loadFromString(), juce::makeNSRect(), juce::RectangleList< int >::offsetAll(), juce::Rectangle< int >::operator*(), juce::Rectangle< int >::operator/(), juce::SparseSet< int >::operator[](), juce::SparseSet< int >::overlapsRange(), juce::StandaloneFilterWindow::MainContentComponent::NotificationArea::paint(), juce::PixelARGB::PixelARGB(), juce::PixelRGB::PixelRGB(), VideoComponent::Pimpl::MediaSession::playerBufferingUpdated(), VideoComponent::Pimpl::PlayerControllerBase< PlayerController >::playerPreparationFinished(), VideoComponent::Pimpl::playerPreparationFinished(), juce::CharacterFunctions::readDoubleValue(), juce::Rectangle< int >::reduceIfPartlyContainedIn(), juce::ComBaseClassHelperBase< ComClasses... >::Release(), juce::Rectangle< int >::removeFromBottom(), juce::Rectangle< int >::removeFromLeft(), juce::Rectangle< int >::removeFromRight(), juce::Rectangle< int >::removeFromTop(), juce::SparseSet< int >::removeRange(), juce::RenderingHelpers::EdgeTableFillers::renderImageTransformed(), juce::RenderingHelpers::EdgeTableFillers::renderImageUntransformed(), juce::RenderingHelpers::EdgeTableFillers::renderSolidFill(), juce::StandalonePluginHolder::SettingsComponent::resized(), juce::StandaloneFilterWindow::MainContentComponent::resized(), juce::StandaloneFilterWindow::MainContentComponent::NotificationArea::resized(), juce::RectangleList< int >::scaleAll(), juce::PixelRGB::set(), juce::PixelARGB::setARGB(), juce::PixelRGB::setARGB(), juce::CarbonViewWrapperComponent::setEmbeddedWindowToOurSize(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::shuffle(), juce::SparseSet< int >::size(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::straightClipImage(), juce::RectangleList< int >::subtract(), juce::RectangleList< int >::toPath(), juce::Rectangle< int >::toType(), juce::RectangleList< int >::transformAll(), juce::RenderingHelpers::TranslationOrTransform::transformed(), juce::Rectangle< int >::transformedBy(), juce::RenderingHelpers::TranslationOrTransform::translated(), juce::PixelRGB::tween(), juce::OpenGLContext::NativeContext::updateWindowPosition(), and juce::ModalCallbackFunction::withParam().

◆ range

◆ rate

GLuint GLenum * juce::gl::rate

◆ rates

GLuint GLsizei const GLenum * juce::gl::rates

◆ rawCounterMaxValue

GLuint GLuint GLchar GLuint GLchar GLuint GLuint GLuint GLuint GLuint64 * juce::gl::rawCounterMaxValue

◆ readBuffer

const GLuint const GLuint64 GLuint GLbitfield GLuint juce::gl::readBuffer

◆ readGpu

const GLuint const GLuint64 GLuint juce::gl::readGpu

◆ readOffset

GLenum GLintptr juce::gl::readOffset

◆ ref

GLclampf juce::gl::ref

◆ reference

GLenum const void GLuint GLint juce::gl::reference

◆ relativeoffset

GLint GLenum GLuint juce::gl::relativeoffset

◆ renderbuffer

GLenum GLenum GLuint juce::gl::renderbuffer

◆ renderbuffers

GLuint * juce::gl::renderbuffers

◆ renderbuffertarget

GLenum GLenum juce::gl::renderbuffertarget

◆ requestedFeatures

GLuint GLuint GLuint juce::gl::requestedFeatures

◆ res

GLuint juce::gl::res

◆ reset

◆ residences

const GLuint GLboolean * juce::gl::residences

◆ result

GLuint GLuint64EXT * juce::gl::result

Referenced by VideoComponent::Pimpl::MediaSession::abandonAudioFocus(), juce::WinRTWrapper::activateInstance(), juce::ChildProcess::ActiveProcess::ActiveProcess(), CameraDevice::Pimpl::ImageReader::androidImageToJuceWithFixedOrientation(), CameraDevice::Pimpl::ScopedCameraDevice::CaptureSession::StillPictureTaker::cameraCaptureSessionCaptureCompleted(), CameraDevice::Pimpl::ScopedCameraDevice::CaptureSession::StillPictureTaker::cameraCaptureSessionCaptureCompletedCallback(), CameraDevice::Pimpl::ScopedCameraDevice::CaptureSession::StillPictureTaker::cameraCaptureSessionCaptureFailedCallback(), CameraDevice::Pimpl::ScopedCameraDevice::CaptureSession::StillPictureTaker::cameraCaptureSessionCaptureProgressedCallback(), juce::ComBaseClassHelperBase< ComClasses... >::castToType(), juce::SpeakerMappings::channelSetToVstArrangement(), CameraDevice::Pimpl::chooseBestSize(), juce::RectangleList< int >::clipTo(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::cmplxmul(), juce::Rectangle< int >::copyWithRounding(), juce::ModalCallbackFunction::create(), juce::UnitTest::expectEquals(), juce::UnitTest::expectGreaterOrEqual(), juce::UnitTest::expectGreaterThan(), juce::UnitTest::expectLessOrEqual(), juce::UnitTest::expectLessThan(), juce::UnitTest::expectNotEquals(), juce::UnitTest::expectResultAndPrint(), juce::UnitTest::expectWithinAbsoluteError(), juce::IPAddress::findAllAddresses(), juce::findMaximum(), juce::findMinimum(), CameraDevice::Pimpl::frameRateRangeToString(), CameraDevice::Pimpl::getAvailableDevices(), juce::MD5::getChecksumDataArray(), CameraDevice::Pimpl::getPin(), juce::dsp::Polynomial< FloatingType >::getProductWith(), juce::dsp::Polynomial< FloatingType >::getSumWith(), juce::dsp::Matrix< ElementType >::hadarmard(), juce::StandaloneFilterWindow::handleMenuResult(), TextureViewSurfaceTextureListener::invoke(), juce::anonymous_namespace{juce_android_JNIHelpers.h}::javaStringArrayToJuce(), juce::anonymous_namespace{juce_posix_SharedCode.h}::juce_doStatFS(), juce::anonymous_namespace{juce_android_JNIHelpers.h}::juceString(), juce::anonymous_namespace{juce_android_JNIHelpers.h}::juceStringArrayToJava(), juce::NSViewFrameWatcher::makeCallbackForView(), juce::StandaloneFilterWindow::menuCallback(), juce::dsp::Matrix< ElementType >::operator*(), juce::dsp::Matrix< ElementType >::operator+(), juce::RangedDirectoryIterator::operator++(), juce::dsp::Matrix< ElementType >::operator-(), juce::CharacterFunctions::HexParser< ResultType >::parse(), CameraDevice::Pimpl::printPrimitiveArrayElements(), CameraDevice::Pimpl::printRangeArrayElements(), juce::UIATextProvider::QueryInterface(), juce::UIASelectionProvider::QueryInterface(), juce::ComBaseClassHelperBase< ComClasses... >::QueryInterface(), juce::ComBaseClassHelper< ComTypes::ISelectionProvider2 >::QueryInterface(), CameraDevice::Pimpl::GrabberCallback::QueryInterface(), juce::CharacterFunctions::readDoubleValue(), juce::FileInputStream::readInternal(), juce::CppTokeniserFunctions::readNextToken(), VideoComponent::Pimpl::MediaSession::requestAudioFocus(), CameraDevice::Pimpl::StreamConfigurationMap::retrieveOutputSizes(), juce::ScopedTimeMeasurement::ScopedTimeMeasurement(), juce::String::toDecimalStringWithSignificantFigures(), juce::Interpolators::WindowedSincTraits::valueAtOffset(), juce::dsp::Polynomial< FloatingType >::withGain(), juce::FileOutputStream::writeInternal(), and juce::ScopedTimeMeasurement::~ScopedTimeMeasurement().

◆ returnedSpacing

GLsizei GLenum const void GLuint GLfloat GLfloat GLenum GLfloat * juce::gl::returnedSpacing

◆ right

◆ row

GLenum GLsizei GLsizei GLenum GLenum const void * juce::gl::row

◆ rowBufSize

GLenum GLenum GLsizei juce::gl::rowBufSize

◆ s

GLfloat juce::gl::s

Referenced by juce::SortedSet< juce::ActionListener * >::add(), juce::CppTokeniserFunctions::addEscapeChars(), juce::AudioBuffer< float >::addFrom(), CameraDevice::Pimpl::PreCatalinaStillImageOutput::addImageCapture(), juce::ObjCClass< NSObject >::addMethod(), juce::RenderingHelpers::SoftwareRendererSavedState::beginTransparencyLayer(), CameraDevice::Pimpl::ScopedCameraDevice::CaptureSession::cameraCaptureSessionConfigured(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::clipEdgeTableLine(), juce::AudioData::ConverterInstance< SourceSampleType, DestSampleType >::convertSamples(), juce::dsp::SIMDRegister< Type >::expand(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::expand(), juce::anonymous_namespace{juce_posix_SharedCode.h}::getCreationTime(), juce::SystemStats::getEnvironmentVariable(), juce::CharacterFunctions::getIntValue(), VideoComponent::Pimpl::getNativeSize(), juce::Quaternion< float >::getRotationMatrix(), juce::SortedSet< juce::ActionListener * >::indexOf(), juce::OwnedArray< SwatchComponent >::indexOfSorted(), juce::ReferenceCountedArray< juce::AudioProcessorGraph::Node >::indexOfSorted(), juce::Array< juce::MPEInstrument::Listener * >::indexOfSorted(), juce::anonymous_namespace{juce_android_JNIHelpers.h}::javaString(), CameraDevice::Pimpl::jintArrayToJuceArray(), juce::anonymous_namespace{juce_android_JNIHelpers.h}::juceString(), juce::juceStringToNS(), juce::nsStringLiteral(), juce::nsStringToJuce(), juce::ObjCMsgSendSuper(), juce::StringRef::operator!=(), juce::dsp::SIMDRegister< Type >::operator!=(), juce::dsp::SIMDRegister< Type >::operator&(), juce::dsp::SIMDRegister< Type >::operator&=(), juce::dsp::SIMDRegister< Type >::operator*(), juce::dsp::SIMDRegister< Type >::operator*=(), juce::dsp::SIMDRegister< Type >::operator+(), juce::dsp::SIMDRegister< Type >::operator+=(), juce::dsp::SIMDRegister< Type >::operator-(), juce::dsp::SIMDRegister< Type >::operator-=(), juce::StringRef::operator<(), juce::StringRef::operator<=(), juce::dsp::SIMDRegister< Type >::operator=(), juce::StringRef::operator==(), juce::dsp::SIMDRegister< Type >::operator==(), juce::StringRef::operator>(), juce::StringRef::operator>=(), juce::dsp::SIMDRegister< Type >::operator^(), juce::dsp::SIMDRegister< Type >::operator^=(), juce::dsp::SIMDRegister< Type >::operator|(), juce::dsp::SIMDRegister< Type >::operator|=(), CameraDevice::Pimpl::StreamConfigurationMap::printSizesLog(), juce::dsp::Gain< FloatType >::processSample(), CameraDevice::Pimpl::PreCatalinaStillImageOutput::removeImageCapture(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::set(), juce::ComponentPeer::setAppStyle(), juce::dsp::SIMDRegister< Type >::SIMDRegister(), juce::Rectangle< int >::toString(), juce::uuidFromString(), juce::SpeakerMappings::vstArrangementTypeToChannelSet(), juce::CharPointer_UTF32::writeAll(), juce::CharPointer_UTF16::writeAll(), and juce::CharPointer_UTF8::writeAll().

◆ s0

◆ s1

◆ sampler

GLuint juce::gl::sampler

◆ samplers

const GLuint * juce::gl::samplers

◆ samples

◆ scale

◆ scaleFactor

◆ segment

GLuint juce::gl::segment

◆ segments

GLuint juce::gl::segments

◆ semaphoreArray

const GLuint * juce::gl::semaphoreArray

◆ semaphores

GLuint * juce::gl::semaphores

◆ sequence_num

GLuint* juce::gl::sequence_num

◆ severities

GLsizei GLenum GLenum GLuint GLenum * juce::gl::severities

◆ severity

GLenum GLuint GLenum juce::gl::severity

◆ sfactorAlpha

GLenum GLenum juce::gl::sfactorAlpha

◆ sfail

GLenum juce::gl::sfail

◆ shader

GLuint juce::gl::shader

◆ shaders

const GLuint * juce::gl::shaders

◆ shadertype

GLenum juce::gl::shadertype

◆ signalSemaphoreArray

◆ signalSemaphoreCount

◆ signalValueArray

◆ sink

GLenum GLboolean juce::gl::sink

◆ size

◆ size4d

◆ sizes

◆ source

GLenum GLchar * juce::gl::source

Referenced by juce::AudioBuffer< float >::addFrom(), juce::AudioBuffer< float >::addFromWithRamp(), juce::RectanglePlacement::appliedTo(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::convertSamples(), juce::AudioData::ConverterInstance< SourceSampleType, DestSampleType >::convertSamples(), juce::AudioBuffer< float >::copyFrom(), juce::AudioBuffer< float >::copyFromWithRamp(), juce::AudioData::deinterleaveSamples(), juce::AudioSourcePlayer::getCurrentSource(), juce::BufferingAudioSource::getTotalLength(), juce::MidiInputCallback::handlePartialSysexMessage(), juce::StandalonePluginHolder::CallbackMaxSizeEnforcer::initChannelPointers(), juce::AudioData::interleaveSamples(), juce::BufferingAudioSource::isLooping(), juce::ArrayBase< juce::InAppPurchases::Listener *, DummyCriticalSection >::moveAssignElement(), juce::CppTokeniserFunctions::parseDecimalLiteral(), juce::CppTokeniserFunctions::parseFloatLiteral(), juce::CppTokeniserFunctions::parseHexLiteral(), juce::CppTokeniserFunctions::parseIdentifier(), juce::CppTokeniserFunctions::parseNumber(), juce::CppTokeniserFunctions::parseOctalLiteral(), juce::CppTokeniserFunctions::readNextToken(), juce::ArrayBase< juce::InAppPurchases::Listener *, DummyCriticalSection >::removeElementsInternal(), juce::CppTokeniserFunctions::skipComment(), juce::CppTokeniserFunctions::skipIfNextCharMatches(), juce::CppTokeniserFunctions::skipNumberSuffix(), juce::CppTokeniserFunctions::skipPreprocessorLine(), juce::CppTokeniserFunctions::skipQuotedString(), and juce::AudioFormatWriter::WriteHelper< DestSampleType, SourceSampleType, DestEndianness >::write().

◆ sourceBaseLevel

GLuint GLint juce::gl::sourceBaseLevel

◆ sourceLevelCount

GLuint GLint GLsizei juce::gl::sourceLevelCount

◆ sources

GLsizei GLenum * juce::gl::sources

◆ sourceTexture

GLuint juce::gl::sourceTexture

◆ span

◆ src

GLenum juce::gl::src

Referenced by juce::dsp::AudioBlock< const SampleType >::add(), juce::dsp::AudioBlock< const SampleType >::addInternal(), juce::dsp::AudioBlock< const SampleType >::addProductOf(), juce::dsp::AudioBlock< const SampleType >::addProductOfInternal(), juce::dsp::Matrix< ElementType >::apply(), juce::PixelARGB::blend(), juce::PixelRGB::blend(), juce::PixelAlpha::blend(), juce::CharacterFunctions::copyAll(), juce::dsp::AudioBlock< const SampleType >::copyFrom(), juce::dsp::AudioBlock< const SampleType >::copyFromInternal(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::copyRow(), juce::CharacterFunctions::copyWithCharLimit(), juce::CharacterFunctions::copyWithDestByteLimit(), juce::AudioBuffer< float >::makeCopyOf(), juce::dsp::AudioBlock< const SampleType >::multiplyBy(), juce::dsp::AudioBlock< const SampleType >::multiplyByInternal(), juce::dsp::AudioBlock< const SampleType >::operator*=(), juce::dsp::AudioBlock< const SampleType >::operator+=(), juce::dsp::AudioBlock< const SampleType >::operator-=(), juce::dsp::Gain< FloatType >::process(), juce::dsp::Bias< FloatType >::process(), juce::dsp::FIR::Filter< SampleType >::process(), juce::dsp::Oscillator< SampleType >::process(), juce::dsp::AudioBlock< const SampleType >::process(), juce::dsp::StateVariableFilter::Filter< SampleType >::processInternal(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::render2PixelAverageX(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::render2PixelAverageY(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::render4PixelAverage(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::renderImageTransformed(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::renderImageTransformed(), juce::RenderingHelpers::SoftwareRendererSavedState::renderImageTransformed(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::renderImageUntransformed(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::renderImageUntransformed(), juce::RenderingHelpers::SoftwareRendererSavedState::renderImageUntransformed(), juce::dsp::AudioBlock< const SampleType >::replaceWithAbsoluteValueOf(), juce::dsp::AudioBlock< const SampleType >::replaceWithAbsoluteValueOfInternal(), juce::dsp::AudioBlock< const SampleType >::replaceWithDifferenceOf(), juce::dsp::AudioBlock< const SampleType >::replaceWithDifferenceOfInternal(), juce::dsp::AudioBlock< const SampleType >::replaceWithNegativeOf(), juce::dsp::AudioBlock< const SampleType >::replaceWithNegativeOfInternal(), juce::dsp::AudioBlock< const SampleType >::replaceWithProductOf(), juce::dsp::AudioBlock< const SampleType >::replaceWithProductOfInternal(), juce::dsp::AudioBlock< const SampleType >::replaceWithSumOf(), juce::dsp::AudioBlock< const SampleType >::replaceWithSumOfInternal(), juce::PixelARGB::set(), juce::PixelRGB::set(), juce::PixelAlpha::set(), VideoRenderers::VMR7::setVideoPosition(), VideoRenderers::EVR::setVideoPosition(), juce::dsp::AudioBlock< const SampleType >::subtract(), juce::dsp::AudioBlock< const SampleType >::subtractInternal(), juce::PixelARGB::tween(), juce::PixelRGB::tween(), juce::PixelAlpha::tween(), juce::CharPointer_ASCII::writeAll(), juce::CharPointer_UTF32::writeAll(), juce::CharPointer_UTF16::writeAll(), juce::CharPointer_UTF8::writeAll(), juce::CharPointer_ASCII::writeWithCharLimit(), juce::CharPointer_UTF32::writeWithCharLimit(), juce::CharPointer_UTF16::writeWithCharLimit(), juce::CharPointer_UTF8::writeWithCharLimit(), juce::CharPointer_ASCII::writeWithDestByteLimit(), juce::CharPointer_UTF32::writeWithDestByteLimit(), juce::CharPointer_UTF16::writeWithDestByteLimit(), and juce::CharPointer_UTF8::writeWithDestByteLimit().

◆ src2

◆ srcAlpha

GLenum GLenum GLenum juce::gl::srcAlpha

Referenced by juce::PixelAlpha::blend().

◆ srcDepth

◆ srcGpu

const GLuint const GLuint64 GLuint juce::gl::srcGpu

◆ srcHeight

◆ srcLayouts

GLuint const GLuint GLuint const GLuint const GLenum * juce::gl::srcLayouts

◆ srcLevel

GLenum GLint juce::gl::srcLevel

◆ srcName

const GLuint const GLuint64 GLuint GLbitfield GLuint juce::gl::srcName

◆ srcPath

GLuint juce::gl::srcPath

◆ srcRGB

GLenum juce::gl::srcRGB

◆ srcTarget

GLenum juce::gl::srcTarget

◆ srcWidth

◆ srcX

GLenum GLint GLint juce::gl::srcX

◆ srcX0

GLuint GLint juce::gl::srcX0

◆ srcX1

GLint GLint juce::gl::srcX1

◆ srcY

GLenum GLint GLint GLint juce::gl::srcY

◆ srcY0

GLint juce::gl::srcY0

◆ srcY1

GLint GLint GLint juce::gl::srcY1

◆ srcZ

GLenum GLint GLint GLint GLint juce::gl::srcZ

◆ srxY

◆ stages

GLbitfield juce::gl::stages

◆ start

◆ startSegment

GLsizei juce::gl::startSegment

◆ states

GLuint const void const GLsizei const GLuint * juce::gl::states

◆ stencil

GLint GLfloat GLint juce::gl::stencil

◆ stencilClearTag

GLuint juce::gl::stencilClearTag

◆ storageBlockBinding

GLuint GLuint juce::gl::storageBlockBinding

◆ storageBlockIndex

GLuint juce::gl::storageBlockIndex

◆ storageSamples

GLsizei GLsizei juce::gl::storageSamples

◆ storagetype

GLenum juce::gl::storagetype

◆ stream

GLuint juce::gl::stream

Referenced by juce::operator<<().

◆ stride

GLuint GLsizei GLsizei juce::gl::stride

◆ strides

GLuint GLsizei const GLuint const GLintptr const GLsizei * juce::gl::strides

◆ string

const GLchar * juce::gl::string

Referenced by juce::nsEmptyString().

◆ stringlen

const GLchar GLsizei GLint * juce::gl::stringlen

◆ strings

◆ sumOutput

GLenum GLenum GLenum GLenum juce::gl::sumOutput

◆ surfaces

const GLvdpauSurfaceNV * juce::gl::surfaces

◆ swizzle

GLuint GLenum juce::gl::swizzle

◆ swizzlew

GLenum GLenum GLenum GLenum juce::gl::swizzlew

◆ swizzlex

GLenum juce::gl::swizzlex

◆ swizzley

GLenum GLenum juce::gl::swizzley

◆ swizzlez

GLenum GLenum GLenum juce::gl::swizzlez

◆ t

GLfloat GLfloat juce::gl::t

Referenced by juce::RenderingHelpers::TranslationOrTransform::addTransform(), juce::RenderingHelpers::StackBasedLowLevelGraphicsContext< RenderingHelpers::SoftwareRendererSavedState >::addTransform(), juce::String::appendCharPointer(), juce::MultiTouchMapper< IDType >::areAnyTouchesActive(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::clipToImageAlpha(), juce::RenderingHelpers::StackBasedLowLevelGraphicsContext< RenderingHelpers::SoftwareRendererSavedState >::clipToImageAlpha(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::clipToPath(), juce::RenderingHelpers::StackBasedLowLevelGraphicsContext< RenderingHelpers::SoftwareRendererSavedState >::clipToPath(), juce::MultiTouchMapper< IDType >::deleteAllTouchesForPeer(), juce::ValueTreePropertyWithDefault::delimitedStringToVarArray(), juce::RenderingHelpers::SoftwareRendererSavedState::drawGlyph(), juce::RenderingHelpers::StackBasedLowLevelGraphicsContext< RenderingHelpers::SoftwareRendererSavedState >::drawGlyph(), juce::RenderingHelpers::StackBasedLowLevelGraphicsContext< RenderingHelpers::SoftwareRendererSavedState >::drawImage(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillPath(), juce::RenderingHelpers::StackBasedLowLevelGraphicsContext< RenderingHelpers::SoftwareRendererSavedState >::fillPath(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillShape(), juce::CharPointer_UTF16::findNullIndex(), juce::CharPointer_UTF16::findTerminatingNull(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::isOnlyTranslationAllowingError(), juce::CharacterFunctions::HexParser< ResultType >::parse(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::renderImage(), VideoComponent::Pimpl::setPosition(), VideoComponent::Pimpl::toSeconds(), and juce::VariantConverter< Type >::toVar().

◆ t0

◆ t1

◆ table

GLenum GLenum void * juce::gl::table

◆ tagId

GLint juce::gl::tagId

◆ tagIds

const GLint * juce::gl::tagIds

◆ tagString

const GLchar* juce::gl::tagString

◆ tangentX

GLsizei GLsizei GLfloat GLfloat GLfloat GLfloat * juce::gl::tangentX

◆ tangentY

◆ target

◆ target0

GLuint64EXT GLuint GLuint GLenum GLenum juce::gl::target0

◆ target1

◆ target2

◆ target3

◆ tc

const GLfloat * juce::gl::tc

◆ texels

◆ textarget

GLenum GLenum juce::gl::textarget

◆ texture

GLenum GLuint juce::gl::texture

◆ textureNames

GLenum GLsizei const GLuint * juce::gl::textureNames

◆ textures

GLuint const GLuint GLuint const GLuint * juce::gl::textures

◆ texunit

GLuint GLenum juce::gl::texunit

◆ timeout

◆ top

◆ transform

GLuint GLenum GLenum juce::gl::transform

Referenced by juce::AudioProcessorValueTreeState::ParameterLayout::add(), juce::Line< ValueType >::applyTransform(), juce::Point< int >::applyTransform(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::clipRegionIntersects(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::clipToImageAlpha(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::clipToImageAlpha(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::clipToImageAlpha(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::clipToPath(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::clipToPath(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::clipToPath(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::clipToRectangle(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::clipToRectangleList(), juce::RenderingHelpers::SoftwareRendererSavedState::drawGlyph(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::excludeClipRectangle(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::fillAllWithGradient(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::fillAllWithGradient(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillPath(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillRect(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillRectList(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillShape(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::getClipBounds(), juce::StandalonePluginHolder::CallbackMaxSizeEnforcer::initChannelPointers(), juce::RenderingHelpers::GradientPixelIterators::Linear::Linear(), juce::Matrix3D< Type >::Matrix3D(), juce::RenderingHelpers::EdgeTableFillers::renderGradient(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::renderImage(), juce::RenderingHelpers::EdgeTableFillers::renderImageTransformed(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::renderImageTransformed(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::renderImageTransformed(), juce::RectangleList< int >::transformAll(), juce::Parallelogram< float >::transformedBy(), juce::Point< int >::transformedBy(), juce::Rectangle< int >::transformedBy(), and juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::transformedClipImage().

◆ transformType

GLenum const void GLuint GLint GLuint GLenum GLenum juce::gl::transformType

◆ transformValues

GLenum const void GLuint GLint GLuint GLenum GLenum const GLfloat * juce::gl::transformValues

◆ transpose

GLsizei GLboolean juce::gl::transpose

◆ ty

◆ type

◆ types

GLsizei GLenum GLenum * juce::gl::types

◆ tz

GLshort GLshort juce::gl::tz

◆ u1

GLfloat juce::gl::u1

◆ u2

GLfloat GLfloat juce::gl::u2

◆ uniformBlockBinding

GLuint GLuint juce::gl::uniformBlockBinding

◆ uniformBlockIndex

GLuint juce::gl::uniformBlockIndex

◆ uniformBlockName

GLuint GLsizei GLsizei GLchar * juce::gl::uniformBlockName

◆ uniformCount

GLsizei juce::gl::uniformCount

◆ uniformIndex

GLuint juce::gl::uniformIndex

◆ uniformIndices

GLsizei const GLuint * juce::gl::uniformIndices

◆ uniformName

GLuint GLsizei GLsizei GLchar* juce::gl::uniformName

◆ uniformNames

GLsizei const GLchar *const * juce::gl::uniformNames

◆ units

GLfloat juce::gl::units

◆ uorder

GLfloat GLfloat GLint GLint juce::gl::uorder

◆ usage

GLsizeiptr const void GLenum juce::gl::usage

◆ userParam

const void * juce::gl::userParam

◆ ustride

GLfloat GLfloat GLint juce::gl::ustride

◆ v

GLsizei const GLfloat * juce::gl::v

Referenced by juce::StatisticsAccumulator< FloatType >::addValue(), juce::NormalisableRange< float >::convertTo0to1(), juce::findMaximum(), juce::findMinAndMax(), juce::Range< int64 >::findMinAndMax(), juce::AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness >::findMinAndMax(), juce::findMinimum(), juce::VariantConverter< Type >::fromVar(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::get(), juce::CharacterFunctions::getIntValue(), juce::getIvar(), juce::AnimatedPosition< Behaviour >::getSpeed(), juce::Line< ValueType >::isZeroToOne(), juce::detail::makeCompileTimeStr(), juce::dsp::SIMDRegister< Type >::operator&(), juce::dsp::SIMDRegister< Type >::operator&=(), juce::dsp::SIMDRegister< Type >::operator*(), juce::dsp::SIMDRegister< Type >::operator*=(), juce::dsp::SIMDRegister< Type >::operator+(), juce::dsp::SIMDRegister< Type >::operator+=(), juce::dsp::SIMDRegister< Type >::operator-(), juce::dsp::SIMDRegister< Type >::operator-=(), juce::dsp::SIMDRegister< Type >::operator^(), juce::dsp::SIMDRegister< Type >::operator^=(), juce::dsp::SIMDRegister< Type >::operator|(), juce::dsp::SIMDRegister< Type >::operator|=(), juce::AudioProcessorValueTreeState::Parameter::Parameter(), juce::CachedValue< Type >::referTo(), juce::CachedValue< Type >::referToWithDefault(), juce::ValueTreePropertyWithDefault::referToWithDefault(), juce::dsp::SIMDFallbackOps< ScalarType, vSIMDType >::set(), juce::dsp::SIMDRegister< Type >::set(), juce::NormalisableRange< float >::snapToLegalValue(), juce::ByteOrder::swap(), and juce::ValueTreePropertyWithDefault::varArrayToDelimitedString().

◆ v0

GLint GLuint juce::gl::v0

◆ v1

GLint GLuint GLuint juce::gl::v1

◆ v2

GLint GLuint GLuint GLuint juce::gl::v2

◆ v3

◆ val

◆ value

GLint juce::gl::value

Referenced by juce::dsp::AudioBlock< const SampleType >::add(), juce::dsp::AudioBlock< const SampleType >::addInternal(), juce::AudioBuffer< float >::allocateData(), juce::ByteOrder::bigEndian24BitToChars(), juce::NormalisableRange< float >::clampTo0To1(), juce::Range< int64 >::clipValue(), juce::UnitTest::expectGreaterOrEqual(), juce::UnitTest::expectGreaterThan(), juce::UnitTest::expectLessOrEqual(), juce::UnitTest::expectLessThan(), juce::UnitTest::expectNotEquals(), juce::UnitTest::expectResultAndPrint(), juce::dsp::AudioBlock< const SampleType >::fill(), juce::dsp::AudioBlock< const SampleType >::fillInternal(), juce::AudioParameterBool::get(), juce::AudioParameterInt::get(), juce::AudioParameterFloat::get(), juce::AudioParameterChoice::getIndex(), juce::dsp::Polynomial< FloatingType >::getProductWith(), juce::anonymous_namespace{juce_posix_SharedCode.h}::getResultForReturnValue(), juce::ValueTreePropertyWithDefault::SynchronousValueSource::getValue(), juce::MPEInstrument::MPEDimension::getValue(), juce::Value::getValueSource(), juce::VSTCallbackHandler::handleVstPluginCanDo(), juce::isPowerOfTwo(), juce::juce_isfinite(), juce::ByteOrder::littleEndian24BitToChars(), juce::dsp::AudioBlock< const SampleType >::multiplyBy(), juce::dsp::AudioBlock< const SampleType >::multiplyByInternal(), juce::nsArrayToVar(), juce::AudioParameterFloat::operator float(), juce::operator*(), juce::dsp::AudioBlock< const SampleType >::operator*=(), juce::StatisticsAccumulator< FloatType >::KahanSum::operator+=(), juce::dsp::AudioBlock< const SampleType >::operator+=(), juce::dsp::AudioBlock< const SampleType >::operator-=(), juce::dsp::StateVariableFilter::Filter< SampleType >::process(), juce::dsp::FIR::Filter< SampleType >::process(), juce::dsp::LookupTableTransform< NumericType >::processSample(), juce::dsp::LookupTableTransform< NumericType >::processSampleUnchecked(), juce::readUnaligned(), juce::dsp::AudioBlock< const SampleType >::replaceWithDifferenceOf(), juce::dsp::AudioBlock< const SampleType >::replaceWithDifferenceOfInternal(), juce::dsp::AudioBlock< const SampleType >::replaceWithProductOf(), juce::dsp::AudioBlock< const SampleType >::replaceWithProductOfInternal(), juce::dsp::AudioBlock< const SampleType >::replaceWithSumOf(), juce::dsp::AudioBlock< const SampleType >::replaceWithSumOfInternal(), juce::roundToInt(), juce::roundToIntAccurate(), juce::VariantHelpers::setBool(), CameraDevice::Pimpl::ScopedCameraDevice::CaptureSession::setCaptureRequestBuilderIntegerKey(), juce::CachedValue< Type >::setDefault(), juce::VariantHelpers::setDouble(), juce::VariantHelpers::setInt(), juce::VariantHelpers::setString(), juce::SmoothedValue< SampleType, juce::ValueSmoothingTypes::Linear >::setTargetValue(), juce::ValueTreePropertyWithDefault::SynchronousValueSource::setValue(), juce::SmoothedValue< SampleType, juce::ValueSmoothingTypes::Linear >::SmoothedValue(), juce::dsp::AudioBlock< const SampleType >::subtract(), juce::dsp::AudioBlock< const SampleType >::subtractInternal(), juce::ByteOrder::swap(), juce::ByteOrder::swapIfBigEndian(), juce::ByteOrder::swapIfLittleEndian(), juce::truncatePositiveToUnsignedInt(), juce::StandalonePluginHolder::valueChanged(), juce::StandaloneFilterWindow::MainContentComponent::valueChanged(), juce::AudioProcessorListener::ChangeDetails::with(), juce::AudioPlayHead::FrameRate::with(), juce::URL::DownloadTaskOptions::with(), juce::URL::DownloadTaskOptions::withExtraHeaders(), juce::URL::DownloadTaskOptions::withListener(), juce::withMember(), juce::URL::DownloadTaskOptions::withSharedContainer(), juce::URL::DownloadTaskOptions::withUsePost(), and juce::writeUnaligned().

◆ values

GLint GLsizei const GLuint64 * juce::gl::values

◆ variable

GLenum GLenum juce::gl::variable

◆ varyings

GLsizei const GLchar *const * juce::gl::varyings

◆ vertexBufferCount

GLenum const void GLsizei GLsizei GLsizei GLint juce::gl::vertexBufferCount

◆ vn

GLfloat GLfloat GLint juce::gl::vn

◆ vorder

◆ vstride

◆ w

◆ w1

◆ w2

◆ waitGpuMask

GLbitfield juce::gl::waitGpuMask

◆ waitSemaphoreArray

const GLuint * juce::gl::waitSemaphoreArray

◆ waitValueArray

const GLuint const GLuint64* juce::gl::waitValueArray

◆ weight

◆ weights

GLsizei const GLuint const GLfloat * juce::gl::weights

◆ width

GLuint GLuint juce::gl::width

Referenced by juce::RectangleList< int >::add(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::clipEdgeTableLine(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::clipEdgeTableLine(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::copyRow(), juce::OpenGLContext::NativeContext::createGLBuffers(), juce::Image::BitmapData::getBounds(), VideoComponent::Pimpl::MediaSession::Player::getVideoNativeSize(), VideoComponent::Pimpl::DirectShowContext::getVideoSize(), juce::OpenGLTexture::getWidth(), juce::TextLayout::getWidth(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTableLine(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableLine(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableLine(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTableLineFull(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableLineFull(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableLineFull(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTableRectangle(), juce::RenderingHelpers::EdgeTableFillers::Gradient< PixelType, GradientType >::handleEdgeTableRectangle(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableRectangle(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableRectangle(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTableRectangleFull(), juce::RenderingHelpers::EdgeTableFillers::Gradient< PixelType, GradientType >::handleEdgeTableRectangleFull(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableRectangleFull(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableRectangleFull(), TextureViewSurfaceTextureListener::invoke(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::replaceLine(), juce::UIATransformProvider::Resize(), and juce::OpenGLContext::NativeContext::surfaceChanged().

◆ woffset

GLint GLint GLint GLint GLint juce::gl::woffset

◆ worder

◆ wordIndex

GLuint GLuint juce::gl::wordIndex

◆ writeBuffer

const GLuint const GLuint64 GLuint GLbitfield GLuint GLuint juce::gl::writeBuffer

◆ writeGpuMask

const GLuint const GLuint64 GLuint GLbitfield juce::gl::writeGpuMask

◆ writeOffset

GLenum GLintptr GLintptr juce::gl::writeOffset

◆ writeTarget

GLenum juce::gl::writeTarget

◆ wstride

◆ x

GLfloat juce::gl::x

Referenced by juce::RectangleList< int >::add(), juce::RectanglePlacement::appliedTo(), juce::Justification::appliedToRectangle(), juce::Justification::applyToRectangle(), juce::clampPixelComponents(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::clipEdgeTableLine(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::clipEdgeTableLine(), juce::RectangleList< int >::containsPoint(), juce::dsp::FastMathApproximations::cos(), juce::dsp::FastMathApproximations::cosh(), juce::dsp::FastMathApproximations::exp(), juce::Path::PathBounds::extend(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillEdgeTable(), juce::Rectangle< int >::findAreaContainingPoints(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::generate(), juce::PositionedGlyph::getBounds(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::getDestPixel(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::getDestPixel(), juce::PositionedGlyph::getLeft(), juce::RenderingHelpers::GradientPixelIterators::Linear::getPixel(), juce::RenderingHelpers::GradientPixelIterators::Radial::getPixel(), juce::RenderingHelpers::GradientPixelIterators::TransformedRadial::getPixel(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::getPixel(), juce::RenderingHelpers::EdgeTableFillers::Gradient< PixelType, GradientType >::getPixel(), juce::Image::BitmapData::getPixelPointer(), juce::PositionedGlyph::getRight(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::getSrcPixel(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTableLine(), juce::RenderingHelpers::EdgeTableFillers::Gradient< PixelType, GradientType >::handleEdgeTableLine(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableLine(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableLine(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTableLineFull(), juce::RenderingHelpers::EdgeTableFillers::Gradient< PixelType, GradientType >::handleEdgeTableLineFull(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableLineFull(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableLineFull(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTablePixel(), juce::RenderingHelpers::EdgeTableFillers::Gradient< PixelType, GradientType >::handleEdgeTablePixel(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTablePixel(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTablePixel(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTablePixelFull(), juce::RenderingHelpers::EdgeTableFillers::Gradient< PixelType, GradientType >::handleEdgeTablePixelFull(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTablePixelFull(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTablePixelFull(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTableRectangle(), juce::RenderingHelpers::EdgeTableFillers::Gradient< PixelType, GradientType >::handleEdgeTableRectangle(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableRectangle(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableRectangle(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTableRectangleFull(), juce::RenderingHelpers::EdgeTableFillers::Gradient< PixelType, GradientType >::handleEdgeTableRectangleFull(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableRectangleFull(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableRectangleFull(), juce::dsp::Oscillator< SampleType >::initialise(), juce::Rectangle< int >::intersectRectangles(), juce::EdgeTable::iterate(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::iterate(), juce::dsp::FastMathApproximations::logNPlusOne(), juce::maskPixelComponents(), juce::UIATransformProvider::Move(), juce::dsp::Polynomial< FloatingType >::operator()(), juce::dsp::Matrix< ElementType >::operator*=(), juce::EdgeTable::LineItem::operator<(), juce::AudioPlayHead::FrameRate::operator==(), juce::RenderingHelpers::EdgeTableFillers::renderImageUntransformed(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::renderImageUntransformed(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::renderImageUntransformed(), juce::RenderingHelpers::SoftwareRendererSavedState::renderImageUntransformed(), juce::dsp::FastMathApproximations::sin(), juce::dsp::FastMathApproximations::sinh(), juce::dsp::util::snapToZero(), juce::dsp::FastMathApproximations::tan(), juce::dsp::FastMathApproximations::tanh(), juce::AffineTransform::transformPoint(), juce::AudioProcessorValueTreeStateParameterAttributes::withAutomatable(), juce::RangedAudioParameterAttributes< AudioParameterChoiceAttributes, int >::withAutomatable(), juce::AudioProcessorParameterWithIDAttributes::withAutomatable(), juce::AudioPlayHead::FrameRate::withBaseRate(), juce::AudioProcessorValueTreeStateParameterAttributes::withBoolean(), juce::AudioProcessorValueTreeStateParameterAttributes::withCategory(), juce::RangedAudioParameterAttributes< AudioParameterChoiceAttributes, int >::withCategory(), juce::AudioProcessorParameterWithIDAttributes::withCategory(), juce::AudioProcessorValueTreeStateParameterAttributes::withDiscrete(), juce::AudioPlayHead::FrameRate::withDrop(), juce::AudioProcessorValueTreeStateParameterAttributes::withInverted(), juce::RangedAudioParameterAttributes< AudioParameterChoiceAttributes, int >::withInverted(), juce::AudioProcessorParameterWithIDAttributes::withInverted(), juce::AudioProcessorValueTreeStateParameterAttributes::withLabel(), juce::RangedAudioParameterAttributes< AudioParameterChoiceAttributes, int >::withLabel(), juce::AudioProcessorParameterWithIDAttributes::withLabel(), juce::AudioProcessorValueTreeStateParameterAttributes::withMeta(), juce::RangedAudioParameterAttributes< AudioParameterChoiceAttributes, int >::withMeta(), juce::AudioProcessorParameterWithIDAttributes::withMeta(), juce::AudioPlayHead::FrameRate::withPullDown(), juce::AudioProcessorValueTreeStateParameterAttributes::withStringFromValueFunction(), juce::RangedAudioParameterAttributes< AudioParameterChoiceAttributes, int >::withStringFromValueFunction(), juce::AudioProcessorValueTreeStateParameterAttributes::withValueFromStringFunction(), and juce::RangedAudioParameterAttributes< AudioParameterChoiceAttributes, int >::withValueFromStringFunction().

◆ x0

◆ x1

◆ x2

◆ xcoeff

GLfloat juce::gl::xcoeff

◆ xmove

GLsizei GLfixed GLfixed GLfixed juce::gl::xmove

◆ xoffset

GLint GLint juce::gl::xoffset

◆ xorig

GLsizei GLfixed juce::gl::xorig

◆ xscale

GLenum GLuint GLint GLint GLint juce::gl::xscale

◆ y

GLuint juce::gl::y

Referenced by juce::RectangleList< int >::add(), juce::RectanglePlacement::appliedTo(), juce::Justification::appliedToRectangle(), juce::Justification::applyToRectangle(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::clipEdgeTableLine(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::clipEdgeTableLine(), juce::RectangleList< int >::containsPoint(), juce::Path::PathBounds::extend(), juce::RenderingHelpers::SavedStateBase< SoftwareRendererSavedState >::fillEdgeTable(), juce::Rectangle< int >::findAreaContainingPoints(), juce::PositionedGlyph::getBaselineY(), juce::PositionedGlyph::getBottom(), juce::Image::BitmapData::getLinePointer(), juce::RenderingHelpers::GradientPixelIterators::TransformedRadial::getPixel(), juce::Image::BitmapData::getPixelPointer(), juce::PositionedGlyph::getTop(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTableRectangle(), juce::RenderingHelpers::EdgeTableFillers::Gradient< PixelType, GradientType >::handleEdgeTableRectangle(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableRectangle(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableRectangle(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::handleEdgeTableRectangleFull(), juce::RenderingHelpers::EdgeTableFillers::Gradient< PixelType, GradientType >::handleEdgeTableRectangleFull(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableRectangleFull(), juce::RenderingHelpers::EdgeTableFillers::TransformedImageFill< DestPixelType, SrcPixelType, repeatPattern >::handleEdgeTableRectangleFull(), juce::Rectangle< int >::intersectRectangles(), juce::EdgeTable::iterate(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::iterate(), juce::UIATransformProvider::Move(), juce::dsp::Polynomial< FloatingType >::operator()(), juce::RenderingHelpers::EdgeTableFillers::renderImageUntransformed(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::renderImageUntransformed(), juce::RenderingHelpers::ClipRegions< SavedStateType >::RectangleListRegion::renderImageUntransformed(), juce::RenderingHelpers::SoftwareRendererSavedState::renderImageUntransformed(), juce::RenderingHelpers::EdgeTableFillers::SolidColour< PixelType, replaceExisting >::setEdgeTableYPos(), juce::RenderingHelpers::EdgeTableFillers::Gradient< PixelType, GradientType >::setEdgeTableYPos(), juce::RenderingHelpers::EdgeTableFillers::ImageFill< DestPixelType, SrcPixelType, repeatPattern >::setEdgeTableYPos(), juce::RenderingHelpers::GradientPixelIterators::Linear::setY(), juce::RenderingHelpers::GradientPixelIterators::Radial::setY(), juce::RenderingHelpers::GradientPixelIterators::TransformedRadial::setY(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::straightClipImage(), juce::RenderingHelpers::ClipRegions< SavedStateType >::EdgeTableRegion::transformedClipImage(), and juce::AffineTransform::transformPoint().

◆ y0

◆ y1

◆ y2

◆ ybits

GLuint juce::gl::ybits

◆ ycoeff

GLfloat GLfloat juce::gl::ycoeff

◆ yfactor

GLfixed juce::gl::yfactor

◆ ymove

◆ yoffset

GLint GLint GLint juce::gl::yoffset

◆ yorig

GLsizei GLfixed GLfixed juce::gl::yorig

◆ yscale

GLenum GLuint GLint GLint GLint GLint juce::gl::yscale

◆ z

GLdouble GLdouble GLdouble juce::gl::z

Referenced by juce::MPEZone::tie().

◆ zfail

GLenum juce::gl::zfail

◆ zFar

◆ zmax

GLdouble juce::gl::zmax

◆ zNear

◆ zoffset

GLint GLint GLint GLint juce::gl::zoffset

◆ zpass

GLenum GLenum juce::gl::zpass