#include <juce_DirectX_windows.h>
◆ getDeviceForContext()
| static ComSmartPtr< ID2D1Device1 > juce::D2DUtilities::getDeviceForContext |
( |
ComSmartPtr< ID2D1DeviceContext1 > |
context | ) |
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static |
◆ matrixToTransform()
| static AffineTransform juce::D2DUtilities::matrixToTransform |
( |
const D2D1_MATRIX_3X2_F & |
m | ) |
|
|
inlinestatic |
◆ rectFromSize()
| static Rectangle< int > juce::D2DUtilities::rectFromSize |
( |
D2D1_SIZE_U |
s | ) |
|
|
inlinestatic |
◆ toCOLOR_F()
| static D2D1_COLOR_F juce::D2DUtilities::toCOLOR_F |
( |
Colour |
c | ) |
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|
inlinestatic |
◆ toPoint()
| static Point< int > juce::D2DUtilities::toPoint |
( |
POINT |
p | ) |
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|
inlinestaticnoexcept |
◆ toPOINT()
| static POINT juce::D2DUtilities::toPOINT |
( |
Point< int > |
p | ) |
|
|
inlinestaticnoexcept |
◆ toPOINT_2U()
| static D2D1_POINT_2U juce::D2DUtilities::toPOINT_2U |
( |
Point< int > |
p | ) |
|
|
inlinestatic |
◆ toRECT()
template<typename Type >
| static RECT juce::D2DUtilities::toRECT |
( |
const Rectangle< Type > & |
r | ) |
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|
inlinestatic |
◆ toRECT_F()
template<typename Type >
| static D2D1_RECT_F juce::D2DUtilities::toRECT_F |
( |
const Rectangle< Type > & |
r | ) |
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|
inlinestatic |
◆ toRECT_U()
template<typename Type >
| static D2D1_RECT_U juce::D2DUtilities::toRECT_U |
( |
const Rectangle< Type > & |
r | ) |
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|
inlinestatic |
◆ toRectangle()
| static Rectangle< int > juce::D2DUtilities::toRectangle |
( |
const RECT & |
r | ) |
|
|
inlinestatic |
◆ transformToMatrix()
| static D2D1::Matrix3x2F juce::D2DUtilities::transformToMatrix |
( |
const AffineTransform & |
t | ) |
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|
inlinestatic |
The documentation for this struct was generated from the following file: